Rémi Verschelde
ee1f898b5d
Merge pull request #92004 from timothyqiu/drop-audio
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Create AudioStreamPlayer when dropping AudioStream
2024-05-21 11:22:44 +02:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
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[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Haoyu Qiu
09feef3572
Don't traslate preview in node batch rename dialog
2024-05-21 15:55:06 +08:00
aaronp64
f81e0fcbf4
Improve memory usage for image import and PortableCompressedTexture2D
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When importing images, we store a compressed version of the image to a .ctex file with ResourceImporterTexture::save_to_ctex_format. When importing many large images at once, this can use a large amount of memory, especially when the .ctex file uses WebP format.
This change is for ResourceImporterTexture::save_to_ctex_format to use the original Image object instead of p_image->get_image_from_mipmap(0), to avoid creating a copy of the full uncompressed image when looping through the base Image and mipmaps. This reduces the import memory usage for large images by around 10% when using WebP, and 35-40% when Project Settings/Rendering/Textures/Lossless Compression/Force PNG is enabled, may vary depending on the image and number of import threads running. Same change applied to PortableCompressedTexture2D::create_from_image, which has similar logic.
This helps with #92084 , but does not fully resolve the issue on its own, as compressing with WebP on many threads can still use a large amount of memory - this just lowers that amount, and makes it more likely that enabling "Force PNG" will reduce memory usage enough to import the files.
2024-05-20 19:40:39 -04:00
kobewi
e70ca3bf5a
Fix tile polygon grid not covering whole tile
2024-05-20 20:16:06 +02:00
Rémi Verschelde
40b4130c93
Merge pull request #92151 from timothyqiu/frame-dup
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Fix error when duplicating visual shader node inside a Frame
2024-05-20 17:07:08 +02:00
Rémi Verschelde
b44e9b0ce4
Merge pull request #92136 from Maran23/editor-feature-profile-improvements
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Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 17:07:02 +02:00
Rémi Verschelde
15a888712d
Merge pull request #92116 from RadiantUwU/new_audio_icons
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Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Rémi Verschelde
fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
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Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Rémi Verschelde
45f6aaeb10
Merge pull request #91887 from minionprocyk/master
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Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-20 17:06:46 +02:00
Rémi Verschelde
b5f8f103aa
Merge pull request #91291 from m4gr3d/fix_unreachable_export_button_android_editor
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Fix export dialog sizing issue on small devices
2024-05-20 17:06:34 +02:00
Marius Hanl
7008111a3f
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 11:32:41 +02:00
Haoyu Qiu
becc98162e
Fix error when duplicating visual shader node inside a Frame
2024-05-20 15:56:16 +08:00
Christian Kaiser
6c62392fb0
Fixed log rebuilding crashing when there's no messages
2024-05-19 14:55:43 -03:00
Radiant
b20d7afa53
Change the AudioStreamPlayer icons to be more clear.
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Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Haoyu Qiu
e5c321448e
Create AudioStreamPlayer when dropping AudioStream
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- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
Haoyu Qiu
55459dd74e
Disable Clear All button when not filtering in Editor Settings
2024-05-19 19:29:48 +08:00
kobewi
ba96affd6c
Disable follow focus while updating inspector
2024-05-19 12:44:30 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
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GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Fredia Huya-Kouadio
60a4cc2fbe
Fix export dialog sizing issue on small devices
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Fixes https://github.com/godotengine/godot/issues/73130
- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
Rémi Verschelde
85463fd5eb
Merge pull request #92042 from bruvzg/fix_edit_popup
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Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 13:00:38 +02:00
Rémi Verschelde
375e5be340
Merge pull request #92032 from hakro/fix-oneclick-web-always-on
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Disable remote debug button when there are no runnable presets
2024-05-17 11:14:15 +02:00
Rémi Verschelde
e1f72c7ca6
Merge pull request #92012 from lyuma/rest_fixer_anim_scale
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Skeleton rest fixer: Apply orthonormalized scale to anims
2024-05-17 11:14:11 +02:00
Rémi Verschelde
b201c7fc13
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
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Change default parenting behavior when drag-and-dropping to 2d and 3d editor
2024-05-17 11:13:57 +02:00
Rémi Verschelde
9eff940a64
Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
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Resolve conflict between shader uniform tooltips `/**` and general annotation `/**/`.
2024-05-17 11:13:48 +02:00
Rémi Verschelde
096fb3ad7c
Merge pull request #90952 from Gaktan/add_online_doc_link
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Add option to open online doc for selected class in script editor
2024-05-17 11:13:43 +02:00
Rémi Verschelde
54b2e5dc78
Merge pull request #90647 from Gaktan/master
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Fix decimal and hex ranges not working with image fonts
2024-05-17 11:13:39 +02:00
bruvzg
7d4d63b807
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 10:03:52 +03:00
Hakim
04aaa86039
Disable remote debug button when there are no runnable presets
2024-05-17 00:15:13 +02:00
Lyuma
25ddb3dd7f
rest fixer: Apply orthonormalized scale to anims
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Adjust the logic for position and scale animation tracks in the Apply Node Transforms case
To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
2024-05-16 02:45:42 -07:00
Nodragem
8e0f0c6edb
change default behaviour when drag-and-drop to 2d and 3d editor
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correct formatting with clang-formatter
US English
2024-05-16 10:42:13 +01:00
Rémi Verschelde
d3c3a620eb
Merge pull request #91980 from KoBeWi/speedrunning_project_launch
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Skip unnecessary updates to scene groups and scripts
2024-05-15 22:41:55 +02:00
Marius Hanl
af6a4f300e
Improve performance of the 'Create New Node' dialog
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- Merged 3 for loops into 1 and save Vector allocation
- Use get_instance_base_type() or get_global_name() instead of get_language()->get_global_class_name() for performance considerations
- Use StringName where appropriate
2024-05-15 20:50:13 +02:00
Rémi Verschelde
9f4dbc6456
Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
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Revert "Enable `EditorPlugin` added by modules and GDExtensions"
2024-05-15 20:21:32 +02:00
kobewi
f3b0f7b9e2
Skip unnecessary updates to scene groups and scripts
2024-05-15 16:48:01 +02:00
Rémi Verschelde
805d619382
Merge pull request #91872 from aaronp64/edit_navigation_obstacle
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Allow editing `NavigationObstacle2D` shape vertices
2024-05-15 12:09:42 +02:00
RedMser
5e79e02d0f
Fix Control resizing wrongly after "change type" in editor
2024-05-14 21:51:35 +02:00
Gaktan
cafa64cd27
Add option to open online doc for selected native class in script editor
2024-05-14 21:44:46 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
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[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
380f63489f
Merge pull request #91728 from kitbdev/assimilate-split-container
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Use `as_sortable_control()` in SplitContainer
2024-05-14 18:09:51 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Rémi Verschelde
3c26cddcfa
Merge pull request #91932 from dalexeev/editor-fix-tileset-categories-and-tooltips
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Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 12:07:27 +02:00
Rémi Verschelde
8bced2add5
Merge pull request #91931 from bruvzg/ed_em_bmp
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[Editor] Add editor setting to control `disable_embedded_bitmaps` property of the editor fonts.
2024-05-14 12:07:24 +02:00
Rémi Verschelde
2f1aaca167
Merge pull request #91927 from timothyqiu/monitor-names
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Make performance monitor names translatable
2024-05-14 12:07:14 +02:00
Rémi Verschelde
147e737328
Merge pull request #91923 from hakro/fix-completion-custom-icon
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Show custom icons in autocompletion suggestions
2024-05-14 12:07:10 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
Rémi Verschelde
e58eb6a267
Merge pull request #91905 from groud/fix_patterns_being_needlessly_reorganized
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Fix TileMap selection pattern being needlessly reorganized
2024-05-14 12:06:58 +02:00
Magian
8a92615ba0
Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/".
2024-05-14 15:32:47 +08:00
Danil Alexeev
5a5b18c2fc
Editor: Fix categories and tooltips in TileSet
editor
2024-05-14 10:23:14 +03:00
bruvzg
151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
2024-05-14 09:26:22 +03:00
Raul Santos
a8e9dfdcf2
Revert "Enable EditorPlugin
added by modules and GDExtensions"
2024-05-14 07:11:34 +02:00
Haoyu Qiu
d33e79f299
Make performance monitor names translatable
2024-05-14 10:05:32 +08:00
Hakim
c749affef3
Show custom icons in autocompletion suggestions
2024-05-14 00:12:28 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Yuri Rubinsky
56026e6c76
Fix errors on pressing autoplay in sprite frames editor
2024-05-13 22:39:05 +03:00
Gaktan
7b740124f0
Fixed decimal and hex ranges not working with image fonts
2024-05-13 21:18:13 +02:00
Rémi Verschelde
194c940e72
Merge pull request #91497 from magian1127/4.0fixShaderHighlighting
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Fix shader highlighting the interruption in `color_region` caused by `disabled_branch_regions`.
2024-05-13 17:32:02 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues
2024-05-13 17:49:06 +03:00
Rémi Verschelde
de196227e1
Merge pull request #91716 from dalexeev/editor-fix-help-bit-tooltip-and-progress-dialog-crash
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Editor: Fix `EditorHelpBitTooltip` + `ProgressDialog` causes crash
2024-05-13 15:47:34 +02:00
ajreckof
114ab9dd04
fix infinite call loop on theme change.
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Apply suggestions from code review
2024-05-13 14:39:02 +02:00
Gilles Roudière
b0cd6edceb
Fix TileMap selection pattern being needlessly reorganized
2024-05-13 14:34:33 +02:00
Rémi Verschelde
9cfbd6d75f
Merge pull request #91859 from aaronp64/scene_tabs_resized
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Move "Add a new scene" button when Scene Tabs settings change
2024-05-13 12:05:53 +02:00
Rémi Verschelde
ad4e9d25c2
Merge pull request #91829 from alesliehughes/editor_font_image
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Editor: Ensure font image rows/columns are positive
2024-05-13 12:05:50 +02:00
Rémi Verschelde
0ebba3023e
Merge pull request #91435 from ajreckof/Fix-selecting-root-when-opening-scene-
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Fix selecting root when opening scene.
2024-05-13 12:05:39 +02:00
Rémi Verschelde
dcd6db8680
Merge pull request #90534 from Geometror/vs-reroute-node
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[VisualShader] Add reroute node and improve port drawing
2024-05-13 12:05:25 +02:00
Hendrik Brucker
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
Peter Procyk
82c2a74646
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-12 19:55:27 -04:00
ajreckof
0ab5d37049
Fix selecting root when opening scene.
2024-05-12 21:46:21 +02:00
Robert Yevdokimov
824d21b441
Disable viewport inputs when dragging and dropping into the viewport
2024-05-12 10:02:39 -04:00
aaronp64
3b30c65880
Allow editing NavigationObstacle2D shape
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Add _get_polygon and _set_polygon overrides for NavigationObstacle2DEditor, so AbstractPolygon2DEditor can access the vertex information.
Fixes #91795
2024-05-12 08:40:43 -04:00
aaronp64
245be6f9c1
Move "Add a new scene" button when Scene Tabs settings change
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Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls. Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.
Fixes #91850
2024-05-11 20:13:29 -04:00
Alistair Leslie-Hughes
b973a01216
Editor: Disallow font image rows/columns to be zero or less
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Fixes #91812
2024-05-12 07:53:06 +10:00
Paweł
a5916deb13
(Un)Fold event categories by double click
2024-05-11 20:38:46 +02:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
Rémi Verschelde
916ea002c1
Merge pull request #91821 from ckaiser/fix-browse-icons
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Fix FileBrowse and FolderBrowse icon style fill not getting replaced
2024-05-11 12:38:40 +02:00
Rémi Verschelde
1c50f539c3
Merge pull request #91820 from timothyqiu/long-category
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Fix long category name display in Inspector
2024-05-11 12:38:36 +02:00
Rémi Verschelde
768bd0e97d
Merge pull request #91793 from KoBeWi/a_theme_has_many_variations
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Fallback to default theme for variation items
2024-05-11 12:38:24 +02:00
Rémi Verschelde
65f81e4c05
Merge pull request #91484 from kitbdev/open-stay-open
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Keep docks menu open when opening dock
2024-05-11 12:38:18 +02:00
Rémi Verschelde
ea552e1067
Merge pull request #91471 from aaronp64/filesystemdock_previews
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Fix `FileSystemDock` thumbnails sometimes not displaying
2024-05-11 12:38:15 +02:00
Rémi Verschelde
0ffa6e2039
Merge pull request #65258 from RedMser/expaaaaand
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Toggle control expand flag directly via top bar
2024-05-11 12:38:04 +02:00
Christian Kaiser
d3160c3a90
Fix FileBrowse and FolderBrowse icon style fill not getting replaced
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The color replacing code in the icon loader only works with the fill/stroke/stop-color properties and not with colors defined inside the style attribute. This changes the SVG files to use that instead.
2024-05-10 23:46:09 -03:00
Haoyu Qiu
fe1bf76e6f
Fix long category name display in Inspector
2024-05-11 09:51:32 +08:00
kit
fa0ee87bbf
Keep docks menu open when opening dock
2024-05-10 14:55:42 -04:00
RedMser
2af78a5e86
Toggle control expand flag directly via top bar
2024-05-10 17:04:14 +02:00
kobewi
d7bedcdf43
Fallback to default theme for variation items
2024-05-10 13:16:29 +02:00
Rémi Verschelde
7724a50c28
Merge pull request #91779 from kitbdev/select-next-replace
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Select next text to replace
2024-05-10 10:48:51 +02:00
Rémi Verschelde
e11796384c
Merge pull request #91777 from KoBeWi/HISTORY_MISMATCH_PLEASE_INSERT_VALID_HISTORY
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Fix Sprite2D editor history mismatch
2024-05-10 10:48:48 +02:00
Rémi Verschelde
9c388ce5d3
Merge pull request #91760 from groud/fix_PropertyListHelper_not_handling_array_size
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Fix `PropertyListHelper::_get_property` returning a valid value even if an index is outside the array valid indices
2024-05-10 10:48:42 +02:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
84f6a3de31
Merge pull request #91732 from Naputt1/fix-2d-editor-selection
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Fix 2d editor selection persisting after application loses focus.
2024-05-10 09:56:00 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
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SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
Rémi Verschelde
6342ab2bc3
Merge pull request #88058 from rsubtil/fix_warning_icon_light_theme
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Tweak error and warning colors and fix `StatusWarning` icon visibility on light themes
2024-05-10 09:55:35 +02:00
kit
ef3cf7dc0f
Select next text to replace
2024-05-09 18:00:09 -04:00
kobewi
ea04fc7cde
Fix Sprite2D editor history mismatch
2024-05-09 22:12:55 +02:00
naputt
9e196b7d8c
fix 2d editor selection
2024-05-08 19:34:17 +01:00
kit
d8acd8caa6
Use as_sortable_control()
in SplitContainer
2024-05-08 13:17:34 -04:00
Hugo Locurcio
e52c9cd9f1
Tweak appearance of 3D editor gizmo icons
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- Use alpha scissor to resolve transparency sorting issues with gizmo
icons relative to other transparent materials in the scene.
This also makes gizmos visible in `screen_texture`, which means
gizmos can now be seen through refractive materials.
Lastly, this reduces the amount of artifacts visible around gizmo
outlines (although they are still present at times).
- Make icons darker when not selected to be less intrusive
(and easier to distinguish when selected).
2024-05-08 17:13:14 +02:00
Danil Alexeev
18fca3c294
Editor: Fix EditorHelpBitTooltip
+ ProgressDialog
causes crash
2024-05-08 17:39:33 +03:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
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Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
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[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
Rémi Verschelde
b8255b148f
Merge pull request #91555 from AlexanderFarkas/master
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Remove error messages caused by Save on Focus feature
2024-05-08 14:35:37 +02:00
Rémi Verschelde
0fcd30180f
Merge pull request #91039 from timothyqiu/dock-icons
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Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
AlexanderFarkas
bc19b79776
Remove error messages caused by Save on Focus feature
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Fixes #73765 .
2024-05-08 13:42:45 +03:00
A Thousand Ships
a0dbdcc3ab
Replace find
with contains/has
where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
kobewi
5c28814b39
Add as_sortable_control() to unify Container checks
2024-05-08 11:45:52 +02:00
Michael Alexsander
7bdae7559d
Improve string extraction of ETR POT file
2024-05-07 22:12:40 -03:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
kobewi
464a1e8672
Fix temporary Euler when editing quaternion
2024-05-07 22:16:02 +02:00
Rémi Verschelde
ec78dde748
Merge pull request #91518 from dsnopek/doctool-gdextension-docs
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Generate docs from GDExtensions using `--gdextension-docs` with `--doctool`
2024-05-07 21:52:53 +02:00
Rémi Verschelde
039aa28a60
Merge pull request #89574 from Riteo/scale-your-expectations-with-this-one
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Wayland: Workaround API limitation in screen/UI scale logic
2024-05-07 21:52:44 +02:00
Riteo
1bb8199342
Wayland: Workaround API limitation in screen/UI scale logic
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Mainly, this fixes auto UI scaling with _single-monitor_ fractional
setups (see the comment in `display_server_wayland.cpp` for more info).
This is the result of a bunch of current limitations, mainly the fact
that the UI scale is static (it's probed at startup) and the fact that
Wayland exposes fractional scales only at the window-level, by design.
The `screen_get_scale` special case should help in 99% of cases, while
the auto UI scale part will unfortunately only help with single-screen
situations, as multi-screen fractional scaling requires dynamic UI
scale changing.
2024-05-07 19:50:48 +02:00
David Snopek
2c5c3ae579
Generate docs from GDExtensions using --gdextension-docs
with --doctool
2024-05-07 11:45:17 -05:00
Rémi Verschelde
55b8724bd5
Merge pull request #91560 from ydeltastar/retarget-axis-fix
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Make retarget keep global rest of unmapped bones if there are no mapped bones on the child
2024-05-07 16:49:50 +02:00
Rémi Verschelde
25324545f2
Merge pull request #91538 from kitbdev/fix-inspector-exit-crash
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Fix EditorInspector crash when exiting
2024-05-07 16:49:46 +02:00
Rémi Verschelde
f9eb81e70e
Merge pull request #91338 from Calinou/find-in-files-increase-file-threshold
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Increase threshold for files per directory in editor Find in Files
2024-05-07 16:49:43 +02:00
Rémi Verschelde
0494b37a0c
Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
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Simplify the GPUParticles3D editor gizmo to improve readability
2024-05-07 16:49:38 +02:00
Rémi Verschelde
316c4d50d5
Merge pull request #91112 from RandomShaper/fix_double_confirm
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Avoid double handling of rename in the file system dock
2024-05-07 16:49:34 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
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Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
ba6f840970
Merge pull request #89248 from KoBeWi/store_no_store
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Don't store values when loading them
2024-05-07 16:49:26 +02:00
Rémi Verschelde
68bd282c50
Merge pull request #81906 from the-sink/dominant-script-default
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Set `open_dominant_script_on_scene_change` to off by default
2024-05-07 16:49:07 +02:00
yds
ca58715c06
Keep global rest of unmapped bones if no mapped bone descendants
2024-05-07 09:38:39 -03:00
Pedro J. Estébanez
eb2bd41fb8
Make handling of rename line-edit popups more robust
2024-05-07 14:29:35 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
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Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
4eb614568d
Merge pull request #91641 from TokageItLab/silhouette-visibility
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Make silhouette fixer option visibility dependent on availability
2024-05-07 13:49:00 +02:00
Rémi Verschelde
e001bc75e8
i18n: Sync translations with Weblate
2024-05-07 11:52:38 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
107fd30ae7
Merge pull request #91647 from jsjtxietian/fix-uint-hightlight
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Make native shader source visualizer highlight uint suffix
2024-05-07 09:04:55 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
jsjtxietian
cff1111359
Make native shader source visualizer can highlight uint suffix
2024-05-07 14:18:48 +08:00
Silc Lizard (Tokage) Renew
c7cb65f159
Make silhouette fixer option visibility dependent on availability
2024-05-07 09:55:16 +09:00
Rémi Verschelde
7cdad33311
Merge pull request #91621 from AThousandShips/localvector_has
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[Core] Add `LocalVector::has` for convenience
2024-05-06 22:33:45 +02:00
A Thousand Ships
86de59d60a
[Core] Add LocalVector::has
for convenience
2024-05-06 18:03:37 +02:00
kobewi
c344e593d0
Add MultiNodeEdit support to MeshInstance3D editor
2024-05-06 17:40:16 +02:00
Rémi Verschelde
d8aa2c65a9
Merge pull request #91598 from Frozenfire92/select-method-search-insensitive
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Update `ConnectDialog::_filter_method_list` to be case insensitive for search string
2024-05-06 15:15:43 +02:00
Rémi Verschelde
ecfcadbdca
Merge pull request #91522 from AThousandShips/anim_lib_improve
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[Editor] Don't open `AnimationLibrary` as a scene
2024-05-06 15:15:12 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
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Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
Rémi Verschelde
394941c8f8
Merge pull request #91281 from ckaiser/the-lightmode-struggle-continues
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Fix disabled files in FileDialog using the wrong color
2024-05-06 15:14:56 +02:00
Rémi Verschelde
1069d7b7c6
Merge pull request #88343 from Riteo/warped-mouse-float
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Handle warped mouse motion as floating point
2024-05-06 15:14:46 +02:00
Joel Kuntz
94e5bada97
Update ConnectDialog::_filter_method_list to be case insensitive for search string
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-06 09:05:57 -03:00
Ricardo Subtil
db61cf8368
Fix warning icon visibility on light themes
2024-05-05 15:23:35 +01:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
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This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
e071f67c78
Merge pull request #91515 from AThousandShips/shortcut_fix
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[Editor] Prevent some shortcut errors when generating docs
2024-05-04 11:52:35 +02:00
Rémi Verschelde
8efe58476d
Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh
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Default to trimesh for generated collision shapes in Advanced Import Settings
2024-05-04 11:52:11 +02:00
kit
55afb5b680
Fix EditorInspector crash when exiting
2024-05-03 16:27:59 -04:00
A Thousand Ships
62c9a99ee3
[Editor] Don't open AnimationLibrary
as a scene
2024-05-03 18:27:27 +02:00
A Thousand Ships
fd8a31b53d
[Editor] Prevent some shortcut errors when generating docs
2024-05-03 17:43:54 +02:00
jsjtxietian
b851514b10
Fix uint's suffix is not highlighted in text shader editor
2024-05-03 21:45:53 +08:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
ajreckof
cba9606611
Add colored margin in Inspector for arrays and dictionaries.
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Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-05-03 10:56:23 +02:00
Rémi Verschelde
c968374caa
Merge pull request #91012 from TheSofox/editor-log-line-limit
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Add line limit to Output Log in Editor
2024-05-03 10:31:42 +02:00
Magian
c538b30021
Fix shader highlighting the interruption in color_region caused by disabled_branch_regions.
2024-05-03 12:49:39 +08:00
Aiden Storey
b4c1634b52
Implement trim_final_newlines functionality
2024-05-02 22:57:34 -04:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
aaronp64
831a085f67
Fix FileSystemDock thumbnails sometimes not displaying
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There were (at least) three cases where thumbnails would not display, if they were generated while the FileSystemDock was not visible:
- current_path == "Favorites", due to p_path not starting with "Favorites"
- current_path == "res://", due to current_path having last "/" trimmed for comparison
- current_path pointing to a selected file instead of folder, since it no longer matches p_path's base directory
This change removes the current_path and is_visible_in_tree checks when determining whether to update the file's icon.
Fixes #90801
Fixes #91432
2024-05-02 13:05:53 -04:00
Rémi Verschelde
d680b9b9da
DAP: Fix typo in parsing of PackedVector3Array
2024-05-02 18:11:38 +02:00
Rémi Verschelde
a531452eec
Merge pull request #91384 from kitbdev/fix-spin-slider-margin
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Fix editor spin slider RTL and margin
2024-05-02 17:31:36 +02:00
kobewi
6e9dc0ee27
Change update checker version source
2024-05-02 15:32:24 +02:00
kit
5fd23730eb
Fix editor spin slider RTL and margin
2024-05-02 08:34:46 -04:00
Sofox
b823724e00
Add line limit to Editor Output Log
2024-05-02 13:28:59 +01:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
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Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
928441052b
Merge pull request #90608 from raulsntos/editor/enable-plugin-after-adding
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Enable `EditorPlugin` added by modules and GDExtensions
2024-05-02 12:46:29 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Rémi Verschelde
a21824b293
Merge pull request #85295 from jsjtxietian/use-mutex-protect-max_index-in-ImportThreadData
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Use `SafeNumeric` to protect `max_index` in ImportThreadData
2024-05-02 12:46:19 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
DeeJayLSP
b9cbf2c96f
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
Rémi Verschelde
b297e97abf
Merge pull request #91396 from Daylily-Zeleen/daylily-zeleen/fix_disable_main_screen_plugin_crash
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Fix crash when switching main screen from a disabled plugin main screen if code editor is floating.
2024-05-01 20:32:25 +02:00
Rémi Verschelde
26738ea20d
Merge pull request #91379 from KoBeWi/annihilate_them_duplications
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Remove code duplication for adding global script class
2024-05-01 09:55:30 +02:00
Rémi Verschelde
de00cfbc01
Merge pull request #90892 from Chaosus/vs_fix_expression_port_expand
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Prevent expanding output port in visual shader expression
2024-05-01 09:54:57 +02:00
Daylily-Zeleen
5c133f5432
Fix crash when switching main screen from a disabled plugin main screen if code editor is floating.
2024-05-01 15:05:56 +08:00
kobewi
0904378515
Remove code duplication for adding global script class
2024-05-01 00:26:42 +02:00
Rémi Verschelde
0af75593dd
Merge pull request #91236 from ckaiser/audio_bus_contrast
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Improve Audio Bus button pressed state visibility
2024-04-30 17:03:30 +02:00
Rémi Verschelde
bf00e1efde
Merge pull request #91168 from kitbdev/docks-dont-edit-current-v2
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Don't edit current when changing docks v2
2024-04-30 17:03:25 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
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Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Rémi Verschelde
d9bf750cbf
Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker
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Cache allowed types in EditorResourcePicker
2024-04-30 17:02:58 +02:00
Haoyu Qiu
1e20612940
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
Hugo Locurcio
760d7cb231
Increase threshold for files per directory in editor Find in Files
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This allows up to 100,000 files per folder to be searched
with Find in Files, as opposed to just 1,000.
2024-04-30 01:05:51 +02:00
Christian Kaiser
0c8ff887b5
Improve Audio Bus button pressed state visibility
2024-04-29 18:47:01 -03:00
David Snopek
8ce54d4632
Expose EditorFileDialog::popup_file_dialog()
to GDScript and GDExtension
2024-04-29 14:49:32 -05:00
Rémi Verschelde
78f03f8e12
Merge pull request #91252 from timothyqiu/control-category
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Only add warning label for Layout group in Control category
2024-04-29 10:10:35 +02:00
Rémi Verschelde
947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
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Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
Rémi Verschelde
4b2245ffe1
Merge pull request #91238 from timothyqiu/interpolation-tooltip
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Add text to icon-only interpolation OptionButton in blend space editor
2024-04-29 10:10:26 +02:00
Rémi Verschelde
6f14e19aa1
Merge pull request #91237 from TokageItLab/reset-intrp
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Make adding track process to set interpolation type on creating RESET
2024-04-29 10:10:22 +02:00
Rémi Verschelde
dee1231ce6
Merge pull request #91220 from Repiteo/scons/colorize-warn-error
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SCons: Colorize warnings/errors during generation
2024-04-29 10:10:16 +02:00
Rémi Verschelde
4f1d4ace09
Merge pull request #91214 from DeeJayLSP/patch-1
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ResourceImporterWAV: Remove unnecessary var declaration
2024-04-29 10:10:09 +02:00
Rémi Verschelde
7cd6ea0f7e
Merge pull request #91183 from KoBeWi/small_stuff
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Misc code cleanup
2024-04-29 10:09:57 +02:00
Rémi Verschelde
13fbd42c37
Merge pull request #90975 from aaronfranke/plugin-org
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Organize existing code for editor plugins
2024-04-29 10:09:45 +02:00
Rémi Verschelde
9286ac7aa5
Merge pull request #90161 from magian1127/4.0sTip
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Implement tooltips for shader uniform in the inspector.
2024-04-29 10:09:35 +02:00
Rémi Verschelde
c205f02165
Merge pull request #90050 from TokageItLab/add-tips-detection
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Add tips detection to auto mapping in bone mapper
2024-04-29 10:09:32 +02:00
Thaddeus Crews
e0e8ce1fc0
SCons: Colorize warnings/errors during generation
2024-04-28 16:24:48 -05:00
Christian Kaiser
10e6be9df6
Fix disabled files in FileDialog using the wrong color
2024-04-28 13:09:28 -03:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
Silc Lizard (Tokage) Renew
9c3a1c00c4
Add tips detection to bone mapper
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Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2024-04-28 02:24:41 +09:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Haoyu Qiu
bd716a693a
Only add warning label for Layout group in Control category
2024-04-27 21:56:24 +08:00
Haoyu Qiu
8b2f95ffc1
Add text to icon-only interpolation OptionButton
2024-04-27 11:01:41 +08:00
Silc Lizard (Tokage) Renew
fc21161525
Make adding track process to set interpolation type on creating RESET
2024-04-27 11:39:30 +09:00
Hugo Locurcio
cb05b49c09
Simplify the GPUParticles3D editor gizmo to improve readability
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- Remove handles as users should use the Generate Visibility AABB
option whenever possible, so manual resizing isn't needed often.
(For particles that move quickly and have Local Coords disabled,
Extra Cull Margin can be increased in the GeometryInstance3D
properties in the inspector.)
- Remove translucent filled part of the gizmo to be more consistent
with GeometryInstance3D's recently introduced Custom AABB gizmo.
- Remove center marker as it can visually obstruct particles.
This paves the way for future emission shape gizmos which will
feature handles.
2024-04-26 22:29:26 +02:00
kit
773a473807
Overhaul multiple caret editing in TextEdit.
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Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a
Overhaul TextEdit selection.
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The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Douglas Leão
9c5bff1e87
ResourceImporterWAV: remove unnecessary var declaration
2024-04-26 12:39:18 -03:00
kobewi
e62ca29da9
Add a way to invalidate preview cache
2024-04-26 16:57:45 +02:00
kobewi
914528180f
Misc code cleanup
2024-04-26 15:30:21 +02:00
Rémi Verschelde
2338d9b3bc
Merge pull request #89747 from KoBeWi/icoNOT
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Remove stray item icon from tabs menu
2024-04-26 15:13:31 +02:00
Rémi Verschelde
e7fa697808
Merge pull request #86668 from KoBeWi/most_shader_path
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Automatically add path to built-in shaders
2024-04-26 15:13:26 +02:00
Rémi Verschelde
0fe0f1e992
Merge pull request #86605 from KoBeWi/update_all_of_the_tree_not
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Don't update tree on deselect
2024-04-26 15:13:21 +02:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
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Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
8063ea9e32
Merge pull request #84446 from KoBeWi/EditorYOLOPicker
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Don't check resource type assigned in property
2024-04-26 15:13:06 +02:00
Rémi Verschelde
caca54af2c
Merge pull request #79918 from KoBeWi/what_is_this_thing
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Add tooltips for tile source types
2024-04-26 15:13:01 +02:00
Rémi Verschelde
593e30841d
Merge pull request #79723 from KoBeWi/tfw_you_single-linedly_implement_a_proposal 😎
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Use existing `plugin.cfg`
2024-04-26 15:12:58 +02:00
Rémi Verschelde
69a94c5e27
Merge pull request #77069 from KoBeWi/turning_tooltips_into_music_player_BECAUSE_WHY_NOT
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Add tooltip plugin for AudioStream
2024-04-26 15:12:54 +02:00
Rémi Verschelde
c1907f2d30
Merge pull request #75048 from KoBeWi/it's_ok_to_be_loaded
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Allow loading custom ProjectSettings instance
2024-04-26 15:12:51 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
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Store line change in script navigation history
2024-04-26 15:12:47 +02:00
Rémi Verschelde
610a9bed13
Merge pull request #58375 from KoBeWi/temporary_pivot_is_temporary
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Add temporary pivot for rotating multiple 2D nodes
2024-04-26 15:12:41 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
kobewi
2cac59fbfa
Add tooltips for tile source types
2024-04-26 14:38:45 +02:00
kobewi
7b3da2348b
Use existing plugin.cfg
2024-04-26 14:38:13 +02:00
Magian
e3a7c751f2
Implement tooltips for shader uniform in the inspector.
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using regular expressions
2024-04-26 17:48:11 +08:00
kobewi
4324d01c8e
Allow loading custom ProjectSettings instance
2024-04-26 11:34:37 +02:00
Rémi Verschelde
0510191e49
Merge pull request #91164 from Calinou/shader-globals-editor-allow-compressed-texture-array-types
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Allow compressed texture array and cubemap types in shader globals editor
2024-04-26 11:08:50 +02:00
Rémi Verschelde
ce539e559b
Merge pull request #91158 from Arnklit/show-in-filesystem-favorites
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Add show in filesystem option for file favorites
2024-04-26 11:08:47 +02:00
Rémi Verschelde
d015a74a7b
Merge pull request #91126 from dsnopek/fix-gdextension-docs-on-reload
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Fix GDExtension documentation disappearing after hot-reload
2024-04-26 11:08:41 +02:00
Rémi Verschelde
285c917c4a
Merge pull request #84711 from mihe/double-export-feature
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Add `single`/`double` as export features automatically
2024-04-26 11:08:15 +02:00
kobewi
f8cd3bbc36
Add temporary pivot for rotating multiple 2D nodes
2024-04-26 11:03:47 +02:00
Kasper Frandsen
ca2005f658
Add show in filesystem option for file favorites
2024-04-26 09:02:53 +01:00
kobewi
3a1246c198
Store line change in script navigation history
2024-04-25 23:22:47 +02:00
kit
eefd311456
Don't edit current when changing docks v2
2024-04-25 15:01:20 -04:00
Hugo Locurcio
73e4e7ef9c
Allow compressed texture array and cubemap types in shader globals editor
2024-04-25 17:36:31 +02:00
Rémi Verschelde
f859400c6b
Merge pull request #91078 from aaronp64/import_skip_crash
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Fix errors/crashes related to skipped imports
2024-04-25 17:12:38 +02:00
Rémi Verschelde
5a14db7554
Merge pull request #86627 from ajreckof/add-static-body-creation-for-all-colision-shape-creations
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Add static body creation equivalent for all collision shape sibling creations
2024-04-25 17:12:31 +02:00
aaronp64
e63d0983d0
Fix errors/crashes related to skipped imports
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- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing
- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"
- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error
Fixes #90324
2024-04-25 10:33:59 -04:00
ajreckof
b84f66c5df
Rework MeshInstance3d collision shape creation into a subMenu and add all static body options
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Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-25 15:34:58 +02:00
David Snopek
52324ebbb3
Fix GDExtension documentation disappearing after hot-reload
2024-04-25 07:24:55 -05:00
Rémi Verschelde
4bca2d8bc6
Merge pull request #91113 from KoBeWi/acceptator
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Register text enter for script base class
2024-04-24 18:55:30 +02:00
Rémi Verschelde
9f1ce63296
Merge pull request #91109 from kleonc/path3d-tilt-gizmo-ray-against-global-plane
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Fix `Path3D` tilt gizmo raycasting against local plane
2024-04-24 18:55:25 +02:00
Rémi Verschelde
2da707ee35
Merge pull request #91090 from timothyqiu/disconnect
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Fix error when moving FileSystem dock
2024-04-24 18:55:13 +02:00
kobewi
d68ab7c874
Register text enter for script base class
2024-04-24 17:38:09 +02:00
kleonc
0c8275b4f7
Fix Path3D tilt gizmo raycasting against local plane
2024-04-24 16:02:01 +02:00
Rémi Verschelde
a4fbe4c01f
Merge pull request #91081 from KoBeWi/closing_faster_than_light
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Further speed up closing multiple scripts
2024-04-24 09:59:56 +02:00
Rémi Verschelde
8b7917f685
Merge pull request #91073 from KoBeWi/irritating_bounds
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Remove `uv_editor_bounds` editor setting
2024-04-24 09:59:44 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
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Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
149023335d
Merge pull request #90817 from KoBeWi/there_is_one_pattern
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Reuse single erase pattern in tile editor
2024-04-24 09:59:17 +02:00
Haoyu Qiu
308fb3a284
Fix error when moving FileSystem dock
2024-04-24 08:36:56 +08:00
kobewi
fd3ed998ce
Further speed up closing multiple scripts
2024-04-23 23:33:01 +02:00
kobewi
6f7da2f5e4
Remove uv_editor_bounds editor setting
2024-04-23 19:13:22 +02:00
Rémi Verschelde
ba804f1be7
Merge pull request #90875 from KoBeWi/minor_problem
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Use minor version in EditorSettings file name
2024-04-23 19:11:35 +02:00
Rémi Verschelde
2ad43045a3
Revert "Don't edit current when changing docks"
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This reverts commit 55711b2ee8
.
Fixes #91046 .
2024-04-23 19:08:16 +02:00
kobewi
b8ee1366bc
Hide update status label when no action is required
2024-04-22 21:36:22 +02:00
Rémi Verschelde
8ab5ab19c3
Merge pull request #90816 from kitbdev/dock-dont-edit-current
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Don't edit current when changing docks
2024-04-22 12:53:00 +02:00
Rémi Verschelde
61d146c89e
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
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Fix incorrect name of internal Basis global scale getter
2024-04-22 12:52:52 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
e500046e00
Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
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Automatically generate the Android debug keystore
2024-04-22 12:52:03 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
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Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Rémi Verschelde
0cf1557045
Merge pull request #89780 from AThousandShips/import_fix
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Fix import and saving related crashes
2024-04-22 12:51:37 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
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* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
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This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.
This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Ricardo Buring
8a28f816d0
Replace Clipper1 library by Clipper2 library
2024-04-20 13:37:59 +02:00
kit
55711b2ee8
Don't edit current when changing docks
2024-04-19 17:10:38 -04:00
Fredia Huya-Kouadio
ede88cf59d
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
Rémi Verschelde
4a0160241f
Merge pull request #90886 from timothyqiu/lefty
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Fix offset of node filter menu separator icon
2024-04-19 16:28:36 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
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Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
Rémi Verschelde
55842a502c
Merge pull request #89058 from dalexeev/editor-help-bit-deprecated-experimental
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Editor: Display deprecated/experimental messages in tooltips
2024-04-19 16:27:06 +02:00
Rémi Verschelde
3acd14d6bc
Merge pull request #88660 from MajorMcDoom/tokenized-file-search
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Add tokenized search support to Quick Open dialog and FileSystem filter
2024-04-19 16:26:50 +02:00
Rémi Verschelde
42e6f9a9d8
Merge pull request #76140 from jeronimo-schreyer/add_secondary_light_to_3d_resource_importer
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Added secondary light to 3D Advanced Import Settings
2024-04-19 16:26:42 +02:00
Lyuma
bb9674c1b1
Set animation step from importers. Increase default step from 10 to 30 FPS.
2024-04-19 03:02:20 -07:00
Yuri Rubinsky
56d843724e
Prevent expanding output port in visual shader expression
2024-04-19 11:49:10 +03:00
Haoyu Qiu
6a406bf424
Fix offset of node filter menu separator icon
2024-04-19 13:33:45 +08:00
Malcolm Nixon
823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783
Add Gizmo to display 3D custom AABB
2024-04-19 02:31:30 +03:00
kobewi
12f39befa9
Use minor version in EditorSettings file name
2024-04-19 00:13:06 +02:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips
2024-04-18 14:32:04 +03:00
kobewi
a00527e415
Fix folder scan replacing project list
2024-04-18 13:03:21 +02:00
Rémi Verschelde
1ebdacb4b0
Merge pull request #90835 from bruvzg/input_dup
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Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 12:25:02 +02:00
Rémi Verschelde
c1efd37e3b
Merge pull request #90829 from timothyqiu/remove-sub-color
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Fix folder color not cleared for removed subfolders
2024-04-18 12:24:59 +02:00
Rémi Verschelde
f6ba06a8d7
Merge pull request #90815 from KoBeWi/2_objects_1_editor
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Avoid double editing when clicking AnimatedSprite
2024-04-18 12:24:53 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
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Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
bruvzg
68e4ead9ad
Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 08:22:39 +03:00
Zi Ye
fbfda46ffa
Added tokenized search support to Quick Open dialog and FileSystem filter.
2024-04-17 21:12:55 -05:00
Haoyu Qiu
4efaeefaec
Fix folder color not cleared for removed subfolders
2024-04-18 10:08:20 +08:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
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This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
kobewi
6b69ae8dd0
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
Rémi Verschelde
75e772c528
Merge pull request #90807 from KoBeWi/creating_this_thing_is_strictly_prohibited_in_13_states
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Disable Create button for abstract classes
2024-04-17 20:26:43 +02:00
Rémi Verschelde
8293aac75c
Merge pull request #90787 from Chaosus/vs_fix_port_bug
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Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 20:26:31 +02:00
Rémi Verschelde
5a502a6001
Merge pull request #90784 from KoBeWi/progressive_progress
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Don't show scene group progress for 1 scene
2024-04-17 20:26:27 +02:00
Rémi Verschelde
ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
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Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
Rémi Verschelde
c50e80b481
Merge pull request #90653 from ajreckof/Fix-going-forward-backward-in-editor-selection-history-
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Fix going forward backward in editor selection history.
2024-04-17 20:26:20 +02:00
kobewi
e36301e418
Avoid double editing when clicking AnimatedSprite
2024-04-17 19:51:42 +02:00
kobewi
c9407931b8
Disable Create button for abstract classes
2024-04-17 18:48:36 +02:00
Yuri Rubinsky
ac77219d2b
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 13:36:40 +03:00
kobewi
5883300b92
Don't show scene group progress for 1 scene
2024-04-17 11:23:54 +02:00
Rémi Verschelde
dc6802587e
Merge pull request #90720 from tbreese3/master
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Allow closing scene tab preview using Escape
2024-04-17 10:58:52 +02:00
Rémi Verschelde
0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
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Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde
544ecc123a
Merge pull request #90616 from Rindbee/update-undo-redo-allowed-after-switching-scene-tab
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Update undo redo allowed after switching scene tab
2024-04-17 10:58:42 +02:00
Rémi Verschelde
517d7cfd52
Merge pull request #90566 from Rindbee/make-the-load-scene-open-in-current-scene-tab-if-it-is-empty
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Make the loading scene open in the current scene tab if the current scene is empty
2024-04-17 10:58:39 +02:00
Rémi Verschelde
dffa8b1712
Merge pull request #90446 from aaronp64/theme_override_tooltips
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Fix `theme_override` tooltip caching
2024-04-17 10:58:36 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
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Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf
Expose goto_help
for GDExtension on ScriptEditor
2024-04-16 19:32:33 -04:00
unknown
5ae6382105
Allow closing scene tab preview using Escape
2024-04-16 13:11:24 -07:00
kit
fefa93d5b8
Display godot version in project manager
2024-04-16 15:32:13 -04:00