/*************************************************************************/ /* file_access_pack.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef FILE_ACCESS_PACK_H #define FILE_ACCESS_PACK_H #include "os/file_access.h" #include "os/dir_access.h" #include "map.h" #include "list.h" #include "print_string.h" class PackSource; class PackedData { friend class FileAccessPack; friend class DirAccessPack; friend class PackSource; public: struct PackedFile { String pack; uint64_t offset; uint64_t size; PackSource* src; }; private: struct PackedDir { PackedDir *parent; String name; Map subdirs; Set files; }; Map files; Vector sources; PackedDir *root; //Map dirs; static PackedData *singleton; bool disabled; public: void add_pack_source(PackSource* p_source); void add_path(const String& pkg_path, const String& path, uint64_t ofs, uint64_t size, PackSource* p_src); // for PackSource void set_disabled(bool p_disabled) { disabled=p_disabled; } _FORCE_INLINE_ bool is_disabled() const { return disabled; } static PackedData *get_singleton() { return singleton; } Error add_pack(const String& p_path); _FORCE_INLINE_ FileAccess *try_open_path(const String& p_path); _FORCE_INLINE_ bool has_path(const String& p_path); PackedData(); }; class PackSource { public: virtual bool try_open_pack(const String& p_path)=0; virtual FileAccess* get_file(const String& p_path, PackedData::PackedFile* p_file)=0; }; class PackedSourcePCK : public PackSource { public: virtual bool try_open_pack(const String &p_path); virtual FileAccess* get_file(const String& p_path, PackedData::PackedFile* p_file); }; class FileAccessPack : public FileAccess { PackedData::PackedFile pf; mutable size_t pos; mutable bool eof; FileAccess *f; virtual Error _open(const String& p_path, int p_mode_flags); virtual uint64_t _get_modified_time(const String& p_file) { return 0; } public: virtual void close(); virtual bool is_open() const; virtual void seek(size_t p_position); virtual void seek_end(int64_t p_position=0); virtual size_t get_pos() const; virtual size_t get_len() const; virtual bool eof_reached() const; virtual uint8_t get_8() const; virtual int get_buffer(uint8_t *p_dst,int p_length) const; virtual void set_endian_swap(bool p_swap); virtual Error get_error() const; virtual void store_8(uint8_t p_dest); virtual void store_buffer(const uint8_t *p_src,int p_length); virtual bool file_exists(const String& p_name); FileAccessPack(const String& p_path, const PackedData::PackedFile& p_file); ~FileAccessPack(); }; FileAccess *PackedData::try_open_path(const String& p_path) { if (files.has(p_path)) { return files[p_path].src->get_file(p_path, &files[p_path]); } return NULL; } bool PackedData::has_path(const String& p_path) { return files.has(p_path); } class DirAccessPack : public DirAccess { PackedData::PackedDir *current; List list_dirs; List list_files; bool cdir; public: virtual bool list_dir_begin(); virtual String get_next(); virtual bool current_is_dir() const; virtual void list_dir_end(); virtual int get_drive_count(); virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); virtual String get_current_dir(); virtual bool file_exists(String p_file); virtual Error make_dir(String p_dir); virtual Error rename(String p_from, String p_to); virtual Error remove(String p_name); size_t get_space_left(); DirAccessPack(); ~DirAccessPack(); }; #endif // FILE_ACCESS_PACK_H