/**************************************************************************/ /* godot.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ /** @file godot.cpp @brief ENet Godot specific functions */ #include "core/io/dtls_server.h" #include "core/io/ip.h" #include "core/io/net_socket.h" #include "core/io/packet_peer_dtls.h" #include "core/io/udp_server.h" #include "core/os/os.h" // This must be last for windows to compile (tested with MinGW) #include "enet/enet.h" /// Abstract ENet interface for UDP/DTLS. class ENetGodotSocket { public: virtual Error bind(IP_Address p_ip, uint16_t p_port) = 0; virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0; virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) = 0; virtual int set_option(ENetSocketOption p_option, int p_value) = 0; virtual void close() = 0; virtual void set_refuse_new_connections(bool p_refuse) { /* Only used by dtls server */ } virtual ~ENetGodotSocket(){}; }; class ENetDTLSClient; class ENetDTLSServer; /// NetSocket interface class ENetUDP : public ENetGodotSocket { friend class ENetDTLSClient; friend class ENetDTLSServer; private: Ref sock; IP_Address address; uint16_t port; bool bound; public: ENetUDP() { sock = Ref(NetSocket::create()); IP::Type ip_type = IP::TYPE_ANY; bound = false; sock->open(NetSocket::TYPE_UDP, ip_type); } ~ENetUDP() { sock->close(); } Error bind(IP_Address p_ip, uint16_t p_port) { address = p_ip; port = p_port; bound = true; return sock->bind(address, port); } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) { return sock->sendto(p_buffer, p_len, r_sent, p_ip, p_port); } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) { Error err = sock->poll(NetSocket::POLL_TYPE_IN, 0); if (err != OK) { return err; } return sock->recvfrom(p_buffer, p_len, r_read, r_ip, r_port); } int set_option(ENetSocketOption p_option, int p_value) { switch (p_option) { case ENET_SOCKOPT_NONBLOCK: { sock->set_blocking_enabled(p_value ? false : true); return 0; } break; case ENET_SOCKOPT_BROADCAST: { sock->set_broadcasting_enabled(p_value ? true : false); return 0; } break; case ENET_SOCKOPT_REUSEADDR: { sock->set_reuse_address_enabled(p_value ? true : false); return 0; } break; case ENET_SOCKOPT_RCVBUF: { return -1; } break; case ENET_SOCKOPT_SNDBUF: { return -1; } break; case ENET_SOCKOPT_RCVTIMEO: { return -1; } break; case ENET_SOCKOPT_SNDTIMEO: { return -1; } break; case ENET_SOCKOPT_NODELAY: { sock->set_tcp_no_delay_enabled(p_value ? true : false); return 0; } break; } return -1; } void close() { sock->close(); } }; /// DTLS Client ENet interface class ENetDTLSClient : public ENetGodotSocket { bool connected; Ref udp; Ref dtls; bool verify; String for_hostname; Ref cert; public: ENetDTLSClient(ENetUDP *p_base, Ref p_cert, bool p_verify, String p_for_hostname) { verify = p_verify; for_hostname = p_for_hostname; cert = p_cert; udp.instance(); dtls = Ref(PacketPeerDTLS::create()); p_base->close(); if (p_base->bound) { bind(p_base->address, p_base->port); } connected = false; } ~ENetDTLSClient() { close(); } Error bind(IP_Address p_ip, uint16_t p_port) { return udp->listen(p_port, p_ip); } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) { if (!connected) { udp->connect_to_host(p_ip, p_port); dtls->connect_to_peer(udp, verify, for_hostname, cert); connected = true; } dtls->poll(); if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { return ERR_BUSY; } else if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { return FAILED; } r_sent = p_len; return dtls->put_packet(p_buffer, p_len); } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) { dtls->poll(); if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { return ERR_BUSY; } if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { return FAILED; } int pc = dtls->get_available_packet_count(); if (pc == 0) { return ERR_BUSY; } else if (pc < 0) { return FAILED; } const uint8_t *buffer; Error err = dtls->get_packet(&buffer, r_read); ERR_FAIL_COND_V(err != OK, err); ERR_FAIL_COND_V(p_len < r_read, ERR_OUT_OF_MEMORY); memcpy(p_buffer, buffer, r_read); r_ip = udp->get_packet_address(); r_port = udp->get_packet_port(); return err; } int set_option(ENetSocketOption p_option, int p_value) { return -1; } void close() { dtls->disconnect_from_peer(); udp->close(); } }; /// DTLSServer - ENet interface class ENetDTLSServer : public ENetGodotSocket { Ref server; Ref udp_server; Map > peers; int last_service; public: ENetDTLSServer(ENetUDP *p_base, Ref p_key, Ref p_cert) { last_service = 0; udp_server.instance(); p_base->close(); if (p_base->bound) { bind(p_base->address, p_base->port); } server = Ref(DTLSServer::create()); server->setup(p_key, p_cert); } ~ENetDTLSServer() { close(); } void set_refuse_new_connections(bool p_refuse) { udp_server->set_max_pending_connections(p_refuse ? 0 : 16); } Error bind(IP_Address p_ip, uint16_t p_port) { return udp_server->listen(p_port, p_ip); } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) { String key = String(p_ip) + ":" + itos(p_port); ERR_FAIL_COND_V(!peers.has(key), ERR_UNAVAILABLE); Ref peer = peers[key]; Error err = peer->put_packet(p_buffer, p_len); if (err == OK) { r_sent = p_len; } else if (err == ERR_BUSY) { r_sent = 0; } else { r_sent = -1; } return err; } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) { udp_server->poll(); // TODO limits? Maybe we can better enforce allowed connections! if (udp_server->is_connection_available()) { Ref udp = udp_server->take_connection(); IP_Address peer_ip = udp->get_packet_address(); int peer_port = udp->get_packet_port(); Ref peer = server->take_connection(udp); PacketPeerDTLS::Status status = peer->get_status(); if (status == PacketPeerDTLS::STATUS_HANDSHAKING || status == PacketPeerDTLS::STATUS_CONNECTED) { String key = String(peer_ip) + ":" + itos(peer_port); peers[key] = peer; } } List remove; Error err = ERR_BUSY; // TODO this needs to be fair! for (Map >::Element *E = peers.front(); E; E = E->next()) { Ref peer = E->get(); peer->poll(); if (peer->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { continue; } else if (peer->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { // Peer disconnected, removing it. remove.push_back(E->key()); continue; } if (peer->get_available_packet_count() > 0) { const uint8_t *buffer; err = peer->get_packet(&buffer, r_read); if (err != OK || p_len < r_read) { // Something wrong with this peer, removing it. remove.push_back(E->key()); err = FAILED; continue; } Vector s = E->key().rsplit(":", false, 1); ERR_CONTINUE(s.size() != 2); // BUG! memcpy(p_buffer, buffer, r_read); r_ip = s[0]; r_port = s[1].to_int(); break; // err = OK } } // Remove disconnected peers from map. for (List::Element *E = remove.front(); E; E = E->next()) { peers.erase(E->get()); } return err; // OK, ERR_BUSY, or possibly an error. } int set_option(ENetSocketOption p_option, int p_value) { return -1; } void close() { for (Map >::Element *E = peers.front(); E; E = E->next()) { E->get()->disconnect_from_peer(); } peers.clear(); udp_server->stop(); server->stop(); } }; static enet_uint32 timeBase = 0; int enet_initialize(void) { return 0; } void enet_deinitialize(void) { } enet_uint32 enet_host_random_seed(void) { return (enet_uint32)OS::get_singleton()->get_unix_time(); } enet_uint32 enet_time_get(void) { return OS::get_singleton()->get_ticks_msec() - timeBase; } void enet_time_set(enet_uint32 newTimeBase) { timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase; } int enet_address_set_host(ENetAddress *address, const char *name) { IP_Address ip = IP::get_singleton()->resolve_hostname(name); ERR_FAIL_COND_V(!ip.is_valid(), -1); enet_address_set_ip(address, ip.get_ipv6(), 16); return 0; } void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) { int len = size > 16 ? 16 : size; memset(address->host, 0, 16); memcpy(address->host, ip, len); } int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) { return -1; } int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) { return -1; } ENetSocket enet_socket_create(ENetSocketType type) { ENetUDP *socket = memnew(ENetUDP); return socket; } void enet_host_dtls_server_setup(ENetHost *host, void *p_key, void *p_cert) { ENetUDP *sock = (ENetUDP *)host->socket; host->socket = memnew(ENetDTLSServer(sock, Ref((CryptoKey *)p_key), Ref((X509Certificate *)p_cert))); memdelete(sock); } void enet_host_dtls_client_setup(ENetHost *host, void *p_cert, uint8_t p_verify, const char *p_for_hostname) { ENetUDP *sock = (ENetUDP *)host->socket; host->socket = memnew(ENetDTLSClient(sock, Ref((X509Certificate *)p_cert), p_verify, String(p_for_hostname))); memdelete(sock); } void enet_host_refuse_new_connections(ENetHost *host, int p_refuse) { ERR_FAIL_COND(!host->socket); ((ENetGodotSocket *)host->socket)->set_refuse_new_connections(p_refuse); } int enet_socket_bind(ENetSocket socket, const ENetAddress *address) { IP_Address ip; if (address->wildcard) { ip = IP_Address("*"); } else { ip.set_ipv6(address->host); } ENetGodotSocket *sock = (ENetGodotSocket *)socket; if (sock->bind(ip, address->port) != OK) { return -1; } return 0; } void enet_socket_destroy(ENetSocket socket) { ENetGodotSocket *sock = (ENetGodotSocket *)socket; sock->close(); memdelete(sock); } int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) { ERR_FAIL_COND_V(address == nullptr, -1); ENetGodotSocket *sock = (ENetGodotSocket *)socket; IP_Address dest; Error err; size_t i = 0; dest.set_ipv6(address->host); // Create a single packet. PoolVector out; PoolVector::Write w; int size = 0; int pos = 0; for (i = 0; i < bufferCount; i++) { size += buffers[i].dataLength; } out.resize(size); w = out.write(); for (i = 0; i < bufferCount; i++) { memcpy(&w[pos], buffers[i].data, buffers[i].dataLength); pos += buffers[i].dataLength; } int sent = 0; err = sock->sendto((const uint8_t *)&w[0], size, sent, dest, address->port); if (err != OK) { if (err == ERR_BUSY) { // Blocking call return 0; } WARN_PRINT("Sending failed!"); return -1; } return sent; } int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) { ERR_FAIL_COND_V(bufferCount != 1, -1); ENetGodotSocket *sock = (ENetGodotSocket *)socket; int read; IP_Address ip; Error err = sock->recvfrom((uint8_t *)buffers[0].data, buffers[0].dataLength, read, ip, address->port); if (err == ERR_BUSY) { return 0; } if (err != OK) { return -1; } enet_address_set_ip(address, ip.get_ipv6(), 16); return read; } // Not implemented int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) { return 0; // do we need this function? } int enet_socket_get_address(ENetSocket socket, ENetAddress *address) { return -1; // do we need this function? } int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) { return -1; } int enet_socket_listen(ENetSocket socket, int backlog) { return -1; } int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) { ENetGodotSocket *sock = (ENetGodotSocket *)socket; return sock->set_option(option, value); } int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) { return -1; } int enet_socket_connect(ENetSocket socket, const ENetAddress *address) { return -1; } ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) { return nullptr; } int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) { return -1; }