/*************************************************************************/ /* scene_saver.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene_saver.h" #include "print_string.h" #ifdef OLD_SCENE_FORMAT_ENABLED SceneFormatSaver *SceneSaver::saver[MAX_SAVERS]; int SceneSaver::saver_count=0; bool SceneFormatSaver::recognize(const String& p_extension) const { List extensions; get_recognized_extensions(&extensions); for (List::Element *E=extensions.front();E;E=E->next()) { if (E->get().nocasecmp_to(p_extension.extension())==0) return true; } return false; } Error SceneSaver::save(const String &p_path,const Node* p_scene,uint32_t p_flags,const Ref &p_optimizer) { String extension=p_path.extension(); Error err=ERR_FILE_UNRECOGNIZED; bool recognized=false; for (int i=0;irecognize(extension)) continue; recognized=true; err = saver[i]->save(p_path,p_scene,p_flags,p_optimizer); if (err == OK ) return OK; } if (err) { if (!recognized) { ERR_EXPLAIN("No saver format found for scene: "+p_path); } else { ERR_EXPLAIN("Couldn't save scene: "+p_path); } ERR_FAIL_V(err); } return err; } void SceneSaver::get_recognized_extensions(List *p_extensions) { for (int i=0;iget_recognized_extensions(p_extensions); } } void SceneSaver::add_scene_format_saver(SceneFormatSaver *p_format_saver) { ERR_FAIL_COND( saver_count >= MAX_SAVERS ); saver[saver_count++]=p_format_saver; } #endif