/*************************************************************************/ /* texture_region_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "texture_region_editor_plugin.h" #include "core/core_string_names.h" #include "core/os/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/check_box.h" /** @author Mariano Suligoy */ void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) { Vector2 line = (to - from).normalized() * 10; // Draw a translucent background line to make the foreground line visible on any background. edit_draw->draw_line( from, to, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor").inverted() * Color(1, 1, 1, 0.5), Math::round(2 * EDSCALE)); while ((to - from).length_squared() > 200) { edit_draw->draw_line( from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), Math::round(2 * EDSCALE)); from += line * 2; } } void TextureRegionEditor::_region_draw() { Ref base_tex = NULL; if (node_sprite) base_tex = node_sprite->get_texture(); else if (node_sprite_3d) base_tex = node_sprite_3d->get_texture(); else if (node_ninepatch) base_tex = node_ninepatch->get_texture(); else if (obj_styleBox.is_valid()) base_tex = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) base_tex = atlas_tex->get_atlas(); if (base_tex.is_null()) return; Transform2D mtx; mtx.elements[2] = -draw_ofs * draw_zoom; mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx); edit_draw->draw_texture(base_tex, Point2()); VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D()); if (snap_mode == SNAP_GRID) { Color grid_color = Color(1.0, 1.0, 1.0, 0.15); Size2 s = edit_draw->get_size(); int last_cell = 0; if (snap_step.x != 0) { if (snap_separation.x == 0) for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color); last_cell = cell; } else for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x))); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color); last_cell = cell; } } if (snap_step.y != 0) { if (snap_separation.y == 0) for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color); last_cell = cell; } else for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y))); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color); last_cell = cell; } } } else if (snap_mode == SNAP_AUTOSLICE) { for (List::Element *E = autoslice_cache.front(); E; E = E->next()) { Rect2 r = E->get(); Vector2 endpoints[4] = { mtx.basis_xform(r.position), mtx.basis_xform(r.position + Vector2(r.size.x, 0)), mtx.basis_xform(r.position + r.size), mtx.basis_xform(r.position + Vector2(0, r.size.y)) }; for (int i = 0; i < 4; i++) { int next = (i + 1) % 4; edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2); } } } Ref select_handle = get_icon("EditorHandle", "EditorIcons"); Rect2 scroll_rect(Point2(), base_tex->get_size()); const Vector2 raw_endpoints[4] = { rect.position, rect.position + Vector2(rect.size.x, 0), rect.position + rect.size, rect.position + Vector2(0, rect.size.y) }; const Vector2 endpoints[4] = { mtx.basis_xform(raw_endpoints[0]), mtx.basis_xform(raw_endpoints[1]), mtx.basis_xform(raw_endpoints[2]), mtx.basis_xform(raw_endpoints[3]) }; Color color = get_color("mono_color", "Editor"); for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2); if (snap_mode != SNAP_AUTOSLICE) edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom); ofs = (endpoints[next] - endpoints[i]) / 2; ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); if (snap_mode != SNAP_AUTOSLICE) edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom); scroll_rect.expand_to(raw_endpoints[i]); } const Size2 scroll_margin = edit_draw->get_size() / draw_zoom; scroll_rect.position -= scroll_margin; scroll_rect.size += scroll_margin * 2; updating_scroll = true; hscroll->set_min(scroll_rect.position.x); hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x); if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= scroll_margin.x) { hscroll->hide(); } else { hscroll->show(); hscroll->set_page(scroll_margin.x); hscroll->set_value(draw_ofs.x); } vscroll->set_min(scroll_rect.position.y); vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y); if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= scroll_margin.y) { vscroll->hide(); draw_ofs.y = scroll_rect.position.y; } else { vscroll->show(); vscroll->set_page(scroll_margin.y); vscroll->set_value(draw_ofs.y); } Size2 hmin = hscroll->get_combined_minimum_size(); Size2 vmin = vscroll->get_combined_minimum_size(); // Avoid scrollbar overlapping. hscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, vscroll->is_visible() ? -vmin.width : 0); vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, hscroll->is_visible() ? -hmin.height : 0); updating_scroll = false; if (node_ninepatch || obj_styleBox.is_valid()) { float margins[4] = { 0 }; if (node_ninepatch) { margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP); margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM); margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT); margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT); } else if (obj_styleBox.is_valid()) { margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP); margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM); margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT); margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT); } Vector2 pos[4] = { mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom), -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom), mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0), -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0) }; draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0)); draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0)); draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y)); draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y)); } } void TextureRegionEditor::_region_input(const Ref &p_input) { Transform2D mtx; mtx.elements[2] = -draw_ofs * draw_zoom; mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); const real_t handle_radius = 8 * EDSCALE; const real_t handle_offset = 4 * EDSCALE; // Position of selection handles. const Vector2 endpoints[8] = { mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset), mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset), mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset), mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0), mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset), mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset), mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset), mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0) }; Ref mb = p_input; if (mb.is_valid()) { if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { if (node_ninepatch || obj_styleBox.is_valid()) { edited_margin = -1; float margins[4] = { 0 }; if (node_ninepatch) { margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP); margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM); margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT); margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT); } else if (obj_styleBox.is_valid()) { margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP); margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM); margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT); margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT); } Vector2 pos[4] = { mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom, mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom, mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom, mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom }; if (Math::abs(mb->get_position().y - pos[0].y) < 8) { edited_margin = 0; prev_margin = margins[0]; } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) { edited_margin = 1; prev_margin = margins[1]; } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) { edited_margin = 2; prev_margin = margins[2]; } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) { edited_margin = 3; prev_margin = margins[3]; } if (edited_margin >= 0) { drag_from = Vector2(mb->get_position().x, mb->get_position().y); drag = true; } } if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) { Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); for (List::Element *E = autoslice_cache.front(); E; E = E->next()) { if (E->get().has_point(point)) { rect = E->get(); if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { Rect2 r; if (node_sprite) r = node_sprite->get_region_rect(); else if (node_sprite_3d) r = node_sprite_3d->get_region_rect(); else if (node_ninepatch) r = node_ninepatch->get_region_rect(); else if (obj_styleBox.is_valid()) r = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) r = atlas_tex->get_region(); rect.expand_to(r.position); rect.expand_to(r.position + r.size); } undo_redo->create_action(TTR("Set Region Rect")); if (node_sprite) { undo_redo->add_do_method(node_sprite, "set_region_rect", rect); undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect()); } else if (node_sprite_3d) { undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect); undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect()); } else if (node_ninepatch) { undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect); undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect()); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect()); } else if (atlas_tex.is_valid()) { undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect); undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region()); } undo_redo->add_do_method(this, "_update_rect"); undo_redo->add_undo_method(this, "_update_rect"); undo_redo->add_do_method(edit_draw, "update"); undo_redo->add_undo_method(edit_draw, "update"); undo_redo->commit_action(); break; } } } else if (edited_margin < 0) { drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); if (snap_mode == SNAP_PIXEL) drag_from = drag_from.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) drag_from = snap_point(drag_from); drag = true; if (node_sprite) rect_prev = node_sprite->get_region_rect(); else if (node_sprite_3d) rect_prev = node_sprite_3d->get_region_rect(); else if (node_ninepatch) rect_prev = node_ninepatch->get_region_rect(); else if (obj_styleBox.is_valid()) rect_prev = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect_prev = atlas_tex->get_region(); for (int i = 0; i < 8; i++) { Vector2 tuv = endpoints[i]; if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < handle_radius) { drag_index = i; } } if (drag_index == -1) { creating = true; rect = Rect2(drag_from, Size2()); } } } else if (drag) { if (edited_margin >= 0) { undo_redo->create_action(TTR("Set Margin")); static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_ninepatch) { undo_redo->add_do_method(node_ninepatch, "set_patch_margin", m[edited_margin], node_ninepatch->get_patch_margin(m[edited_margin])); undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", m[edited_margin], prev_margin); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], obj_styleBox->get_margin_size(m[edited_margin])); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], prev_margin); obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed); } edited_margin = -1; } else { undo_redo->create_action(TTR("Set Region Rect")); if (node_sprite) { undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect()); undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev); } else if (node_sprite_3d) { undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect()); undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev); } else if (atlas_tex.is_valid()) { undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region()); undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev); } else if (node_ninepatch) { undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect()); undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect()); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev); } drag_index = -1; } undo_redo->add_do_method(this, "_update_rect"); undo_redo->add_undo_method(this, "_update_rect"); undo_redo->add_do_method(edit_draw, "update"); undo_redo->add_undo_method(edit_draw, "update"); undo_redo->commit_action(); drag = false; creating = false; } } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { if (drag) { drag = false; if (edited_margin >= 0) { static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_ninepatch) node_ninepatch->set_patch_margin(m[edited_margin], prev_margin); if (obj_styleBox.is_valid()) obj_styleBox->set_margin_size(m[edited_margin], prev_margin); edited_margin = -1; } else { apply_rect(rect_prev); rect = rect_prev; edit_draw->update(); drag_index = -1; } } } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position()); } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position()); } } Ref mm = p_input; if (mm.is_valid()) { if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom); hscroll->set_value(hscroll->get_value() - dragged.x); vscroll->set_value(vscroll->get_value() - dragged.y); } else if (drag) { if (edited_margin >= 0) { float new_margin = 0; if (edited_margin == 0) new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 1) new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 2) new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom; else if (edited_margin == 3) new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom; else ERR_PRINT("Unexpected edited_margin"); if (new_margin < 0) new_margin = 0; static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_ninepatch) node_ninepatch->set_patch_margin(m[edited_margin], new_margin); if (obj_styleBox.is_valid()) obj_styleBox->set_margin_size(m[edited_margin], new_margin); } else { Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position()); if (snap_mode == SNAP_PIXEL) new_pos = new_pos.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) new_pos = snap_point(new_pos); if (creating) { rect = Rect2(drag_from, Size2()); rect.expand_to(new_pos); apply_rect(rect); edit_draw->update(); return; } switch (drag_index) { case 0: { Vector2 p = rect_prev.position + rect_prev.size; rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 1: { Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); rect = Rect2(p, Size2(rect_prev.size.x, 0)); rect.expand_to(new_pos); apply_rect(rect); } break; case 2: { Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 3: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2(0, rect_prev.size.y)); rect.expand_to(new_pos); apply_rect(rect); } break; case 4: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 5: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2(rect_prev.size.x, 0)); rect.expand_to(new_pos); apply_rect(rect); } break; case 6: { Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 7: { Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); rect = Rect2(p, Size2(0, rect_prev.size.y)); rect.expand_to(new_pos); apply_rect(rect); } break; } } edit_draw->update(); } } Ref magnify_gesture = p_input; if (magnify_gesture.is_valid()) { _zoom_on_position(draw_zoom * magnify_gesture->get_factor(), magnify_gesture->get_position()); } Ref pan_gesture = p_input; if (pan_gesture.is_valid()) { hscroll->set_value(hscroll->get_value() + hscroll->get_page() * pan_gesture->get_delta().x / 8); vscroll->set_value(vscroll->get_value() + vscroll->get_page() * pan_gesture->get_delta().y / 8); } } void TextureRegionEditor::_scroll_changed(float) { if (updating_scroll) return; draw_ofs.x = hscroll->get_value(); draw_ofs.y = vscroll->get_value(); edit_draw->update(); } void TextureRegionEditor::_set_snap_mode(int p_mode) { snap_mode = p_mode; if (snap_mode == SNAP_GRID) hb_grid->show(); else hb_grid->hide(); if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { _update_autoslice(); } edit_draw->update(); } void TextureRegionEditor::_set_snap_off_x(float p_val) { snap_offset.x = p_val; edit_draw->update(); } void TextureRegionEditor::_set_snap_off_y(float p_val) { snap_offset.y = p_val; edit_draw->update(); } void TextureRegionEditor::_set_snap_step_x(float p_val) { snap_step.x = p_val; edit_draw->update(); } void TextureRegionEditor::_set_snap_step_y(float p_val) { snap_step.y = p_val; edit_draw->update(); } void TextureRegionEditor::_set_snap_sep_x(float p_val) { snap_separation.x = p_val; edit_draw->update(); } void TextureRegionEditor::_set_snap_sep_y(float p_val) { snap_separation.y = p_val; edit_draw->update(); } void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) { if (p_zoom < 0.25 || p_zoom > 8) return; float prev_zoom = draw_zoom; draw_zoom = p_zoom; Point2 ofs = p_position; ofs = ofs / prev_zoom - ofs / draw_zoom; draw_ofs.x = Math::round(draw_ofs.x + ofs.x); draw_ofs.y = Math::round(draw_ofs.y + ofs.y); edit_draw->update(); } void TextureRegionEditor::_zoom_in() { _zoom_on_position(draw_zoom * 1.5, edit_draw->get_size() / 2.0); } void TextureRegionEditor::_zoom_reset() { _zoom_on_position(1.0, edit_draw->get_size() / 2.0); } void TextureRegionEditor::_zoom_out() { _zoom_on_position(draw_zoom / 1.5, edit_draw->get_size() / 2.0); } void TextureRegionEditor::apply_rect(const Rect2 &p_rect) { if (node_sprite) node_sprite->set_region_rect(p_rect); else if (node_sprite_3d) node_sprite_3d->set_region_rect(p_rect); else if (node_ninepatch) node_ninepatch->set_region_rect(p_rect); else if (obj_styleBox.is_valid()) obj_styleBox->set_region_rect(p_rect); else if (atlas_tex.is_valid()) atlas_tex->set_region(p_rect); } void TextureRegionEditor::_update_rect() { if (node_sprite) rect = node_sprite->get_region_rect(); else if (node_sprite_3d) rect = node_sprite_3d->get_region_rect(); else if (node_ninepatch) { rect = node_ninepatch->get_region_rect(); if (rect == Rect2()) { rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size()); } } else if (obj_styleBox.is_valid()) rect = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect = atlas_tex->get_region(); } void TextureRegionEditor::_update_autoslice() { autoslice_is_dirty = false; autoslice_cache.clear(); Ref texture = NULL; if (node_sprite) texture = node_sprite->get_texture(); else if (node_sprite_3d) texture = node_sprite_3d->get_texture(); else if (node_ninepatch) texture = node_ninepatch->get_texture(); else if (obj_styleBox.is_valid()) texture = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) texture = atlas_tex->get_atlas(); if (texture.is_null()) { return; } for (int y = 0; y < texture->get_height(); y++) { for (int x = 0; x < texture->get_width(); x++) { if (texture->is_pixel_opaque(x, y)) { bool found = false; for (List::Element *E = autoslice_cache.front(); E; E = E->next()) { Rect2 grown = E->get().grow(1.5); if (grown.has_point(Point2(x, y))) { E->get().expand_to(Point2(x, y)); E->get().expand_to(Point2(x + 1, y + 1)); x = E->get().position.x + E->get().size.x - 1; bool merged = true; while (merged) { merged = false; bool queue_erase = false; for (List::Element *F = autoslice_cache.front(); F; F = F->next()) { if (queue_erase) { autoslice_cache.erase(F->prev()); queue_erase = false; } if (F == E) continue; if (E->get().grow(1).intersects(F->get())) { E->get().expand_to(F->get().position); E->get().expand_to(F->get().position + F->get().size); if (F->prev()) { F = F->prev(); autoslice_cache.erase(F->next()); } else { queue_erase = true; // Can't delete the first rect in the list. } merged = true; } } } found = true; break; } } if (!found) { Rect2 new_rect(x, y, 1, 1); autoslice_cache.push_back(new_rect); } } } } cache_map[texture->get_rid()] = autoslice_cache; } void TextureRegionEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { edit_draw->add_style_override("panel", get_stylebox("bg", "Tree")); } break; case NOTIFICATION_READY: { zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons")); zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons")); vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE); hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { _update_autoslice(); } } break; case MainLoop::NOTIFICATION_WM_FOCUS_IN: { // This happens when the user leaves the Editor and returns, // they could have changed the textures, so the cache is cleared. cache_map.clear(); _edit_region(); } break; } } void TextureRegionEditor::_node_removed(Object *p_obj) { if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) { node_sprite = NULL; node_sprite_3d = NULL; node_ninepatch = NULL; obj_styleBox = Ref(NULL); atlas_tex = Ref(NULL); hide(); } } void TextureRegionEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region); ClassDB::bind_method(D_METHOD("_region_draw"), &TextureRegionEditor::_region_draw); ClassDB::bind_method(D_METHOD("_region_input"), &TextureRegionEditor::_region_input); ClassDB::bind_method(D_METHOD("_scroll_changed"), &TextureRegionEditor::_scroll_changed); ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed); ClassDB::bind_method(D_METHOD("_set_snap_mode"), &TextureRegionEditor::_set_snap_mode); ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &TextureRegionEditor::_set_snap_off_x); ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &TextureRegionEditor::_set_snap_off_y); ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &TextureRegionEditor::_set_snap_step_x); ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &TextureRegionEditor::_set_snap_step_y); ClassDB::bind_method(D_METHOD("_set_snap_sep_x"), &TextureRegionEditor::_set_snap_sep_x); ClassDB::bind_method(D_METHOD("_set_snap_sep_y"), &TextureRegionEditor::_set_snap_sep_y); ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position); ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in); ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset); ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out); ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect); } bool TextureRegionEditor::is_stylebox() { return obj_styleBox.is_valid(); } bool TextureRegionEditor::is_atlas_texture() { return atlas_tex.is_valid(); } bool TextureRegionEditor::is_ninepatch() { return node_ninepatch != NULL; } Sprite3D *TextureRegionEditor::get_sprite_3d() { return node_sprite_3d; } Sprite *TextureRegionEditor::get_sprite() { return node_sprite; } void TextureRegionEditor::edit(Object *p_obj) { if (node_sprite) node_sprite->remove_change_receptor(this); if (node_sprite_3d) node_sprite_3d->remove_change_receptor(this); if (node_ninepatch) node_ninepatch->remove_change_receptor(this); if (obj_styleBox.is_valid()) obj_styleBox->remove_change_receptor(this); if (atlas_tex.is_valid()) atlas_tex->remove_change_receptor(this); if (p_obj) { node_sprite = Object::cast_to(p_obj); node_sprite_3d = Object::cast_to(p_obj); node_ninepatch = Object::cast_to(p_obj); if (Object::cast_to(p_obj)) obj_styleBox = Ref(Object::cast_to(p_obj)); if (Object::cast_to(p_obj)) atlas_tex = Ref(Object::cast_to(p_obj)); p_obj->add_change_receptor(this); _edit_region(); } else { node_sprite = NULL; node_sprite_3d = NULL; node_ninepatch = NULL; obj_styleBox = Ref(NULL); atlas_tex = Ref(NULL); } edit_draw->update(); if ((node_sprite && !node_sprite->is_region()) || (node_sprite_3d && !node_sprite_3d->is_region())) { set_process(true); } if (!p_obj) { set_process(false); } } void TextureRegionEditor::_changed_callback(Object *p_changed, const char *p_prop) { if (!is_visible()) return; if (p_prop == StringName("atlas") || p_prop == StringName("texture") || p_prop == StringName("region")) _edit_region(); } void TextureRegionEditor::_edit_region() { Ref texture = NULL; if (node_sprite) texture = node_sprite->get_texture(); else if (node_sprite_3d) texture = node_sprite_3d->get_texture(); else if (node_ninepatch) texture = node_ninepatch->get_texture(); else if (obj_styleBox.is_valid()) texture = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) texture = atlas_tex->get_atlas(); if (texture.is_null()) { _zoom_reset(); hscroll->hide(); vscroll->hide(); edit_draw->update(); return; } if (cache_map.has(texture->get_rid())) { autoslice_cache = cache_map[texture->get_rid()]; autoslice_is_dirty = false; return; } else { if (is_visible() && snap_mode == SNAP_AUTOSLICE) { _update_autoslice(); } else { autoslice_is_dirty = true; } } _update_rect(); edit_draw->update(); } Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const { if (snap_mode == SNAP_GRID) { p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x); p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y); } return p_target; } TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { node_sprite = NULL; node_sprite_3d = NULL; node_ninepatch = NULL; obj_styleBox = Ref(NULL); atlas_tex = Ref(NULL); editor = p_editor; undo_redo = editor->get_undo_redo(); snap_step = Vector2(10, 10); snap_separation = Vector2(0, 0); snap_mode = SNAP_NONE; edited_margin = -1; drag_index = -1; drag = false; HBoxContainer *hb_tools = memnew(HBoxContainer); add_child(hb_tools); hb_tools->add_child(memnew(Label(TTR("Snap Mode:")))); snap_mode_button = memnew(OptionButton); hb_tools->add_child(snap_mode_button); snap_mode_button->add_item(TTR("None"), 0); snap_mode_button->add_item(TTR("Pixel Snap"), 1); snap_mode_button->add_item(TTR("Grid Snap"), 2); snap_mode_button->add_item(TTR("Auto Slice"), 3); snap_mode_button->select(0); snap_mode_button->connect("item_selected", this, "_set_snap_mode"); hb_grid = memnew(HBoxContainer); hb_tools->add_child(hb_grid); hb_grid->add_child(memnew(VSeparator)); hb_grid->add_child(memnew(Label(TTR("Offset:")))); sb_off_x = memnew(SpinBox); sb_off_x->set_min(-256); sb_off_x->set_max(256); sb_off_x->set_step(1); sb_off_x->set_value(snap_offset.x); sb_off_x->set_suffix("px"); sb_off_x->connect("value_changed", this, "_set_snap_off_x"); hb_grid->add_child(sb_off_x); sb_off_y = memnew(SpinBox); sb_off_y->set_min(-256); sb_off_y->set_max(256); sb_off_y->set_step(1); sb_off_y->set_value(snap_offset.y); sb_off_y->set_suffix("px"); sb_off_y->connect("value_changed", this, "_set_snap_off_y"); hb_grid->add_child(sb_off_y); hb_grid->add_child(memnew(VSeparator)); hb_grid->add_child(memnew(Label(TTR("Step:")))); sb_step_x = memnew(SpinBox); sb_step_x->set_min(-256); sb_step_x->set_max(256); sb_step_x->set_step(1); sb_step_x->set_value(snap_step.x); sb_step_x->set_suffix("px"); sb_step_x->connect("value_changed", this, "_set_snap_step_x"); hb_grid->add_child(sb_step_x); sb_step_y = memnew(SpinBox); sb_step_y->set_min(-256); sb_step_y->set_max(256); sb_step_y->set_step(1); sb_step_y->set_value(snap_step.y); sb_step_y->set_suffix("px"); sb_step_y->connect("value_changed", this, "_set_snap_step_y"); hb_grid->add_child(sb_step_y); hb_grid->add_child(memnew(VSeparator)); hb_grid->add_child(memnew(Label(TTR("Sep.:")))); sb_sep_x = memnew(SpinBox); sb_sep_x->set_min(0); sb_sep_x->set_max(256); sb_sep_x->set_step(1); sb_sep_x->set_value(snap_separation.x); sb_sep_x->set_suffix("px"); sb_sep_x->connect("value_changed", this, "_set_snap_sep_x"); hb_grid->add_child(sb_sep_x); sb_sep_y = memnew(SpinBox); sb_sep_y->set_min(0); sb_sep_y->set_max(256); sb_sep_y->set_step(1); sb_sep_y->set_value(snap_separation.y); sb_sep_y->set_suffix("px"); sb_sep_y->connect("value_changed", this, "_set_snap_sep_y"); hb_grid->add_child(sb_sep_y); hb_grid->hide(); edit_draw = memnew(Panel); add_child(edit_draw); edit_draw->set_v_size_flags(SIZE_EXPAND_FILL); edit_draw->connect("draw", this, "_region_draw"); edit_draw->connect("gui_input", this, "_region_input"); draw_zoom = 1.0; edit_draw->set_clip_contents(true); HBoxContainer *zoom_hb = memnew(HBoxContainer); edit_draw->add_child(zoom_hb); zoom_hb->set_begin(Point2(5, 5)); zoom_out = memnew(ToolButton); zoom_out->set_tooltip(TTR("Zoom Out")); zoom_out->connect("pressed", this, "_zoom_out"); zoom_hb->add_child(zoom_out); zoom_reset = memnew(ToolButton); zoom_reset->set_tooltip(TTR("Zoom Reset")); zoom_reset->connect("pressed", this, "_zoom_reset"); zoom_hb->add_child(zoom_reset); zoom_in = memnew(ToolButton); zoom_in->set_tooltip(TTR("Zoom In")); zoom_in->connect("pressed", this, "_zoom_in"); zoom_hb->add_child(zoom_in); vscroll = memnew(VScrollBar); vscroll->set_step(0.001); edit_draw->add_child(vscroll); vscroll->connect("value_changed", this, "_scroll_changed"); hscroll = memnew(HScrollBar); hscroll->set_step(0.001); edit_draw->add_child(hscroll); hscroll->connect("value_changed", this, "_scroll_changed"); updating_scroll = false; autoslice_is_dirty = true; } void TextureRegionEditorPlugin::edit(Object *p_object) { region_editor->edit(p_object); } bool TextureRegionEditorPlugin::handles(Object *p_object) const { return p_object->is_class("Sprite") || p_object->is_class("Sprite3D") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture"); } void TextureRegionEditorPlugin::_editor_visiblity_changed() { manually_hidden = !region_editor->is_visible_in_tree(); } void TextureRegionEditorPlugin::make_visible(bool p_visible) { if (p_visible) { texture_region_button->show(); bool is_node_configured = region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || (region_editor->get_sprite_3d() && region_editor->get_sprite_3d()->is_region()); if ((is_node_configured && !manually_hidden) || texture_region_button->is_pressed()) { editor->make_bottom_panel_item_visible(region_editor); } } else { if (region_editor->is_visible_in_tree()) { editor->hide_bottom_panel(); manually_hidden = false; } texture_region_button->hide(); region_editor->edit(NULL); } } Dictionary TextureRegionEditorPlugin::get_state() const { Dictionary state; state["snap_offset"] = region_editor->snap_offset; state["snap_step"] = region_editor->snap_step; state["snap_separation"] = region_editor->snap_separation; state["snap_mode"] = region_editor->snap_mode; return state; } void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) { Dictionary state = p_state; if (state.has("snap_step")) { Vector2 s = state["snap_step"]; region_editor->sb_step_x->set_value(s.x); region_editor->sb_step_y->set_value(s.y); region_editor->snap_step = s; } if (state.has("snap_offset")) { Vector2 ofs = state["snap_offset"]; region_editor->sb_off_x->set_value(ofs.x); region_editor->sb_off_y->set_value(ofs.y); region_editor->snap_offset = ofs; } if (state.has("snap_separation")) { Vector2 sep = state["snap_separation"]; region_editor->sb_sep_x->set_value(sep.x); region_editor->sb_sep_y->set_value(sep.y); region_editor->snap_separation = sep; } if (state.has("snap_mode")) { region_editor->_set_snap_mode(state["snap_mode"]); region_editor->snap_mode_button->select(state["snap_mode"]); } } void TextureRegionEditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("_editor_visiblity_changed"), &TextureRegionEditorPlugin::_editor_visiblity_changed); } TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) { manually_hidden = false; editor = p_node; region_editor = memnew(TextureRegionEditor(p_node)); region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE); region_editor->hide(); region_editor->connect("visibility_changed", this, "_editor_visiblity_changed"); texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor); texture_region_button->hide(); }