#ifndef GODOT_DLSCRIPT_RECT3_H #define GODOT_DLSCRIPT_RECT3_H #ifdef __cplusplus extern "C" { #endif #include #ifndef GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED typedef struct godot_rect3 { uint8_t _dont_touch_that[24]; } godot_rect3; #endif #include "../godot.h" void GDAPI godot_rect3_new(godot_rect3 *p_rect); void GDAPI godot_rect3_new_with_pos_and_size(godot_rect3 *p_rect, const godot_vector3 *p_pos, const godot_vector3 *p_size); godot_vector3 GDAPI *godot_rect3_get_pos(godot_rect3 *p_rect); void GDAPI godot_rect3_set_pos(godot_rect3 *p_rect, const godot_vector3 *p_pos); godot_vector3 GDAPI *godot_rect3_get_size(godot_rect3 *p_rect); void GDAPI godot_rect3_set_size(godot_rect3 *p_rect, const godot_vector3 *p_size); #ifdef __cplusplus } #endif #endif // GODOT_DLSCRIPT_RECT3_H