#pragma once #include "ConvectionKernels_ParallelMath.h" namespace cvtt { namespace Tables { namespace BC7SC { struct Table; } } namespace Internal { namespace BC67 { struct WorkInfo; } template class IndexSelectorHDR; } struct PixelBlockU8; } namespace cvtt { namespace Internal { class BC7Computer { public: static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds); static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock); private: static const int MaxTweakRounds = 4; typedef ParallelMath::SInt16 MSInt16; typedef ParallelMath::UInt15 MUInt15; typedef ParallelMath::UInt16 MUInt16; typedef ParallelMath::SInt32 MSInt32; typedef ParallelMath::Float MFloat; static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2]); static void Quantize(MUInt15* color, int bits, int channels); static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels); static void Unquantize(MUInt15* color, int bits, int channels); static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2]); static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p); static void CompressEndpoints2(MUInt15 ep[2][4]); static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2]); static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2]); static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2]); static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2]); static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2]); static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn); static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn); static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn); template static void Swap(T& a, T& b); }; class BC6HComputer { public: static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds); static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned); private: typedef ParallelMath::Float MFloat; typedef ParallelMath::SInt16 MSInt16; typedef ParallelMath::UInt16 MUInt16; typedef ParallelMath::UInt15 MUInt15; typedef ParallelMath::AInt16 MAInt16; typedef ParallelMath::SInt32 MSInt32; typedef ParallelMath::UInt31 MUInt31; static const int MaxTweakRounds = 4; static const int MaxRefineRounds = 3; static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru); static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru); static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL); static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished); static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn); static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn); static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal); static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal); static void SignExtendSingle(int &v, int bits); }; } }