Commit graph

4 commits

Author SHA1 Message Date
clayjohn
e0f736ec10 Properly linearize depth buffer for SSAO when using orthogonal camera 2024-07-09 15:29:45 -07:00
clayjohn
c9c14410e9 Fix sampling bug when SSAO is using half size 2023-02-16 00:37:12 -08:00
Rémi Verschelde
5b1df48c6c
Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Bastiaan Olij
eefcb5ed67 Move screen space effects into a separate class 2022-07-19 13:27:39 +10:00
Renamed from servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl (Browse further)