// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #define vboolf vboolf_impl #define vboold vboold_impl #define vint vint_impl #define vuint vuint_impl #define vllong vllong_impl #define vfloat vfloat_impl #define vdouble vdouble_impl namespace embree { /* 4-wide AVX 64-bit double type */ template<> struct vdouble<4> { ALIGNED_STRUCT_(32); typedef vboold4 Bool; enum { size = 4 }; // number of SIMD elements union { // data __m256d v; double i[4]; }; //////////////////////////////////////////////////////////////////////////////// /// Constructors, Assignment & Cast Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vdouble() {} __forceinline vdouble(const vdouble4& t) { v = t.v; } __forceinline vdouble4& operator =(const vdouble4& f) { v = f.v; return *this; } __forceinline vdouble(const __m256d& t) { v = t; } __forceinline operator __m256d() const { return v; } __forceinline vdouble(double i) { v = _mm256_set1_pd(i); } __forceinline vdouble(double a, double b, double c, double d) { v = _mm256_set_pd(d,c,b,a); } //////////////////////////////////////////////////////////////////////////////// /// Constants //////////////////////////////////////////////////////////////////////////////// __forceinline vdouble(ZeroTy) : v(_mm256_setzero_pd()) {} __forceinline vdouble(OneTy) : v(_mm256_set1_pd(1)) {} __forceinline vdouble(StepTy) : v(_mm256_set_pd(3.0,2.0,1.0,0.0)) {} __forceinline vdouble(ReverseStepTy) : v(_mm256_setr_pd(3.0,2.0,1.0,0.0)) {} //////////////////////////////////////////////////////////////////////////////// /// Loads and Stores //////////////////////////////////////////////////////////////////////////////// static __forceinline void store_nt(double *__restrict__ ptr, const vdouble4& a) { _mm256_stream_pd(ptr, a); } static __forceinline vdouble4 loadu(const double* addr) { return _mm256_loadu_pd(addr); } static __forceinline vdouble4 load(const vdouble4* addr) { return _mm256_load_pd((double*)addr); } static __forceinline vdouble4 load(const double* addr) { return _mm256_load_pd(addr); } static __forceinline void store(double* ptr, const vdouble4& v) { _mm256_store_pd(ptr, v); } static __forceinline void storeu(double* ptr, const vdouble4& v) { _mm256_storeu_pd(ptr, v); } static __forceinline vdouble4 broadcast(const void* a) { return _mm256_set1_pd(*(double*)a); } //////////////////////////////////////////////////////////////////////////////// /// Array Access //////////////////////////////////////////////////////////////////////////////// __forceinline double& operator [](size_t index) { assert(index < 4); return i[index]; } __forceinline const double& operator [](size_t index) const { assert(index < 4); return i[index]; } }; //////////////////////////////////////////////////////////////////////////////// /// Unary Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__AVX2__) __forceinline vdouble4 asDouble(const vllong4& a) { return _mm256_castsi256_pd(a); } __forceinline vllong4 asLLong (const vdouble4& a) { return _mm256_castpd_si256(a); } #endif __forceinline vdouble4 operator +(const vdouble4& a) { return a; } __forceinline vdouble4 operator -(const vdouble4& a) { return _mm256_sub_pd(_mm256_setzero_pd(), a); } //////////////////////////////////////////////////////////////////////////////// /// Binary Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vdouble4 operator +(const vdouble4& a, const vdouble4& b) { return _mm256_add_pd(a, b); } __forceinline vdouble4 operator +(const vdouble4& a, double b) { return a + vdouble4(b); } __forceinline vdouble4 operator +(double a, const vdouble4& b) { return vdouble4(a) + b; } __forceinline vdouble4 operator -(const vdouble4& a, const vdouble4& b) { return _mm256_sub_pd(a, b); } __forceinline vdouble4 operator -(const vdouble4& a, double b) { return a - vdouble4(b); } __forceinline vdouble4 operator -(double a, const vdouble4& b) { return vdouble4(a) - b; } __forceinline vdouble4 operator *(const vdouble4& a, const vdouble4& b) { return _mm256_mul_pd(a, b); } __forceinline vdouble4 operator *(const vdouble4& a, double b) { return a * vdouble4(b); } __forceinline vdouble4 operator *(double a, const vdouble4& b) { return vdouble4(a) * b; } __forceinline vdouble4 operator &(const vdouble4& a, const vdouble4& b) { return _mm256_and_pd(a, b); } __forceinline vdouble4 operator &(const vdouble4& a, double b) { return a & vdouble4(b); } __forceinline vdouble4 operator &(double a, const vdouble4& b) { return vdouble4(a) & b; } __forceinline vdouble4 operator |(const vdouble4& a, const vdouble4& b) { return _mm256_or_pd(a, b); } __forceinline vdouble4 operator |(const vdouble4& a, double b) { return a | vdouble4(b); } __forceinline vdouble4 operator |(double a, const vdouble4& b) { return vdouble4(a) | b; } __forceinline vdouble4 operator ^(const vdouble4& a, const vdouble4& b) { return _mm256_xor_pd(a, b); } __forceinline vdouble4 operator ^(const vdouble4& a, double b) { return a ^ vdouble4(b); } __forceinline vdouble4 operator ^(double a, const vdouble4& b) { return vdouble4(a) ^ b; } __forceinline vdouble4 min(const vdouble4& a, const vdouble4& b) { return _mm256_min_pd(a, b); } __forceinline vdouble4 min(const vdouble4& a, double b) { return min(a,vdouble4(b)); } __forceinline vdouble4 min(double a, const vdouble4& b) { return min(vdouble4(a),b); } __forceinline vdouble4 max(const vdouble4& a, const vdouble4& b) { return _mm256_max_pd(a, b); } __forceinline vdouble4 max(const vdouble4& a, double b) { return max(a,vdouble4(b)); } __forceinline vdouble4 max(double a, const vdouble4& b) { return max(vdouble4(a),b); } //////////////////////////////////////////////////////////////////////////////// /// Ternary Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__FMA__) __forceinline vdouble4 madd (const vdouble4& a, const vdouble4& b, const vdouble4& c) { return _mm256_fmadd_pd(a,b,c); } __forceinline vdouble4 msub (const vdouble4& a, const vdouble4& b, const vdouble4& c) { return _mm256_fmsub_pd(a,b,c); } __forceinline vdouble4 nmadd(const vdouble4& a, const vdouble4& b, const vdouble4& c) { return _mm256_fnmadd_pd(a,b,c); } __forceinline vdouble4 nmsub(const vdouble4& a, const vdouble4& b, const vdouble4& c) { return _mm256_fnmsub_pd(a,b,c); } #else __forceinline vdouble4 madd (const vdouble4& a, const vdouble4& b, const vdouble4& c) { return a*b+c; } __forceinline vdouble4 msub (const vdouble4& a, const vdouble4& b, const vdouble4& c) { return a*b-c; } __forceinline vdouble4 nmadd(const vdouble4& a, const vdouble4& b, const vdouble4& c) { return -a*b+c;} __forceinline vdouble4 nmsub(const vdouble4& a, const vdouble4& b, const vdouble4& c) { return -a*b-c; } #endif //////////////////////////////////////////////////////////////////////////////// /// Assignment Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vdouble4& operator +=(vdouble4& a, const vdouble4& b) { return a = a + b; } __forceinline vdouble4& operator +=(vdouble4& a, double b) { return a = a + b; } __forceinline vdouble4& operator -=(vdouble4& a, const vdouble4& b) { return a = a - b; } __forceinline vdouble4& operator -=(vdouble4& a, double b) { return a = a - b; } __forceinline vdouble4& operator *=(vdouble4& a, const vdouble4& b) { return a = a * b; } __forceinline vdouble4& operator *=(vdouble4& a, double b) { return a = a * b; } __forceinline vdouble4& operator &=(vdouble4& a, const vdouble4& b) { return a = a & b; } __forceinline vdouble4& operator &=(vdouble4& a, double b) { return a = a & b; } __forceinline vdouble4& operator |=(vdouble4& a, const vdouble4& b) { return a = a | b; } __forceinline vdouble4& operator |=(vdouble4& a, double b) { return a = a | b; } //////////////////////////////////////////////////////////////////////////////// /// Comparison Operators + Select //////////////////////////////////////////////////////////////////////////////// #if defined(__AVX512VL__) __forceinline vboold4 operator ==(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_EQ); } __forceinline vboold4 operator !=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_NE); } __forceinline vboold4 operator < (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_LT); } __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_GE); } __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_GT); } __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_LE); } #elif !defined(__aarch64__) __forceinline vboold4 operator ==(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_EQ_OQ); } __forceinline vboold4 operator !=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NEQ_UQ); } __forceinline vboold4 operator < (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_LT_OS); } __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NLT_US); } __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NLE_US); } __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_LE_OS); } #else __forceinline vboold4 operator ==(const vdouble4& a, const vdouble4& b) { return _mm256_cmpeq_pd(a, b); } __forceinline vboold4 operator !=(const vdouble4& a, const vdouble4& b) { return _mm256_cmpneq_pd(a, b); } __forceinline vboold4 operator < (const vdouble4& a, const vdouble4& b) { return _mm256_cmplt_pd(a, b); } __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmpnlt_pd(a, b); } __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmpnle_pd(a, b); } __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmple_pd(a, b); } #endif __forceinline vboold4 operator ==(const vdouble4& a, double b) { return a == vdouble4(b); } __forceinline vboold4 operator ==(double a, const vdouble4& b) { return vdouble4(a) == b; } __forceinline vboold4 operator !=(const vdouble4& a, double b) { return a != vdouble4(b); } __forceinline vboold4 operator !=(double a, const vdouble4& b) { return vdouble4(a) != b; } __forceinline vboold4 operator < (const vdouble4& a, double b) { return a < vdouble4(b); } __forceinline vboold4 operator < (double a, const vdouble4& b) { return vdouble4(a) < b; } __forceinline vboold4 operator >=(const vdouble4& a, double b) { return a >= vdouble4(b); } __forceinline vboold4 operator >=(double a, const vdouble4& b) { return vdouble4(a) >= b; } __forceinline vboold4 operator > (const vdouble4& a, double b) { return a > vdouble4(b); } __forceinline vboold4 operator > (double a, const vdouble4& b) { return vdouble4(a) > b; } __forceinline vboold4 operator <=(const vdouble4& a, double b) { return a <= vdouble4(b); } __forceinline vboold4 operator <=(double a, const vdouble4& b) { return vdouble4(a) <= b; } __forceinline vboold4 eq(const vdouble4& a, const vdouble4& b) { return a == b; } __forceinline vboold4 ne(const vdouble4& a, const vdouble4& b) { return a != b; } __forceinline vboold4 lt(const vdouble4& a, const vdouble4& b) { return a < b; } __forceinline vboold4 ge(const vdouble4& a, const vdouble4& b) { return a >= b; } __forceinline vboold4 gt(const vdouble4& a, const vdouble4& b) { return a > b; } __forceinline vboold4 le(const vdouble4& a, const vdouble4& b) { return a <= b; } #if defined(__AVX512VL__) __forceinline vboold4 eq(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_EQ); } __forceinline vboold4 ne(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_NE); } __forceinline vboold4 lt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_LT); } __forceinline vboold4 ge(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_GE); } __forceinline vboold4 gt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_GT); } __forceinline vboold4 le(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_LE); } #else __forceinline vboold4 eq(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a == b); } __forceinline vboold4 ne(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a != b); } __forceinline vboold4 lt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a < b); } __forceinline vboold4 ge(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a >= b); } __forceinline vboold4 gt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a > b); } __forceinline vboold4 le(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a <= b); } #endif __forceinline vdouble4 select(const vboold4& m, const vdouble4& t, const vdouble4& f) { #if defined(__AVX512VL__) return _mm256_mask_blend_pd(m, f, t); #else return _mm256_blendv_pd(f, t, m); #endif } //////////////////////////////////////////////////////////////////////////////// // Movement/Shifting/Shuffling Functions //////////////////////////////////////////////////////////////////////////////// template __forceinline vdouble4 shuffle(const vdouble4& v) { return _mm256_permute_pd(v, (i1 << 3) | (i0 << 2) | (i1 << 1) | i0); } template __forceinline vdouble4 shuffle(const vdouble4& v) { return shuffle(v); } template __forceinline vdouble4 shuffle2(const vdouble4& v) { return _mm256_permute2f128_pd(v, v, (i1 << 4) | i0); } __forceinline double toScalar(const vdouble4& v) { return _mm_cvtsd_f64(_mm256_castpd256_pd128(v)); } //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// __forceinline vdouble4 vreduce_min2(const vdouble4& x) { return min(x, shuffle<1,0>(x)); } __forceinline vdouble4 vreduce_min (const vdouble4& y) { const vdouble4 x = vreduce_min2(y); return min(x, shuffle2<1,0>(x)); } __forceinline vdouble4 vreduce_max2(const vdouble4& x) { return max(x,shuffle<1,0>(x)); } __forceinline vdouble4 vreduce_max (const vdouble4& y) { const vdouble4 x = vreduce_max2(y); return max(x, shuffle2<1,0>(x)); } __forceinline vdouble4 vreduce_and2(const vdouble4& x) { return x & shuffle<1,0>(x); } __forceinline vdouble4 vreduce_and (const vdouble4& y) { const vdouble4 x = vreduce_and2(y); return x & shuffle2<1,0>(x); } __forceinline vdouble4 vreduce_or2(const vdouble4& x) { return x | shuffle<1,0>(x); } __forceinline vdouble4 vreduce_or (const vdouble4& y) { const vdouble4 x = vreduce_or2(y); return x | shuffle2<1,0>(x); } __forceinline vdouble4 vreduce_add2(const vdouble4& x) { return x + shuffle<1,0>(x); } __forceinline vdouble4 vreduce_add (const vdouble4& y) { const vdouble4 x = vreduce_add2(y); return x + shuffle2<1,0>(x); } __forceinline double reduce_add(const vdouble4& a) { return toScalar(vreduce_add(a)); } __forceinline double reduce_min(const vdouble4& a) { return toScalar(vreduce_min(a)); } __forceinline double reduce_max(const vdouble4& a) { return toScalar(vreduce_max(a)); } //////////////////////////////////////////////////////////////////////////////// /// Memory load and store operations //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// Output Operators //////////////////////////////////////////////////////////////////////////////// __forceinline embree_ostream operator <<(embree_ostream cout, const vdouble4& v) { cout << "<" << v[0]; for (size_t i=1; i<4; i++) cout << ", " << v[i]; cout << ">"; return cout; } } #undef vboolf #undef vboold #undef vint #undef vuint #undef vllong #undef vfloat #undef vdouble