letheed
ab2647a0d0
Remove deprecated rotation methods
2017-11-10 09:09:30 +01:00
Przemysław Gołąb (n-pigeon)
f1c2a18e57
Cleanups in Spatial Transform Gizmo
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Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
Rémi Verschelde
2e89dd19b1
Merge pull request #12794 from djrm/pr_visual_improvements
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Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
Rémi Verschelde
eef1e3bb98
Merge pull request #12470 from djrm/pr_fix_editor_settings
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Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
William McKIE
1fc787e6ac
Fix misaligned zoom icon in Texture Region Editor plugin
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The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.
Closes #12668 .
2017-11-10 07:31:36 +01:00
Daniel J. Ramirez
31147ea3ed
Expose some editor singletons as virtual
2017-11-09 22:25:10 -06:00
Daniel J. Ramirez
c57fc8ee7d
Fixed editor settings disappearing.
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Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Daniel J. Ramirez
12251a3a15
Fix theme with custom font.
2017-11-09 20:45:18 -06:00
Juan Linietsky
192a4d7de5
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
Daniel J. Ramirez
01512efbe6
Removed show type icons option
2017-11-09 19:45:21 -06:00
Daniel J. Ramirez
e524cc7135
Fixed project manager and dialog fonts.
2017-11-09 19:38:48 -06:00
Rémi Verschelde
0de6cba7e7
Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
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[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
Rémi Verschelde
ed57f0a0d4
Remove get_default_video_mode definition on OSX/iOS
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It had been missed in d09160a8b6
and broke compilation
for those platforms.
Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
Juan Linietsky
9e6f9742f4
adjust min stop to horizontal velocity
2017-11-09 17:58:32 -03:00
Juan Linietsky
0416ca2fd2
Add slope min stop velocity on 3D physics body, closes #10981
2017-11-09 17:32:50 -03:00
Juan Linietsky
50a9bd4e23
Merge pull request #12713 from AndreaCatania/master
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Rewritten kinematic system
2017-11-09 16:08:58 -03:00
Rémi Verschelde
881defa209
Merge pull request #12784 from hpvb/fix-12401
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Make sure we don't leak when an opcode is followed by itself
2017-11-09 19:23:28 +01:00
Rémi Verschelde
c179db29d9
Merge pull request #12787 from vnen/uwp-vs2017
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UWP: Update to build with Windows SDK 10.16229.0
2017-11-09 19:21:37 +01:00
George Marques
a3387a9e22
UWP: Update to build with Windows SDK 10.16229.0
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- Update the OpenSSL shim to work with the new SDK
- Change the ARM platform detection to work with VS2017
2017-11-09 16:06:44 -02:00
Caleb Richardson
a607e6125e
Fix crash when converting empty scene to TileSet
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Closes #12708 .
Cherry-picked from #12732 .
2017-11-09 18:39:29 +01:00
Karroffel
983404e0ce
[GDNative] refactored API struct into core and extensions
2017-11-09 18:39:28 +01:00
Hein-Pieter van Braam
38ae49e574
Make sure we don't leak when an opcode is followed by itself
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When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.
By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.
this fixes #12401
2017-11-09 17:57:43 +01:00
Juan Linietsky
5cb1d064bc
fixes to initialization order
2017-11-09 13:56:13 -03:00
Rémi Verschelde
2507818f05
Merge pull request #12782 from rraallvv/unified_headers_fix
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add missing distutils.version.LooseVersion import
2017-11-09 17:17:35 +01:00
Juan Linietsky
d09160a8b6
Make video mode initialization more intuitive, fixes #12022
2017-11-09 13:02:26 -03:00
Rhody Lugo
7957bbf558
add missing distutils.version.LooseVersion import
2017-11-09 11:58:29 -04:00
Rémi Verschelde
e4effb4d53
Merge pull request #12746 from rraallvv/unified_headers_fix
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unified headers fix (master)
2017-11-09 16:39:10 +01:00
Rémi Verschelde
d7add01f2c
Merge pull request #12778 from Chaosus/enableassetstore
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Enable asset store for Godot 3.0
2017-11-09 16:37:46 +01:00
Chaosus
423f299530
Enable asset store for godot 3.0
2017-11-09 18:32:40 +03:00
Rémi Verschelde
c7cd89c29f
Merge pull request #12780 from karroffel/dictionary-crash
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fix dictionary constant access crash
2017-11-09 16:30:07 +01:00
Karroffel
e25b6bf8da
fix dictionary constant access crash
2017-11-09 16:27:27 +01:00
Rhody Lugo
7664a0feac
unified headers fix
2017-11-09 09:46:43 -04:00
Rémi Verschelde
05fc741bdb
Merge pull request #12757 from MateusMP/bugfix/11695
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Fixing bad index used in Space2DSW (Fixes #11695 )
2017-11-09 11:33:14 +01:00
Rémi Verschelde
5f805de6cb
Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count
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Fix "Invalid outputs" error when calling a void method from visual script
2017-11-09 09:55:50 +01:00
Rémi Verschelde
355c8fd968
Merge pull request #12752 from bojidar-bg/10972-recusion-completion
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Fix crash when guessing type of variable declared to itself
2017-11-09 09:55:02 +01:00
Rémi Verschelde
7e0e415d46
Merge pull request #12755 from Zylann/fix_tilemap_undo
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Fix tilemap undo/redo
2017-11-09 09:48:14 +01:00
Chris Bradfield
b87a7df186
Merge pull request #12733 from NathanWarden/document_object
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[DOCS] Object
2017-11-08 19:37:12 -08:00
Nathan Warden
09a1d01b74
[DOCS] Object
2017-11-08 22:18:07 -05:00
MateusMP
b37e277303
Fixing bad index used in Space2DSW
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Fix wrong col_obj access using wrong index variable.
Related with issue #11695
2017-11-08 20:38:49 -02:00
Marc Gilleron
0b7ae364ea
Fix tilemap undo/redo
2017-11-08 22:26:19 +01:00
Bojidar Marinov
b7fd065f5c
Fix crash when guessing type of variable declared to itself
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Fixes #10972
2017-11-08 22:17:08 +02:00
Bojidar Marinov
4045bc1059
Fix "Invalid outputs" error when calling a void method from visual script
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Fixes #11851
2017-11-08 21:34:05 +02:00
Rémi Verschelde
5fb359d8b1
Merge pull request #12706 from MillionOstrich/particle-random-velocity
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Fix randomisation of initial particle velocity
2017-11-08 16:24:18 +01:00
Rémi Verschelde
b5e8cd3c70
Merge pull request #12718 from GodotExplorer/export-editor-theme
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Create new theme from the current editor
2017-11-08 16:21:02 +01:00
Rémi Verschelde
77345916c5
Merge pull request #12725 from karroffel/gdnative-api-fixes
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[GDNative] even more API fixes
2017-11-08 16:19:05 +01:00
Rémi Verschelde
2cdfef562e
Merge pull request #12744 from AndreaCatania/patch-1
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Compile Android with STL enabled by default
2017-11-08 13:25:29 +01:00
AndreaCatania
e44408f653
Compile Android with STL enabled by default
2017-11-08 12:51:35 +01:00
Rémi Verschelde
7b26b3b67f
Merge pull request #12731 from mhilbrunner/issue-12584
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Ignore files not ending with '.xml' when building doc header
2017-11-08 11:12:53 +01:00
Andreas Haas
30620434e1
Merge pull request #12743 from BastiaanOlij/increase_joystick_maxaxis
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Increase joystick axis from 8 to 10
2017-11-08 11:02:24 +01:00
Rémi Verschelde
09abcc719b
Merge pull request #12739 from mhilbrunner/patch-1
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[DOCS] OS.get_unique_string(). See #3628 .
2017-11-08 10:25:51 +01:00