gladmin
7f3e37fead
Fix import hints being ignored by glTF importer
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This fixes a regression introduced in commit 72d2468
due to hyphens being removed from nodes names.
2019-09-25 16:58:05 +02:00
Tomasz Chabora
37bf283195
Clean snapping lines after resize
2019-09-25 16:56:44 +02:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Stefano Coratti
d7b2ecacff
Fixed Show in file system should clear current search
2019-09-25 16:07:46 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
351c45a461
Merge pull request #32047 from codecustard/fix_scrollwheel_triggering_focus_change
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Fix scrollwheel triggering focus change
2019-09-25 15:23:47 +02:00
Rémi Verschelde
c52287208d
Merge pull request #32333 from akien-mga/debugger-error-cond
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Show C++ error condition in script editor debugger
2019-09-25 14:13:11 +02:00
Rémi Verschelde
076dc9803a
Merge pull request #32119 from Calinou/unify-axis-colors
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Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
Rémi Verschelde
9b8c355eab
Merge pull request #32199 from starryalley/fix_seek
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Fix VideostreamGDNative seek
2019-09-25 13:01:50 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
Rémi Verschelde
4112d6c1b4
Show C++ error condition in script editor debugger
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This was removed by @RyanStein in #21884 in the case where an error
message is provided, but this is actually useful information to have
even when there is a custom error message.
This PR makes it so that the "C++ Error" is shown whenever there is
a custom error message provided.
Also adds method name to the error item title, and re-adds the most
relevant info in the tooltip for quick error checks without expanding.
Renames C Error/Source to C++ Error/Source, since that's what it is.
And fix untranslatable entry due to misuse of TTR().
And some more cleanup for readability.
Cf. https://github.com/godotengine/godot/issues/32276#issuecomment-534119914
2019-09-25 10:49:44 +02:00
Saracen
fcef45006e
SpatialEditorGizmo add_mesh bindings fix
2019-09-25 09:30:25 +01:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Rémi Verschelde
de03ee94cc
Merge pull request #32296 from BenjaminRiley/save-original-scene-after-save-as-branch
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'Save Branch as Scene' also saves original scene
2019-09-25 10:07:39 +02:00
Benjamin Riley
2115bced93
'Save Branch as Scene' adds to undo history
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When saving a branch as a scene, can now undo replacing the original branch with the new branch scene. 'Save Branch as Scene' previously would not mark the original scene as changed, and therefore no prompt would appear if the scene was closed immediately after saving the branch.
The new branch scene is not deleted when undo-ing.
2019-09-25 17:08:08 +10:00
Rémi Verschelde
8c0595b722
Merge pull request #32306 from hbina/unused_variable
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Fixed incorrect usage of variables in querying values.
2019-09-25 08:49:31 +02:00
Rémi Verschelde
5a4e1045a6
Merge pull request #32319 from Calinou/optimize-svgs
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Optimize editor icon SVGs using svgcleaner
2019-09-25 08:46:04 +02:00
Rémi Verschelde
0437044b9c
Merge pull request #32318 from Calinou/improve-audiostreamplayer3d-gizmo
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Improve the AudioStreamPlayer3D gizmo
2019-09-25 08:43:56 +02:00
Rémi Verschelde
c41f1a52be
Merge pull request #32327 from YeldhamDev/lineedit_icon_minsize
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Make LineEdit's minimal size adapt to its icons
2019-09-25 08:32:08 +02:00
Rémi Verschelde
932b66cb29
Merge pull request #32329 from marstaik/gltf_32314
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glTF: Fixed mistake with root node calculation in skin_verify
2019-09-25 08:28:57 +02:00
Rémi Verschelde
fe8d64acd1
Merge pull request #32320 from vnen/gdscript-type-resolution
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GDScript: Fix type resolution not being return in some cases
2019-09-25 08:15:39 +02:00
Marios Staikopoulos
4631b0ca62
glTF: Fixed mistake with root node calculation in skin_verify
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Was not actually grabbing the computed roots for comparison, but instead
was grabbing the disjoint_set representatives.
2019-09-24 21:49:25 -07:00
Michael Alexsander Silva Dias
d24513911d
Make LineEdit's minimal size adapt to its icons
2019-09-25 00:46:29 -03:00
George Marques
64d09b7de5
GDScript: Fix type resolution not being return in some cases
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Some situations caused the parser node type to not being update when
trying to resolve the type, returning invalid data and breaking the
parsing when it shouldn't. This patch fix the behavior.
2019-09-24 18:05:20 -03:00
Hugo Locurcio
790391bc93
Optimize editor icon SVGs using svgcleaner
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This makes editor binaries about 230 KB smaller.
The command used was:
parallel svgcleaner --multipass {} {} ::: editor/icons/*.svg
2019-09-24 22:49:30 +02:00
Hanif Bin Ariffin
d1e069ea23
Fixed incorrect use of variables
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The previous committer mistakenly used the wrong variable to query some values.
This commit simply changes it so that it queries the right Dict.
2019-09-24 16:45:34 -04:00
Hugo Locurcio
0feff49375
Improve the AudioStreamPlayer3D gizmo
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This adds more lines to the emission angle cone to give a better
feel of depth in the 3D world.
2019-09-24 22:41:02 +02:00
Rémi Verschelde
dd3e17588e
Merge pull request #32317 from KoBeWi/just_dont
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Don't try to slice empty arrays
2019-09-24 21:53:31 +02:00
Tomasz Chabora
46e1c0670e
Don't try to slice empty arrays
2019-09-24 21:33:09 +02:00
Rémi Verschelde
0c3335d1f3
Merge pull request #32309 from clayjohn/particles_tex_scale
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Fix particles scale randomization
2019-09-24 18:05:44 +02:00
clayjohn
bc94203add
fix particles scale randomization
2019-09-24 08:03:53 -07:00
Rémi Verschelde
2b628e5d5b
Merge pull request #32269 from m4gr3d/improve_build_time
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Update the Godot gradle build tasks to provide additional flexibility
2019-09-24 16:29:34 +02:00
Rémi Verschelde
78e6b7c1bf
doc: Sync classref with current source
2019-09-24 15:57:22 +02:00
Rémi Verschelde
08f557c0c4
Merge pull request #32285 from Faless/crypto/initial_docs
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Add documentation for crypto-related classes.
2019-09-24 15:55:00 +02:00
Rémi Verschelde
e95e847c01
Merge pull request #32307 from neikeq/mesege
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Fix wrong defval in EditorSpatialGizmo.add_mesh method bind
2019-09-24 15:44:37 +02:00
Rémi Verschelde
9a327998f4
Merge pull request #32305 from akien-mga/doc-fixup-self-closing-tag
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doc: Fix parsing of self-closing XML tags
2019-09-24 15:44:09 +02:00
fhuya
ef143447ad
Updates the Godot gradle tasks to enable manual runs of the scons
command.
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Example: To generate for the `release` build target and for the `armv7`, `arm64v8` and `x86` architectures, run the commands:
```
cd godot
scons -j4 platform=android target=release android_arch=armv7
scons -j4 platform=android target=release android_arch=arm64v8
scons -j4 platform=android target=release android_arch=x86
cd platform/android/java
./gradlew generateGodotTemplates
```
Notes:
- The generated build templates will be located in the `godot/bin` directory (i.e: `android_debug.apk`, `android_release.apk`, `android_source.zip`).
- The gradle command will only generate templates for the target(s) with available native shared libraries. For example, running the commands above will only generate the `android_release.apk` and `android_source.zip` files.
To delete the generated artifacts, the following commands can be used:
```
cd platform/android/java
./gradlew cleanGodotTemplates
```
2019-09-24 06:18:21 -07:00
Ignacio Etcheverry
97143e60c1
Fix wrong defval in EditorSpatialGizmo.add_mesh method bind
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The type of the parameter 'skeleton' was changed from 'RID' to 'SkinReference', yet the default value remained 'RID()'.
2019-09-24 15:12:27 +02:00
Ignacio Etcheverry
c4fa027614
Improve C# bindings generator errors for default param values
2019-09-24 15:09:54 +02:00
Fabio Alessandrelli
a20cbf2cca
Add documentation for crypto-related classes.
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Add documentation for Crypto, CryptoKey, HashingContext, and
X509Certificate.
Add documentation for `StreamPeerSSL.accept_peer`.
Ref #29871 .
2019-09-24 14:50:09 +02:00
Rémi Verschelde
a7ac8ec876
doc: Fix parsing of self-closing XML tags
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Follow-up to #31925 , `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.
Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00
Rémi Verschelde
2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
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Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
823c3def72
Fix copyright headers and style issues
2019-09-24 11:52:06 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
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Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
ef2a7834c9
Merge pull request #31883 from aole/create-string-function-repeat
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Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde
cefa56ef1f
Merge pull request #31935 from aole/Change-minimum-size-when-theme-changed
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Change minimum size when theme changed
2019-09-24 11:13:44 +02:00
Rémi Verschelde
22f7af9a87
Merge pull request #31944 from skyace65/visibilityenabler
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Clarify VisibilityEnabler2D description
2019-09-24 11:10:18 +02:00
Rémi Verschelde
cf540f853d
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
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Small fixes for the Tile/GridMap editors
2019-09-24 11:06:34 +02:00
Rémi Verschelde
0bcc2c2f5f
Merge pull request #31976 from Calinou/doc-improve-shadow-atlas-sizes
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Improve documentation pertaining to shadow atlas sizes
2019-09-24 11:06:05 +02:00
Rémi Verschelde
4a7889578c
Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvements
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Small improvements to the inspector dock
2019-09-24 11:05:20 +02:00