// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "bvh.h" #include "../common/ray.h" #include "../common/point_query.h" namespace embree { namespace isa { /*! BVH single ray intersector. */ template class BVHNIntersector1 { /* shortcuts for frequently used types */ typedef typename PrimitiveIntersector1::Precalculations Precalculations; typedef typename PrimitiveIntersector1::Primitive Primitive; typedef BVHN BVH; typedef typename BVH::NodeRef NodeRef; typedef typename BVH::AABBNode AABBNode; typedef typename BVH::AABBNodeMB4D AABBNodeMB4D; static const size_t stackSize = 1+(N-1)*BVH::maxDepth+3; // +3 due to 16-wide store public: static void intersect (const Accel::Intersectors* This, RayHit& ray, RayQueryContext* context); static void occluded (const Accel::Intersectors* This, Ray& ray, RayQueryContext* context); static bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context); }; } }