Yuri Sizov
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1a24c9e14b
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Make _validate_property a multilevel method
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2022-08-22 18:35:11 +03:00 |
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FireForge
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4678736a39
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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Hugo Locurcio
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e85459dcd1
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Add Cone and Cylinder shapes to FogVolume
This complements the existing Ellipsoid and Box local fog shapes.
This can be used to represent a light cone coming from a SpotLight.
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2022-05-25 12:35:53 +02:00 |
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Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
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clayjohn
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b7445f1ff8
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Validate fog volume properties
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2021-11-01 21:38:04 -07:00 |
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Yuri Roubinsky
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e058cf93bd
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Fix crashing of FogVolume s when WorldEnvironment was added
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2021-10-29 14:25:49 +03:00 |
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clayjohn
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1b2cd9f251
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
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2021-10-28 22:02:23 -07:00 |
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