// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "acceln.h" #include "ray.h" #include "../../include/embree3/rtcore_ray.h" #include "../../common/algorithms/parallel_for.h" namespace embree { AccelN::AccelN() : Accel(AccelData::TY_ACCELN), accels() {} AccelN::~AccelN() { for (size_t i=0; iptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) changed |= This->accels[i]->intersectors.pointQuery(query,context); return changed; } void AccelN::intersect (Accel::Intersectors* This_in, RTCRayHit& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.intersect(ray,context); } void AccelN::intersect4 (const void* valid, Accel::Intersectors* This_in, RTCRayHit4& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.intersect4(valid,ray,context); } void AccelN::intersect8 (const void* valid, Accel::Intersectors* This_in, RTCRayHit8& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.intersect8(valid,ray,context); } void AccelN::intersect16 (const void* valid, Accel::Intersectors* This_in, RTCRayHit16& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.intersect16(valid,ray,context); } void AccelN::intersectN (Accel::Intersectors* This_in, RTCRayHitN** ray, const size_t N, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.intersectN(ray,N,context); } void AccelN::occluded (Accel::Intersectors* This_in, RTCRay& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded(ray,context); if (ray.tfar < 0.0f) break; } } void AccelN::occluded4 (const void* valid, Accel::Intersectors* This_in, RTCRay4& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded4(valid,ray,context); #if defined(__SSE2__) vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); if (unlikely(none(valid0 & hit0))) break; #endif } } void AccelN::occluded8 (const void* valid, Accel::Intersectors* This_in, RTCRay8& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded8(valid,ray,context); #if defined(__SSE2__) // FIXME: use higher ISA vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); vbool4 valid1 = asBool(((vint4*)valid)[1]); vbool4 hit1 = ((vfloat4*)ray.tfar)[1] >= vfloat4(zero); if (unlikely((none((valid0 & hit0) | (valid1 & hit1))))) break; #endif } } void AccelN::occluded16 (const void* valid, Accel::Intersectors* This_in, RTCRay16& ray, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; for (size_t i=0; iaccels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded16(valid,ray,context); #if defined(__SSE2__) // FIXME: use higher ISA vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); vbool4 valid1 = asBool(((vint4*)valid)[1]); vbool4 hit1 = ((vfloat4*)ray.tfar)[1] >= vfloat4(zero); vbool4 valid2 = asBool(((vint4*)valid)[2]); vbool4 hit2 = ((vfloat4*)ray.tfar)[2] >= vfloat4(zero); vbool4 valid3 = asBool(((vint4*)valid)[3]); vbool4 hit3 = ((vfloat4*)ray.tfar)[3] >= vfloat4(zero); if (unlikely((none((valid0 & hit0) | (valid1 & hit1) | (valid2 & hit2) | (valid3 & hit3))))) break; #endif } } void AccelN::occludedN (Accel::Intersectors* This_in, RTCRayN** ray, const size_t N, IntersectContext* context) { AccelN* This = (AccelN*)This_in->ptr; size_t M = N; for (size_t i=0; iaccels.size(); i++) if (!This->accels[i]->isEmpty()) This->accels[i]->intersectors.occludedN(ray,M,context); } void AccelN::accels_print(size_t ident) { for (size_t i=0; iintersectors.print(ident+2); } } void AccelN::accels_immutable() { for (size_t i=0; iimmutable(); } void AccelN::accels_build () { /* reduce memory consumption */ accels.shrink_to_fit(); /* build all acceleration structures in parallel */ parallel_for (accels.size(), [&] (size_t i) { accels[i]->build(); }); /* create list of non-empty acceleration structures */ bool valid1 = true; bool valid4 = true; bool valid8 = true; bool valid16 = true; for (size_t i=0; iintersectors.intersector1; valid4 &= (bool) accels[i]->intersectors.intersector4; valid8 &= (bool) accels[i]->intersectors.intersector8; valid16 &= (bool) accels[i]->intersectors.intersector16; } if (accels.size() == 1) { type = accels[0]->type; // FIXME: should just assign entire Accel bounds = accels[0]->bounds; intersectors = accels[0]->intersectors; } else { type = AccelData::TY_ACCELN; intersectors.ptr = this; intersectors.intersector1 = Intersector1(&intersect,&occluded,&pointQuery,valid1 ? "AccelN::intersector1": nullptr); intersectors.intersector4 = Intersector4(&intersect4,&occluded4,valid4 ? "AccelN::intersector4" : nullptr); intersectors.intersector8 = Intersector8(&intersect8,&occluded8,valid8 ? "AccelN::intersector8" : nullptr); intersectors.intersector16 = Intersector16(&intersect16,&occluded16,valid16 ? "AccelN::intersector16": nullptr); intersectors.intersectorN = IntersectorN(&intersectN,&occludedN,"AccelN::intersectorN"); /*! calculate bounds */ bounds = empty; for (size_t i=0; ibounds); } } void AccelN::accels_select(bool filter) { for (size_t i=0; iintersectors.select(filter); } void AccelN::accels_deleteGeometry(size_t geomID) { for (size_t i=0; ideleteGeometry(geomID); } void AccelN::accels_clear() { for (size_t i=0; iclear(); } } }