import methods import os import sys def is_active(): return True def get_name(): return "Windows" def can_build(): if (os.name == "nt"): # Building natively on Windows if (os.getenv("VCINSTALLDIR")): # MSVC return True print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.") mingw32 = "" mingw64 = "" if (os.getenv("MINGW32_PREFIX")): mingw32 = os.getenv("MINGW32_PREFIX") if (os.getenv("MINGW64_PREFIX")): mingw64 = os.getenv("MINGW64_PREFIX") test = "gcc --version > NUL 2>&1" if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0): return True if (os.name == "posix"): # Cross-compiling with MinGW-w64 (old MinGW32 is not supported) mingw32 = "i686-w64-mingw32-" mingw64 = "x86_64-w64-mingw32-" if (os.getenv("MINGW32_PREFIX")): mingw32 = os.getenv("MINGW32_PREFIX") if (os.getenv("MINGW64_PREFIX")): mingw64 = os.getenv("MINGW64_PREFIX") test = "gcc --version > /dev/null 2>&1" if (os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0): return True print("Could not detect MinGW. Ensure its binaries are in your PATH or that MINGW32_PREFIX or MINGW64_PREFIX are properly defined.") return False def get_opts(): mingw32 = "" mingw64 = "" if (os.name == "posix"): mingw32 = "i686-w64-mingw32-" mingw64 = "x86_64-w64-mingw32-" if (os.getenv("MINGW32_PREFIX")): mingw32 = os.getenv("MINGW32_PREFIX") if (os.getenv("MINGW64_PREFIX")): mingw64 = os.getenv("MINGW64_PREFIX") return [ ('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32), ('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64), ('use_lto', 'Use link time optimization (when using MingW)', 'no'), ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes') ] def get_flags(): return [ ] def build_res_file(target, source, env): if (env["bits"] == "32"): cmdbase = env['mingw_prefix_32'] else: cmdbase = env['mingw_prefix_64'] cmdbase = cmdbase + 'windres --include-dir . ' import subprocess for x in range(len(source)): cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x]) try: out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 except: return 1 return 0 def configure(env): env.Append(CPPPATH=['#platform/windows']) # Targeted Windows version: 7 (and later), minimum supported version # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 winver = "0x0601" if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC env['ENV']['TMP'] = os.environ['TMP'] ## Build type if (env["target"] == "release"): env.Append(CCFLAGS=['/O2']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "release_debug"): env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) elif (env["target"] == "debug_release"): env.Append(CCFLAGS=['/Z7', '/Od']) env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "debug"): env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) ## Architecture # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) if (env["bits"] != "default"): print("Error: bits argument is disabled for MSVC") print(""" Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. """) sys.exit() # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) env["bits"] = "32" env["x86_libtheora_opt_vc"] = True ## Compiler configuration env['ENV'] = os.environ # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) print("Detected MSVC compiler: " + compiler_version_str) # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): env["bits"] = "64" env["x86_libtheora_opt_vc"] = False print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") else: print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") ## Compile flags env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) env.Append(CXXFLAGS=['/TP']) env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['/DWASAPI_ENABLED']) env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) env.Append(CCFLAGS=['/DWIN32']) env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) if env["bits"] == "64": env.Append(CCFLAGS=['/D_WIN64']) LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) if (os.getenv("VCINSTALLDIR")): VC_PATH = os.getenv("VCINSTALLDIR") else: VC_PATH = "" env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) # Incremental linking fix env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] env['BUILDERS']['Program'] = methods.precious_program else: # MinGW # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 env.use_windows_spawn_fix() ## Build type if (env["target"] == "release"): env.Append(CCFLAGS=['-msse2']) if (env["bits"] == "64"): env.Append(CCFLAGS=['-O3']) else: env.Append(CCFLAGS=['-O2']) env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) if (env["debug_symbols"] == "yes"): env.Prepend(CCFLAGS=['-g1']) if (env["debug_symbols"] == "full"): env.Prepend(CCFLAGS=['-g2']) elif (env["target"] == "release_debug"): env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) if (env["debug_symbols"] == "yes"): env.Prepend(CCFLAGS=['-g1']) if (env["debug_symbols"] == "full"): env.Prepend(CCFLAGS=['-g2']) elif (env["target"] == "debug"): env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) ## Compiler configuration if (os.name == "nt"): env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes else: env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation if (env["bits"] == "default"): if (os.name == "nt"): env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" else: # default to 64-bit on Linux env["bits"] = "64" mingw_prefix = "" if (env["bits"] == "32"): env.Append(LINKFLAGS=['-static']) env.Append(LINKFLAGS=['-static-libgcc']) env.Append(LINKFLAGS=['-static-libstdc++']) mingw_prefix = env["mingw_prefix_32"] else: env.Append(LINKFLAGS=['-static']) mingw_prefix = env["mingw_prefix_64"] env["CC"] = mingw_prefix + "gcc" env['AS'] = mingw_prefix + "as" env['CXX'] = mingw_prefix + "g++" env['AR'] = mingw_prefix + "gcc-ar" env['RANLIB'] = mingw_prefix + "gcc-ranlib" env['LD'] = mingw_prefix + "g++" env["x86_libtheora_opt_gcc"] = True if (env["use_lto"] == "yes"): env.Append(CCFLAGS=['-flto']) env.Append(LINKFLAGS=['-flto']) ## Compile flags env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DWASAPI_ENABLED']) env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser']) env.Append(CPPFLAGS=['-DMINGW_ENABLED']) # resrc env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})