/* * Obstacle2d.h * RVO2 Library * * Copyright 2008 University of North Carolina at Chapel Hill * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Please send all bug reports to . * * The authors may be contacted via: * * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha * Dept. of Computer Science * 201 S. Columbia St. * Frederick P. Brooks, Jr. Computer Science Bldg. * Chapel Hill, N.C. 27599-3175 * United States of America * * */ #ifndef RVO2D_OBSTACLE_H_ #define RVO2D_OBSTACLE_H_ /** * \file Obstacle2d.h * \brief Contains the Obstacle class. */ #include "Definitions.h" namespace RVO2D { /** * \brief Defines static obstacles in the simulation. */ class Obstacle2D { public: /** * \brief Constructs a static obstacle instance. */ Obstacle2D(); bool isConvex_; Obstacle2D *nextObstacle_; Vector2 point_; Obstacle2D *prevObstacle_; Vector2 unitDir_; float height_ = 1.0; float elevation_ = 0.0; uint32_t avoidance_layers_ = 1; size_t id_; friend class Agent2D; friend class KdTree2D; friend class RVOSimulator2D; }; } #endif /* RVO2D_OBSTACLE_H_ */