/**************************************************************************/ /* external_texture.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "external_texture.h" #include "drivers/gles3/storage/texture_storage.h" #include "servers/rendering/rendering_server_globals.h" void ExternalTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_size", "size"), &ExternalTexture::set_size); ClassDB::bind_method(D_METHOD("get_external_texture_id"), &ExternalTexture::get_external_texture_id); ClassDB::bind_method(D_METHOD("set_external_buffer_id", "external_buffer_id"), &ExternalTexture::set_external_buffer_id); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); } uint64_t ExternalTexture::get_external_texture_id() const { return RenderingServer::get_singleton()->texture_get_native_handle(texture); } void ExternalTexture::set_size(const Size2 &p_size) { if (p_size.width > 0 && p_size.height > 0 && p_size != size) { size = p_size; RenderingServer::get_singleton()->texture_external_update(texture, size.width, size.height, external_buffer); emit_changed(); } } Size2 ExternalTexture::get_size() const { return size; } void ExternalTexture::set_external_buffer_id(uint64_t p_external_buffer) { if (p_external_buffer != external_buffer) { external_buffer = p_external_buffer; RenderingServer::get_singleton()->texture_external_update(texture, size.width, size.height, external_buffer); } } int ExternalTexture::get_width() const { return size.width; } int ExternalTexture::get_height() const { return size.height; } bool ExternalTexture::has_alpha() const { return false; } RID ExternalTexture::get_rid() const { return texture; } ExternalTexture::ExternalTexture() { texture = RenderingServer::get_singleton()->texture_external_create(size.width, size.height); } ExternalTexture::~ExternalTexture() { if (texture.is_valid()) { ERR_FAIL_NULL(RenderingServer::get_singleton()); RenderingServer::get_singleton()->free(texture); } }