#pragma once #include "arithmetics.hpp" #include "Vector2.h" #include "BitmapRef.hpp" namespace msdfgen { template static void interpolate(T *output, const BitmapConstRef &bitmap, Point2 pos) { pos -= .5; int l = (int) floor(pos.x); int b = (int) floor(pos.y); int r = l+1; int t = b+1; double lr = pos.x-l; double bt = pos.y-b; l = clamp(l, bitmap.width-1), r = clamp(r, bitmap.width-1); b = clamp(b, bitmap.height-1), t = clamp(t, bitmap.height-1); for (int i = 0; i < N; ++i) output[i] = mix(mix(bitmap(l, b)[i], bitmap(r, b)[i], lr), mix(bitmap(l, t)[i], bitmap(r, t)[i], lr), bt); } }