Commit graph

114 commits

Author SHA1 Message Date
mrezai
0897b73cd6 Fix ios libpng link error 2015-12-23 14:57:00 +03:30
mrezai
bf69e07ea6 Fix libpng link errors on android 2015-12-21 11:50:54 +03:30
Rémi Verschelde
6750c8a729 Update to libpng 1.5.26
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so.
Fixes #2787
2015-12-19 20:41:22 +01:00
koalefant
2355e1c3b8 Fixed leak when saving PNG-s 2015-11-29 20:11:42 +01:00
Rémi Verschelde
399b1b0474 Cosmetic fixes to SCons buildsystem
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
PeaceSells
9983ceecf2 Fixes compile bug for Android template on Windows. 2015-07-24 13:12:23 -06:00
romulox_x
acb5cdb574 forgot to add mirroredrepeat flag to flags file. fixed. 2015-06-25 15:41:12 -07:00
Juan Linietsky
d5348eebdc work in progress, resource previews 2015-05-31 02:00:18 -03:00
Juan Linietsky
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Dana Olson
88591af4ac fix saving texture flags to *.png.flags file, closes #399 2015-01-10 02:37:00 -05:00
Juan Linietsky
a36a774897 Fixes
-=-=-=

-Added missing quaternion constructor
-code completion fixes
-winrt fixes
2014-12-20 15:30:06 -03:00
Juan Linietsky
abbea4d945 UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
Juan Linietsky
d85b67be53 Bug Fixes
-=-=-=-=-

-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
Juan Linietsky
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00