<?xml version="1.0" encoding="UTF-8" ?> <class name="TextureCubemapRD" inherits="TextureLayeredRD" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Texture for Cubemap that is bound to a texture created on the [RenderingDevice]. </brief_description> <description> This texture class allows you to use a cubemap texture created directly on the [RenderingDevice] as a texture for materials, meshes, etc. </description> <tutorials> </tutorials> </class>