Rémi Verschelde
5e1671afd9
Merge pull request #78540 from anvilfolk/gdresloaderr
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GDScript: Add error message when a GDScript resource fails to load.
2023-08-03 14:46:33 +02:00
Raul Santos
ef0e279fbb
Show alert if .NET assemblies dir does not exist
2023-08-03 13:52:13 +02:00
Raul Santos
b9f1136d03
C#: Add platform name to the exported data directory
2023-08-03 13:12:45 +02:00
Aaron Franke
bc68fa368d
More cosmetic improvements in the GLTF code
2023-08-03 02:05:41 -05:00
Yuri Sizov
0a9006a5aa
Merge pull request #79501 from raulsntos/dotnet/warnings/NU5128
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C#: Suppress NU5128 warning
2023-08-02 21:36:51 +02:00
Yuri Sizov
d7f07820aa
Merge pull request #79228 from smix8/fix_funnel_4.x
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Fix pathfinding funnel adding unwanted point
2023-08-02 21:36:46 +02:00
Danil Alexeev
f19377160c
GDScript: Fix regression with native signal not found
2023-08-02 15:42:36 +03:00
Rémi Verschelde
6b38024b6a
Merge pull request #79801 from aaronfranke/gltf-scene-export-logic
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Improve GLTF export logic for scene root nodes
2023-08-02 12:20:23 +02:00
Rémi Verschelde
3988bf614b
Merge pull request #79775 from aaronfranke/gltf-node-gen-cosmetic
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Cosmetic changes in GLTF node generation code
2023-08-02 12:19:58 +02:00
Rémi Verschelde
2132638937
Merge pull request #79404 from raulsntos/dotnet/lines-open-in-external-editor
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C#: Fix line in OpenInExternalEditor
2023-08-02 12:17:31 +02:00
Rémi Verschelde
c000b0ce1b
Merge pull request #79267 from aaronfranke/gltf-copyright
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Add copyright to GLTFState
2023-08-02 12:16:40 +02:00
Rémi Verschelde
ed301a4078
Merge pull request #79249 from raulsntos/dotnet/dont-ignore-call-error
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C#: Print error when MethodBind/Callable call fails
2023-08-02 12:16:15 +02:00
Yuri Sizov
f37d192860
Merge pull request #80109 from timothyqiu/not-markdown
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Fix invalid use of markdown syntax in classref
2023-08-01 20:04:00 +02:00
Yuri Sizov
79e28e0914
Merge pull request #80020 from dalexeev/gds-pot-gen-const-string
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GDScript: Add constant string support for POT generator
2023-08-01 20:03:56 +02:00
Yuri Sizov
02f04a3c1a
Merge pull request #80047 from AbeniMatteo/dev-colors
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Mono: Avoid dictionary lookup for common colors
2023-08-01 17:25:56 +02:00
Yuri Sizov
f6e02dc437
Merge pull request #79990 from vnen/gdscript-assume-op-types
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GDScript: Optimize operators by assuming the types
2023-08-01 17:25:52 +02:00
Yuri Sizov
68a49c4959
Merge pull request #79935 from dalexeev/gds-validate-node-path-annotation
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GDScript: Add validation for `@export_node_path` annotation arguments
2023-08-01 17:25:44 +02:00
Haoyu Qiu
c4b5161ed1
Fix invalid use of markdown syntax in classref
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Also:
* changed `[b]true[/b]` to `[code]true[/code]`
* use `[i]` for mathematical constant "e"
* use `[b]` for button text & menu item text
* improve markups about "tap1" and "tap2" in AudioEffectDelay
2023-08-01 22:44:31 +08:00
Marcin Nowak
34ab1c8a36
Implement loading DDS textures at run-time
2023-07-31 21:31:26 +02:00
Yuri Sizov
3de7dd902c
Merge pull request #79880 from dalexeev/gds-fix-id-shadowing-below
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GDScript: Fix bug with identifier shadowed below in current scope
2023-07-31 21:01:36 +02:00
Yuri Sizov
41efc7cb86
Merge pull request #78941 from dalexeev/gds-doc-comments-deprecated-and-experimental
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GDScript: Add `@deprecated` and `@experimental` doc comment tags
2023-07-31 21:01:08 +02:00
Yuri Sizov
efbff1369a
Merge pull request #78254 from dalexeev/gds-fix-property-group-name-conflict
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GDScript: Fix conflict between property and group names
2023-07-31 21:01:03 +02:00
Yuri Sizov
62b4643d85
Merge pull request #73226 from AThousandShips/gdscript_tok_improvement
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Improve GDScript identifier tokenization
2023-07-31 21:00:57 +02:00
ocean (they/them)
cca57171c1
Add error message when a GDScript resource fails to load.
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Currently, GDScripts who are only loaded through `ResourceLoader::load()`,
like Autoloads, do not have a pathway to announce there is an error in their
code. This contributes to significant confusion in error projects when
autoloads are involved. At least partially closes #78230 .
2023-07-31 13:16:29 -04:00
Ignacio Roldán Etcheverry
54ba3cf768
Merge pull request #73257 from RedworkDE/net-android-support
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C#: Support exporting for Android
2023-07-31 17:07:48 +02:00
Aaron Franke
955104385c
Cosmetic changes in GLTF node generation code
2023-07-30 13:51:25 -05:00
AbeniMatteo
e5d8ac4020
Avoid dictionary lookup for common colors
2023-07-30 09:17:59 +02:00
Danil Alexeev
ae42c23e09
GDScript: Add constant string support for POT generator
2023-07-29 19:24:48 +03:00
Raul Santos
77e5e195f5
C#: Print error when MethodBind/Callable call fails
2023-07-28 19:18:08 +02:00
George Marques
c1bca65d09
GDScript: Optimize operators by assuming the types
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This assumes that operators are called usually with the same type of
operands as the first time. So it stores the types of the first run and
if matched it uses an optimized path by calling the validated operator
function directly. Otherwise it uses the regular untyped evaluator.
With this change, if operators do use the same type they run quite
faster. OTOH, if the types mismatch it takes longer to run than they
would with the previous code.
2023-07-28 13:08:21 -03:00
Yuri Sizov
da81ca62a5
Merge pull request #79405 from Calinou/doc-import-options
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Fill in descriptions for import options in the class reference
2023-07-27 20:32:04 +02:00
Hugo Locurcio
bc58a8a34e
Fill in descriptions for import options in the class reference
2023-07-27 19:18:27 +02:00
Yuri Sizov
4e22ce827a
Merge pull request #79953 from RandomShaper/revert_wtp_for_range
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Revert "Implement parallel foreach() for easier multithreading"
2023-07-27 15:23:01 +02:00
Yuri Sizov
37c3e2e55b
Merge pull request #68259 from konczg/openxr_extension_wrapper_gdextension
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Add GDExtension support for OpenXR extension wrappers
2023-07-27 15:22:22 +02:00
Pedro J. Estébanez
f34d580861
Revert "Implement parallel foreach() for easier multithreading"
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This reverts commit e28868e30c
.
2023-07-27 13:41:27 +02:00
Danil Alexeev
5b4403c9a5
GDScript: Add validation for @export_node_path
annotation arguments
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Co-authored-by: George Marques <george@gmarqu.es>
2023-07-26 20:36:47 +03:00
Yuri Sizov
8367152723
Merge pull request #79916 from smix8/navobstacle_mutex_4.x
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Update NavObstacle creation to new Mutex style
2023-07-26 18:40:45 +02:00
Yuri Sizov
6f6f7db911
Merge pull request #79129 from smix8/navbase_enabled_4.x
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Add NavigationServer API to enable regions and links
2023-07-26 18:39:47 +02:00
smix8
a8f5bd6d43
Update NavObstacle creation to new Mutex style
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Updates NavObstacle creation to new Mutex style.
2023-07-26 12:56:27 +02:00
Juan Linietsky
5e512b705e
Support threads in the script debugger
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* This implementation adds threads on the side of the client (script debugger).
* Some functions of the debugger are optimized.
* The profile is also now thread safe using atomics.
* The editor can switch between multiple threads when debugging.
This PR adds threaded support for the script language debugger. Every thread has its own thread local data and it will connect to the debugger using multiple thread IDs.
This means that, now, the editor can receive multiple threads entering debug mode at the same time.
2023-07-26 12:06:45 +02:00
Gabor Koncz
d600e6eb1b
Add GDExtension support for OpenXR extension wrappers
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This commit adds the classes OpenXRExtensionWrapperExtension and OpenXRAPIExtension
that can be used in GDExtensions to define OpenXR extension wrappers.
It modifies extension wrapper registration so that they can be registered
before OpenXRAPI instantiation (e.g. in core level initialization of GDExtensions).
Developed by Migeran (https://migeran.com )
2023-07-26 10:27:14 +02:00
Danil Alexeev
d53fc92b4c
GDScript: Fix bug with identifier shadowed below in current scope
2023-07-26 11:26:57 +03:00
smix8
69fad39cf5
Add NavigationServer API to enable regions and links
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Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
Yuri Sizov
000bf3733e
Merge pull request #79748 from Repiteo/dotnet-documentation-fixes
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Fix issues in C# documentation comments
2023-07-25 21:51:28 +02:00
Yuri Sizov
b78fe83ed4
Merge pull request #79239 from raulsntos/dotnet/document-generated-members
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C#: Document generated members
2023-07-25 21:51:20 +02:00
Yuri Sizov
8dc193173f
Merge pull request #79257 from DeeJayLSP/sharpp
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Lossy WebP: Enable sharp RGB to YUV conversion
2023-07-25 21:25:54 +02:00
Yuri Sizov
0e1c9531b5
Merge pull request #75620 from jpcerrone/fix_shadow_warnings_not_going_away_after_ignoring
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Fix for not being able to ignore shadowing warnings on class scope
2023-07-25 21:25:45 +02:00
jpcerrone
13c73500ab
Fix for not being able to ignore shadowing warnings on class scope
2023-07-24 17:22:12 -03:00
Yuri Sizov
feb85943e6
Merge pull request #79807 from timothyqiu/what-does-the-blend-thing-say
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Make blend file importer warnings translatable
2023-07-24 19:33:38 +02:00
Yuri Sizov
9a7d8dc274
Merge pull request #79614 from BastiaanOlij/macos_openxr
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Compile OpenXR into MacOS build
2023-07-24 19:32:57 +02:00
Yuri Sizov
74d20fe17e
Merge pull request #75216 from rune-scape/rune-dependancy-errors
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Script editor (GDScript): Show depended script errors
2023-07-24 19:32:20 +02:00
Yuri Sizov
2bd904e3db
Merge pull request #73196 from Vilcrow/fix-lookup-symbol
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Fix jumping to function definition using `Ctrl+LMB` or the "Lookup Symbol" button
2023-07-24 19:32:12 +02:00
rune-scape
83b01708b2
Script editor: Show depended script errors
2023-07-24 15:49:39 +02:00
Aaron Franke
8da45d9e16
Improve GLTF export logic for scene root nodes
2023-07-22 23:45:27 -05:00
Haoyu Qiu
b35a847109
Make blend file importer warnings translatable
2023-07-23 11:19:21 +08:00
smix8
c51e264446
Fix pathfinding funnel adding unwanted point
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Fixes pathfinding funnel adding unwanted point due to precision issues.
2023-07-23 03:24:14 +02:00
Yuri Sizov
818d90f1e5
Merge pull request #79353 from sepTN/fix-docs-for-consistency
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Fix documentation for consistency
2023-07-21 17:54:26 +02:00
Thaddeus Crews
0bfc52b02b
Fixes to existing C# documentation
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• changes instances of `see paramref` to `paramref name`
• specifies `real_t` for ambiguous methods
2023-07-21 10:34:42 -05:00
Yuri Sizov
de0f7935dd
Merge pull request #79524 from aaronfranke/gds-test-inst-placeholder
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Change GDScript tests to use InstancePlaceholder as the example abstract class
2023-07-21 17:15:32 +02:00
Aaron Franke
e8906b5b80
Add export_preserialize to the GLTF export process
2023-07-18 15:20:24 -05:00
Fredia Huya-Kouadio
d17811c814
Re-architect how Android plugins are packaged and handled at export time
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The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.
The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
Bastiaan Olij
a9c8feeba0
Compile OpenXR into MacOS build
2023-07-19 00:02:47 +10:00
Yuri Sizov
c528f1fc27
Merge pull request #79489 from smix8/navmap_cell_size_errors_4.x
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Add more hints to navigation map cell size errors
2023-07-18 13:15:27 +02:00
Yuri Sizov
5a565e029d
Merge pull request #79479 from Faless/mp/get_set_indexed
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[MP] Use `get/set_indexed` in MultiplayerSynchronizer
2023-07-18 13:15:19 +02:00
Yuri Sizov
f8f06d3d38
Merge pull request #78264 from magian1127/4.0StringName
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C#: Add `PropertyHint.Enum` support to `Array<StringName>`
2023-07-18 12:19:37 +02:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Yuri Sizov
2c55214068
Merge pull request #79205 from anvilfolk/populate-class-members
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GDScript: Solve `_populate_class_members()` cyclic dependency problem
2023-07-17 19:15:16 +02:00
Raul Santos
132a1daf1a
C#: Fix line in OpenInExternalEditor
2023-07-17 18:44:17 +02:00
Yuri Sizov
9c74f3408b
Merge pull request #79082 from geowarin/master
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Add missing useModelFront parameter to GodotSharp Basis and Transform
2023-07-17 16:50:28 +02:00
Yuri Sizov
52784188bf
Merge pull request #78817 from BastiaanOlij/fix_startup_issue_hand_tracking
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Fix issue with accessing hand tracking without timing info
2023-07-17 09:59:51 +02:00
Aaron Franke
6a8a9cd279
Change GDScript tests to use InstancePlaceholder as the example abstract
2023-07-15 18:28:08 -05:00
Raul Santos
f2e9cbf9e8
C#: Suppress NU5128 warning
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Suppress dependencies of SourceGenerators package to fix NU5128.
2023-07-15 15:25:37 +02:00
Oğuzhan Eroğlu
e391eae4b0
Load OGGs from file system
2023-07-14 19:05:58 -07:00
smix8
90e2d9fa7e
Add more hints to navigation map cell size errors
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Adds more hints to navigation map cell size errors.
2023-07-14 23:10:09 +02:00
Fabio Alessandrelli
b6dc799e64
[MP] Use get/set indexed in MultiplayerSynchronizer
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Allows synchronizing (sub-)resource properties, transform components,
etc. by using subnames.
As an example, `.:transform.x` will only synchronize the `x` component
of the root transform instead of the whole transform.
This can also be used to synchronize a resource own properties, as long
as they are synchronizable (i.e. the property itself is not an Object,
RID, or Callable).
2023-07-14 20:50:55 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
Yuri Sizov
ac16c2696e
Merge pull request #79421 from wojtekpil/gltf_emission_strength_export
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Add `KHR_materials_emissive_strength` extension support for exporting GLTFs
2023-07-14 18:50:08 +02:00
Yuri Sizov
d5a30f7af8
Merge pull request #79163 from anvilfolk/fullscripterror
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GDScript: Add static analysis error reporting in GDScriptCache::get_full_script()
2023-07-14 18:49:32 +02:00
Yuri Sizov
bb6879e7cc
Merge pull request #79007 from 398utubzyt/dotnet/globalclass-analyzer
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C#: Add a Roslyn analyzer for global classes
2023-07-14 18:49:16 +02:00
Yuri Sizov
4adc3e1e5d
Merge pull request #78622 from aaronfranke/gltf-mat-int-rename
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GLTF: Internal renames in material parsing code
2023-07-14 18:49:12 +02:00
Yuri Sizov
2a595c26d9
Merge pull request #72784 from myaaaaaaaaa/parallel-foreach
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Implement parallel `foreach()` for easier multithreading
2023-07-14 18:48:49 +02:00
wojtekpil
a875baa218
Add KHR_materials_emissive_strength extension support for exporting gltfs
2023-07-13 15:30:30 +02:00
Aaron Franke
865d7e3e00
GLTF: Internal renames in material parsing code
2023-07-12 14:15:08 -05:00
Yuri Sizov
6c4f85a879
Merge pull request #79301 from vnen/gdscript-const-complete-extents
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GDScript: Properly track extents of constants
2023-07-12 21:03:12 +02:00
Yuri Sizov
a55e714b56
Merge pull request #79273 from bruvzg/ft2131
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FreeType: Update to version 2.13.1
2023-07-12 21:03:07 +02:00
S.V.I. Vilcrow
56e2fad319
Fixed the jumping to function definition using 'Ctrl+LMB' and the 'Lookup Symbol' button.
2023-07-12 21:30:35 +03:00
Yuri Sizov
287f3aa4e9
Fix documentation validation after 8352122e70
2023-07-12 17:30:34 +02:00
Yuri Sizov
e1859346dc
Merge pull request #78621 from RevoluPowered/add-emission-strength-support-to-gltf
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Add support for GLTF extension KHR_materials_emissive_strength
2023-07-12 17:16:41 +02:00
Yuri Sizov
661c3954a6
Merge pull request #73443 from akien-mga/unbundle-openxr
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Allow unbundling OpenXR (for Linux distros)
2023-07-12 17:15:25 +02:00
Yuri Sizov
f25233cbc9
Merge pull request #49524 from Calinou/document-editor-import-options
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Document editor import options in the class reference
2023-07-12 17:15:19 +02:00
George Marques
cbfe2b61b6
GDScript: Properly track extents of constants and patterns
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Even in the case of errors.
2023-07-12 10:57:11 -03:00
Yuri Sizov
d676246647
Merge pull request #79137 from smix8/region_bake_depr_4.x
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Mark NavigationServer3D.region_bake_navigation_mesh() as deprecated
2023-07-12 15:09:50 +02:00
Yuri Sizov
e4c89a0278
Merge pull request #78877 from mattdiener/master
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C# Fix deserialization of delegates that are 0-parameter overloads
2023-07-12 15:09:36 +02:00
Yuri Sizov
6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Septian
377cbaba43
Fix documentation for consistency
2023-07-12 05:33:49 +07:00
Raul Santos
13ab2b6f4f
C#: Improve GD.PushError
and GD.PushWarning
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- Use the name, file path and line number of the caller that invokes
`GD.PushError` and `GD.PushWarning` instead of the location in the C++
`runtime_interop.cpp` file.
- Improvements to getting the C# stack trace.
- Use C# type keywords for built-in types in method declarations.
- Remove extra space before each parameter in method declarations.
- Skip one more frame to avoid `NativeInterop.NativeFuncs`.
- Skip methods annotated with the `[StackTraceHidden]` attribute.
- Improvements to `ScriptEditorDebugger` when source is in project.
- Avoid overriding error metadata when the source is inside the
project file.
- Use the source function in the title when the source is inside
the project file.
Users that use these methods would expect the reported location printed
by these methods to correspond to a location in their project source files.
Specifically, they'd expect to see the file path and line number at which
they call these methods, and not the location of the C++ code (which is
always the same). Now, these methods are a lot more useful since users
can know which line in their source code printed the error/warning.
2023-07-11 11:19:11 +02:00
Rémi Verschelde
8a06ec979e
Change explicit 'Godot 4.0' references to 'Godot 4'
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Fixes #79276 .
2023-07-10 13:08:11 +02:00
bruvzg
008d3de1e9
FreeType: Update to version 2.13.1
2023-07-10 12:04:02 +03:00
Aaron Franke
07400f2065
Add copyright to GLTFState
2023-07-10 00:24:10 -05:00
Rémi Verschelde
1b8cbfe6e3
Merge pull request #79004 from smix8/fix_closest_navpath_pos_4.x
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Fix closest possible navigation path position
2023-07-09 23:53:57 +02:00