<?xml version="1.0" encoding="UTF-8" ?> <class name="PhysicsServer3DRenderingServerHandler" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A class used to provide [method PhysicsServer3DExtension._soft_body_update_rendering_server] with a rendering handler for soft bodies. </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="_set_aabb" qualifiers="virtual"> <return type="void" /> <param index="0" name="aabb" type="AABB" /> <description> Called by the [PhysicsServer3D] to set the bounding box for the [SoftBody3D]. </description> </method> <method name="_set_normal" qualifiers="virtual"> <return type="void" /> <param index="0" name="vertex_id" type="int" /> <param index="1" name="normal" type="Vector3" /> <description> Called by the [PhysicsServer3D] to set the normal for the [SoftBody3D] vertex at the index specified by [param vertex_id]. [b]Note:[/b] The [param normal] parameter used to be of type [code]const void*[/code] prior to Godot 4.2. </description> </method> <method name="_set_vertex" qualifiers="virtual"> <return type="void" /> <param index="0" name="vertex_id" type="int" /> <param index="1" name="vertex" type="Vector3" /> <description> Called by the [PhysicsServer3D] to set the position for the [SoftBody3D] vertex at the index specified by [param vertex_id]. [b]Note:[/b] The [param vertex] parameter used to be of type [code]const void*[/code] prior to Godot 4.2. </description> </method> <method name="set_aabb"> <return type="void" /> <param index="0" name="aabb" type="AABB" /> <description> Sets the bounding box for the [SoftBody3D]. </description> </method> <method name="set_normal"> <return type="void" /> <param index="0" name="vertex_id" type="int" /> <param index="1" name="normal" type="Vector3" /> <description> Sets the normal for the [SoftBody3D] vertex at the index specified by [param vertex_id]. </description> </method> <method name="set_vertex"> <return type="void" /> <param index="0" name="vertex_id" type="int" /> <param index="1" name="vertex" type="Vector3" /> <description> Sets the position for the [SoftBody3D] vertex at the index specified by [param vertex_id]. </description> </method> </methods> </class>