/*************************************************************************/ /* animation_tree_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "animation_tree_editor_plugin.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/main/viewport.h" #include "core/io/resource_loader.h" #include "core/globals.h" #include "os/input.h" #include "os/keyboard.h" void AnimationTreeEditor::edit(AnimationTreePlayer* p_anim_tree) { anim_tree=p_anim_tree; if (!anim_tree) { hide(); } else { order.clear(); p_anim_tree->get_node_list(&order); /* for(List::Element* E=order.front();E;E=E->next()) { if (E->get() >= (int)last_id) last_id=E->get()+1; }*/ play_button->set_pressed(p_anim_tree->is_active()); //read the orders } } Size2 AnimationTreeEditor::_get_maximum_size() { Size2 max; for(List::Element *E=order.front();E;E=E->next()) { Point2 pos = anim_tree->node_get_pos(E->get()); if (click_type==CLICK_NODE && click_node==E->get()) { pos+=click_motion-click_pos; } pos+=get_node_size(E->get()); if (pos.x>max.x) max.x=pos.x; if (pos.y>max.y) max.y=pos.y; } return max; } const char* AnimationTreeEditor::_node_type_names[]={"Output","Animation","OneShot","Mix","Blend2","Blend3","Blend4","TimeScale","TimeSeek","Transition"}; Size2 AnimationTreeEditor::get_node_size(const StringName& p_node) const { AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node); Ref style = get_stylebox("panel","PopupMenu"); Ref font = get_font("font","PopupMenu"); Color font_color = get_color("font_color","PopupMenu"); Size2 size = style->get_minimum_size(); int count=2; // title and name int inputs = anim_tree->node_get_input_count(p_node); count += inputs?inputs:1; String name = p_node; float name_w = font->get_string_size( name ).width; float type_w = font->get_string_size( String(_node_type_names[type]) ).width; float max_w=MAX(name_w,type_w); switch(type) { case AnimationTreePlayer::NODE_TIMESEEK: case AnimationTreePlayer::NODE_OUTPUT: {} break; case AnimationTreePlayer::NODE_ANIMATION: case AnimationTreePlayer::NODE_ONESHOT: case AnimationTreePlayer::NODE_MIX: case AnimationTreePlayer::NODE_BLEND2: case AnimationTreePlayer::NODE_BLEND3: case AnimationTreePlayer::NODE_BLEND4: case AnimationTreePlayer::NODE_TIMESCALE: case AnimationTreePlayer::NODE_TRANSITION: { size.height+=font->get_height(); } break; case AnimationTreePlayer::NODE_MAX: {} } size.x+=max_w+20; size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu")); return size; } void AnimationTreeEditor::_edit_dialog_changede(String) { edit_dialog->hide(); } void AnimationTreeEditor::_edit_dialog_changeds(String s) { _edit_dialog_changed(); } void AnimationTreeEditor::_edit_dialog_changedf(float) { _edit_dialog_changed(); } void AnimationTreeEditor::_edit_dialog_changed() { if (updating_edit) return; if (renaming_edit) { if (anim_tree->node_rename(edited_node,edit_line[0]->get_text())==OK) { for(List::Element* E=order.front();E;E=E->next()) { if (E->get() == edited_node) E->get()=edit_line[0]->get_text(); } edited_node=edit_line[0]->get_text(); } update(); return; } AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node); switch(type) { case AnimationTreePlayer::NODE_TIMESCALE: anim_tree->timescale_node_set_scale(edited_node,edit_line[0]->get_text().to_double()); break; case AnimationTreePlayer::NODE_ONESHOT: anim_tree->oneshot_node_set_fadein_time(edited_node,edit_line[0]->get_text().to_double()); anim_tree->oneshot_node_set_fadeout_time(edited_node,edit_line[1]->get_text().to_double()); anim_tree->oneshot_node_set_autorestart_delay(edited_node,edit_line[2]->get_text().to_double()); anim_tree->oneshot_node_set_autorestart_random_delay(edited_node,edit_line[3]->get_text().to_double()); anim_tree->oneshot_node_set_autorestart(edited_node,edit_check->is_pressed()); anim_tree->oneshot_node_set_mix_mode(edited_node,edit_option->get_selected()); break; case AnimationTreePlayer::NODE_MIX: anim_tree->mix_node_set_amount(edited_node,edit_scroll[0]->get_val()); break; case AnimationTreePlayer::NODE_BLEND2: anim_tree->blend2_node_set_amount(edited_node,edit_scroll[0]->get_val()); break; case AnimationTreePlayer::NODE_BLEND3: anim_tree->blend3_node_set_amount(edited_node,edit_scroll[0]->get_val()); break; case AnimationTreePlayer::NODE_BLEND4: anim_tree->blend4_node_set_amount(edited_node,Point2(edit_scroll[0]->get_val(),edit_scroll[1]->get_val())); break; case AnimationTreePlayer::NODE_TRANSITION: { anim_tree->transition_node_set_xfade_time(edited_node,edit_line[0]->get_text().to_double()); if (anim_tree->transition_node_get_current(edited_node)!=edit_option->get_selected()) anim_tree->transition_node_set_current(edited_node,edit_option->get_selected()); } break; default: {} } } void AnimationTreeEditor::_edit_dialog_animation_changed() { Ref anim = property_editor->get_variant().operator RefPtr(); anim_tree->animation_node_set_animation(edited_node,anim); update(); } void AnimationTreeEditor::_edit_dialog_edit_animation() { if (get_tree()->is_editor_hint()) { get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr()); }; }; void AnimationTreeEditor::_edit_oneshot_start() { anim_tree->oneshot_node_start(edited_node); } void AnimationTreeEditor::_play_toggled() { anim_tree->set_active(play_button->is_pressed()); } void AnimationTreeEditor::_master_anim_menu_item(int p_item) { String str = master_anim_popup->get_item_text(p_item); anim_tree->animation_node_set_master_animation(edited_node,str); update(); } void AnimationTreeEditor::_popup_edit_dialog() { updating_edit=true; for(int i=0;i<2;i++) edit_scroll[i]->hide(); for(int i=0;i<4;i++) { edit_line[i]->hide(); edit_label[i]->hide(); } edit_option->hide(); edit_button->hide();; filter_button->hide(); edit_check->hide();; Point2 pos = anim_tree->node_get_pos(edited_node)-Point2(h_scroll->get_val(),v_scroll->get_val()); Ref style = get_stylebox("panel","PopupMenu"); Size2 size = get_node_size(edited_node); Point2 popup_pos( pos.x+style->get_margin(MARGIN_LEFT), pos.y+size.y-style->get_margin(MARGIN_BOTTOM)); popup_pos+=get_global_pos(); if (renaming_edit) { edit_label[0]->set_text("New name:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_line[0]->set_begin(Point2(15,25)); edit_line[0]->set_text(edited_node); edit_line[0]->show(); edit_dialog->set_size(Size2(150,50)); } else { AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node); switch(type) { case AnimationTreePlayer::NODE_ANIMATION: if (anim_tree->get_master_player()!=NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to()) { AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to(); master_anim_popup->clear(); List sn; ap->get_animation_list(&sn); sn.sort_custom(); for (List::Element *E=sn.front();E;E=E->next()) { master_anim_popup->add_item(E->get()); } master_anim_popup->set_pos(popup_pos); master_anim_popup->popup(); } else { property_editor->edit(this,"",Variant::OBJECT,anim_tree->animation_node_get_animation(edited_node),PROPERTY_HINT_RESOURCE_TYPE,"Animation"); property_editor->set_pos(popup_pos); property_editor->popup(); updating_edit=false; } return; case AnimationTreePlayer::NODE_TIMESCALE: edit_label[0]->set_text("Scale:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_line[0]->set_begin(Point2(15,25)); edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node))); edit_line[0]->show(); edit_dialog->set_size(Size2(150,50)); break; case AnimationTreePlayer::NODE_ONESHOT: edit_label[0]->set_text("Fade In (s):"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_line[0]->set_begin(Point2(15,25)); edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node))); edit_line[0]->show(); edit_label[1]->set_text("Fade Out (s):"); edit_label[1]->set_pos(Point2(5,55)); edit_label[1]->show(); edit_line[1]->set_begin(Point2(15,75)); edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node))); edit_line[1]->show(); edit_option->clear(); edit_option->add_item("Blend",0); edit_option->add_item("Mix",1); edit_option->set_begin(Point2(15,105)); edit_option->select( anim_tree->oneshot_node_get_mix_mode(edited_node)); edit_option->show(); edit_check->set_text("Auto Restart:"); edit_check->set_begin(Point2(15,125)); edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node)); edit_check->show(); edit_label[2]->set_text("Restart (s):"); edit_label[2]->set_pos(Point2(5,145)); edit_label[2]->show(); edit_line[2]->set_begin(Point2(15,165)); edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node))); edit_line[2]->show(); edit_label[3]->set_text("Random Restart (s):"); edit_label[3]->set_pos(Point2(5,195)); edit_label[3]->show(); edit_line[3]->set_begin(Point2(15,215)); edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node))); edit_line[3]->show(); filter_button->set_begin(Point2(10,245)); filter_button->show(); edit_button->set_begin(Point2(10,268)); edit_button->set_text("Start!"); edit_button->show(); edit_dialog->set_size(Size2(180,293)); break; case AnimationTreePlayer::NODE_MIX: edit_label[0]->set_text("Amount:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_scroll[0]->set_min(0); edit_scroll[0]->set_max(1); edit_scroll[0]->set_val(anim_tree->mix_node_get_amount(edited_node)); edit_scroll[0]->set_begin(Point2(15,25)); edit_scroll[0]->show(); edit_dialog->set_size(Size2(150,50)); break; case AnimationTreePlayer::NODE_BLEND2: edit_label[0]->set_text("Blend:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_scroll[0]->set_min(0); edit_scroll[0]->set_max(1); edit_scroll[0]->set_val(anim_tree->blend2_node_get_amount(edited_node)); edit_scroll[0]->set_begin(Point2(15,25)); edit_scroll[0]->show(); filter_button->set_begin(Point2(10,47)); filter_button->show(); edit_dialog->set_size(Size2(150,74)); break; case AnimationTreePlayer::NODE_BLEND3: edit_label[0]->set_text("Blend:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_scroll[0]->set_min(-1); edit_scroll[0]->set_max(1); edit_scroll[0]->set_val(anim_tree->blend3_node_get_amount(edited_node)); edit_scroll[0]->set_begin(Point2(15,25)); edit_scroll[0]->show(); edit_dialog->set_size(Size2(150,50)); break; case AnimationTreePlayer::NODE_BLEND4: edit_label[0]->set_text("Blend 0:"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_scroll[0]->set_min(0); edit_scroll[0]->set_max(1); edit_scroll[0]->set_val(anim_tree->blend4_node_get_amount(edited_node).x); edit_scroll[0]->set_begin(Point2(15,25)); edit_scroll[0]->show(); edit_label[1]->set_text("Blend 1:"); edit_label[1]->set_pos(Point2(5,55)); edit_label[1]->show(); edit_scroll[1]->set_min(0); edit_scroll[1]->set_max(1); edit_scroll[1]->set_val(anim_tree->blend4_node_get_amount(edited_node).y); edit_scroll[1]->set_begin(Point2(15,75)); edit_scroll[1]->show(); edit_dialog->set_size(Size2(150,100)); break; case AnimationTreePlayer::NODE_TRANSITION: { edit_label[0]->set_text("X-Fade Time (s):"); edit_label[0]->set_pos(Point2(5,5)); edit_label[0]->show(); edit_line[0]->set_begin(Point2(15,25)); edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node))); edit_line[0]->show(); edit_label[1]->set_text("Current:"); edit_label[1]->set_pos(Point2(5,55)); edit_label[1]->show(); edit_option->set_begin(Point2(15,75)); edit_option->clear();; for(int i=0;itransition_node_get_input_count(edited_node);i++) { edit_option->add_item(itos(i),i); } edit_option->select(anim_tree->transition_node_get_current(edited_node)); edit_option->show(); edit_dialog->set_size(Size2(150,100)); } break; default: {} } } edit_dialog->set_pos(popup_pos); edit_dialog->popup(); updating_edit=false; } void AnimationTreeEditor::_draw_node(const StringName& p_node) { RID ci = get_canvas_item(); AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node); Ref style = get_stylebox("panel","PopupMenu"); Ref font = get_font("font","PopupMenu"); Color font_color = get_color("font_color","PopupMenu"); Color font_color_title = get_color("font_color_hover","PopupMenu"); font_color_title.a*=0.8; Ref slot_icon = get_icon("NodeRealSlot","EditorIcons"); Size2 size=get_node_size(p_node); Point2 pos = anim_tree->node_get_pos(p_node); if (click_type==CLICK_NODE && click_node==p_node) { pos+=click_motion-click_pos; if (pos.x<5) pos.x=5; if (pos.y<5) pos.y=5; } pos-=Point2(h_scroll->get_val(),v_scroll->get_val()); style->draw(ci,Rect2(pos,size)); float w = size.width-style->get_minimum_size().width; float h = font->get_height()+get_constant("vseparation","PopupMenu"); Point2 ofs=style->get_offset()+pos; Point2 ascofs(0,font->get_ascent()); Color bx = font_color_title; bx.a*=0.1; draw_rect(Rect2(ofs,Size2(size.width-style->get_minimum_size().width,font->get_height())),bx); font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,String(_node_type_names[type]),font_color_title); ofs.y+=h; font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,p_node,font_color); ofs.y+=h; int count=2; // title and name int inputs = anim_tree->node_get_input_count(p_node); count += inputs?inputs:1; float icon_h_ofs = Math::floor(( font->get_height()-slot_icon->get_height())/2.0 )+1; if (type!=AnimationTreePlayer::NODE_OUTPUT) slot_icon->draw(ci,ofs+Point2(w,icon_h_ofs)); //output if (inputs) { for(int i=0;idraw(ci,ofs+Point2(-slot_icon->get_width(),icon_h_ofs)); String text; switch(type) { case AnimationTreePlayer::NODE_TIMESCALE: case AnimationTreePlayer::NODE_TIMESEEK: text="in"; break; case AnimationTreePlayer::NODE_OUTPUT: text="out"; break; case AnimationTreePlayer::NODE_ANIMATION: break; case AnimationTreePlayer::NODE_ONESHOT: text=(i==0?"in":"add"); break; case AnimationTreePlayer::NODE_BLEND2: case AnimationTreePlayer::NODE_MIX: text=(i==0?"a":"b"); break; case AnimationTreePlayer::NODE_BLEND3: switch(i) { case 0: text="b-"; break; case 1: text="a"; break; case 2: text="b+"; break; } break; case AnimationTreePlayer::NODE_BLEND4: switch(i) { case 0: text="a0"; break; case 1: text="b0"; break; case 2: text="a1"; break; case 3: text="b1"; break; } break; case AnimationTreePlayer::NODE_TRANSITION: text=itos(i); if (anim_tree->transition_node_has_input_auto_advance(p_node,i)) text+="->"; break; default: {} } font->draw(ci,ofs+ascofs+Point2(3,0),text,font_color); ofs.y+=h; } } else { ofs.y+=h; } Ref pg_bg=get_stylebox("bg","ProgressBar"); Ref pg_fill=get_stylebox("fill","ProgressBar"); Rect2 pg_rect(ofs,Size2(w,h)); bool editable=true; switch(type) { case AnimationTreePlayer::NODE_ANIMATION: { Ref anim = anim_tree->animation_node_get_animation(p_node); String text; if (anim_tree->animation_node_get_master_animation(p_node)!="") text=anim_tree->animation_node_get_master_animation(p_node); else if (anim.is_null()) text="load.."; else text=anim->get_name(); font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,text,font_color_title); } break; case AnimationTreePlayer::NODE_ONESHOT: case AnimationTreePlayer::NODE_MIX: case AnimationTreePlayer::NODE_BLEND2: case AnimationTreePlayer::NODE_BLEND3: case AnimationTreePlayer::NODE_BLEND4: case AnimationTreePlayer::NODE_TIMESCALE: case AnimationTreePlayer::NODE_TRANSITION: { font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,"edit..",font_color_title); } break; default: editable=false; } if (editable) { Ref arrow = get_icon("arrow","Tree"); Point2 arrow_ofs( w-arrow->get_width(),Math::floor( (h-arrow->get_height())/2) ); arrow->draw(ci,ofs+arrow_ofs); } } #if 0 void AnimationTreeEditor::_node_param_changed() { // anim_tree->node_set_param( click_node,property_editor->get_variant() ); // update(); // _write_anim_tree_graph(); } #endif AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2& p_click,StringName *p_node_id,int *p_slot_index) const { Ref style = get_stylebox("panel","PopupMenu"); Ref font = get_font("font","PopupMenu"); Color font_color = get_color("font_color","PopupMenu"); float h = (font->get_height()+get_constant("vseparation","PopupMenu")); for(const List::Element *E=order.back();E;E=E->prev()) { StringName node = E->get(); AnimationTreePlayer::NodeType type=anim_tree->node_get_type(node); Point2 pos = anim_tree->node_get_pos(node); Size2 size = get_node_size(node); pos-=Point2(h_scroll->get_val(),v_scroll->get_val()); if (!Rect2(pos,size).has_point(p_click)) continue; if (p_node_id) *p_node_id=node; pos=p_click-pos; float y = pos.y-style->get_offset().height; if (ynode_get_input_count(node); count += inputs?inputs:1; for(int i=0;i size.width/2)) { if (p_slot_index) *p_slot_index=0; return CLICK_OUTPUT_SLOT; } else { if (p_slot_index) *p_slot_index=i; return CLICK_INPUT_SLOT; } } y-=h; } return (type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK)?CLICK_PARAMETER:CLICK_NODE; } return CLICK_NONE; } Point2 AnimationTreeEditor::_get_slot_pos(const StringName& p_node,bool p_input,int p_slot) { Ref style = get_stylebox("panel","PopupMenu"); Ref font = get_font("font","PopupMenu"); Ref slot_icon = get_icon("NodeRealSlot","EditorIcons"); Size2 size=get_node_size(p_node); Point2 pos = anim_tree->node_get_pos(p_node); if (click_type==CLICK_NODE && click_node==p_node) { pos+=click_motion-click_pos; if (pos.x<5) pos.x=5; if (pos.y<5) pos.y=5; } pos-=Point2(h_scroll->get_val(),v_scroll->get_val()); float w = size.width-style->get_minimum_size().width; float h = font->get_height()+get_constant("vseparation","PopupMenu"); pos+=style->get_offset(); pos.y+=h*2; pos.y+=h*p_slot; pos+=Point2( -slot_icon->get_width()/2.0, h/2.0).floor(); if(!p_input) { pos.x+=w+slot_icon->get_width(); } return pos; } #if 0 void AnimationTreeEditor::_node_edit_property(const StringName& p_node) { Ref style = get_stylebox("panel","PopupMenu"); Size2 size = get_node_size(p_node); Point2 pos = Point2( anim_tree->node_get_pos_x(p_node), anim_tree->node_get_pos_y(p_node) )-offset; VisualServer::AnimationTreeNodeType type=anim_tree->node_get_type(p_node); PropertyInfo ph = VisualServer::get_singleton()->anim_tree_node_get_type_info(type); if (ph.type==Variant::NIL) return; if (ph.type==Variant::_RID) ph.type=Variant::RESOURCE; property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_string); Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor(); popup_pos+=get_global_pos(); property_editor->set_pos(popup_pos); property_editor->popup(); } #endif void AnimationTreeEditor::_input_event(InputEvent p_event) { switch(p_event.type) { case InputEvent::MOUSE_BUTTON: { if (p_event.mouse_button.pressed) { if (p_event.mouse_button.button_index==1) { click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); click_motion=click_pos; click_type = _locate_click(click_pos,&click_node,&click_slot); if( click_type!=CLICK_NONE) { order.erase(click_node); order.push_back(click_node); update(); } switch(click_type) { case CLICK_INPUT_SLOT: { click_pos=_get_slot_pos(click_node,true,click_slot); } break; case CLICK_OUTPUT_SLOT: { click_pos=_get_slot_pos(click_node,false,click_slot); } break; case CLICK_PARAMETER: { edited_node=click_node; renaming_edit=false; _popup_edit_dialog(); //open editor // _node_edit_property(click_node); } break; default:{} } } if (p_event.mouse_button.button_index==2) { if (click_type!=CLICK_NONE) { click_type=CLICK_NONE; update(); } else { // try to disconnect/remove Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot); if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) { node_popup->clear(); node_popup->add_item("Disconnect",NODE_DISCONNECT); if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION) { node_popup->add_item("Add Input",NODE_ADD_INPUT); if (rclick_type==CLICK_INPUT_SLOT) { if (anim_tree->transition_node_has_input_auto_advance(rclick_node,rclick_slot)) node_popup->add_item("Clear Auto-Advance",NODE_CLEAR_AUTOADVANCE); else node_popup->add_item("Set Auto-Advance",NODE_SET_AUTOADVANCE); node_popup->add_item("Delete Input",NODE_DELETE_INPUT); } } node_popup->set_pos(rclick_pos+get_global_pos()); node_popup->popup(); } if (rclick_type==CLICK_NODE) { node_popup->clear(); node_popup->add_item("Rename",NODE_RENAME); node_popup->add_item("Remove",NODE_ERASE); if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION) node_popup->add_item("Add Input",NODE_ADD_INPUT); node_popup->set_pos(rclick_pos+get_global_pos()); node_popup->popup(); } } } } else { if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) { switch(click_type) { case CLICK_INPUT_SLOT: case CLICK_OUTPUT_SLOT: { Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); StringName id; int slot; ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot); if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) { anim_tree->connect(click_node,id,slot); } if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) { anim_tree->connect(id,click_node,click_slot); } } break; case CLICK_NODE: { Point2 new_pos = anim_tree->node_get_pos(click_node)+(click_motion-click_pos); if (new_pos.x<5) new_pos.x=5; if (new_pos.y<5) new_pos.y=5; anim_tree->node_set_pos(click_node,new_pos); } break; default: {} } click_type=CLICK_NONE; update(); } } } case InputEvent::MOUSE_MOTION: { if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) { click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y); update(); } if ((p_event.mouse_motion.button_mask&4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) { h_scroll->set_val( h_scroll->get_val() - p_event.mouse_motion.relative_x ); v_scroll->set_val( v_scroll->get_val() - p_event.mouse_motion.relative_y ); update(); } } break; } } void AnimationTreeEditor::_draw_cos_line(const Vector2& p_from, const Vector2& p_to,const Color& p_color) { static const int steps = 20; Rect2 r; r.pos=p_from; r.expand_to(p_to); Vector2 sign=Vector2((p_from.x < p_to.x) ? 1 : -1,(p_from.y < p_to.y) ? 1 : -1); bool flip = sign.x * sign.y < 0; Vector2 prev; for(int i=0;i<=steps;i++) { float d = i/float(steps); float c=-Math::cos(d*Math_PI) * 0.5+0.5; if (flip) c=1.0-c; Vector2 p = r.pos+Vector2(d*r.size.width,c*r.size.height); if (i>0) { draw_line(prev,p,p_color,2); } prev=p; } } void AnimationTreeEditor::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { play_button->set_icon( get_icon("Play","EditorIcons") ); add_menu->set_icon( get_icon("Add","EditorIcons") ); } break; case NOTIFICATION_DRAW: { _update_scrollbars(); //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1)); get_stylebox("bg","Tree")->draw(get_canvas_item(),Rect2(Point2(),get_size())); VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true); for(List::Element *E=order.front();E;E=E->next()) { _draw_node(E->get()); } if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) { _draw_cos_line(click_pos,click_motion,Color(0.5,1,0.5,0.8)); } List connections; anim_tree->get_connection_list(&connections); for(List::Element *E=connections.front();E;E=E->next()) { const AnimationTreePlayer::Connection &c=E->get(); Point2 source = _get_slot_pos(c.src_node,false,0); Point2 dest = _get_slot_pos(c.dst_node,true,c.dst_input); Color col = Color(1,1,0.5,0.8); /* if (click_type==CLICK_NODE && click_node==c.src_node) { source+=click_motion-click_pos; } if (click_type==CLICK_NODE && click_node==c.dst_node) { dest+=click_motion-click_pos; }*/ _draw_cos_line(source,dest,col); } switch(anim_tree->get_last_error()) { case AnimationTreePlayer::CONNECT_OK: { Ref f = get_font("font","Label"); f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),"Animation Tree is Valid.",Color(0,1,0.6,0.8)); } break; default: { Ref f = get_font("font","Label"); f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),"Animation Tree is Invalid.",Color(1,0.6,0.0,0.8)); } break; } } break; } } void AnimationTreeEditor::_update_scrollbars() { Size2 size = get_size(); Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); v_scroll->set_begin( Point2(size.width - vmin.width, 0) ); v_scroll->set_end( Point2(size.width, size.height) ); h_scroll->set_begin( Point2( 0, size.height - hmin.height) ); h_scroll->set_end( Point2(size.width-vmin.width, size.height) ); Size2 min = _get_maximum_size(); if (min.height < size.height - hmin.height) { v_scroll->hide(); offset.y=0; } else { v_scroll->show(); v_scroll->set_max(min.height); v_scroll->set_page(size.height - hmin.height); offset.y=v_scroll->get_val(); } if (min.width < size.width - vmin.width) { h_scroll->hide(); offset.x=0; } else { h_scroll->show(); h_scroll->set_max(min.width); h_scroll->set_page(size.width - vmin.width); offset.x=h_scroll->get_val(); } } void AnimationTreeEditor::_scroll_moved(float) { offset.x=h_scroll->get_val(); offset.y=v_scroll->get_val(); update(); } void AnimationTreeEditor::_node_menu_item(int p_item) { switch(p_item) { case NODE_DISCONNECT: { if (rclick_type==CLICK_INPUT_SLOT) { anim_tree->disconnect(rclick_node,rclick_slot); update(); } if (rclick_type==CLICK_OUTPUT_SLOT) { List connections; anim_tree->get_connection_list(&connections); for(List::Element *E=connections.front();E;E=E->next()) { const AnimationTreePlayer::Connection &c=E->get(); if( c.dst_node==rclick_node) { anim_tree->disconnect(c.dst_node,c.dst_input); } } update(); } } break; case NODE_RENAME: { renaming_edit=true; edited_node=rclick_node; _popup_edit_dialog(); } break; case NODE_ADD_INPUT: { anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node)+1); update(); } break; case NODE_DELETE_INPUT: { anim_tree->transition_node_delete_input(rclick_node, rclick_slot); update(); } break; case NODE_SET_AUTOADVANCE: { anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,true); update(); } break; case NODE_CLEAR_AUTOADVANCE: { anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,false); update(); } break; case NODE_ERASE: { if (rclick_node=="out") break; order.erase(rclick_node); anim_tree->remove_node(rclick_node); update(); } break; } } StringName AnimationTreeEditor::_add_node(int p_item) { static const char* bname[] = { "out", "anim", "oneshot", "mix", "blend2", "blend3", "blend4", "scale", "seek", "transition" }; String name; int idx=1; while(true) { name = bname[p_item]; if (idx>1) name+=" "+itos(idx); if (anim_tree->node_exists(name)) idx++; else break; } anim_tree->add_node((AnimationTreePlayer::NodeType)p_item,name); anim_tree->node_set_pos(name,Point2(last_x,last_y)); order.push_back(name); last_x+=10; last_y+=10; last_x=last_x % (int)get_size().width; last_y=last_y % (int)get_size().height; update(); return name; }; void AnimationTreeEditor::_file_dialog_selected(String p_path) { switch (file_op) { case MENU_IMPORT_ANIMATIONS: { Vector files = file_dialog->get_selected_files(); for (int i=0; ianimation_node_set_animation(node,anim); //anim_tree->node_set_name(node, files[i].get_file()); }; } break; default: break; }; }; void AnimationTreeEditor::_add_menu_item(int p_item) { if (p_item==MENU_GRAPH_CLEAR) { //clear } else if (p_item == MENU_IMPORT_ANIMATIONS) { file_op = MENU_IMPORT_ANIMATIONS; file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->popup_centered_ratio(); } else { _add_node(p_item); } } Size2 AnimationTreeEditor::get_minimum_size() const { return Size2(10,200); } void AnimationTreeEditor::_find_paths_for_filter(const StringName& p_node,Set& paths) { ERR_FAIL_COND( !anim_tree->node_exists(p_node) ); for(int i=0;inode_get_input_count(p_node);i++) { StringName port = anim_tree->node_get_input_source(p_node,i); if (port==StringName()) continue; _find_paths_for_filter(port,paths); } if (anim_tree->node_get_type(p_node)==AnimationTreePlayer::NODE_ANIMATION) { Ref anim = anim_tree->animation_node_get_animation(p_node); if (anim.is_valid()) { for(int i=0;iget_track_count();i++) { paths.insert(anim->track_get_path(i)); } } } } void AnimationTreeEditor::_filter_edited() { TreeItem *ed = filter->get_edited(); if (!ed) return; if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) { anim_tree->oneshot_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0)); } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) { anim_tree->blend2_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0)); } } void AnimationTreeEditor::_edit_filters() { filter_dialog->popup_centered_ratio(); filter->clear(); Set npb; _find_paths_for_filter(edited_node,npb); TreeItem *root = filter->create_item(); filter->set_hide_root(true); Map pm; Node *base = anim_tree->get_node( anim_tree->get_base_path() ); for(Set::Element *E=npb.front();E;E=E->next()) { TreeItem *parent=root; String descr=E->get(); if (base) { NodePath np = E->get(); if (np.get_property()!=StringName()) { Node *n = base->get_node(np); Skeleton *s = n->cast_to(); if (s) { String skelbase = E->get().substr(0,E->get().find(":")); int bidx = s->find_bone(np.get_property()); if (bidx!=-1) { int bparent = s->get_bone_parent(bidx); // if (bparent!=-1) { String bpn = skelbase+":"+s->get_bone_name(bparent); if (pm.has(bpn)) { parent=pm[bpn]; descr=np.get_property(); } } else { if (pm.has(skelbase)) { parent=pm[skelbase]; } } } } } } TreeItem *it = filter->create_item(parent); it->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); it->set_text(0,descr); it->set_metadata(0,NodePath(E->get())); it->set_editable(0,true); if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) { it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get())); } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) { it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get())); } pm[E->get()]=it; } } void AnimationTreeEditor::_bind_methods() { ObjectTypeDB::bind_method( "_add_menu_item", &AnimationTreeEditor::_add_menu_item ); ObjectTypeDB::bind_method( "_node_menu_item", &AnimationTreeEditor::_node_menu_item ); ObjectTypeDB::bind_method( "_input_event", &AnimationTreeEditor::_input_event ); // ObjectTypeDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed ); ObjectTypeDB::bind_method( "_scroll_moved", &AnimationTreeEditor::_scroll_moved ); ObjectTypeDB::bind_method( "_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds ); ObjectTypeDB::bind_method( "_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede ); ObjectTypeDB::bind_method( "_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf ); ObjectTypeDB::bind_method( "_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed ); ObjectTypeDB::bind_method( "_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed ); ObjectTypeDB::bind_method( "_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation ); ObjectTypeDB::bind_method( "_play_toggled", &AnimationTreeEditor::_play_toggled ); ObjectTypeDB::bind_method( "_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start ); ObjectTypeDB::bind_method( "_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected); ObjectTypeDB::bind_method( "_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item); ObjectTypeDB::bind_method( "_edit_filters", &AnimationTreeEditor::_edit_filters); ObjectTypeDB::bind_method( "_filter_edited", &AnimationTreeEditor::_filter_edited); } AnimationTreeEditor::AnimationTreeEditor() { set_focus_mode(FOCUS_ALL); PopupMenu *p; List defaults; add_menu = memnew( MenuButton ); //add_menu->set_ add_menu->set_pos( Point2( 0,0) ); add_menu->set_size( Point2( 25,15) ); add_child( add_menu ); p=add_menu->get_popup(); p->add_item("Animation Node",AnimationTreePlayer::NODE_ANIMATION); p->add_item("OneShot Node",AnimationTreePlayer::NODE_ONESHOT); p->add_item("Mix Node",AnimationTreePlayer::NODE_MIX); p->add_item("Blend2 Node",AnimationTreePlayer::NODE_BLEND2); p->add_item("Blend3 Node",AnimationTreePlayer::NODE_BLEND3); p->add_item("Blend4 Node",AnimationTreePlayer::NODE_BLEND4); p->add_item("TimeScale Node",AnimationTreePlayer::NODE_TIMESCALE); p->add_item("TimeSeek Node",AnimationTreePlayer::NODE_TIMESEEK); p->add_item("Transition Node",AnimationTreePlayer::NODE_TRANSITION); p->add_separator(); p->add_item("Import Animations...", MENU_IMPORT_ANIMATIONS); // wtf p->add_separator(); p->add_item("Clear",MENU_GRAPH_CLEAR); p->connect("item_pressed", this,"_add_menu_item"); play_button = memnew(Button); play_button->set_pos(Point2(25,0)); play_button->set_size(Point2(25,15)); add_child(play_button); play_button->set_toggle_mode(true); play_button->connect("pressed", this,"_play_toggled"); last_x=50; last_y=50; property_editor = memnew( CustomPropertyEditor ); add_child(property_editor); property_editor->connect("variant_changed", this,"_edit_dialog_animation_changed"); property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation"); h_scroll = memnew( HScrollBar ); v_scroll = memnew( VScrollBar ); add_child(h_scroll); add_child(v_scroll); h_scroll->connect("value_changed", this,"_scroll_moved"); v_scroll->connect("value_changed", this,"_scroll_moved"); node_popup= memnew(PopupMenu ); add_child(node_popup); node_popup->set_as_toplevel(true); master_anim_popup = memnew( PopupMenu ); add_child(master_anim_popup); master_anim_popup->connect("item_pressed",this,"_master_anim_menu_item"); node_popup->connect("item_pressed", this,"_node_menu_item"); updating_edit=false; edit_dialog = memnew( PopupPanel ); // edit_dialog->get_ok()->hide(); // edit_dialog->get_cancel()->hide(); add_child(edit_dialog); edit_option = memnew( OptionButton ); edit_option->set_anchor( MARGIN_RIGHT, ANCHOR_END ); edit_option->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(edit_option); edit_option->connect("item_selected", this,"_edit_dialog_changedf"); edit_option->hide(); for(int i=0;i<2;i++) { edit_scroll[i] = memnew ( HSlider ); edit_scroll[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END ); edit_scroll[i]->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(edit_scroll[i]); edit_scroll[i]->hide(); edit_scroll[i]->connect("value_changed", this,"_edit_dialog_changedf"); } for(int i=0;i<4;i++) { edit_line[i] = memnew ( LineEdit ); edit_line[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END ); edit_line[i]->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(edit_line[i]); edit_line[i]->hide(); edit_line[i]->connect("text_changed", this,"_edit_dialog_changeds"); edit_line[i]->connect("text_entered", this,"_edit_dialog_changede"); edit_label[i] = memnew ( Label ); edit_dialog->add_child(edit_label[i]); edit_label[i]->hide(); } edit_button = memnew( Button ); edit_button->set_anchor( MARGIN_RIGHT, ANCHOR_END ); edit_button->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(edit_button); edit_button->hide();; edit_button->connect("pressed", this,"_edit_oneshot_start"); edit_check = memnew( CheckButton ); edit_check->set_anchor( MARGIN_RIGHT, ANCHOR_END ); edit_check->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(edit_check); edit_check->hide();; edit_check->connect("pressed", this,"_edit_dialog_changed"); file_dialog = memnew( EditorFileDialog ); file_dialog->set_enable_multiple_selection(true); file_dialog->set_current_dir(Globals::get_singleton()->get_resource_path()); add_child(file_dialog); file_dialog->connect("file_selected", this, "_file_dialog_selected"); filter_dialog = memnew( AcceptDialog ); filter_dialog->set_title("Edit Node Filters"); add_child(filter_dialog); filter = memnew( Tree ); filter_dialog->add_child(filter); filter_dialog->set_child_rect(filter); filter->connect("item_edited",this,"_filter_edited"); filter_button = memnew( Button ); filter_button->set_anchor( MARGIN_RIGHT, ANCHOR_END ); filter_button->set_margin(MARGIN_RIGHT, 10); edit_dialog->add_child(filter_button); filter_button->hide();; filter_button->set_text("Filters.."); filter_button->connect("pressed", this,"_edit_filters"); } void AnimationTreeEditorPlugin::edit(Object *p_object) { anim_tree_editor->edit(p_object->cast_to()); } bool AnimationTreeEditorPlugin::handles(Object *p_object) const { return p_object->is_type("AnimationTreePlayer"); } void AnimationTreeEditorPlugin::make_visible(bool p_visible) { if (p_visible) { editor->hide_animation_player_editors(); editor->animation_panel_make_visible(true); anim_tree_editor->show(); anim_tree_editor->set_fixed_process(true); EditorNode::get_top_split()->set_collapsed(false); } else { anim_tree_editor->hide(); anim_tree_editor->set_fixed_process(false); editor->animation_panel_make_visible(false); EditorNode::get_top_split()->set_collapsed(true); } } AnimationTreeEditorPlugin::AnimationTreeEditorPlugin(EditorNode *p_node) { editor=p_node; anim_tree_editor = memnew( AnimationTreeEditor ); //editor->get_viewport()->add_child(anim_tree_editor); //anim_tree_editor->set_area_as_parent_rect(); editor->get_animation_panel()->add_child(anim_tree_editor); anim_tree_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); anim_tree_editor->hide(); } AnimationTreeEditorPlugin::~AnimationTreeEditorPlugin() { }