extends Node const Utils = preload("../../utils.notest.gd") # Built-in types. @export var test_weak_int = 1 @export var test_hard_int: int = 2 @export_range(0, 100) var test_range = 100 @export_range(0, 100, 1) var test_range_step = 101 @export_range(0, 100, 1, "or_greater") var test_range_step_or_greater = 102 @export var test_color: Color @export_color_no_alpha var test_color_no_alpha: Color @export_node_path("Sprite2D", "Sprite3D", "Control", "Node") var test_node_path := ^"hello" # Enums. @export var test_side: Side @export var test_atm: AutoTranslateMode # Resources and nodes. @export var test_image: Image @export var test_timer: Timer # Arrays. @export var test_array: Array @export var test_array_bool: Array[bool] @export var test_array_array: Array[Array] @export var test_array_side: Array[Side] @export var test_array_atm: Array[AutoTranslateMode] @export var test_array_image: Array[Image] @export var test_array_timer: Array[Timer] # `@export_storage`. @export_storage var test_storage_untyped @export_storage var test_storage_weak_int = 3 # Property info still `Variant`, unlike `@export`. @export_storage var test_storage_hard_int: int = 4 # `@export_custom`. # NOTE: `PROPERTY_USAGE_NIL_IS_VARIANT` flag will be removed. @export_custom(PROPERTY_HINT_ENUM, "A,B,C") var test_export_custom_untyped @export_custom(PROPERTY_HINT_ENUM, "A,B,C") var test_export_custom_weak_int = 5 @export_custom(PROPERTY_HINT_ENUM, "A,B,C") var test_export_custom_hard_int: int = 6 func test(): for property in get_property_list(): if str(property.name).begins_with("test_"): Utils.print_property_extended_info(property, self)