/**************************************************************************/ /* core_bind.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "core_bind.h" #include "core/config/project_settings.h" #include "core/crypto/crypto_core.h" #include "core/debugger/engine_debugger.h" #include "core/io/file_access_compressed.h" #include "core/io/file_access_encrypted.h" #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/math/geometry_3d.h" #include "core/os/keyboard.h" #include "core/os/thread_safe.h" #include "core/variant/typed_array.h" namespace core_bind { ////// ResourceLoader ////// ResourceLoader *ResourceLoader::singleton = nullptr; Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, CacheMode p_cache_mode) { return ::ResourceLoader::load_threaded_request(p_path, p_type_hint, p_use_sub_threads, ResourceFormatLoader::CacheMode(p_cache_mode)); } ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, Array r_progress) { float progress = 0; ::ResourceLoader::ThreadLoadStatus tls = ::ResourceLoader::load_threaded_get_status(p_path, &progress); r_progress.resize(1); r_progress[0] = progress; return (ThreadLoadStatus)tls; } Ref ResourceLoader::load_threaded_get(const String &p_path) { Error error; Ref res = ::ResourceLoader::load_threaded_get(p_path, &error); return res; } Ref ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) { Error err = OK; Ref ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err); ERR_FAIL_COND_V_MSG(err != OK, ret, "Error loading resource: '" + p_path + "'."); return ret; } Vector ResourceLoader::get_recognized_extensions_for_type(const String &p_type) { List exts; ::ResourceLoader::get_recognized_extensions_for_type(p_type, &exts); Vector ret; for (const String &E : exts) { ret.push_back(E); } return ret; } void ResourceLoader::add_resource_format_loader(Ref p_format_loader, bool p_at_front) { ::ResourceLoader::add_resource_format_loader(p_format_loader, p_at_front); } void ResourceLoader::remove_resource_format_loader(Ref p_format_loader) { ::ResourceLoader::remove_resource_format_loader(p_format_loader); } void ResourceLoader::set_abort_on_missing_resources(bool p_abort) { ::ResourceLoader::set_abort_on_missing_resources(p_abort); } PackedStringArray ResourceLoader::get_dependencies(const String &p_path) { List deps; ::ResourceLoader::get_dependencies(p_path, &deps); PackedStringArray ret; for (const String &E : deps) { ret.push_back(E); } return ret; } bool ResourceLoader::has_cached(const String &p_path) { String local_path = ProjectSettings::get_singleton()->localize_path(p_path); return ResourceCache::has(local_path); } bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) { return ::ResourceLoader::exists(p_path, p_type_hint); } ResourceUID::ID ResourceLoader::get_resource_uid(const String &p_path) { return ::ResourceLoader::get_resource_uid(p_path); } void ResourceLoader::_bind_methods() { ClassDB::bind_method(D_METHOD("load_threaded_request", "path", "type_hint", "use_sub_threads", "cache_mode"), &ResourceLoader::load_threaded_request, DEFVAL(""), DEFVAL(false), DEFVAL(CACHE_MODE_REUSE)); ClassDB::bind_method(D_METHOD("load_threaded_get_status", "path", "progress"), &ResourceLoader::load_threaded_get_status, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("load_threaded_get", "path"), &ResourceLoader::load_threaded_get); ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "cache_mode"), &ResourceLoader::load, DEFVAL(""), DEFVAL(CACHE_MODE_REUSE)); ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &ResourceLoader::get_recognized_extensions_for_type); ClassDB::bind_method(D_METHOD("add_resource_format_loader", "format_loader", "at_front"), &ResourceLoader::add_resource_format_loader, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_resource_format_loader", "format_loader"), &ResourceLoader::remove_resource_format_loader); ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &ResourceLoader::set_abort_on_missing_resources); ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &ResourceLoader::get_dependencies); ClassDB::bind_method(D_METHOD("has_cached", "path"), &ResourceLoader::has_cached); ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &ResourceLoader::exists, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_resource_uid", "path"), &ResourceLoader::get_resource_uid); BIND_ENUM_CONSTANT(THREAD_LOAD_INVALID_RESOURCE); BIND_ENUM_CONSTANT(THREAD_LOAD_IN_PROGRESS); BIND_ENUM_CONSTANT(THREAD_LOAD_FAILED); BIND_ENUM_CONSTANT(THREAD_LOAD_LOADED); BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE); BIND_ENUM_CONSTANT(CACHE_MODE_REUSE); BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE); } ////// ResourceSaver ////// Error ResourceSaver::save(const Ref &p_resource, const String &p_path, BitField p_flags) { ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + p_path + "'."); return ::ResourceSaver::save(p_resource, p_path, p_flags); } Vector ResourceSaver::get_recognized_extensions(const Ref &p_resource) { ERR_FAIL_COND_V_MSG(p_resource.is_null(), Vector(), "It's not a reference to a valid Resource object."); List exts; ::ResourceSaver::get_recognized_extensions(p_resource, &exts); Vector ret; for (const String &E : exts) { ret.push_back(E); } return ret; } void ResourceSaver::add_resource_format_saver(Ref p_format_saver, bool p_at_front) { ::ResourceSaver::add_resource_format_saver(p_format_saver, p_at_front); } void ResourceSaver::remove_resource_format_saver(Ref p_format_saver) { ::ResourceSaver::remove_resource_format_saver(p_format_saver); } ResourceSaver *ResourceSaver::singleton = nullptr; void ResourceSaver::_bind_methods() { ClassDB::bind_method(D_METHOD("save", "resource", "path", "flags"), &ResourceSaver::save, DEFVAL(""), DEFVAL((uint32_t)FLAG_NONE)); ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &ResourceSaver::get_recognized_extensions); ClassDB::bind_method(D_METHOD("add_resource_format_saver", "format_saver", "at_front"), &ResourceSaver::add_resource_format_saver, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_resource_format_saver", "format_saver"), &ResourceSaver::remove_resource_format_saver); BIND_BITFIELD_FLAG(FLAG_NONE); BIND_BITFIELD_FLAG(FLAG_RELATIVE_PATHS); BIND_BITFIELD_FLAG(FLAG_BUNDLE_RESOURCES); BIND_BITFIELD_FLAG(FLAG_CHANGE_PATH); BIND_BITFIELD_FLAG(FLAG_OMIT_EDITOR_PROPERTIES); BIND_BITFIELD_FLAG(FLAG_SAVE_BIG_ENDIAN); BIND_BITFIELD_FLAG(FLAG_COMPRESS); BIND_BITFIELD_FLAG(FLAG_REPLACE_SUBRESOURCE_PATHS); } ////// OS ////// PackedStringArray OS::get_connected_midi_inputs() { return ::OS::get_singleton()->get_connected_midi_inputs(); } void OS::open_midi_inputs() { ::OS::get_singleton()->open_midi_inputs(); } void OS::close_midi_inputs() { ::OS::get_singleton()->close_midi_inputs(); } void OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); } void OS::set_low_processor_usage_mode(bool p_enabled) { ::OS::get_singleton()->set_low_processor_usage_mode(p_enabled); } bool OS::is_in_low_processor_usage_mode() const { return ::OS::get_singleton()->is_in_low_processor_usage_mode(); } void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) { ::OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(p_usec); } int OS::get_low_processor_usage_mode_sleep_usec() const { return ::OS::get_singleton()->get_low_processor_usage_mode_sleep_usec(); } void OS::set_delta_smoothing(bool p_enabled) { ::OS::get_singleton()->set_delta_smoothing(p_enabled); } bool OS::is_delta_smoothing_enabled() const { return ::OS::get_singleton()->is_delta_smoothing_enabled(); } void OS::alert(const String &p_alert, const String &p_title) { ::OS::get_singleton()->alert(p_alert, p_title); } void OS::crash(const String &p_message) { CRASH_NOW_MSG(p_message); } Vector OS::get_system_fonts() const { return ::OS::get_singleton()->get_system_fonts(); } String OS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { return ::OS::get_singleton()->get_system_font_path(p_font_name, p_weight, p_stretch, p_italic); } Vector OS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { return ::OS::get_singleton()->get_system_font_path_for_text(p_font_name, p_text, p_locale, p_script, p_weight, p_stretch, p_italic); } String OS::get_executable_path() const { return ::OS::get_singleton()->get_executable_path(); } Error OS::shell_open(String p_uri) { if (p_uri.begins_with("res://")) { WARN_PRINT("Attempting to open an URL with the \"res://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`."); } else if (p_uri.begins_with("user://")) { WARN_PRINT("Attempting to open an URL with the \"user://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_open()`."); } return ::OS::get_singleton()->shell_open(p_uri); } Error OS::shell_show_in_file_manager(String p_path, bool p_open_folder) { if (p_path.begins_with("res://")) { WARN_PRINT("Attempting to explore file path with the \"res://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_show_in_file_manager()`."); } else if (p_path.begins_with("user://")) { WARN_PRINT("Attempting to explore file path with the \"user://\" protocol. Use `ProjectSettings.globalize_path()` to convert a Godot-specific path to a system path before opening it with `OS.shell_show_in_file_manager()`."); } return ::OS::get_singleton()->shell_show_in_file_manager(p_path, p_open_folder); } String OS::read_string_from_stdin() { return ::OS::get_singleton()->get_stdin_string(); } int OS::execute(const String &p_path, const Vector &p_arguments, Array r_output, bool p_read_stderr, bool p_open_console) { List args; for (int i = 0; i < p_arguments.size(); i++) { args.push_back(p_arguments[i]); } String pipe; int exitcode = 0; Error err = ::OS::get_singleton()->execute(p_path, args, &pipe, &exitcode, p_read_stderr, nullptr, p_open_console); r_output.push_back(pipe); if (err != OK) { return -1; } return exitcode; } int OS::create_instance(const Vector &p_arguments) { List args; for (int i = 0; i < p_arguments.size(); i++) { args.push_back(p_arguments[i]); } ::OS::ProcessID pid = 0; Error err = ::OS::get_singleton()->create_instance(args, &pid); if (err != OK) { return -1; } return pid; } int OS::create_process(const String &p_path, const Vector &p_arguments, bool p_open_console) { List args; for (int i = 0; i < p_arguments.size(); i++) { args.push_back(p_arguments[i]); } ::OS::ProcessID pid = 0; Error err = ::OS::get_singleton()->create_process(p_path, args, &pid, p_open_console); if (err != OK) { return -1; } return pid; } Error OS::kill(int p_pid) { return ::OS::get_singleton()->kill(p_pid); } bool OS::is_process_running(int p_pid) const { return ::OS::get_singleton()->is_process_running(p_pid); } int OS::get_process_id() const { return ::OS::get_singleton()->get_process_id(); } bool OS::has_environment(const String &p_var) const { return ::OS::get_singleton()->has_environment(p_var); } String OS::get_environment(const String &p_var) const { return ::OS::get_singleton()->get_environment(p_var); } void OS::set_environment(const String &p_var, const String &p_value) const { ::OS::get_singleton()->set_environment(p_var, p_value); } void OS::unset_environment(const String &p_var) const { ::OS::get_singleton()->unset_environment(p_var); } String OS::get_name() const { return ::OS::get_singleton()->get_name(); } String OS::get_distribution_name() const { return ::OS::get_singleton()->get_distribution_name(); } String OS::get_version() const { return ::OS::get_singleton()->get_version(); } Vector OS::get_video_adapter_driver_info() const { return ::OS::get_singleton()->get_video_adapter_driver_info(); } Vector OS::get_cmdline_args() { List cmdline = ::OS::get_singleton()->get_cmdline_args(); Vector cmdlinev; for (const String &E : cmdline) { cmdlinev.push_back(E); } return cmdlinev; } Vector OS::get_cmdline_user_args() { List cmdline = ::OS::get_singleton()->get_cmdline_user_args(); Vector cmdlinev; for (const String &E : cmdline) { cmdlinev.push_back(E); } return cmdlinev; } void OS::set_restart_on_exit(bool p_restart, const Vector &p_restart_arguments) { List args_list; for (const String &restart_argument : p_restart_arguments) { args_list.push_back(restart_argument); } ::OS::get_singleton()->set_restart_on_exit(p_restart, args_list); } bool OS::is_restart_on_exit_set() const { return ::OS::get_singleton()->is_restart_on_exit_set(); } Vector OS::get_restart_on_exit_arguments() const { List args = ::OS::get_singleton()->get_restart_on_exit_arguments(); Vector args_vector; for (List::Element *E = args.front(); E; E = E->next()) { args_vector.push_back(E->get()); } return args_vector; } String OS::get_locale() const { return ::OS::get_singleton()->get_locale(); } String OS::get_locale_language() const { return ::OS::get_singleton()->get_locale_language(); } String OS::get_model_name() const { return ::OS::get_singleton()->get_model_name(); } Error OS::set_thread_name(const String &p_name) { return ::Thread::set_name(p_name); } ::Thread::ID OS::get_thread_caller_id() const { return ::Thread::get_caller_id(); }; ::Thread::ID OS::get_main_thread_id() const { return ::Thread::get_main_id(); }; bool OS::has_feature(const String &p_feature) const { const bool *value_ptr = feature_cache.getptr(p_feature); if (value_ptr) { return *value_ptr; } else { const bool has = ::OS::get_singleton()->has_feature(p_feature); feature_cache[p_feature] = has; return has; } } bool OS::is_sandboxed() const { return ::OS::get_singleton()->is_sandboxed(); } uint64_t OS::get_static_memory_usage() const { return ::OS::get_singleton()->get_static_memory_usage(); } uint64_t OS::get_static_memory_peak_usage() const { return ::OS::get_singleton()->get_static_memory_peak_usage(); } Dictionary OS::get_memory_info() const { return ::OS::get_singleton()->get_memory_info(); } /** This method uses a signed argument for better error reporting as it's used from the scripting API. */ void OS::delay_usec(int p_usec) const { ERR_FAIL_COND_MSG( p_usec < 0, vformat("Can't sleep for %d microseconds. The delay provided must be greater than or equal to 0 microseconds.", p_usec)); ::OS::get_singleton()->delay_usec(p_usec); } /** This method uses a signed argument for better error reporting as it's used from the scripting API. */ void OS::delay_msec(int p_msec) const { ERR_FAIL_COND_MSG( p_msec < 0, vformat("Can't sleep for %d milliseconds. The delay provided must be greater than or equal to 0 milliseconds.", p_msec)); ::OS::get_singleton()->delay_usec(int64_t(p_msec) * 1000); } bool OS::is_userfs_persistent() const { return ::OS::get_singleton()->is_userfs_persistent(); } int OS::get_processor_count() const { return ::OS::get_singleton()->get_processor_count(); } String OS::get_processor_name() const { return ::OS::get_singleton()->get_processor_name(); } bool OS::is_stdout_verbose() const { return ::OS::get_singleton()->is_stdout_verbose(); } Error OS::move_to_trash(const String &p_path) const { return ::OS::get_singleton()->move_to_trash(p_path); } String OS::get_user_data_dir() const { return ::OS::get_singleton()->get_user_data_dir(); } String OS::get_config_dir() const { // Exposed as `get_config_dir()` instead of `get_config_path()` for consistency with other exposed OS methods. return ::OS::get_singleton()->get_config_path(); } String OS::get_data_dir() const { // Exposed as `get_data_dir()` instead of `get_data_path()` for consistency with other exposed OS methods. return ::OS::get_singleton()->get_data_path(); } String OS::get_cache_dir() const { // Exposed as `get_cache_dir()` instead of `get_cache_path()` for consistency with other exposed OS methods. return ::OS::get_singleton()->get_cache_path(); } bool OS::is_debug_build() const { #ifdef DEBUG_ENABLED return true; #else return false; #endif } String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const { return ::OS::get_singleton()->get_system_dir(::OS::SystemDir(p_dir), p_shared_storage); } String OS::get_keycode_string(Key p_code) const { return ::keycode_get_string(p_code); } bool OS::is_keycode_unicode(char32_t p_unicode) const { return ::keycode_has_unicode((Key)p_unicode); } Key OS::find_keycode_from_string(const String &p_code) const { return find_keycode(p_code); } bool OS::request_permission(const String &p_name) { return ::OS::get_singleton()->request_permission(p_name); } bool OS::request_permissions() { return ::OS::get_singleton()->request_permissions(); } Vector OS::get_granted_permissions() const { return ::OS::get_singleton()->get_granted_permissions(); } void OS::revoke_granted_permissions() { ::OS::get_singleton()->revoke_granted_permissions(); } String OS::get_unique_id() const { return ::OS::get_singleton()->get_unique_id(); } OS *OS::singleton = nullptr; void OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &OS::get_connected_midi_inputs); ClassDB::bind_method(D_METHOD("open_midi_inputs"), &OS::open_midi_inputs); ClassDB::bind_method(D_METHOD("close_midi_inputs"), &OS::close_midi_inputs); ClassDB::bind_method(D_METHOD("alert", "text", "title"), &OS::alert, DEFVAL("Alert!")); ClassDB::bind_method(D_METHOD("crash", "message"), &OS::crash); ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &OS::set_low_processor_usage_mode); ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &OS::is_in_low_processor_usage_mode); ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode_sleep_usec", "usec"), &OS::set_low_processor_usage_mode_sleep_usec); ClassDB::bind_method(D_METHOD("get_low_processor_usage_mode_sleep_usec"), &OS::get_low_processor_usage_mode_sleep_usec); ClassDB::bind_method(D_METHOD("set_delta_smoothing", "delta_smoothing_enabled"), &OS::set_delta_smoothing); ClassDB::bind_method(D_METHOD("is_delta_smoothing_enabled"), &OS::is_delta_smoothing_enabled); ClassDB::bind_method(D_METHOD("get_processor_count"), &OS::get_processor_count); ClassDB::bind_method(D_METHOD("get_processor_name"), &OS::get_processor_name); ClassDB::bind_method(D_METHOD("get_system_fonts"), &OS::get_system_fonts); ClassDB::bind_method(D_METHOD("get_system_font_path", "font_name", "weight", "stretch", "italic"), &OS::get_system_font_path, DEFVAL(400), DEFVAL(100), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_system_font_path_for_text", "font_name", "text", "locale", "script", "weight", "stretch", "italic"), &OS::get_system_font_path_for_text, DEFVAL(String()), DEFVAL(String()), DEFVAL(400), DEFVAL(100), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_executable_path"), &OS::get_executable_path); ClassDB::bind_method(D_METHOD("read_string_from_stdin"), &OS::read_string_from_stdin); ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "output", "read_stderr", "open_console"), &OS::execute, DEFVAL(Array()), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("create_process", "path", "arguments", "open_console"), &OS::create_process, DEFVAL(false)); ClassDB::bind_method(D_METHOD("create_instance", "arguments"), &OS::create_instance); ClassDB::bind_method(D_METHOD("kill", "pid"), &OS::kill); ClassDB::bind_method(D_METHOD("shell_open", "uri"), &OS::shell_open); ClassDB::bind_method(D_METHOD("shell_show_in_file_manager", "file_or_dir_path", "open_folder"), &OS::shell_show_in_file_manager, DEFVAL(true)); ClassDB::bind_method(D_METHOD("is_process_running", "pid"), &OS::is_process_running); ClassDB::bind_method(D_METHOD("get_process_id"), &OS::get_process_id); ClassDB::bind_method(D_METHOD("has_environment", "variable"), &OS::has_environment); ClassDB::bind_method(D_METHOD("get_environment", "variable"), &OS::get_environment); ClassDB::bind_method(D_METHOD("set_environment", "variable", "value"), &OS::set_environment); ClassDB::bind_method(D_METHOD("unset_environment", "variable"), &OS::unset_environment); ClassDB::bind_method(D_METHOD("get_name"), &OS::get_name); ClassDB::bind_method(D_METHOD("get_distribution_name"), &OS::get_distribution_name); ClassDB::bind_method(D_METHOD("get_version"), &OS::get_version); ClassDB::bind_method(D_METHOD("get_cmdline_args"), &OS::get_cmdline_args); ClassDB::bind_method(D_METHOD("get_cmdline_user_args"), &OS::get_cmdline_user_args); ClassDB::bind_method(D_METHOD("get_video_adapter_driver_info"), &OS::get_video_adapter_driver_info); ClassDB::bind_method(D_METHOD("set_restart_on_exit", "restart", "arguments"), &OS::set_restart_on_exit, DEFVAL(Vector())); ClassDB::bind_method(D_METHOD("is_restart_on_exit_set"), &OS::is_restart_on_exit_set); ClassDB::bind_method(D_METHOD("get_restart_on_exit_arguments"), &OS::get_restart_on_exit_arguments); ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &OS::delay_usec); ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &OS::delay_msec); ClassDB::bind_method(D_METHOD("get_locale"), &OS::get_locale); ClassDB::bind_method(D_METHOD("get_locale_language"), &OS::get_locale_language); ClassDB::bind_method(D_METHOD("get_model_name"), &OS::get_model_name); ClassDB::bind_method(D_METHOD("is_userfs_persistent"), &OS::is_userfs_persistent); ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &OS::is_stdout_verbose); ClassDB::bind_method(D_METHOD("is_debug_build"), &OS::is_debug_build); ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &OS::get_static_memory_usage); ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &OS::get_static_memory_peak_usage); ClassDB::bind_method(D_METHOD("get_memory_info"), &OS::get_memory_info); ClassDB::bind_method(D_METHOD("move_to_trash", "path"), &OS::move_to_trash); ClassDB::bind_method(D_METHOD("get_user_data_dir"), &OS::get_user_data_dir); ClassDB::bind_method(D_METHOD("get_system_dir", "dir", "shared_storage"), &OS::get_system_dir, DEFVAL(true)); ClassDB::bind_method(D_METHOD("get_config_dir"), &OS::get_config_dir); ClassDB::bind_method(D_METHOD("get_data_dir"), &OS::get_data_dir); ClassDB::bind_method(D_METHOD("get_cache_dir"), &OS::get_cache_dir); ClassDB::bind_method(D_METHOD("get_unique_id"), &OS::get_unique_id); ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &OS::get_keycode_string); ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &OS::is_keycode_unicode); ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &OS::find_keycode_from_string); ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &OS::set_use_file_access_save_and_swap); ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &OS::set_thread_name); ClassDB::bind_method(D_METHOD("get_thread_caller_id"), &OS::get_thread_caller_id); ClassDB::bind_method(D_METHOD("get_main_thread_id"), &OS::get_main_thread_id); ClassDB::bind_method(D_METHOD("has_feature", "tag_name"), &OS::has_feature); ClassDB::bind_method(D_METHOD("is_sandboxed"), &OS::is_sandboxed); ClassDB::bind_method(D_METHOD("request_permission", "name"), &OS::request_permission); ClassDB::bind_method(D_METHOD("request_permissions"), &OS::request_permissions); ClassDB::bind_method(D_METHOD("get_granted_permissions"), &OS::get_granted_permissions); ClassDB::bind_method(D_METHOD("revoke_granted_permissions"), &OS::revoke_granted_permissions); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "low_processor_usage_mode"), "set_low_processor_usage_mode", "is_in_low_processor_usage_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "low_processor_usage_mode_sleep_usec"), "set_low_processor_usage_mode_sleep_usec", "get_low_processor_usage_mode_sleep_usec"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "delta_smoothing"), "set_delta_smoothing", "is_delta_smoothing_enabled"); // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); BIND_ENUM_CONSTANT(RENDERING_DRIVER_VULKAN); BIND_ENUM_CONSTANT(RENDERING_DRIVER_OPENGL3); BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP); BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM); BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS); BIND_ENUM_CONSTANT(SYSTEM_DIR_DOWNLOADS); BIND_ENUM_CONSTANT(SYSTEM_DIR_MOVIES); BIND_ENUM_CONSTANT(SYSTEM_DIR_MUSIC); BIND_ENUM_CONSTANT(SYSTEM_DIR_PICTURES); BIND_ENUM_CONSTANT(SYSTEM_DIR_RINGTONES); } ////// Geometry2D ////// Geometry2D *Geometry2D::singleton = nullptr; Geometry2D *Geometry2D::get_singleton() { return singleton; } bool Geometry2D::is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius) { return ::Geometry2D::is_point_in_circle(p_point, p_circle_pos, p_circle_radius); } real_t Geometry2D::segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius) { return ::Geometry2D::segment_intersects_circle(p_from, p_to, p_circle_pos, p_circle_radius); } Variant Geometry2D::segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b) { Vector2 result; if (::Geometry2D::segment_intersects_segment(p_from_a, p_to_a, p_from_b, p_to_b, &result)) { return result; } else { return Variant(); } } Variant Geometry2D::line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b) { Vector2 result; if (::Geometry2D::line_intersects_line(p_from_a, p_dir_a, p_from_b, p_dir_b, result)) { return result; } else { return Variant(); } } Vector Geometry2D::get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) { Vector2 r1, r2; ::Geometry2D::get_closest_points_between_segments(p1, q1, p2, q2, r1, r2); Vector r = { r1, r2 }; return r; } Vector2 Geometry2D::get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) { Vector2 s[2] = { p_a, p_b }; return ::Geometry2D::get_closest_point_to_segment(p_point, s); } Vector2 Geometry2D::get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) { Vector2 s[2] = { p_a, p_b }; return ::Geometry2D::get_closest_point_to_segment_uncapped(p_point, s); } bool Geometry2D::point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const { return ::Geometry2D::is_point_in_triangle(s, a, b, c); } bool Geometry2D::is_polygon_clockwise(const Vector &p_polygon) { return ::Geometry2D::is_polygon_clockwise(p_polygon); } bool Geometry2D::is_point_in_polygon(const Point2 &p_point, const Vector &p_polygon) { return ::Geometry2D::is_point_in_polygon(p_point, p_polygon); } Vector Geometry2D::triangulate_polygon(const Vector &p_polygon) { return ::Geometry2D::triangulate_polygon(p_polygon); } Vector Geometry2D::triangulate_delaunay(const Vector &p_points) { return ::Geometry2D::triangulate_delaunay(p_points); } Vector Geometry2D::convex_hull(const Vector &p_points) { return ::Geometry2D::convex_hull(p_points); } TypedArray Geometry2D::decompose_polygon_in_convex(const Vector &p_polygon) { Vector> decomp = ::Geometry2D::decompose_polygon_in_convex(p_polygon); TypedArray ret; for (int i = 0; i < decomp.size(); ++i) { ret.push_back(decomp[i]); } return ret; } TypedArray Geometry2D::merge_polygons(const Vector &p_polygon_a, const Vector &p_polygon_b) { Vector> polys = ::Geometry2D::merge_polygons(p_polygon_a, p_polygon_b); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::clip_polygons(const Vector &p_polygon_a, const Vector &p_polygon_b) { Vector> polys = ::Geometry2D::clip_polygons(p_polygon_a, p_polygon_b); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::intersect_polygons(const Vector &p_polygon_a, const Vector &p_polygon_b) { Vector> polys = ::Geometry2D::intersect_polygons(p_polygon_a, p_polygon_b); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::exclude_polygons(const Vector &p_polygon_a, const Vector &p_polygon_b) { Vector> polys = ::Geometry2D::exclude_polygons(p_polygon_a, p_polygon_b); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::clip_polyline_with_polygon(const Vector &p_polyline, const Vector &p_polygon) { Vector> polys = ::Geometry2D::clip_polyline_with_polygon(p_polyline, p_polygon); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::intersect_polyline_with_polygon(const Vector &p_polyline, const Vector &p_polygon) { Vector> polys = ::Geometry2D::intersect_polyline_with_polygon(p_polyline, p_polygon); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::offset_polygon(const Vector &p_polygon, real_t p_delta, PolyJoinType p_join_type) { Vector> polys = ::Geometry2D::offset_polygon(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type)); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } TypedArray Geometry2D::offset_polyline(const Vector &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { Vector> polys = ::Geometry2D::offset_polyline(p_polygon, p_delta, ::Geometry2D::PolyJoinType(p_join_type), ::Geometry2D::PolyEndType(p_end_type)); TypedArray ret; for (int i = 0; i < polys.size(); ++i) { ret.push_back(polys[i]); } return ret; } Dictionary Geometry2D::make_atlas(const Vector &p_rects) { Dictionary ret; Vector rects; for (int i = 0; i < p_rects.size(); i++) { rects.push_back(p_rects[i]); } Vector result; Size2i size; ::Geometry2D::make_atlas(rects, result, size); Vector r_result; for (int i = 0; i < result.size(); i++) { r_result.push_back(result[i]); } ret["points"] = r_result; ret["size"] = size; return ret; } void Geometry2D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_point_in_circle", "point", "circle_position", "circle_radius"), &Geometry2D::is_point_in_circle); ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_position", "circle_radius"), &Geometry2D::segment_intersects_circle); ClassDB::bind_method(D_METHOD("segment_intersects_segment", "from_a", "to_a", "from_b", "to_b"), &Geometry2D::segment_intersects_segment); ClassDB::bind_method(D_METHOD("line_intersects_line", "from_a", "dir_a", "from_b", "dir_b"), &Geometry2D::line_intersects_line); ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "q1", "p2", "q2"), &Geometry2D::get_closest_points_between_segments); ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &Geometry2D::get_closest_point_to_segment); ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &Geometry2D::get_closest_point_to_segment_uncapped); ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &Geometry2D::point_is_inside_triangle); ClassDB::bind_method(D_METHOD("is_polygon_clockwise", "polygon"), &Geometry2D::is_polygon_clockwise); ClassDB::bind_method(D_METHOD("is_point_in_polygon", "point", "polygon"), &Geometry2D::is_point_in_polygon); ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &Geometry2D::triangulate_polygon); ClassDB::bind_method(D_METHOD("triangulate_delaunay", "points"), &Geometry2D::triangulate_delaunay); ClassDB::bind_method(D_METHOD("convex_hull", "points"), &Geometry2D::convex_hull); ClassDB::bind_method(D_METHOD("decompose_polygon_in_convex", "polygon"), &Geometry2D::decompose_polygon_in_convex); ClassDB::bind_method(D_METHOD("merge_polygons", "polygon_a", "polygon_b"), &Geometry2D::merge_polygons); ClassDB::bind_method(D_METHOD("clip_polygons", "polygon_a", "polygon_b"), &Geometry2D::clip_polygons); ClassDB::bind_method(D_METHOD("intersect_polygons", "polygon_a", "polygon_b"), &Geometry2D::intersect_polygons); ClassDB::bind_method(D_METHOD("exclude_polygons", "polygon_a", "polygon_b"), &Geometry2D::exclude_polygons); ClassDB::bind_method(D_METHOD("clip_polyline_with_polygon", "polyline", "polygon"), &Geometry2D::clip_polyline_with_polygon); ClassDB::bind_method(D_METHOD("intersect_polyline_with_polygon", "polyline", "polygon"), &Geometry2D::intersect_polyline_with_polygon); ClassDB::bind_method(D_METHOD("offset_polygon", "polygon", "delta", "join_type"), &Geometry2D::offset_polygon, DEFVAL(JOIN_SQUARE)); ClassDB::bind_method(D_METHOD("offset_polyline", "polyline", "delta", "join_type", "end_type"), &Geometry2D::offset_polyline, DEFVAL(JOIN_SQUARE), DEFVAL(END_SQUARE)); ClassDB::bind_method(D_METHOD("make_atlas", "sizes"), &Geometry2D::make_atlas); BIND_ENUM_CONSTANT(OPERATION_UNION); BIND_ENUM_CONSTANT(OPERATION_DIFFERENCE); BIND_ENUM_CONSTANT(OPERATION_INTERSECTION); BIND_ENUM_CONSTANT(OPERATION_XOR); BIND_ENUM_CONSTANT(JOIN_SQUARE); BIND_ENUM_CONSTANT(JOIN_ROUND); BIND_ENUM_CONSTANT(JOIN_MITER); BIND_ENUM_CONSTANT(END_POLYGON); BIND_ENUM_CONSTANT(END_JOINED); BIND_ENUM_CONSTANT(END_BUTT); BIND_ENUM_CONSTANT(END_SQUARE); BIND_ENUM_CONSTANT(END_ROUND); } ////// Geometry3D ////// Geometry3D *Geometry3D::singleton = nullptr; Geometry3D *Geometry3D::get_singleton() { return singleton; } TypedArray Geometry3D::build_box_planes(const Vector3 &p_extents) { Variant ret = ::Geometry3D::build_box_planes(p_extents); return ret; } TypedArray Geometry3D::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) { Variant ret = ::Geometry3D::build_cylinder_planes(p_radius, p_height, p_sides, p_axis); return ret; } TypedArray Geometry3D::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { Variant ret = ::Geometry3D::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis); return ret; } Vector Geometry3D::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) { Vector3 r1, r2; ::Geometry3D::get_closest_points_between_segments(p1, p2, q1, q2, r1, r2); Vector r = { r1, r2 }; return r; } Vector3 Geometry3D::get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) { Vector3 s[2] = { p_a, p_b }; return ::Geometry3D::get_closest_point_to_segment(p_point, s); } Vector3 Geometry3D::get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) { Vector3 s[2] = { p_a, p_b }; return ::Geometry3D::get_closest_point_to_segment_uncapped(p_point, s); } Variant Geometry3D::ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) { Vector3 res; if (::Geometry3D::ray_intersects_triangle(p_from, p_dir, p_v0, p_v1, p_v2, &res)) { return res; } else { return Variant(); } } Variant Geometry3D::segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) { Vector3 res; if (::Geometry3D::segment_intersects_triangle(p_from, p_to, p_v0, p_v1, p_v2, &res)) { return res; } else { return Variant(); } } Vector Geometry3D::segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius) { Vector r; Vector3 res, norm; if (!::Geometry3D::segment_intersects_sphere(p_from, p_to, p_sphere_pos, p_sphere_radius, &res, &norm)) { return r; } r.resize(2); r.set(0, res); r.set(1, norm); return r; } Vector Geometry3D::segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius) { Vector r; Vector3 res, norm; if (!::Geometry3D::segment_intersects_cylinder(p_from, p_to, p_height, p_radius, &res, &norm)) { return r; } r.resize(2); r.set(0, res); r.set(1, norm); return r; } Vector Geometry3D::segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const TypedArray &p_planes) { Vector r; Vector3 res, norm; Vector planes = Variant(p_planes); if (!::Geometry3D::segment_intersects_convex(p_from, p_to, planes.ptr(), planes.size(), &res, &norm)) { return r; } r.resize(2); r.set(0, res); r.set(1, norm); return r; } Vector Geometry3D::clip_polygon(const Vector &p_points, const Plane &p_plane) { return ::Geometry3D::clip_polygon(p_points, p_plane); } void Geometry3D::_bind_methods() { ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &Geometry3D::build_box_planes); ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &Geometry3D::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z)); ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &Geometry3D::build_capsule_planes, DEFVAL(Vector3::AXIS_Z)); ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &Geometry3D::get_closest_points_between_segments); ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &Geometry3D::get_closest_point_to_segment); ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &Geometry3D::get_closest_point_to_segment_uncapped); ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &Geometry3D::ray_intersects_triangle); ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &Geometry3D::segment_intersects_triangle); ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "sphere_position", "sphere_radius"), &Geometry3D::segment_intersects_sphere); ClassDB::bind_method(D_METHOD("segment_intersects_cylinder", "from", "to", "height", "radius"), &Geometry3D::segment_intersects_cylinder); ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &Geometry3D::segment_intersects_convex); ClassDB::bind_method(D_METHOD("clip_polygon", "points", "plane"), &Geometry3D::clip_polygon); } ////// Marshalls ////// Marshalls *Marshalls::singleton = nullptr; Marshalls *Marshalls::get_singleton() { return singleton; } String Marshalls::variant_to_base64(const Variant &p_var, bool p_full_objects) { int len; Error err = encode_variant(p_var, nullptr, len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant."); Vector buff; buff.resize(len); uint8_t *w = buff.ptrw(); err = encode_variant(p_var, &w[0], len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, "", "Error when trying to encode Variant."); String ret = CryptoCore::b64_encode_str(&w[0], len); ERR_FAIL_COND_V(ret.is_empty(), ret); return ret; } Variant Marshalls::base64_to_variant(const String &p_str, bool p_allow_objects) { int strlen = p_str.length(); CharString cstr = p_str.ascii(); Vector buf; buf.resize(strlen / 4 * 3 + 1); uint8_t *w = buf.ptrw(); size_t len = 0; ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &len, (unsigned char *)cstr.get_data(), strlen) != OK, Variant()); Variant v; Error err = decode_variant(v, &w[0], len, nullptr, p_allow_objects); ERR_FAIL_COND_V_MSG(err != OK, Variant(), "Error when trying to decode Variant."); return v; } String Marshalls::raw_to_base64(const Vector &p_arr) { String ret = CryptoCore::b64_encode_str(p_arr.ptr(), p_arr.size()); ERR_FAIL_COND_V(ret.is_empty(), ret); return ret; } Vector Marshalls::base64_to_raw(const String &p_str) { int strlen = p_str.length(); CharString cstr = p_str.ascii(); size_t arr_len = 0; Vector buf; { buf.resize(strlen / 4 * 3 + 1); uint8_t *w = buf.ptrw(); ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &arr_len, (unsigned char *)cstr.get_data(), strlen) != OK, Vector()); } buf.resize(arr_len); return buf; } String Marshalls::utf8_to_base64(const String &p_str) { CharString cstr = p_str.utf8(); String ret = CryptoCore::b64_encode_str((unsigned char *)cstr.get_data(), cstr.length()); ERR_FAIL_COND_V(ret.is_empty(), ret); return ret; } String Marshalls::base64_to_utf8(const String &p_str) { int strlen = p_str.length(); CharString cstr = p_str.ascii(); Vector buf; buf.resize(strlen / 4 * 3 + 1 + 1); uint8_t *w = buf.ptrw(); size_t len = 0; ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &len, (unsigned char *)cstr.get_data(), strlen) != OK, String()); w[len] = 0; String ret = String::utf8((char *)&w[0]); return ret; } void Marshalls::_bind_methods() { ClassDB::bind_method(D_METHOD("variant_to_base64", "variant", "full_objects"), &Marshalls::variant_to_base64, DEFVAL(false)); ClassDB::bind_method(D_METHOD("base64_to_variant", "base64_str", "allow_objects"), &Marshalls::base64_to_variant, DEFVAL(false)); ClassDB::bind_method(D_METHOD("raw_to_base64", "array"), &Marshalls::raw_to_base64); ClassDB::bind_method(D_METHOD("base64_to_raw", "base64_str"), &Marshalls::base64_to_raw); ClassDB::bind_method(D_METHOD("utf8_to_base64", "utf8_str"), &Marshalls::utf8_to_base64); ClassDB::bind_method(D_METHOD("base64_to_utf8", "base64_str"), &Marshalls::base64_to_utf8); } ////// Semaphore ////// void Semaphore::wait() { semaphore.wait(); } bool Semaphore::try_wait() { return semaphore.try_wait(); } void Semaphore::post() { semaphore.post(); } void Semaphore::_bind_methods() { ClassDB::bind_method(D_METHOD("wait"), &Semaphore::wait); ClassDB::bind_method(D_METHOD("try_wait"), &Semaphore::try_wait); ClassDB::bind_method(D_METHOD("post"), &Semaphore::post); } ////// Mutex ////// void Mutex::lock() { mutex.lock(); } bool Mutex::try_lock() { return mutex.try_lock(); } void Mutex::unlock() { mutex.unlock(); } void Mutex::_bind_methods() { ClassDB::bind_method(D_METHOD("lock"), &Mutex::lock); ClassDB::bind_method(D_METHOD("try_lock"), &Mutex::try_lock); ClassDB::bind_method(D_METHOD("unlock"), &Mutex::unlock); } ////// Thread ////// void Thread::_start_func(void *ud) { Ref *tud = (Ref *)ud; Ref t = *tud; memdelete(tud); Object *target_instance = t->target_callable.get_object(); if (!target_instance) { t->running.clear(); ERR_FAIL_MSG(vformat("Could not call function '%s' on previously freed instance to start thread %s.", t->target_callable.get_method(), t->get_id())); } // Finding out a suitable name for the thread can involve querying a node, if the target is one. // We know this is safe (unless the user is causing life cycle race conditions, which would be a bug on their part). set_current_thread_safe_for_nodes(true); String func_name = t->target_callable.is_custom() ? t->target_callable.get_custom()->get_as_text() : String(t->target_callable.get_method()); set_current_thread_safe_for_nodes(false); ::Thread::set_name(func_name); // To avoid a circular reference between the thread and the script which can possibly contain a reference // to the thread, we will do the call (keeping a reference up to that point) and then break chains with it. // When the call returns, we will reference the thread again if possible. ObjectID th_instance_id = t->get_instance_id(); Callable target_callable = t->target_callable; t = Ref(); Callable::CallError ce; Variant ret; target_callable.callp(nullptr, 0, ret, ce); // If script properly kept a reference to the thread, we should be able to re-reference it now // (well, or if the call failed, since we had to break chains anyway because the outcome isn't known upfront). t = Ref(ObjectDB::get_instance(th_instance_id)); if (t.is_valid()) { t->ret = ret; t->running.clear(); } else { // We could print a warning here, but the Thread object will be eventually destroyed // noticing wait_to_finish() hasn't been called on it, and it will print a warning itself. } if (ce.error != Callable::CallError::CALL_OK) { ERR_FAIL_MSG("Could not call function '" + func_name + "' to start thread " + t->get_id() + ": " + Variant::get_callable_error_text(t->target_callable, nullptr, 0, ce) + "."); } } Error Thread::start(const Callable &p_callable, Priority p_priority) { ERR_FAIL_COND_V_MSG(is_started(), ERR_ALREADY_IN_USE, "Thread already started."); ERR_FAIL_COND_V(!p_callable.is_valid(), ERR_INVALID_PARAMETER); ERR_FAIL_INDEX_V(p_priority, PRIORITY_MAX, ERR_INVALID_PARAMETER); ret = Variant(); target_callable = p_callable; running.set(); Ref *ud = memnew(Ref(this)); ::Thread::Settings s; s.priority = (::Thread::Priority)p_priority; thread.start(_start_func, ud, s); return OK; } String Thread::get_id() const { return itos(thread.get_id()); } bool Thread::is_started() const { return thread.is_started(); } bool Thread::is_alive() const { return running.is_set(); } Variant Thread::wait_to_finish() { ERR_FAIL_COND_V_MSG(!is_started(), Variant(), "Thread must have been started to wait for its completion."); thread.wait_to_finish(); Variant r = ret; target_callable = Callable(); return r; } void Thread::set_thread_safety_checks_enabled(bool p_enabled) { ERR_FAIL_COND_MSG(::Thread::is_main_thread(), "This call is forbidden on the main thread."); set_current_thread_safe_for_nodes(!p_enabled); } void Thread::_bind_methods() { ClassDB::bind_method(D_METHOD("start", "callable", "priority"), &Thread::start, DEFVAL(PRIORITY_NORMAL)); ClassDB::bind_method(D_METHOD("get_id"), &Thread::get_id); ClassDB::bind_method(D_METHOD("is_started"), &Thread::is_started); ClassDB::bind_method(D_METHOD("is_alive"), &Thread::is_alive); ClassDB::bind_method(D_METHOD("wait_to_finish"), &Thread::wait_to_finish); ClassDB::bind_static_method("Thread", D_METHOD("set_thread_safety_checks_enabled", "enabled"), &Thread::set_thread_safety_checks_enabled); BIND_ENUM_CONSTANT(PRIORITY_LOW); BIND_ENUM_CONSTANT(PRIORITY_NORMAL); BIND_ENUM_CONSTANT(PRIORITY_HIGH); } namespace special { ////// ClassDB ////// PackedStringArray ClassDB::get_class_list() const { List classes; ::ClassDB::get_class_list(&classes); PackedStringArray ret; ret.resize(classes.size()); int idx = 0; for (const StringName &E : classes) { ret.set(idx++, E); } return ret; } PackedStringArray ClassDB::get_inheriters_from_class(const StringName &p_class) const { List classes; ::ClassDB::get_inheriters_from_class(p_class, &classes); PackedStringArray ret; ret.resize(classes.size()); int idx = 0; for (const StringName &E : classes) { ret.set(idx++, E); } return ret; } StringName ClassDB::get_parent_class(const StringName &p_class) const { return ::ClassDB::get_parent_class(p_class); } bool ClassDB::class_exists(const StringName &p_class) const { return ::ClassDB::class_exists(p_class); } bool ClassDB::is_parent_class(const StringName &p_class, const StringName &p_inherits) const { return ::ClassDB::is_parent_class(p_class, p_inherits); } bool ClassDB::can_instantiate(const StringName &p_class) const { return ::ClassDB::can_instantiate(p_class); } Variant ClassDB::instantiate(const StringName &p_class) const { Object *obj = ::ClassDB::instantiate(p_class); if (!obj) { return Variant(); } RefCounted *r = Object::cast_to(obj); if (r) { return Ref(r); } else { return obj; } } bool ClassDB::class_has_signal(StringName p_class, StringName p_signal) const { return ::ClassDB::has_signal(p_class, p_signal); } Dictionary ClassDB::class_get_signal(StringName p_class, StringName p_signal) const { MethodInfo signal; if (::ClassDB::get_signal(p_class, p_signal, &signal)) { return signal.operator Dictionary(); } else { return Dictionary(); } } TypedArray ClassDB::class_get_signal_list(StringName p_class, bool p_no_inheritance) const { List signals; ::ClassDB::get_signal_list(p_class, &signals, p_no_inheritance); TypedArray ret; for (const MethodInfo &E : signals) { ret.push_back(E.operator Dictionary()); } return ret; } TypedArray ClassDB::class_get_property_list(StringName p_class, bool p_no_inheritance) const { List plist; ::ClassDB::get_property_list(p_class, &plist, p_no_inheritance); TypedArray ret; for (const PropertyInfo &E : plist) { ret.push_back(E.operator Dictionary()); } return ret; } Variant ClassDB::class_get_property(Object *p_object, const StringName &p_property) const { Variant ret; ::ClassDB::get_property(p_object, p_property, ret); return ret; } Error ClassDB::class_set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const { Variant ret; bool valid; if (!::ClassDB::set_property(p_object, p_property, p_value, &valid)) { return ERR_UNAVAILABLE; } else if (!valid) { return ERR_INVALID_DATA; } return OK; } bool ClassDB::class_has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const { return ::ClassDB::has_method(p_class, p_method, p_no_inheritance); } TypedArray ClassDB::class_get_method_list(StringName p_class, bool p_no_inheritance) const { List methods; ::ClassDB::get_method_list(p_class, &methods, p_no_inheritance); TypedArray ret; for (const MethodInfo &E : methods) { #ifdef DEBUG_METHODS_ENABLED ret.push_back(E.operator Dictionary()); #else Dictionary dict; dict["name"] = E.name; ret.push_back(dict); #endif } return ret; } PackedStringArray ClassDB::class_get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const { List constants; ::ClassDB::get_integer_constant_list(p_class, &constants, p_no_inheritance); PackedStringArray ret; ret.resize(constants.size()); int idx = 0; for (const String &E : constants) { ret.set(idx++, E); } return ret; } bool ClassDB::class_has_integer_constant(const StringName &p_class, const StringName &p_name) const { bool success; ::ClassDB::get_integer_constant(p_class, p_name, &success); return success; } int64_t ClassDB::class_get_integer_constant(const StringName &p_class, const StringName &p_name) const { bool found; int64_t c = ::ClassDB::get_integer_constant(p_class, p_name, &found); ERR_FAIL_COND_V(!found, 0); return c; } bool ClassDB::class_has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const { return ::ClassDB::has_enum(p_class, p_name, p_no_inheritance); } PackedStringArray ClassDB::class_get_enum_list(const StringName &p_class, bool p_no_inheritance) const { List enums; ::ClassDB::get_enum_list(p_class, &enums, p_no_inheritance); PackedStringArray ret; ret.resize(enums.size()); int idx = 0; for (const StringName &E : enums) { ret.set(idx++, E); } return ret; } PackedStringArray ClassDB::class_get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance) const { List constants; ::ClassDB::get_enum_constants(p_class, p_enum, &constants, p_no_inheritance); PackedStringArray ret; ret.resize(constants.size()); int idx = 0; for (const StringName &E : constants) { ret.set(idx++, E); } return ret; } StringName ClassDB::class_get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const { return ::ClassDB::get_integer_constant_enum(p_class, p_name, p_no_inheritance); } bool ClassDB::is_class_enabled(StringName p_class) const { return ::ClassDB::is_class_enabled(p_class); } void ClassDB::_bind_methods() { ::ClassDB::bind_method(D_METHOD("get_class_list"), &ClassDB::get_class_list); ::ClassDB::bind_method(D_METHOD("get_inheriters_from_class", "class"), &ClassDB::get_inheriters_from_class); ::ClassDB::bind_method(D_METHOD("get_parent_class", "class"), &ClassDB::get_parent_class); ::ClassDB::bind_method(D_METHOD("class_exists", "class"), &ClassDB::class_exists); ::ClassDB::bind_method(D_METHOD("is_parent_class", "class", "inherits"), &ClassDB::is_parent_class); ::ClassDB::bind_method(D_METHOD("can_instantiate", "class"), &ClassDB::can_instantiate); ::ClassDB::bind_method(D_METHOD("instantiate", "class"), &ClassDB::instantiate); ::ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &ClassDB::class_has_signal); ::ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &ClassDB::class_get_signal); ::ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &ClassDB::class_get_signal_list, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &ClassDB::class_get_property_list, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &ClassDB::class_get_property); ::ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &ClassDB::class_set_property); ::ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &ClassDB::class_has_method, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &ClassDB::class_get_method_list, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &ClassDB::class_get_integer_constant_list, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &ClassDB::class_has_integer_constant); ::ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &ClassDB::class_get_integer_constant); ::ClassDB::bind_method(D_METHOD("class_has_enum", "class", "name", "no_inheritance"), &ClassDB::class_has_enum, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_enum_list", "class", "no_inheritance"), &ClassDB::class_get_enum_list, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_enum_constants", "class", "enum", "no_inheritance"), &ClassDB::class_get_enum_constants, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("class_get_integer_constant_enum", "class", "name", "no_inheritance"), &ClassDB::class_get_integer_constant_enum, DEFVAL(false)); ::ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &ClassDB::is_class_enabled); } } // namespace special ////// Engine ////// void Engine::set_physics_ticks_per_second(int p_ips) { ::Engine::get_singleton()->set_physics_ticks_per_second(p_ips); } int Engine::get_physics_ticks_per_second() const { return ::Engine::get_singleton()->get_physics_ticks_per_second(); } void Engine::set_max_physics_steps_per_frame(int p_max_physics_steps) { ::Engine::get_singleton()->set_max_physics_steps_per_frame(p_max_physics_steps); } int Engine::get_max_physics_steps_per_frame() const { return ::Engine::get_singleton()->get_max_physics_steps_per_frame(); } void Engine::set_physics_jitter_fix(double p_threshold) { ::Engine::get_singleton()->set_physics_jitter_fix(p_threshold); } double Engine::get_physics_jitter_fix() const { return ::Engine::get_singleton()->get_physics_jitter_fix(); } double Engine::get_physics_interpolation_fraction() const { return ::Engine::get_singleton()->get_physics_interpolation_fraction(); } void Engine::set_max_fps(int p_fps) { ::Engine::get_singleton()->set_max_fps(p_fps); } int Engine::get_max_fps() const { return ::Engine::get_singleton()->get_max_fps(); } double Engine::get_frames_per_second() const { return ::Engine::get_singleton()->get_frames_per_second(); } uint64_t Engine::get_physics_frames() const { return ::Engine::get_singleton()->get_physics_frames(); } uint64_t Engine::get_process_frames() const { return ::Engine::get_singleton()->get_process_frames(); } void Engine::set_time_scale(double p_scale) { ::Engine::get_singleton()->set_time_scale(p_scale); } double Engine::get_time_scale() { return ::Engine::get_singleton()->get_time_scale(); } int Engine::get_frames_drawn() { return ::Engine::get_singleton()->get_frames_drawn(); } MainLoop *Engine::get_main_loop() const { // Needs to remain in OS, since it's actually OS that interacts with it, but it's better exposed here return ::OS::get_singleton()->get_main_loop(); } Dictionary Engine::get_version_info() const { return ::Engine::get_singleton()->get_version_info(); } Dictionary Engine::get_author_info() const { return ::Engine::get_singleton()->get_author_info(); } TypedArray Engine::get_copyright_info() const { return ::Engine::get_singleton()->get_copyright_info(); } Dictionary Engine::get_donor_info() const { return ::Engine::get_singleton()->get_donor_info(); } Dictionary Engine::get_license_info() const { return ::Engine::get_singleton()->get_license_info(); } String Engine::get_license_text() const { return ::Engine::get_singleton()->get_license_text(); } String Engine::get_architecture_name() const { return ::Engine::get_singleton()->get_architecture_name(); } bool Engine::is_in_physics_frame() const { return ::Engine::get_singleton()->is_in_physics_frame(); } bool Engine::has_singleton(const StringName &p_name) const { return ::Engine::get_singleton()->has_singleton(p_name); } Object *Engine::get_singleton_object(const StringName &p_name) const { return ::Engine::get_singleton()->get_singleton_object(p_name); } void Engine::register_singleton(const StringName &p_name, Object *p_object) { ERR_FAIL_COND_MSG(has_singleton(p_name), "Singleton already registered: " + String(p_name)); ERR_FAIL_COND_MSG(!String(p_name).is_valid_identifier(), "Singleton name is not a valid identifier: " + p_name); ::Engine::Singleton s; s.class_name = p_name; s.name = p_name; s.ptr = p_object; s.user_created = true; ::Engine::get_singleton()->add_singleton(s); } void Engine::unregister_singleton(const StringName &p_name) { ERR_FAIL_COND_MSG(!has_singleton(p_name), "Attempt to remove unregistered singleton: " + String(p_name)); ERR_FAIL_COND_MSG(!::Engine::get_singleton()->is_singleton_user_created(p_name), "Attempt to remove non-user created singleton: " + String(p_name)); ::Engine::get_singleton()->remove_singleton(p_name); } Vector Engine::get_singleton_list() const { List<::Engine::Singleton> singletons; ::Engine::get_singleton()->get_singletons(&singletons); Vector ret; for (List<::Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { ret.push_back(E->get().name); } return ret; } Error Engine::register_script_language(ScriptLanguage *p_language) { return ScriptServer::register_language(p_language); } Error Engine::unregister_script_language(const ScriptLanguage *p_language) { return ScriptServer::unregister_language(p_language); } int Engine::get_script_language_count() { return ScriptServer::get_language_count(); } ScriptLanguage *Engine::get_script_language(int p_index) const { return ScriptServer::get_language(p_index); } void Engine::set_editor_hint(bool p_enabled) { ::Engine::get_singleton()->set_editor_hint(p_enabled); } bool Engine::is_editor_hint() const { return ::Engine::get_singleton()->is_editor_hint(); } String Engine::get_write_movie_path() const { return ::Engine::get_singleton()->get_write_movie_path(); } void Engine::set_print_error_messages(bool p_enabled) { ::Engine::get_singleton()->set_print_error_messages(p_enabled); } bool Engine::is_printing_error_messages() const { return ::Engine::get_singleton()->is_printing_error_messages(); } void Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("set_physics_ticks_per_second", "physics_ticks_per_second"), &Engine::set_physics_ticks_per_second); ClassDB::bind_method(D_METHOD("get_physics_ticks_per_second"), &Engine::get_physics_ticks_per_second); ClassDB::bind_method(D_METHOD("set_max_physics_steps_per_frame", "max_physics_steps"), &Engine::set_max_physics_steps_per_frame); ClassDB::bind_method(D_METHOD("get_max_physics_steps_per_frame"), &Engine::get_max_physics_steps_per_frame); ClassDB::bind_method(D_METHOD("set_physics_jitter_fix", "physics_jitter_fix"), &Engine::set_physics_jitter_fix); ClassDB::bind_method(D_METHOD("get_physics_jitter_fix"), &Engine::get_physics_jitter_fix); ClassDB::bind_method(D_METHOD("get_physics_interpolation_fraction"), &Engine::get_physics_interpolation_fraction); ClassDB::bind_method(D_METHOD("set_max_fps", "max_fps"), &Engine::set_max_fps); ClassDB::bind_method(D_METHOD("get_max_fps"), &Engine::get_max_fps); ClassDB::bind_method(D_METHOD("set_time_scale", "time_scale"), &Engine::set_time_scale); ClassDB::bind_method(D_METHOD("get_time_scale"), &Engine::get_time_scale); ClassDB::bind_method(D_METHOD("get_frames_drawn"), &Engine::get_frames_drawn); ClassDB::bind_method(D_METHOD("get_frames_per_second"), &Engine::get_frames_per_second); ClassDB::bind_method(D_METHOD("get_physics_frames"), &Engine::get_physics_frames); ClassDB::bind_method(D_METHOD("get_process_frames"), &Engine::get_process_frames); ClassDB::bind_method(D_METHOD("get_main_loop"), &Engine::get_main_loop); ClassDB::bind_method(D_METHOD("get_version_info"), &Engine::get_version_info); ClassDB::bind_method(D_METHOD("get_author_info"), &Engine::get_author_info); ClassDB::bind_method(D_METHOD("get_copyright_info"), &Engine::get_copyright_info); ClassDB::bind_method(D_METHOD("get_donor_info"), &Engine::get_donor_info); ClassDB::bind_method(D_METHOD("get_license_info"), &Engine::get_license_info); ClassDB::bind_method(D_METHOD("get_license_text"), &Engine::get_license_text); ClassDB::bind_method(D_METHOD("get_architecture_name"), &Engine::get_architecture_name); ClassDB::bind_method(D_METHOD("is_in_physics_frame"), &Engine::is_in_physics_frame); ClassDB::bind_method(D_METHOD("has_singleton", "name"), &Engine::has_singleton); ClassDB::bind_method(D_METHOD("get_singleton", "name"), &Engine::get_singleton_object); ClassDB::bind_method(D_METHOD("register_singleton", "name", "instance"), &Engine::register_singleton); ClassDB::bind_method(D_METHOD("unregister_singleton", "name"), &Engine::unregister_singleton); ClassDB::bind_method(D_METHOD("get_singleton_list"), &Engine::get_singleton_list); ClassDB::bind_method(D_METHOD("register_script_language", "language"), &Engine::register_script_language); ClassDB::bind_method(D_METHOD("unregister_script_language", "language"), &Engine::unregister_script_language); ClassDB::bind_method(D_METHOD("get_script_language_count"), &Engine::get_script_language_count); ClassDB::bind_method(D_METHOD("get_script_language", "index"), &Engine::get_script_language); ClassDB::bind_method(D_METHOD("is_editor_hint"), &Engine::is_editor_hint); ClassDB::bind_method(D_METHOD("get_write_movie_path"), &Engine::get_write_movie_path); ClassDB::bind_method(D_METHOD("set_print_error_messages", "enabled"), &Engine::set_print_error_messages); ClassDB::bind_method(D_METHOD("is_printing_error_messages"), &Engine::is_printing_error_messages); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "print_error_messages"), "set_print_error_messages", "is_printing_error_messages"); ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_ticks_per_second"), "set_physics_ticks_per_second", "get_physics_ticks_per_second"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_physics_steps_per_frame"), "set_max_physics_steps_per_frame", "get_max_physics_steps_per_frame"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_fps"), "set_max_fps", "get_max_fps"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix"); } Engine *Engine::singleton = nullptr; ////// EngineDebugger ////// bool EngineDebugger::is_active() { return ::EngineDebugger::is_active(); } void EngineDebugger::register_profiler(const StringName &p_name, Ref p_profiler) { ERR_FAIL_COND(p_profiler.is_null()); ERR_FAIL_COND_MSG(p_profiler->is_bound(), "Profiler already registered."); ERR_FAIL_COND_MSG(profilers.has(p_name) || has_profiler(p_name), "Profiler name already in use: " + p_name); Error err = p_profiler->bind(p_name); ERR_FAIL_COND_MSG(err != OK, "Profiler failed to register with error: " + itos(err)); profilers.insert(p_name, p_profiler); } void EngineDebugger::unregister_profiler(const StringName &p_name) { ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name); profilers[p_name]->unbind(); profilers.erase(p_name); } bool EngineDebugger::is_profiling(const StringName &p_name) { return ::EngineDebugger::is_profiling(p_name); } bool EngineDebugger::has_profiler(const StringName &p_name) { return ::EngineDebugger::has_profiler(p_name); } void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) { ::EngineDebugger::profiler_add_frame_data(p_name, p_data); } void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) { if (::EngineDebugger::get_singleton()) { ::EngineDebugger::get_singleton()->profiler_enable(p_name, p_enabled, p_opts); } } void EngineDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) { ERR_FAIL_COND_MSG(captures.has(p_name) || has_capture(p_name), "Capture already registered: " + p_name); captures.insert(p_name, p_callable); Callable &c = captures[p_name]; ::EngineDebugger::Capture capture(&c, &EngineDebugger::call_capture); ::EngineDebugger::register_message_capture(p_name, capture); } void EngineDebugger::unregister_message_capture(const StringName &p_name) { ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name); ::EngineDebugger::unregister_message_capture(p_name); captures.erase(p_name); } bool EngineDebugger::has_capture(const StringName &p_name) { return ::EngineDebugger::has_capture(p_name); } void EngineDebugger::send_message(const String &p_msg, const Array &p_data) { ERR_FAIL_COND_MSG(!::EngineDebugger::is_active(), "Can't send message. No active debugger"); ::EngineDebugger::get_singleton()->send_message(p_msg, p_data); } Error EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) { Callable &capture = *(Callable *)p_user; if (capture.is_null()) { return FAILED; } Variant cmd = p_cmd, data = p_data; const Variant *args[2] = { &cmd, &data }; Variant retval; Callable::CallError err; capture.callp(args, 2, retval, err); ERR_FAIL_COND_V_MSG(err.error != Callable::CallError::CALL_OK, FAILED, "Error calling 'capture' to callable: " + Variant::get_callable_error_text(capture, args, 2, err)); ERR_FAIL_COND_V_MSG(retval.get_type() != Variant::BOOL, FAILED, "Error calling 'capture' to callable: " + String(capture) + ". Return type is not bool."); r_captured = retval; return OK; } EngineDebugger::~EngineDebugger() { for (const KeyValue &E : captures) { ::EngineDebugger::unregister_message_capture(E.key); } captures.clear(); } EngineDebugger *EngineDebugger::singleton = nullptr; void EngineDebugger::_bind_methods() { ClassDB::bind_method(D_METHOD("is_active"), &EngineDebugger::is_active); ClassDB::bind_method(D_METHOD("register_profiler", "name", "profiler"), &EngineDebugger::register_profiler); ClassDB::bind_method(D_METHOD("unregister_profiler", "name"), &EngineDebugger::unregister_profiler); ClassDB::bind_method(D_METHOD("is_profiling", "name"), &EngineDebugger::is_profiling); ClassDB::bind_method(D_METHOD("has_profiler", "name"), &EngineDebugger::has_profiler); ClassDB::bind_method(D_METHOD("profiler_add_frame_data", "name", "data"), &EngineDebugger::profiler_add_frame_data); ClassDB::bind_method(D_METHOD("profiler_enable", "name", "enable", "arguments"), &EngineDebugger::profiler_enable, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EngineDebugger::register_message_capture); ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EngineDebugger::unregister_message_capture); ClassDB::bind_method(D_METHOD("has_capture", "name"), &EngineDebugger::has_capture); ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EngineDebugger::send_message); } } // namespace core_bind