// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "catmullclark_patch.h" #include "bilinear_patch.h" #include "bspline_patch.h" #include "bezier_patch.h" #include "gregory_patch.h" #include "tessellation_cache.h" #if 1 #define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z) #else #define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z) \ { \ size_t hex = (size_t)ptr; \ for (size_t i=0; i<4; i++) hex = hex ^ (hex >> 8); \ const float c = (float)(((hex >> 0) ^ (hex >> 4) ^ (hex >> 8) ^ (hex >> 12) ^ (hex >> 16))&0xf)/15.0f; \ if (P) *P = Vertex(0.5f+0.5f*x,0.5f+0.5f*y,0.5f+0.5f*z,0.0f); \ } #endif #define PATCH_MAX_CACHE_DEPTH 2 //#define PATCH_MIN_RESOLUTION 1 // FIXME: not yet completely implemented #define PATCH_MAX_EVAL_DEPTH_IRREGULAR 10 // maximum evaluation depth at irregular vertices (has to be larger or equal than PATCH_MAX_CACHE_DEPTH) #define PATCH_MAX_EVAL_DEPTH_CREASE 10 // maximum evaluation depth at crease features (has to be larger or equal than PATCH_MAX_CACHE_DEPTH) #define PATCH_USE_GREGORY 1 // 0 = no gregory, 1 = fill, 2 = as early as possible #if PATCH_USE_GREGORY==2 #define PATCH_USE_BEZIER_PATCH 1 // enable use of bezier instead of b-spline patches #else #define PATCH_USE_BEZIER_PATCH 0 // enable use of bezier instead of b-spline patches #endif #if PATCH_USE_BEZIER_PATCH # define RegularPatch BezierPatch # define RegularPatchT BezierPatchT #else # define RegularPatch BSplinePatch # define RegularPatchT BSplinePatchT #endif #if PATCH_USE_GREGORY #define IrregularFillPatch GregoryPatch #define IrregularFillPatchT GregoryPatchT #else #define IrregularFillPatch BilinearPatch #define IrregularFillPatchT BilinearPatchT #endif namespace embree { template struct __aligned(64) PatchT { public: typedef GeneralCatmullClarkPatchT GeneralCatmullClarkPatch; typedef CatmullClarkPatchT CatmullClarkPatch; typedef CatmullClark1RingT CatmullClarkRing; typedef BezierCurveT BezierCurve; enum Type { INVALID_PATCH = 0, BILINEAR_PATCH = 1, BSPLINE_PATCH = 2, BEZIER_PATCH = 3, GREGORY_PATCH = 4, SUBDIVIDED_GENERAL_PATCH = 7, SUBDIVIDED_QUAD_PATCH = 8, EVAL_PATCH = 9, }; struct Ref { __forceinline Ref(void* p = nullptr) : ptr((size_t)p) {} __forceinline operator bool() const { return ptr != 0; } __forceinline operator size_t() const { return ptr; } __forceinline Ref (Type ty, void* in) : ptr(((size_t)in)+ty) { assert((((size_t)in) & 0xF) == 0); } __forceinline Type type () const { return (Type)(ptr & 0xF); } __forceinline void* object() const { return (void*) (ptr & ~0xF); } size_t ptr; }; struct EvalPatch { /* creates EvalPatch from a CatmullClarkPatch */ template __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch) { size_t ofs = 0, bytes = patch.bytes(); void* ptr = alloc(bytes); patch.serialize(ptr,ofs); assert(ofs == bytes); return Ref(EVAL_PATCH, ptr); } }; struct BilinearPatch { /* creates BilinearPatch from a CatmullClarkPatch */ template __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(patch)); } __forceinline BilinearPatch (const CatmullClarkPatch& patch) : patch(patch) {} /* creates BilinearPatch from 4 vertices */ template __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(edge,vertices,stride)); } __forceinline BilinearPatch (const HalfEdge* edge, const char* vertices, size_t stride) : patch(edge,vertices,stride) {} public: BilinearPatchT patch; }; struct BSplinePatch { /* creates BSplinePatch from a half edge */ template __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(edge,vertices,stride)); } __forceinline BSplinePatch (const HalfEdge* edge, const char* vertices, size_t stride) : patch(edge,vertices,stride) {} /* creates BSplinePatch from a CatmullClarkPatch */ template __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(patch,border0,border1,border2,border3)); } __forceinline BSplinePatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) : patch(patch,border0,border1,border2,border3) {} public: BSplinePatchT patch; }; struct BezierPatch { /* creates BezierPatch from a half edge */ template __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(edge,vertices,stride)); } __forceinline BezierPatch (const HalfEdge* edge, const char* vertices, size_t stride) : patch(edge,vertices,stride) {} /* creates Bezier from a CatmullClarkPatch */ template __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(patch,border0,border1,border2,border3)); } __forceinline BezierPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) : patch(patch,border0,border1,border2,border3) {} public: BezierPatchT patch; }; struct GregoryPatch { /* creates GregoryPatch from half edge */ template __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(edge,vertices,stride)); } __forceinline GregoryPatch (const HalfEdge* edge, const char* vertices, size_t stride) : patch(CatmullClarkPatch(edge,vertices,stride)) {} /* creates GregoryPatch from CatmullClarkPatch */ template __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(patch,border0,border1,border2,border3)); } __forceinline GregoryPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) : patch(patch,border0,border1,border2,border3) {} public: GregoryPatchT patch; }; struct SubdividedQuadPatch { template __noinline static Ref create(const Allocator& alloc, Ref children[4]) { return Ref(SUBDIVIDED_QUAD_PATCH, new (alloc(sizeof(SubdividedQuadPatch))) SubdividedQuadPatch(children)); } __forceinline SubdividedQuadPatch(Ref children[4]) { for (size_t i=0; i<4; i++) child[i] = children[i]; } public: Ref child[4]; }; struct SubdividedGeneralPatch { template __noinline static Ref create(const Allocator& alloc, Ref* children, const unsigned N) { return Ref(SUBDIVIDED_GENERAL_PATCH, new (alloc(sizeof(SubdividedGeneralPatch))) SubdividedGeneralPatch(children,N)); } __forceinline SubdividedGeneralPatch(Ref* children, const unsigned N) : N(N) { for (unsigned i=0; i __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { if (PATCH_MAX_CACHE_DEPTH == 0) return nullptr; Ref child(0); switch (edge->patch_type) { case HalfEdge::BILINEAR_PATCH: child = BilinearPatch::create(alloc,edge,vertices,stride); break; case HalfEdge::REGULAR_QUAD_PATCH: child = RegularPatch::create(alloc,edge,vertices,stride); break; #if PATCH_USE_GREGORY == 2 case HalfEdge::IRREGULAR_QUAD_PATCH: child = GregoryPatch::create(alloc,edge,vertices,stride); break; #endif default: { GeneralCatmullClarkPatch patch(edge,vertices,stride); child = PatchT::create(alloc,patch,edge,vertices,stride,0); } } return child; } template __noinline static Ref create(const Allocator& alloc, GeneralCatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth) { /* convert into standard quad patch if possible */ if (likely(patch.isQuadPatch())) { CatmullClarkPatch qpatch; patch.init(qpatch); return PatchT::create(alloc,qpatch,edge,vertices,stride,depth); } /* do only cache up to some depth */ if (depth >= PATCH_MAX_CACHE_DEPTH) return nullptr; /* subdivide patch */ unsigned N; array_t patches; patch.subdivide(patches,N); if (N == 4) { Ref child[4]; #if PATCH_USE_GREGORY == 2 BezierCurve borders[GeneralCatmullClarkPatch::SIZE]; patch.getLimitBorder(borders); BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); BezierCurve border1l,border1r; borders[1].subdivide(border1l,border1r); BezierCurve border2l,border2r; borders[2].subdivide(border2l,border2r); BezierCurve border3l,border3r; borders[3].subdivide(border3l,border3r); GeneralCatmullClarkPatch::fix_quad_ring_order(patches); child[0] = PatchT::create(alloc,patches[0],edge,vertices,stride,depth+1,&border0l,nullptr,nullptr,&border3r); child[1] = PatchT::create(alloc,patches[1],edge,vertices,stride,depth+1,&border0r,&border1l,nullptr,nullptr); child[2] = PatchT::create(alloc,patches[2],edge,vertices,stride,depth+1,nullptr,&border1r,&border2l,nullptr); child[3] = PatchT::create(alloc,patches[3],edge,vertices,stride,depth+1,nullptr,nullptr,&border2r,&border3l); #else GeneralCatmullClarkPatch::fix_quad_ring_order(patches); for (size_t i=0; i<4; i++) child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1); #endif return SubdividedQuadPatch::create(alloc,child); } else { assert(N=max_eval_depth; //#else return depth>=max_eval_depth; //#endif } template __noinline static Ref create(const Allocator& alloc, CatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth, const BezierCurve* border0 = nullptr, const BezierCurve* border1 = nullptr, const BezierCurve* border2 = nullptr, const BezierCurve* border3 = nullptr) { const typename CatmullClarkPatch::Type ty = patch.type(); if (unlikely(final(patch,ty,depth))) { if (ty & CatmullClarkRing::TYPE_REGULAR) return RegularPatch::create(alloc,patch,border0,border1,border2,border3); else return IrregularFillPatch::create(alloc,patch,border0,border1,border2,border3); } else if (ty & CatmullClarkRing::TYPE_REGULAR_CREASES) { assert(depth > 0); return RegularPatch::create(alloc,patch,border0,border1,border2,border3); } #if PATCH_USE_GREGORY == 2 else if (ty & CatmullClarkRing::TYPE_GREGORY_CREASES) { assert(depth > 0); return GregoryPatch::create(alloc,patch,border0,border1,border2,border3); } #endif else if (depth >= PATCH_MAX_CACHE_DEPTH) { return EvalPatch::create(alloc,patch); } else { Ref child[4]; array_t patches; patch.subdivide(patches); for (size_t i=0; i<4; i++) child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1); return SubdividedQuadPatch::create(alloc,child); } } }; typedef PatchT Patch3fa; }