/**************************************************************************/ /* plugin_config_dialog.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef PLUGIN_CONFIG_DIALOG_H #define PLUGIN_CONFIG_DIALOG_H #include "scene/gui/check_box.h" #include "scene/gui/dialogs.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/text_edit.h" #include "scene/gui/texture_rect.h" class EditorValidationPanel; class PluginConfigDialog : public ConfirmationDialog { GDCLASS(PluginConfigDialog, ConfirmationDialog); enum { MSG_ID_PLUGIN, MSG_ID_SUBFOLDER, MSG_ID_SCRIPT, MSG_ID_ACTIVE, }; LineEdit *name_edit = nullptr; LineEdit *subfolder_edit = nullptr; TextEdit *desc_edit = nullptr; LineEdit *author_edit = nullptr; LineEdit *version_edit = nullptr; OptionButton *script_option_edit = nullptr; LineEdit *script_edit = nullptr; CheckBox *active_edit = nullptr; LocalVector plugin_edit_hidden_controls; EditorValidationPanel *validation_panel = nullptr; bool _edit_mode = false; void _clear_fields(); void _on_confirmed(); void _on_canceled(); void _on_required_text_changed(); String _get_subfolder(); static String _to_absolute_plugin_path(const String &p_plugin_name); protected: virtual void _notification(int p_what); static void _bind_methods(); public: void config(const String &p_config_path); PluginConfigDialog(); ~PluginConfigDialog(); }; #endif // PLUGIN_CONFIG_DIALOG_H