/**************************************************************************/ /* compositor_storage.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "compositor_storage.h" // Storage RendererCompositorStorage *RendererCompositorStorage::singleton = nullptr; RendererCompositorStorage::RendererCompositorStorage() { singleton = this; } RendererCompositorStorage::~RendererCompositorStorage() { singleton = nullptr; } // Compositor effect RID RendererCompositorStorage::compositor_effect_allocate() { return compositor_effects_owner.allocate_rid(); } void RendererCompositorStorage::compositor_effect_initialize(RID p_rid) { compositor_effects_owner.initialize_rid(p_rid, CompositorEffect()); } void RendererCompositorStorage::compositor_effect_free(RID p_rid) { // TODO remove this RID from any compositor that uses it. compositor_effects_owner.free(p_rid); } void RendererCompositorStorage::compositor_effect_set_callback(RID p_effect, RS::CompositorEffectCallbackType p_callback_type, const Callable &p_callback) { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL(effect); effect->callback_type = p_callback_type; effect->callback = p_callback; } void RendererCompositorStorage::compositor_effect_set_enabled(RID p_effect, bool p_enabled) { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL(effect); effect->is_enabled = p_enabled; } bool RendererCompositorStorage::compositor_effect_get_enabled(RID p_effect) const { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL_V(effect, false); return effect->is_enabled; } RS::CompositorEffectCallbackType RendererCompositorStorage::compositor_effect_get_callback_type(RID p_effect) const { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL_V(effect, RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_MAX); return effect->callback_type; } Callable RendererCompositorStorage::compositor_effect_get_callback(RID p_effect) const { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL_V(effect, Callable()); return effect->callback; } void RendererCompositorStorage::compositor_effect_set_flag(RID p_effect, RS::CompositorEffectFlags p_flag, bool p_set) { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL(effect); if (p_set) { effect->flags.set_flag(p_flag); } else { effect->flags.clear_flag(p_flag); } } bool RendererCompositorStorage::compositor_effect_get_flag(RID p_effect, RS::CompositorEffectFlags p_flag) const { CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect); ERR_FAIL_NULL_V(effect, false); return effect->flags.has_flag(p_flag); } // Compositor RID RendererCompositorStorage::compositor_allocate() { return compositor_owner.allocate_rid(); } void RendererCompositorStorage::compositor_initialize(RID p_rid) { compositor_owner.initialize_rid(p_rid, Compositor()); } void RendererCompositorStorage::compositor_free(RID p_rid) { compositor_owner.free(p_rid); } // compositor effects void RendererCompositorStorage::compositor_set_compositor_effects(RID p_compositor, const Vector &p_effects) { Compositor *compositor = compositor_owner.get_or_null(p_compositor); ERR_FAIL_NULL(compositor); compositor->compositor_effects.clear(); for (const RID &effect : p_effects) { if (is_compositor_effect(effect)) { compositor->compositor_effects.push_back(effect); } } } Vector RendererCompositorStorage::compositor_get_compositor_effects(RID p_compositor, RS::CompositorEffectCallbackType p_callback_type, bool p_enabled_only) const { Compositor *compositor = compositor_owner.get_or_null(p_compositor); ERR_FAIL_NULL_V(compositor, Vector()); if (p_enabled_only || p_callback_type != RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY) { Vector effects; for (RID rid : compositor->compositor_effects) { if ((!p_enabled_only || compositor_effect_get_enabled(rid)) && (p_callback_type == RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY || compositor_effect_get_callback_type(rid) == p_callback_type)) { effects.push_back(rid); } } return effects; } else { return compositor->compositor_effects; } }