#ifndef GODOT_DLSCRIPT_TRANSFORM_H #define GODOT_DLSCRIPT_TRANSFORM_H #ifdef __cplusplus extern "C" { #endif #include #ifndef GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED typedef struct godot_transform { uint8_t _dont_touch_that[48]; } godot_transform; #endif #include "../godot.h" void GDAPI godot_transform_new(godot_transform *p_trans); void GDAPI godot_transform_new_with_basis(godot_transform *p_trans, const godot_basis *p_basis); void GDAPI godot_transform_new_with_basis_origin(godot_transform *p_trans, const godot_basis *p_basis, const godot_vector3 *p_origin); godot_basis GDAPI *godot_transform_get_basis(godot_transform *p_trans); godot_vector3 GDAPI *godot_transform_get_origin(godot_transform *p_trans); #ifdef __cplusplus } #endif #endif // GODOT_DLSCRIPT_TRANSFORM_H