using System.IO; using System.Reflection; namespace Godot.SourceGenerators.Tests; public static class Constants { public static Assembly GodotSharpAssembly => typeof(GodotObject).Assembly; public static string ExecutingAssemblyPath { get; } public static string SourceFolderPath { get; } public static string GeneratedSourceFolderPath { get; } static Constants() { ExecutingAssemblyPath = Path.GetFullPath(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location!)!); var testDataPath = Path.Combine(ExecutingAssemblyPath, "TestData"); SourceFolderPath = Path.Combine(testDataPath, "Sources"); GeneratedSourceFolderPath = Path.Combine(testDataPath, "GeneratedSources"); } }