/**************************************************************************/ /* godot_status_item.mm */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "godot_status_item.h" #include "display_server_macos.h" @implementation GodotStatusItemView - (id)init { self = [super init]; image = nullptr; return self; } - (void)setImage:(NSImage *)newImage { image = newImage; [self setNeedsDisplayInRect:self.frame]; } - (void)setCallback:(const Callable &)callback { cb = callback; } - (void)drawRect:(NSRect)rect { if (image) { [image drawInRect:rect]; } } - (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds) { return; } if (cb.is_valid()) { Variant v_button = index; Variant v_pos = ds->mouse_get_position(); Variant *v_args[2] = { &v_button, &v_pos }; Variant ret; Callable::CallError ce; cb.callp((const Variant **)&v_args, 2, ret, ce); } } - (void)mouseDown:(NSEvent *)event { [super mouseDown:event]; if (([event modifierFlags] & NSEventModifierFlagControl)) { [self processMouseEvent:event index:MouseButton::RIGHT]; } else { [self processMouseEvent:event index:MouseButton::LEFT]; } } - (void)rightMouseDown:(NSEvent *)event { [super rightMouseDown:event]; [self processMouseEvent:event index:MouseButton::RIGHT]; } - (void)otherMouseDown:(NSEvent *)event { [super otherMouseDown:event]; if ((int)[event buttonNumber] == 2) { [self processMouseEvent:event index:MouseButton::MIDDLE]; } else if ((int)[event buttonNumber] == 3) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON1]; } else if ((int)[event buttonNumber] == 4) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON2]; } } @end