// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "bvh_node_base.h" namespace embree { template struct OBBNodeMB_t : public BaseNode_t { using BaseNode_t::children; struct Create { __forceinline NodeRef operator() (const FastAllocator::CachedAllocator& alloc) const { OBBNodeMB_t* node = (OBBNodeMB_t*) alloc.malloc0(sizeof(OBBNodeMB_t),NodeRef::byteNodeAlignment); node->clear(); return NodeRef::encodeNode(node); } }; struct Set { __forceinline void operator() (NodeRef node, size_t i, NodeRef child, const LinearSpace3fa& space, const LBBox3fa& lbounds, const BBox1f dt) const { node.ungetAABBNodeMB()->setRef(i,child); node.ungetAABBNodeMB()->setBounds(i,space,lbounds.global(dt)); } }; /*! Clears the node. */ __forceinline void clear() { space0 = one; //b0.lower = b0.upper = Vec3fa(nan); b1.lower = b1.upper = Vec3fa(nan); BaseNode_t::clear(); } /*! Sets space and bounding boxes. */ __forceinline void setBounds(size_t i, const AffineSpace3fa& space, const LBBox3fa& lbounds) { setBounds(i,space,lbounds.bounds0,lbounds.bounds1); } /*! Sets space and bounding boxes. */ __forceinline void setBounds(size_t i, const AffineSpace3fa& s0, const BBox3fa& a, const BBox3fa& c) { assert(i < N); AffineSpace3fa space = s0; space.p -= a.lower; Vec3fa scale = 1.0f/max(Vec3fa(1E-19f),a.upper-a.lower); space = AffineSpace3fa::scale(scale)*space; BBox3fa a1((a.lower-a.lower)*scale,(a.upper-a.lower)*scale); BBox3fa c1((c.lower-a.lower)*scale,(c.upper-a.lower)*scale); space0.l.vx.x[i] = space.l.vx.x; space0.l.vx.y[i] = space.l.vx.y; space0.l.vx.z[i] = space.l.vx.z; space0.l.vy.x[i] = space.l.vy.x; space0.l.vy.y[i] = space.l.vy.y; space0.l.vy.z[i] = space.l.vy.z; space0.l.vz.x[i] = space.l.vz.x; space0.l.vz.y[i] = space.l.vz.y; space0.l.vz.z[i] = space.l.vz.z; space0.p .x[i] = space.p .x; space0.p .y[i] = space.p .y; space0.p .z[i] = space.p .z; /*b0.lower.x[i] = a1.lower.x; b0.lower.y[i] = a1.lower.y; b0.lower.z[i] = a1.lower.z; b0.upper.x[i] = a1.upper.x; b0.upper.y[i] = a1.upper.y; b0.upper.z[i] = a1.upper.z;*/ b1.lower.x[i] = c1.lower.x; b1.lower.y[i] = c1.lower.y; b1.lower.z[i] = c1.lower.z; b1.upper.x[i] = c1.upper.x; b1.upper.y[i] = c1.upper.y; b1.upper.z[i] = c1.upper.z; } /*! Sets ID of child. */ __forceinline void setRef(size_t i, const NodeRef& ref) { assert(i < N); children[i] = ref; } /*! Returns the extent of the bounds of the ith child */ __forceinline Vec3fa extent0(size_t i) const { assert(i < N); const Vec3fa vx(space0.l.vx.x[i],space0.l.vx.y[i],space0.l.vx.z[i]); const Vec3fa vy(space0.l.vy.x[i],space0.l.vy.y[i],space0.l.vy.z[i]); const Vec3fa vz(space0.l.vz.x[i],space0.l.vz.y[i],space0.l.vz.z[i]); return rsqrt(vx*vx + vy*vy + vz*vz); } public: AffineSpace3vf space0; //BBox3vf b0; // these are the unit bounds BBox3vf b1; }; }