#ifndef CONFIG_H #define CONFIG_H /* This configuration file is custom written for Godot. * When updating the library, generate it with CMake upstream and compare * the contents to see if new options should be backported here. */ // Those are handled in our SCsub. /* #undef HAVE_ARPA_INET_H */ /* #undef HAVE_NETINET_IN_H */ /* #undef HAVE_WINSOCK2_H */ #ifdef BIG_ENDIAN_ENABLED #define WORDS_BIGENDIAN #endif #endif /* CONFIG_H */