/*************************************************************************/ /* gdscript_utility_functions.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GDSCRIPT_UTILITY_FUNCTIONS_H #define GDSCRIPT_UTILITY_FUNCTIONS_H #include "core/string/string_name.h" #include "core/variant/variant.h" template <typename T> class TypedArray; class GDScriptUtilityFunctions { public: typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error); static FunctionPtr get_function(const StringName &p_function); static bool has_function_return_value(const StringName &p_function); static Variant::Type get_function_return_type(const StringName &p_function); static StringName get_function_return_class(const StringName &p_function); static Variant::Type get_function_argument_type(const StringName &p_function, int p_arg); static int get_function_argument_count(const StringName &p_function, int p_arg); static bool is_function_vararg(const StringName &p_function); static bool is_function_constant(const StringName &p_function); static bool function_exists(const StringName &p_function); static void get_function_list(List<StringName> *r_functions); static MethodInfo get_function_info(const StringName &p_function); static void register_functions(); static void unregister_functions(); }; #endif // GDSCRIPT_UTILITY_FUNCTIONS_H