/*************************************************************************/ /* editor_about.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_about.h" #include "editor_node.h" #include "core/authors.gen.h" #include "core/donors.gen.h" #include "core/license.gen.h" #include "core/version.h" #include "core/version_hash.gen.h" void EditorAbout::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { Ref font = get_font("source", "EditorFonts"); _tpl_text->add_font_override("normal_font", font); _tpl_text->add_constant_override("line_separation", 6 * EDSCALE); _license_text->add_font_override("normal_font", font); _license_text->add_constant_override("line_separation", 6 * EDSCALE); _logo->set_texture(get_icon("Logo", "EditorIcons")); } break; } } void EditorAbout::_license_tree_selected() { TreeItem *selected = _tpl_tree->get_selected(); _tpl_text->scroll_to_line(0); _tpl_text->set_text(selected->get_metadata(0)); } void EditorAbout::_bind_methods() { ClassDB::bind_method(D_METHOD("_license_tree_selected"), &EditorAbout::_license_tree_selected); } TextureRect *EditorAbout::get_logo() const { return _logo; } ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List &p_sections, const char *const *const p_src[], const int p_flag_single_column) { ScrollContainer *sc = memnew(ScrollContainer); sc->set_name(p_name); sc->set_v_size_flags(Control::SIZE_EXPAND); VBoxContainer *vbc = memnew(VBoxContainer); vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); sc->add_child(vbc); for (int i = 0; i < p_sections.size(); i++) { bool single_column = p_flag_single_column & 1 << i; const char *const *names_ptr = p_src[i]; if (*names_ptr) { Label *lbl = memnew(Label); lbl->set_text(p_sections[i]); vbc->add_child(lbl); ItemList *il = memnew(ItemList); il->set_h_size_flags(Control::SIZE_EXPAND_FILL); il->set_same_column_width(true); il->set_auto_height(true); il->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); il->add_constant_override("hseparation", 16 * EDSCALE); while (*names_ptr) { il->add_item(String::utf8(*names_ptr++), NULL, false); } il->set_max_columns(il->get_item_count() < 4 || single_column ? 1 : 16); vbc->add_child(il); HSeparator *hs = memnew(HSeparator); hs->set_modulate(Color(0, 0, 0, 0)); vbc->add_child(hs); } } return sc; } EditorAbout::EditorAbout() { set_title(TTR("Thanks from the Godot community!")); set_hide_on_ok(true); set_resizable(true); VBoxContainer *vbc = memnew(VBoxContainer); HBoxContainer *hbc = memnew(HBoxContainer); hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->set_alignment(BoxContainer::ALIGN_CENTER); hbc->add_constant_override("separation", 30 * EDSCALE); add_child(vbc); vbc->add_child(hbc); _logo = memnew(TextureRect); hbc->add_child(_logo); String hash = String(VERSION_HASH); if (hash.length() != 0) hash = "." + hash.left(9); Label *about_text = memnew(Label); about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER); about_text->set_text(VERSION_FULL_NAME + hash + String::utf8("\n\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") + TTR("Godot Engine contributors") + "\n"); hbc->add_child(about_text); TabContainer *tc = memnew(TabContainer); tc->set_custom_minimum_size(Size2(950, 400) * EDSCALE); tc->set_v_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(tc); // Authors List dev_sections; dev_sections.push_back(TTR("Project Founders")); dev_sections.push_back(TTR("Lead Developer")); // TRANSLATORS: This refers to a job title. // The trailing space is used to distinguish with the project list application, // you do not have to keep it in your translation. dev_sections.push_back(TTR("Project Manager ")); dev_sections.push_back(TTR("Developers")); const char *const *dev_src[] = { AUTHORS_FOUNDERS, AUTHORS_LEAD_DEVELOPERS, AUTHORS_PROJECT_MANAGERS, AUTHORS_DEVELOPERS }; tc->add_child(_populate_list(TTR("Authors"), dev_sections, dev_src, 1)); // Donors List donor_sections; donor_sections.push_back(TTR("Platinum Sponsors")); donor_sections.push_back(TTR("Gold Sponsors")); donor_sections.push_back(TTR("Silver Sponsors")); donor_sections.push_back(TTR("Bronze Sponsors")); donor_sections.push_back(TTR("Mini Sponsors")); donor_sections.push_back(TTR("Gold Donors")); donor_sections.push_back(TTR("Silver Donors")); donor_sections.push_back(TTR("Bronze Donors")); const char *const *donor_src[] = { DONORS_SPONSOR_PLATINUM, DONORS_SPONSOR_GOLD, DONORS_SPONSOR_SILVER, DONORS_SPONSOR_BRONZE, DONORS_SPONSOR_MINI, DONORS_GOLD, DONORS_SILVER, DONORS_BRONZE }; tc->add_child(_populate_list(TTR("Donors"), donor_sections, donor_src, 3)); // License _license_text = memnew(RichTextLabel); _license_text->set_name(TTR("License")); _license_text->set_h_size_flags(Control::SIZE_EXPAND_FILL); _license_text->set_v_size_flags(Control::SIZE_EXPAND_FILL); _license_text->set_text(String::utf8(GODOT_LICENSE_TEXT)); tc->add_child(_license_text); // Thirdparty License VBoxContainer *license_thirdparty = memnew(VBoxContainer); license_thirdparty->set_name(TTR("Third-party Licenses")); license_thirdparty->set_h_size_flags(Control::SIZE_EXPAND_FILL); tc->add_child(license_thirdparty); Label *tpl_label = memnew(Label); tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); tpl_label->set_autowrap(true); tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms.")); tpl_label->set_size(Size2(630, 1) * EDSCALE); license_thirdparty->add_child(tpl_label); HSplitContainer *tpl_hbc = memnew(HSplitContainer); tpl_hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); tpl_hbc->set_v_size_flags(Control::SIZE_EXPAND_FILL); tpl_hbc->set_split_offset(240 * EDSCALE); license_thirdparty->add_child(tpl_hbc); _tpl_tree = memnew(Tree); _tpl_tree->set_hide_root(true); TreeItem *root = _tpl_tree->create_item(); TreeItem *tpl_ti_all = _tpl_tree->create_item(root); tpl_ti_all->set_text(0, TTR("All Components")); TreeItem *tpl_ti_tp = _tpl_tree->create_item(root); tpl_ti_tp->set_text(0, TTR("Components")); tpl_ti_tp->set_selectable(0, false); TreeItem *tpl_ti_lc = _tpl_tree->create_item(root); tpl_ti_lc->set_text(0, TTR("Licenses")); tpl_ti_lc->set_selectable(0, false); String long_text = ""; for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) { const ComponentCopyright &component = COPYRIGHT_INFO[component_index]; TreeItem *ti = _tpl_tree->create_item(tpl_ti_tp); String component_name = component.name; ti->set_text(0, component_name); String text = component_name + "\n"; long_text += "- " + component_name + "\n"; for (int part_index = 0; part_index < component.part_count; part_index++) { const ComponentCopyrightPart &part = component.parts[part_index]; text += "\n Files:"; for (int file_num = 0; file_num < part.file_count; file_num++) { text += "\n " + String(part.files[file_num]); } String copyright; for (int copyright_index = 0; copyright_index < part.copyright_count; copyright_index++) { copyright += String::utf8("\n \xc2\xa9 ") + String::utf8(part.copyright_statements[copyright_index]); } text += copyright; long_text += copyright; String license = "\n License: " + String(part.license) + "\n"; text += license; long_text += license + "\n"; } ti->set_metadata(0, text); } for (int i = 0; i < LICENSE_COUNT; i++) { TreeItem *ti = _tpl_tree->create_item(tpl_ti_lc); String licensename = String(LICENSE_NAMES[i]); ti->set_text(0, licensename); long_text += "- " + licensename + "\n\n"; String licensebody = String(LICENSE_BODIES[i]); ti->set_metadata(0, licensebody); long_text += " " + licensebody.replace("\n", "\n ") + "\n\n"; } tpl_ti_all->set_metadata(0, long_text); tpl_hbc->add_child(_tpl_tree); _tpl_text = memnew(RichTextLabel); _tpl_text->set_h_size_flags(Control::SIZE_EXPAND_FILL); _tpl_text->set_v_size_flags(Control::SIZE_EXPAND_FILL); tpl_hbc->add_child(_tpl_text); _tpl_tree->connect("item_selected", this, "_license_tree_selected"); tpl_ti_all->select(0); _tpl_text->set_text(tpl_ti_all->get_metadata(0)); } EditorAbout::~EditorAbout() {}