/*************************************************************************/ /* joystick_linux.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ //author: Andreas Haas #ifndef JOYSTICK_LINUX_H #define JOYSTICK_LINUX_H #ifdef JOYDEV_ENABLED #include "main/input_default.h" #include "os/mutex.h" #include "os/thread.h" struct input_absinfo; class joystick_linux { public: joystick_linux(InputDefault *in); ~joystick_linux(); uint32_t process_joysticks(uint32_t p_event_id); private: enum { JOYSTICKS_MAX = 16, MAX_ABS = 63, MAX_KEY = 767, // Hack because can't be included here }; struct Joystick { InputDefault::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; int dpad; int fd; String devpath; input_absinfo *abs_info[MAX_ABS]; bool force_feedback; int ff_effect_id; uint64_t ff_effect_timestamp; Joystick(); ~Joystick(); void reset(); }; bool exit_udev; Mutex *joy_mutex; Thread *joy_thread; InputDefault *input; Joystick joysticks[JOYSTICKS_MAX]; Vector attached_devices; static void joy_thread_func(void *p_user); int get_joy_from_path(String path) const; void setup_joystick_properties(int p_id); void close_joystick(int p_id = -1); #ifdef UDEV_ENABLED void enumerate_joysticks(struct udev *_udev); void monitor_joysticks(struct udev *_udev); #endif void monitor_joysticks(); void run_joystick_thread(); void open_joystick(const char *path); void joystick_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joystick_vibration_stop(int p_id, uint64_t p_timestamp); InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const; }; #endif #endif // JOYSTICK_LINUX_H