Haoyu Qiu
2413952a4c
Fix "as" capitalization in editor strings
2023-10-23 16:10:05 +08:00
风青山
90768f1f7f
Fix unexpected behaviors of using Duplicate To on folders
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Fix folder not being copied when empty.
Fix Keep Both would generate wrong paths when copying folders.
2023-10-22 06:22:38 +08:00
Rémi Verschelde
060816c3a4
Merge pull request #82858 from KoBeWi/read_between_the_comments
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Provide translation strings for folder colors
2023-10-18 00:01:00 +02:00
kobewi
ef4c214703
Prevent crash when creating custom file tooltip
2023-10-17 11:39:15 +02:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
Vedat Gunel
ecb9ecee54
Fix several issues with renaming in FileSystem dock
2023-10-09 23:18:27 +03:00
bruvzg
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
kobewi
47adf88ed0
Provide translation strings for folder colors
2023-10-05 17:21:48 +02:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
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Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
coumcashier
58af0688d3
rename: don't update current path when file list has focus
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FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
风青山
1cb1d7f41d
Fix folder moving in FileSystemDock
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Include files in the folder that will be moved/renamed when looking up the file owner.
Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Rémi Verschelde
da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
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Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Saracen
3f4513d4de
Add error checks for DirAccess creation.
2023-09-26 03:07:43 +01:00
Devel Oper
81311594b5
Horizontal split view for Filesystem Dock
2023-09-22 11:34:33 +02:00
Dawid Marzec
14f6f97f9c
Don't move not selected cursor item dragging files
2023-09-21 13:55:06 +02:00
ajreckof
6afadbaa9f
Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
2023-09-19 10:29:07 +02:00
Rémi Verschelde
01d9162a98
Merge pull request #81813 from MewPurPur/fix-paint-icon
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Fix grayed out paint icons
2023-09-18 10:38:28 +02:00
MewPurPur
c094631ba0
Fix grayed out paint icons
2023-09-17 19:23:28 +03:00
A Thousand Ships
75ee58fd04
[Editor] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-15 20:15:39 +02:00
Jordyfel
6245367e6d
Fix dependency handling on move or rename.
2023-09-15 16:46:26 +03:00
Rémi Verschelde
e83fc9c03a
Merge pull request #80503 from OXTyler/80379
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Fixes Scene corruption when child scene is renamed in another directory
2023-09-12 12:00:49 +02:00
Rémi Verschelde
6c1241dcf6
Merge pull request #81380 from AThousandShips/folder_color_add
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Update folder colors when moving or renaming
2023-09-08 23:15:17 +02:00
Rémi Verschelde
119f379a3d
Merge pull request #81075 from SekoiaTree/prevent-leading-dot
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Prevent creating any type of file with a leading dot
2023-09-08 09:10:59 +02:00
sekoia
bbeb2f98f5
Prevent creating any type of file with a leading dot
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: gotnospirit <gotnospirit@gmail.com>
2023-09-07 22:13:02 +02:00
A Thousand Ships
0f026193b2
Update folder colors when moving or renaming
2023-09-07 17:46:27 +02:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
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The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.
So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
A Thousand Ships
1589efb350
Remove leftover debug print in FileSystemDock
2023-09-07 11:19:18 +02:00
Yuri Sizov
008dc63fe6
Merge pull request #81344 from AThousandShips/folder_color_fix
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Fix saving editor folder colors
2023-09-06 14:49:34 +02:00
A Thousand Ships
1083ce4466
Fix saving editor folder colors
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Also clears setting if none are assigned
2023-09-05 16:57:15 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
the-sink
95b0f28255
Add custom color support to project folders
2023-08-29 12:13:53 -07:00
Rémi Verschelde
0655a7d7d3
Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not
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Avoid unnecessary inspector updates when loading or switching scenes
2023-08-28 12:05:06 +02:00
Yuri Sizov
6ab34005ad
Extract editor scene tabs into their own component
2023-08-24 12:24:29 +02:00
Yuri Sizov
2445414aa0
Avoid unnecessary inspector updates when loading or switching scenes
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This should result in some noticeable performance improvements,
aside from fixing bugs due to conflicts in logic.
This also simplifies some related code identified while debugging.
2023-08-12 13:32:59 +02:00
Tyler
98bdf279d7
Fixes Scene corruption when child scene is renamed in another directory
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Fixes #80379
2023-08-10 21:38:31 -04:00
Rémi Verschelde
bbfa74a991
Merge pull request #75137 from nongvantinh/implement-6320
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Expose 'Reimport' on right-click context menu in the FileSystem panel
2023-08-07 14:43:44 +02:00
kobewi
1d970cd6ca
Fix dropping files from res:// to res://
2023-07-01 19:21:35 +02:00
kobewi
40d1791721
Fix moving directories in filesystem
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Co-authored-by: Samuele Panzeri <samuele.panzeri@gmail.com>
2023-06-09 18:33:05 +02:00
Rémi Verschelde
e3681eb05f
Merge pull request #77632 from Wiwip/inline-edit-fix
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Inline edit for FileSystem dock in SPLIT_MODE
2023-06-05 13:42:11 +02:00
Wiwip
28038feb04
Permits the renaming of files and folders inline for items in the FileSystemDock.
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This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider DISPLAY_MODE_SPLIT.
Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933
2023-06-02 16:29:07 -04:00
kobewi
5baebf75f2
Small rework of tooltip plugins
2023-05-30 23:13:50 +02:00
Yuri Sizov
f1b4c3d6e1
Fix a crash when hovering over "Favorites" in the FileSystem dock
2023-05-24 14:22:03 +02:00
kobewi
ab787fe4d2
Add scrolling to overwrite dialog
2023-05-18 00:09:44 +02:00
kobewi
27dccf1b5e
Enhance filesystem dock tooltips
2023-05-12 19:28:34 +02:00
Rémi Verschelde
4020cc8acb
Merge pull request #76794 from Wiwip/inline-edit
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Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Hendrik Brucker
dc46163b12
Improve editor state persistence
2023-05-11 04:17:03 +02:00
Wiwip
b08a6084af
Modifies the file system dock to use the inline editor instead of a dialog.
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*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Nong Van Tinh
f40a5fc3f6
Expose 'Reimport' on right-click context menu in the FileSystem panel
2023-05-01 08:15:15 +07:00
Rémi Verschelde
7b2d142808
Merge pull request #76084 from timothyqiu/nested-folders
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Make create folder popup support nested folders
2023-04-25 09:59:31 +02:00
Daylily-Zeleen
b12ced0a26
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 11:29:32 +08:00
Haoyu Qiu
9f38a68a59
Make create folder popup support nested folders
2023-04-23 21:10:04 +08:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
kobewi
4941d5f534
Improve file move and copy operations
2023-03-25 20:58:37 +01:00
Yuri Sizov
f2ea991792
Reorganize context menu in FileSystem dock to put more used options higher
2023-03-16 12:26:47 +01:00
kobewi
84a5a3d38e
Select the newly duplicated file
2023-03-09 21:31:12 +01:00
Marius Hanl
6b59c57f2a
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu
2023-02-02 09:41:06 +01:00
Rémi Verschelde
0a9e6e478e
Merge pull request #71800 from akien-mga/ci-codespell-action
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CI: Add official codespell action with PR annotations
2023-02-01 13:25:23 +01:00
Hugo Locurcio
1108594e66
Hide non-functional "Show in File Manager" buttons in Android/web editor
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The editor filesystem isn't readily accessible by OS applications
on those platforms.
2023-02-01 12:23:14 +01:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
Rémi Verschelde
5743c17001
Merge pull request #71904 from Chaosus/vs_custom_nodes
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Add handling of script creation/deletion for custom visual shader nodes
2023-01-25 09:20:26 +01:00
Yuri Rubinsky
6713e0fa5b
Add handling of script creation/deletion for custom visual shader nodes
2023-01-23 15:30:17 +03:00
Rémi Verschelde
37205964b6
Merge pull request #71441 from KoBeWi/warp_2_scan
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Improve performance of imported file scan
2023-01-23 11:07:44 +01:00
Geoffroy Warin
38ba085116
Add keyboard shortcut for "Open in External Program" action
2023-01-22 01:40:48 +01:00
kobewi
60ed7c5004
Add "Open in External Program" option
2023-01-21 18:33:32 +01:00
Marius Hanl
99507d734c
Grouped all 'New XXX...' operations in a 'New...' sub menu
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This will reduce the height of the rather large context menu and gives us the possibility to add more 'New XXX...' operations in the future without cluttering the menu and thus making it taller.
2023-01-20 13:08:55 +01:00
Rémi Verschelde
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
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Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
Rémi Verschelde
9801bdb74a
Merge pull request #71025 from DarkMessiah/enable_column_clip_content
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Enable column clip content in ConnectionDock and FilesystemDock
2023-01-18 08:36:10 +01:00
kobewi
2cfab94fef
Improve performance of imported file scan
2023-01-15 00:53:41 +01:00
Paulb23
659d9b0fa3
Globalise path for New TextFile in FileSystemDock
2023-01-14 16:43:33 +00:00
kobewi
59ea36b87c
Remove set_drag_forwarding_compat()
2023-01-14 15:16:51 +01:00
Rémi Verschelde
62525b7429
Merge pull request #71075 from Repiteo/open_in_file_manager_shortcut
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Setup "Open in File Manager" as shortcut
2023-01-11 14:01:48 +01:00
Juan Linietsky
e6a4debede
Change set_drag_forwarding() to use callables.
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* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).
Fixes #59899
2023-01-10 14:09:24 +01:00
Thaddeus Crews
4245417ab2
Setup "open in file manager" as shortcut
2023-01-09 08:29:46 -06:00
Stanislav Labzyuk
86d61a99fb
Enable column clip content in ConnectionDock and FilesystemDock
2023-01-07 14:07:33 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
kobewi
05993e8a35
Fix dependency reload triggered too early
2022-12-04 17:28:30 +01:00
Rémi Verschelde
994c935d97
Merge pull request #63601 from YeldhamDev/tooltip_stuff
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Small changes to some tooltips
2022-11-17 13:48:46 +01:00
Rémi Verschelde
6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
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Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
VolTer
3b4f5f8a04
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
cespeute
4b00c2ec57
Add EditorInterface.get_selected_paths()
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Exposes the selected paths in the editor filesystem dock.
Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424
Also renamed the old `get_selected_path` to `get_selected_directory` to
better match the already existing get_current_path function.
2022-11-14 22:46:27 +01:00
Michael Alexsander
39e6beed98
Small changes to some tooltips
2022-11-12 22:01:09 -03:00
trollodel
ba9e619b51
Use forward-declarations in EditorPlugin where possible
2022-11-11 20:25:51 +01:00
Rémi Verschelde
9ba778e6f2
Merge pull request #66706 from PucklaMotzer09/fix_duplicate_uid
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Make uids of duplicated items unique in FileSystemDock
2022-11-02 14:19:54 +01:00
PucklaMotzer09
2ac177c3b6
Use ResourceLoader::save to duplicate resources
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Also recursively duplicate files of a directory tree
2022-10-22 11:44:48 +02:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
meap
09b9d864a7
Fix signature for 'folder_moved' signal of FileSystemDock
2022-10-07 13:38:29 -03:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Ninni Pipping
df9eaf5f47
Tree recursive folding
2022-09-21 13:28:29 +02:00
bruvzg
6f4d233062
Fix key mapping changes when moving from macOS to other platform
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Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
Yuri Sizov
43f03e2ce6
Improve naming of theme properties throughout GUI code
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Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Rémi Verschelde
ebe4f8d3a4
Merge pull request #65039 from Mickeon/rename-treeitem-tooltip
2022-08-30 14:05:08 +02:00
Micky
97f8c9b97c
Rename TreeItem's set_tooltip
to set_tooltip_text
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`set_tooltip` -> `set_tooltip_text`
`get_tooltip` -> `get_tooltip_text`
For consistency:
`get_button_tooltip` -> `get_button_tooltip_text`
And the `tooltip` parameter in `add_button` was renamed to `tooltip_text`
2022-08-30 11:16:23 +02:00
Aaron Franke
10a56981dc
Rename String plus_file
to path_join
2022-08-29 19:38:13 -05:00
Micky
ef5b9a06a9
Rename hint_tooltip
to tooltip_text
& setget
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`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`
Updates documentation, too.
2022-08-27 01:35:01 +02:00
kleonc
25ce459fc5
FileSystemDock
Fix crash when renaming a file in split mode
2022-08-07 02:47:02 +02:00
Juan Linietsky
d4433ae6d3
Remove Signal connect binds
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Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Rémi Verschelde
a5bc65bbad
Merge pull request #63265 from reduz/stream-bpm-support
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Implement BPM support in AudioStream files.
2022-07-23 11:21:14 +02:00
reduz
d1ddee2258
Implement BPM support
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Based on #62896 , only implements the BPM support part.
* Implements BPM support in the AudioStreamOGG/MP3 importers.
* Can select BPM/Bar Size and total beats in a song file, as well as edit looping points.
* Looping is now BPM aware
* Added a special importer UI for configuring this.
* Added a special preview showing the audio waveform as well as the playback position in the resource picker.
* Renamed `AudioStream::instance` to `instantiate` for correctness.
2022-07-23 07:31:17 +02:00
Yuri Roubinsky
7b94603baa
Adding shader preprocessor support
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Co-authored-by: TheOrangeDay <6472143+TheOrangeDay@users.noreply.github.com>
2022-07-22 22:51:57 +02:00
FireForge
e4067064ce
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00