/*************************************************************************/ /* project_manager.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "project_manager.h" #include "core/io/config_file.h" #include "core/io/resource_saver.h" #include "core/io/stream_peer_ssl.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/translation.h" #include "core/version.h" #include "core/version_hash.gen.h" #include "editor_scale.h" #include "editor_settings.h" #include "editor_themes.h" #include "scene/gui/center_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tool_button.h" class ProjectDialog : public ConfirmationDialog { GDCLASS(ProjectDialog, ConfirmationDialog); public: enum Mode { MODE_NEW, MODE_IMPORT, MODE_INSTALL, MODE_RENAME }; private: enum MessageType { MESSAGE_ERROR, MESSAGE_WARNING, MESSAGE_SUCCESS }; enum InputType { PROJECT_PATH, INSTALL_PATH }; Mode mode; Button *browse; Button *install_browse; Button *create_dir; Container *name_container; Container *path_container; Container *install_path_container; Container *rasterizer_container; Ref<ButtonGroup> rasterizer_button_group; Label *msg; LineEdit *project_path; LineEdit *project_name; LineEdit *install_path; TextureRect *status_rect; TextureRect *install_status_rect; FileDialog *fdialog; FileDialog *fdialog_install; String zip_path; String zip_title; AcceptDialog *dialog_error; String fav_dir; String created_folder_path; void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH) { msg->set_text(p_msg); Ref<Texture> current_path_icon = status_rect->get_texture(); Ref<Texture> current_install_icon = install_status_rect->get_texture(); Ref<Texture> new_icon; switch (p_type) { case MESSAGE_ERROR: { msg->add_color_override("font_color", get_color("error_color", "Editor")); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = get_icon("StatusError", "EditorIcons"); } break; case MESSAGE_WARNING: { msg->add_color_override("font_color", get_color("warning_color", "Editor")); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = get_icon("StatusWarning", "EditorIcons"); } break; case MESSAGE_SUCCESS: { msg->set_modulate(Color(1, 1, 1, 0)); new_icon = get_icon("StatusSuccess", "EditorIcons"); } break; } if (current_path_icon != new_icon && input_type == PROJECT_PATH) { status_rect->set_texture(new_icon); } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { install_status_rect->set_texture(new_icon); } set_size(Size2(500, 0) * EDSCALE); } String _test_path() { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String valid_path, valid_install_path; if (d->change_dir(project_path->get_text()) == OK) { valid_path = project_path->get_text(); } else if (d->change_dir(project_path->get_text().strip_edges()) == OK) { valid_path = project_path->get_text().strip_edges(); } else if (project_path->get_text().ends_with(".zip")) { if (d->file_exists(project_path->get_text())) { valid_path = project_path->get_text(); } } else if (project_path->get_text().strip_edges().ends_with(".zip")) { if (d->file_exists(project_path->get_text().strip_edges())) { valid_path = project_path->get_text().strip_edges(); } } if (valid_path == "") { set_message(TTR("The path does not exist."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); return ""; } if (mode == MODE_IMPORT && valid_path.ends_with(".zip")) { if (d->change_dir(install_path->get_text()) == OK) { valid_install_path = install_path->get_text(); } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { valid_install_path = install_path->get_text().strip_edges(); } if (valid_install_path == "") { set_message(TTR("The path does not exist."), MESSAGE_ERROR, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } if (mode == MODE_IMPORT || mode == MODE_RENAME) { if (valid_path != "" && !d->file_exists("project.godot")) { if (valid_path.ends_with(".zip")) { FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); if (!pkg) { set_message(TTR("Error opening package file, not in zip format."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); unzClose(pkg); return ""; } int ret = unzGoToFirstFile(pkg); while (ret == UNZ_OK) { unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); if (String(fname).ends_with("project.godot")) { break; } ret = unzGoToNextFile(pkg); } if (ret == UNZ_END_OF_LIST_OF_FILE) { set_message(TTR("Invalid '.zip' project file, does not contain a 'project.godot' file."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); unzClose(pkg); return ""; } unzClose(pkg); // check if the specified install folder is empty, even though this is not an error, it is good to check here d->list_dir_begin(); bool is_empty = true; String n = d->get_next(); while (n != String()) { if (n != "." && n != "..") { is_empty = false; break; } n = d->get_next(); } d->list_dir_end(); if (!is_empty) { set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } else { set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR); memdelete(d); install_path_container->hide(); get_ok()->set_disabled(true); return ""; } } else if (valid_path.ends_with("zip")) { set_message(TTR("Directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } else { // check if the specified folder is empty, even though this is not an error, it is good to check here d->list_dir_begin(); bool is_empty = true; String n = d->get_next(); while (n != String()) { if (n != "." && n != "..") { // i don't know if this is enough to guarantee an empty dir is_empty = false; break; } n = d->get_next(); } d->list_dir_end(); if (!is_empty) { set_message(TTR("Please choose an empty folder."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); return ""; } } set_message(""); set_message("", MESSAGE_SUCCESS, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(false); return valid_path; } void _path_text_changed(const String &p_path) { String sp = _test_path(); if (sp != "") { // If the project name is empty or default, infer the project name from the selected folder name if (project_name->get_text() == "" || project_name->get_text() == TTR("New Game Project")) { sp = sp.replace("\\", "/"); int lidx = sp.find_last("/"); if (lidx != -1) { sp = sp.substr(lidx + 1, sp.length()).capitalize(); } if (sp == "" && mode == MODE_IMPORT) sp = TTR("Imported Project"); project_name->set_text(sp); _text_changed(sp); } } if (created_folder_path != "" && created_folder_path != p_path) { _remove_created_folder(); } } void _file_selected(const String &p_path) { String p = p_path; if (mode == MODE_IMPORT) { if (p.ends_with("project.godot")) { p = p.get_base_dir(); install_path_container->hide(); get_ok()->set_disabled(false); } else if (p.ends_with(".zip")) { install_path->set_text(p.get_base_dir()); install_path_container->show(); get_ok()->set_disabled(false); } else { set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR); get_ok()->set_disabled(true); return; } } String sp = p.simplify_path(); project_path->set_text(sp); _path_text_changed(sp); if (p.ends_with(".zip")) { install_path->call_deferred("grab_focus"); } else { get_ok()->call_deferred("grab_focus"); } } void _path_selected(const String &p_path) { String p = p_path; String sp = p.simplify_path(); project_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _install_path_selected(const String &p_path) { String p = p_path; String sp = p.simplify_path(); install_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _browse_path() { fdialog->set_current_dir(project_path->get_text()); if (mode == MODE_IMPORT) { fdialog->set_mode(FileDialog::MODE_OPEN_FILE); fdialog->clear_filters(); fdialog->add_filter("project.godot ; " VERSION_NAME " Project"); fdialog->add_filter("*.zip ; Zip File"); } else { fdialog->set_mode(FileDialog::MODE_OPEN_DIR); } fdialog->popup_centered_ratio(); } void _browse_install_path() { fdialog_install->set_current_dir(install_path->get_text()); fdialog_install->set_mode(FileDialog::MODE_OPEN_DIR); fdialog_install->popup_centered_ratio(); } void _create_folder() { if (project_name->get_text() == "" || created_folder_path != "" || project_name->get_text().ends_with(".") || project_name->get_text().ends_with(" ")) { set_message(TTR("Invalid Project Name."), MESSAGE_WARNING); return; } DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (d->change_dir(project_path->get_text()) == OK) { if (!d->dir_exists(project_name->get_text())) { if (d->make_dir(project_name->get_text()) == OK) { d->change_dir(project_name->get_text()); String dir_str = d->get_current_dir(); project_path->set_text(dir_str); _path_text_changed(dir_str); created_folder_path = d->get_current_dir(); create_dir->set_disabled(true); } else { dialog_error->set_text(TTR("Couldn't create folder.")); dialog_error->popup_centered_minsize(); } } else { dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); dialog_error->popup_centered_minsize(); } } memdelete(d); } void _text_changed(const String &p_text) { if (mode != MODE_NEW) return; _test_path(); if (p_text == "") set_message(TTR("It would be a good idea to name your project."), MESSAGE_WARNING); } void ok_pressed() { String dir = project_path->get_text(); if (mode == MODE_RENAME) { String dir2 = _test_path(); if (dir2 == "") { set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); return; } ProjectSettings *current = memnew(ProjectSettings); int err = current->setup(dir2, ""); if (err != OK) { set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); } else { ProjectSettings::CustomMap edited_settings; edited_settings["application/config/name"] = project_name->get_text(); if (current->save_custom(dir2.plus_file("project.godot"), edited_settings, Vector<String>(), true) != OK) { set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); } } hide(); emit_signal("projects_updated"); } else { if (mode == MODE_IMPORT) { if (project_path->get_text().ends_with(".zip")) { mode = MODE_INSTALL; ok_pressed(); return; } } else { if (mode == MODE_NEW) { ProjectSettings::CustomMap initial_settings; if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "GLES3") { initial_settings["rendering/quality/driver/driver_name"] = "GLES3"; } else { initial_settings["rendering/quality/driver/driver_name"] = "GLES2"; initial_settings["rendering/vram_compression/import_etc2"] = false; initial_settings["rendering/vram_compression/import_etc"] = true; } initial_settings["application/config/name"] = project_name->get_text(); initial_settings["application/config/icon"] = "res://icon.png"; initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("project.godot"), initial_settings, Vector<String>(), false) != OK) { set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { ResourceSaver::save(dir.plus_file("icon.png"), get_icon("DefaultProjectIcon", "EditorIcons")); FileAccess *f = FileAccess::open(dir.plus_file("default_env.tres"), FileAccess::WRITE); if (!f) { set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); f->store_line("[resource]"); f->store_line("background_mode = 2"); f->store_line("background_sky = SubResource( 1 )"); memdelete(f); } } } else if (mode == MODE_INSTALL) { if (project_path->get_text().ends_with(".zip")) { dir = install_path->get_text(); zip_path = project_path->get_text(); } FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); if (!pkg) { dialog_error->set_text(TTR("Error opening package file, not in zip format.")); dialog_error->popup_centered_minsize(); return; } int ret = unzGoToFirstFile(pkg); Vector<String> failed_files; int idx = 0; while (ret == UNZ_OK) { //get filename unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); String path = fname; int depth = 1; //stuff from github comes with tag bool skip = false; while (depth > 0) { int pp = path.find("/"); if (pp == -1) { skip = true; break; } path = path.substr(pp + 1, path.length()); depth--; } if (skip || path == String()) { // } else if (path.ends_with("/")) { // a dir path = path.substr(0, path.length() - 1); DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); da->make_dir(dir.plus_file(path)); memdelete(da); } else { Vector<uint8_t> data; data.resize(info.uncompressed_size); //read unzOpenCurrentFile(pkg); unzReadCurrentFile(pkg, data.ptrw(), data.size()); unzCloseCurrentFile(pkg); FileAccess *f = FileAccess::open(dir.plus_file(path), FileAccess::WRITE); if (f) { f->store_buffer(data.ptr(), data.size()); memdelete(f); } else { failed_files.push_back(path); } } idx++; ret = unzGoToNextFile(pkg); } unzClose(pkg); if (failed_files.size()) { String msg = TTR("The following files failed extraction from package:") + "\n\n"; for (int i = 0; i < failed_files.size(); i++) { if (i > 15) { msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; break; } msg += failed_files[i] + "\n"; } dialog_error->set_text(msg); dialog_error->popup_centered_minsize(); } else if (!project_path->get_text().ends_with(".zip")) { dialog_error->set_text(TTR("Package installed successfully!")); dialog_error->popup_centered_minsize(); } } } dir = dir.replace("\\", "/"); if (dir.ends_with("/")) dir = dir.substr(0, dir.length() - 1); String proj = dir.replace("/", "::"); EditorSettings::get_singleton()->set("projects/" + proj, dir); EditorSettings::get_singleton()->save(); hide(); emit_signal("project_created", dir); } } void _remove_created_folder() { if (created_folder_path != "") { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); d->remove(created_folder_path); memdelete(d); create_dir->set_disabled(false); created_folder_path = ""; } } void cancel_pressed() { _remove_created_folder(); project_path->clear(); _path_text_changed(""); project_name->clear(); _text_changed(""); if (status_rect->get_texture() == get_icon("StatusError", "EditorIcons")) msg->show(); if (install_status_rect->get_texture() == get_icon("StatusError", "EditorIcons")) msg->show(); } void _notification(int p_what) { if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) _remove_created_folder(); } protected: static void _bind_methods() { ClassDB::bind_method("_browse_path", &ProjectDialog::_browse_path); ClassDB::bind_method("_create_folder", &ProjectDialog::_create_folder); ClassDB::bind_method("_text_changed", &ProjectDialog::_text_changed); ClassDB::bind_method("_path_text_changed", &ProjectDialog::_path_text_changed); ClassDB::bind_method("_path_selected", &ProjectDialog::_path_selected); ClassDB::bind_method("_file_selected", &ProjectDialog::_file_selected); ClassDB::bind_method("_install_path_selected", &ProjectDialog::_install_path_selected); ClassDB::bind_method("_browse_install_path", &ProjectDialog::_browse_install_path); ADD_SIGNAL(MethodInfo("project_created")); ADD_SIGNAL(MethodInfo("projects_updated")); } public: void set_zip_path(const String &p_path) { zip_path = p_path; } void set_zip_title(const String &p_title) { zip_title = p_title; } void set_mode(Mode p_mode) { mode = p_mode; } void set_project_path(const String &p_path) { project_path->set_text(p_path); } void show_dialog() { if (mode == MODE_RENAME) { project_path->set_editable(false); browse->hide(); install_browse->hide(); set_title(TTR("Rename Project")); get_ok()->set_text(TTR("Rename")); name_container->show(); status_rect->hide(); msg->hide(); install_path_container->hide(); install_status_rect->hide(); rasterizer_container->hide(); get_ok()->set_disabled(false); ProjectSettings *current = memnew(ProjectSettings); int err = current->setup(project_path->get_text(), ""); if (err != OK) { set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); status_rect->show(); msg->show(); get_ok()->set_disabled(true); } else if (current->has_setting("application/config/name")) { String proj = current->get("application/config/name"); project_name->set_text(proj); _text_changed(proj); } project_name->call_deferred("grab_focus"); create_dir->hide(); } else { fav_dir = EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"); if (fav_dir != "") { project_path->set_text(fav_dir); fdialog->set_current_dir(fav_dir); } else { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); project_path->set_text(d->get_current_dir()); fdialog->set_current_dir(d->get_current_dir()); memdelete(d); } String proj = TTR("New Game Project"); project_name->set_text(proj); _text_changed(proj); project_path->set_editable(true); browse->set_disabled(false); browse->show(); install_browse->set_disabled(false); install_browse->show(); create_dir->show(); status_rect->show(); install_status_rect->show(); msg->show(); if (mode == MODE_IMPORT) { set_title(TTR("Import Existing Project")); get_ok()->set_text(TTR("Import & Edit")); name_container->hide(); install_path_container->hide(); rasterizer_container->hide(); project_path->grab_focus(); } else if (mode == MODE_NEW) { set_title(TTR("Create New Project")); get_ok()->set_text(TTR("Create & Edit")); name_container->show(); install_path_container->hide(); rasterizer_container->show(); project_name->call_deferred("grab_focus"); project_name->call_deferred("select_all"); } else if (mode == MODE_INSTALL) { set_title(TTR("Install Project:") + " " + zip_title); get_ok()->set_text(TTR("Install & Edit")); name_container->show(); install_path_container->hide(); rasterizer_container->hide(); project_path->grab_focus(); } _test_path(); } popup_centered_minsize(Size2(500, 0) * EDSCALE); } ProjectDialog() { VBoxContainer *vb = memnew(VBoxContainer); add_child(vb); name_container = memnew(VBoxContainer); vb->add_child(name_container); Label *l = memnew(Label); l->set_text(TTR("Project Name:")); name_container->add_child(l); HBoxContainer *pnhb = memnew(HBoxContainer); name_container->add_child(pnhb); project_name = memnew(LineEdit); project_name->set_h_size_flags(SIZE_EXPAND_FILL); pnhb->add_child(project_name); create_dir = memnew(Button); pnhb->add_child(create_dir); create_dir->set_text(TTR("Create Folder")); create_dir->connect("pressed", this, "_create_folder"); path_container = memnew(VBoxContainer); vb->add_child(path_container); l = memnew(Label); l->set_text(TTR("Project Path:")); path_container->add_child(l); HBoxContainer *pphb = memnew(HBoxContainer); path_container->add_child(pphb); project_path = memnew(LineEdit); project_path->set_h_size_flags(SIZE_EXPAND_FILL); pphb->add_child(project_path); install_path_container = memnew(VBoxContainer); vb->add_child(install_path_container); l = memnew(Label); l->set_text(TTR("Project Installation Path:")); install_path_container->add_child(l); HBoxContainer *iphb = memnew(HBoxContainer); install_path_container->add_child(iphb); install_path = memnew(LineEdit); install_path->set_h_size_flags(SIZE_EXPAND_FILL); iphb->add_child(install_path); // status icon status_rect = memnew(TextureRect); status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); pphb->add_child(status_rect); browse = memnew(Button); browse->set_text(TTR("Browse")); browse->connect("pressed", this, "_browse_path"); pphb->add_child(browse); // install status icon install_status_rect = memnew(TextureRect); install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); iphb->add_child(install_status_rect); install_browse = memnew(Button); install_browse->set_text(TTR("Browse")); install_browse->connect("pressed", this, "_browse_install_path"); iphb->add_child(install_browse); msg = memnew(Label); msg->set_align(Label::ALIGN_CENTER); vb->add_child(msg); // rasterizer selection rasterizer_container = memnew(VBoxContainer); vb->add_child(rasterizer_container); l = memnew(Label); l->set_text(TTR("Renderer:")); rasterizer_container->add_child(l); Container *rshb = memnew(HBoxContainer); rasterizer_container->add_child(rshb); rasterizer_button_group.instance(); Container *rvb = memnew(VBoxContainer); rvb->set_h_size_flags(SIZE_EXPAND_FILL); rshb->add_child(rvb); Button *rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); rs_button->set_text(TTR("OpenGL ES 3.0")); rs_button->set_meta("driver_name", "GLES3"); rs_button->set_pressed(true); rvb->add_child(rs_button); l = memnew(Label); l->set_text(TTR("Higher visual quality\nAll features available\nIncompatible with older hardware\nNot recommended for web games")); rvb->add_child(l); rshb->add_child(memnew(VSeparator)); rvb = memnew(VBoxContainer); rvb->set_h_size_flags(SIZE_EXPAND_FILL); rshb->add_child(rvb); rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); rs_button->set_text(TTR("OpenGL ES 2.0")); rs_button->set_meta("driver_name", "GLES2"); rvb->add_child(rs_button); l = memnew(Label); l->set_text(TTR("Lower visual quality\nSome features not available\nWorks on most hardware\nRecommended for web games")); rvb->add_child(l); l = memnew(Label); l->set_text(TTR("Renderer can be changed later, but scenes may need to be adjusted.")); l->set_align(Label::ALIGN_CENTER); rasterizer_container->add_child(l); fdialog = memnew(FileDialog); fdialog->set_access(FileDialog::ACCESS_FILESYSTEM); fdialog_install = memnew(FileDialog); fdialog_install->set_access(FileDialog::ACCESS_FILESYSTEM); add_child(fdialog); add_child(fdialog_install); project_name->connect("text_changed", this, "_text_changed"); project_path->connect("text_changed", this, "_path_text_changed"); install_path->connect("text_changed", this, "_path_text_changed"); fdialog->connect("dir_selected", this, "_path_selected"); fdialog->connect("file_selected", this, "_file_selected"); fdialog_install->connect("dir_selected", this, "_install_path_selected"); fdialog_install->connect("file_selected", this, "_install_path_selected"); set_hide_on_ok(false); mode = MODE_NEW; dialog_error = memnew(AcceptDialog); add_child(dialog_error); } }; struct ProjectItem { String project; String project_name; String path; String conf; String icon; String main_scene; uint64_t last_modified; bool favorite; bool grayed; ProjectListFilter::FilterOption filter_order_option; ProjectItem() {} ProjectItem(const String &p_project, const String &p_name, const String &p_path, const String &p_conf, const String &p_icon, const String &p_main_scene, uint64_t p_last_modified, bool p_favorite = false, bool p_grayed = false, const ProjectListFilter::FilterOption p_filter_order_option = ProjectListFilter::FILTER_NAME) { project = p_project; project_name = p_name; path = p_path; conf = p_conf; icon = p_icon; main_scene = p_main_scene; last_modified = p_last_modified; favorite = p_favorite; grayed = p_grayed; filter_order_option = p_filter_order_option; } _FORCE_INLINE_ bool operator<(const ProjectItem &l) const { switch (filter_order_option) { case ProjectListFilter::FILTER_PATH: return project < l.project; case ProjectListFilter::FILTER_MODIFIED: return last_modified > l.last_modified; default: return project_name < l.project_name; } } _FORCE_INLINE_ bool operator==(const ProjectItem &l) const { return project == l.project; } }; void ProjectManager::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { Engine::get_singleton()->set_editor_hint(false); } break; case NOTIFICATION_READY: { if (scroll_children->get_child_count() == 0 && StreamPeerSSL::is_available()) open_templates->popup_centered_minsize(); } break; case NOTIFICATION_VISIBILITY_CHANGED: { set_process_unhandled_input(is_visible_in_tree()); } break; case NOTIFICATION_WM_QUIT_REQUEST: { _dim_window(); } break; } } void ProjectManager::_dim_window() { // This method must be called before calling `get_tree()->quit()`. // Otherwise, its effect won't be visible // Dim the project manager window while it's quitting to make it clearer that it's busy. // No transition is applied, as the effect needs to be visible immediately float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount")); Color dim_color = Color(c, c, c); gui_base->set_modulate(dim_color); } void ProjectManager::_panel_draw(Node *p_hb) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(p_hb); hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree")); if (selected_list.has(hb->get_meta("name"))) { hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0) * EDSCALE)); } } void ProjectManager::_update_project_buttons() { for (int i = 0; i < scroll_children->get_child_count(); i++) { CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i)); item->update(); } bool empty_selection = selected_list.empty(); erase_btn->set_disabled(empty_selection); open_btn->set_disabled(empty_selection); rename_btn->set_disabled(empty_selection); run_btn->set_disabled(empty_selection); bool missing_projects = false; Map<String, String> list_all_projects; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { list_all_projects.insert(hb->get_meta("name"), hb->get_meta("main_scene")); } } for (Map<String, String>::Element *E = list_all_projects.front(); E; E = E->next()) { String project_name = E->key().replace(":::", ":/").replace("::", "/") + "/project.godot"; if (!FileAccess::exists(project_name)) { missing_projects = true; break; } } erase_missing_btn->set_visible(missing_projects); } void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { String clicked = p_hb->get_meta("name"); String clicked_main_scene = p_hb->get_meta("main_scene"); if (mb->get_shift() && selected_list.size() > 0 && last_clicked != "" && clicked != last_clicked) { int clicked_id = -1; int last_clicked_id = -1; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; if (hb->get_meta("name") == clicked) clicked_id = i; if (hb->get_meta("name") == last_clicked) last_clicked_id = i; } if (last_clicked_id != -1 && clicked_id != -1) { int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id; int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id; for (int i = 0; i < scroll_children->get_child_count(); ++i) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; if (i != clicked_id && (i < min || i > max) && !mb->get_control()) { selected_list.erase(hb->get_meta("name")); } else if (i >= min && i <= max) { selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); } } } } else if (selected_list.has(clicked) && mb->get_control()) { selected_list.erase(clicked); } else { last_clicked = clicked; if (mb->get_control() || selected_list.size() == 0) { selected_list.insert(clicked, clicked_main_scene); } else { selected_list.clear(); selected_list.insert(clicked, clicked_main_scene); } } _update_project_buttons(); if (mb->is_doubleclick()) _open_selected_projects_ask(); //open if doubleclicked } } void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { Ref<InputEventKey> k = p_ev; if (k.is_valid()) { if (!k->is_pressed()) return; if (tabs->get_current_tab() != 0) return; bool scancode_handled = true; switch (k->get_scancode()) { case KEY_ENTER: { _open_selected_projects_ask(); } break; case KEY_DELETE: { _erase_project(); } break; case KEY_HOME: { for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); scroll->set_v_scroll(0); _update_project_buttons(); break; } } } break; case KEY_END: { for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); scroll->set_v_scroll(scroll_children->get_size().y); _update_project_buttons(); break; } } } break; case KEY_UP: { if (k->get_shift()) break; if (selected_list.size()) { bool found = false; for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); if (found) { selected_list.clear(); selected_list.insert(current, hb->get_meta("main_scene")); int offset_diff = scroll->get_v_scroll() - hb->get_position().y; if (offset_diff > 0) scroll->set_v_scroll(scroll->get_v_scroll() - offset_diff); _update_project_buttons(); break; } else if (current == selected_list.back()->key()) { found = true; } } break; } FALLTHROUGH; } case KEY_DOWN: { if (k->get_shift()) break; bool found = selected_list.empty(); for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); if (found) { selected_list.clear(); selected_list.insert(current, hb->get_meta("main_scene")); int last_y_visible = scroll->get_v_scroll() + scroll->get_size().y; int offset_diff = (hb->get_position().y + hb->get_size().y) - last_y_visible; if (offset_diff > 0) scroll->set_v_scroll(scroll->get_v_scroll() + offset_diff); _update_project_buttons(); break; } else if (current == selected_list.back()->key()) { found = true; } } } break; case KEY_F: { if (k->get_command()) this->project_filter->search_box->grab_focus(); else scancode_handled = false; } break; default: { scancode_handled = false; } break; } if (scancode_handled) { accept_event(); } } } void ProjectManager::_favorite_pressed(Node *p_hb) { String clicked = p_hb->get_meta("name"); bool favorite = !p_hb->get_meta("favorite"); String proj = clicked.replace(":::", ":/"); proj = proj.replace("::", "/"); if (favorite) { EditorSettings::get_singleton()->set("favorite_projects/" + clicked, proj); } else { EditorSettings::get_singleton()->erase("favorite_projects/" + clicked); } EditorSettings::get_singleton()->save(); call_deferred("_load_recent_projects"); } void ProjectManager::_load_recent_projects() { ProjectListFilter::FilterOption filter_option = project_filter->get_filter_option(); String search_term = project_filter->get_search_term(); while (scroll_children->get_child_count() > 0) { memdelete(scroll_children->get_child(0)); } Map<String, String> selected_list_copy = selected_list; List<PropertyInfo> properties; EditorSettings::get_singleton()->get_property_list(&properties); Color font_color = gui_base->get_color("font_color", "Tree"); ProjectListFilter::FilterOption filter_order_option = project_order_filter->get_filter_option(); EditorSettings::get_singleton()->set("project_manager/sorting_order", (int)filter_order_option); List<ProjectItem> projects; List<ProjectItem> favorite_projects; for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { String _name = E->get().name; if (!_name.begins_with("projects/") && !_name.begins_with("favorite_projects/")) continue; String path = EditorSettings::get_singleton()->get(_name); if (filter_option == ProjectListFilter::FILTER_PATH && search_term != "" && path.findn(search_term) == -1) continue; String project = _name.get_slice("/", 1); String conf = path.plus_file("project.godot"); bool favorite = (_name.begins_with("favorite_projects/")) ? true : false; bool grayed = false; Ref<ConfigFile> cf = memnew(ConfigFile); Error cf_err = cf->load(conf); int config_version = 0; String project_name = TTR("Unnamed Project"); if (cf_err == OK) { String cf_project_name = static_cast<String>(cf->get_value("application", "config/name", "")); if (cf_project_name != "") project_name = cf_project_name.xml_unescape(); config_version = (int)cf->get_value("", "config_version", 0); } if (config_version > ProjectSettings::CONFIG_VERSION) { // Comes from an incompatible (more recent) Godot version, grey it out grayed = true; } String icon = cf->get_value("application", "config/icon", ""); String main_scene = cf->get_value("application", "run/main_scene", ""); uint64_t last_modified = 0; if (FileAccess::exists(conf)) { last_modified = FileAccess::get_modified_time(conf); String fscache = path.plus_file(".fscache"); if (FileAccess::exists(fscache)) { uint64_t cache_modified = FileAccess::get_modified_time(fscache); if (cache_modified > last_modified) last_modified = cache_modified; } } else { grayed = true; } ProjectItem item(project, project_name, path, conf, icon, main_scene, last_modified, favorite, grayed, filter_order_option); if (favorite) favorite_projects.push_back(item); else projects.push_back(item); } projects.sort(); favorite_projects.sort(); for (List<ProjectItem>::Element *E = projects.front(); E;) { List<ProjectItem>::Element *next = E->next(); if (favorite_projects.find(E->get()) != NULL) projects.erase(E->get()); E = next; } for (List<ProjectItem>::Element *E = favorite_projects.back(); E; E = E->prev()) { projects.push_front(E->get()); } Ref<Texture> favorite_icon = get_icon("Favorites", "EditorIcons"); for (List<ProjectItem>::Element *E = projects.front(); E; E = E->next()) { ProjectItem &item = E->get(); String project = item.project; String path = item.path; String conf = item.conf; if (filter_option == ProjectListFilter::FILTER_NAME && search_term != "" && item.project_name.findn(search_term) == -1) continue; Ref<Texture> icon; if (item.icon != "") { Ref<Image> img; img.instance(); Error err = img->load(item.icon.replace_first("res://", path + "/")); if (err == OK) { Ref<Texture> default_icon = get_icon("DefaultProjectIcon", "EditorIcons"); img->resize(default_icon->get_width(), default_icon->get_height()); Ref<ImageTexture> it = memnew(ImageTexture); it->create_from_image(img); icon = it; } } if (icon.is_null()) { icon = get_icon("DefaultProjectIcon", "EditorIcons"); } selected_list_copy.erase(project); bool is_favorite = item.favorite; bool is_grayed = item.grayed; HBoxContainer *hb = memnew(HBoxContainer); hb->set_meta("name", project); hb->set_meta("main_scene", item.main_scene); hb->set_meta("favorite", is_favorite); hb->connect("draw", this, "_panel_draw", varray(hb)); hb->connect("gui_input", this, "_panel_input", varray(hb)); hb->add_constant_override("separation", 10 * EDSCALE); VBoxContainer *favorite_box = memnew(VBoxContainer); TextureButton *favorite = memnew(TextureButton); favorite->set_normal_texture(favorite_icon); if (!is_favorite) favorite->set_modulate(Color(1, 1, 1, 0.2)); favorite->connect("pressed", this, "_favorite_pressed", varray(hb)); favorite_box->add_child(favorite); favorite_box->set_alignment(BoxContainer::ALIGN_CENTER); hb->add_child(favorite_box); TextureRect *tf = memnew(TextureRect); tf->set_texture(icon); hb->add_child(tf); VBoxContainer *vb = memnew(VBoxContainer); if (is_grayed) vb->set_modulate(Color(0.5, 0.5, 0.5)); vb->set_name("project"); vb->set_h_size_flags(SIZE_EXPAND_FILL); hb->add_child(vb); Control *ec = memnew(Control); ec->set_custom_minimum_size(Size2(0, 1)); ec->set_mouse_filter(MOUSE_FILTER_PASS); vb->add_child(ec); Label *title = memnew(Label(item.project_name)); title->add_font_override("font", gui_base->get_font("title", "EditorFonts")); title->add_color_override("font_color", font_color); title->set_clip_text(true); vb->add_child(title); HBoxContainer *path_hb = memnew(HBoxContainer); path_hb->set_name("path_box"); path_hb->set_h_size_flags(SIZE_EXPAND_FILL); vb->add_child(path_hb); Button *show = memnew(Button); show->set_name("show"); show->set_icon(get_icon("Filesystem", "EditorIcons")); show->set_flat(true); show->set_modulate(Color(1, 1, 1, 0.5)); path_hb->add_child(show); show->connect("pressed", this, "_show_project", varray(path)); show->set_tooltip(TTR("Show in File Manager")); Label *fpath = memnew(Label(path)); fpath->set_name("path"); path_hb->add_child(fpath); fpath->set_h_size_flags(SIZE_EXPAND_FILL); fpath->set_modulate(Color(1, 1, 1, 0.5)); fpath->add_color_override("font_color", font_color); fpath->set_clip_text(true); scroll_children->add_child(hb); } for (Map<String, String>::Element *E = selected_list_copy.front(); E; E = E->next()) { String key = E->key(); selected_list.erase(key); } scroll->set_v_scroll(0); _update_project_buttons(); EditorSettings::get_singleton()->save(); tabs->set_current_tab(0); } void ProjectManager::_on_projects_updated() { _load_recent_projects(); } void ProjectManager::_on_project_created(const String &dir) { project_filter->clear(); bool has_already = false; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path_box/path"))); if (fpath->get_text() == dir) { has_already = true; break; } } if (has_already) { _update_scroll_position(dir); } else { _load_recent_projects(); _update_scroll_position(dir); } _open_selected_projects_ask(); } void ProjectManager::_update_scroll_position(const String &dir) { for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path_box/path"))); if (fpath->get_text() == dir) { last_clicked = hb->get_meta("name"); selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); _update_project_buttons(); int last_y_visible = scroll->get_v_scroll() + scroll->get_size().y; int offset_diff = (hb->get_position().y + hb->get_size().y) - last_y_visible; if (offset_diff > 0) scroll->set_v_scroll(scroll->get_v_scroll() + offset_diff); break; } } } void ProjectManager::_confirm_update_settings() { _open_selected_projects(); } void ProjectManager::_open_selected_projects() { for (const Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) { const String &selected = E->key(); String path = EditorSettings::get_singleton()->get("projects/" + selected); String conf = path.plus_file("project.godot"); if (!FileAccess::exists(conf)) { dialog_error->set_text(vformat(TTR("Can't open project at '%s'."), path)); dialog_error->popup_centered_minsize(); return; } print_line("Editing project: " + path + " (" + selected + ")"); List<String> args; args.push_back("--path"); args.push_back(path); args.push_back("--editor"); if (OS::get_singleton()->is_disable_crash_handler()) { args.push_back("--disable-crash-handler"); } String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; Error err = OS::get_singleton()->execute(exec, args, false, &pid); ERR_FAIL_COND(err); } _dim_window(); get_tree()->quit(); } void ProjectManager::_open_selected_projects_ask() { if (selected_list.size() < 1) { return; } if (selected_list.size() > 1) { multi_open_ask->set_text(TTR("Are you sure to open more than one project?")); multi_open_ask->popup_centered_minsize(); return; } // Update the project settings or don't open String path = EditorSettings::get_singleton()->get("projects/" + selected_list.front()->key()); String conf = path.plus_file("project.godot"); // FIXME: We already parse those in _load_recent_projects, we could instead make // its `projects` list global and reuse its parsed metadata here. Ref<ConfigFile> cf = memnew(ConfigFile); Error cf_err = cf->load(conf); if (cf_err != OK) { dialog_error->set_text(vformat(TTR("Can't open project at '%s'."), path)); dialog_error->popup_centered_minsize(); return; } int config_version = (int)cf->get_value("", "config_version", 0); // Check if the config_version property was empty or 0 if (config_version == 0) { ask_update_settings->set_text(vformat(TTR("The following project settings file does not specify the version of Godot through which it was created.\n\n%s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf)); ask_update_settings->popup_centered_minsize(); return; } // Check if we need to convert project settings from an earlier engine version if (config_version < ProjectSettings::CONFIG_VERSION) { ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf)); ask_update_settings->popup_centered_minsize(); return; } // Check if the file was generated by a newer, incompatible engine version if (config_version > ProjectSettings::CONFIG_VERSION) { dialog_error->set_text(vformat(TTR("Can't open project at '%s'.") + "\n" + TTR("The project settings were created by a newer engine version, whose settings are not compatible with this version."), path)); dialog_error->popup_centered_minsize(); return; } // Open if the project is up-to-date _open_selected_projects(); } void ProjectManager::_run_project_confirm() { for (Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) { const String &selected_main = E->get(); if (selected_main == "") { run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category.")); run_error_diag->popup_centered(); return; } const String &selected = E->key(); String path = EditorSettings::get_singleton()->get("projects/" + selected); if (!DirAccess::exists(path + "/.import")) { run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import.")); run_error_diag->popup_centered(); return; } print_line("Running project: " + path + " (" + selected + ")"); List<String> args; args.push_back("--path"); args.push_back(path); if (OS::get_singleton()->is_disable_crash_handler()) { args.push_back("--disable-crash-handler"); } String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; Error err = OS::get_singleton()->execute(exec, args, false, &pid); ERR_FAIL_COND(err); } } void ProjectManager::_run_project() { if (selected_list.size() < 1) { return; } if (selected_list.size() > 1) { multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size())); multi_run_ask->popup_centered_minsize(); } else { _run_project_confirm(); } } void ProjectManager::_show_project(const String &p_path) { OS::get_singleton()->shell_open(String("file://") + p_path); } void ProjectManager::_scan_dir(const String &path, List<String> *r_projects) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); da->change_dir(path); da->list_dir_begin(); String n = da->get_next(); while (n != String()) { if (da->current_is_dir() && !n.begins_with(".")) { _scan_dir(da->get_current_dir().plus_file(n), r_projects); } else if (n == "project.godot") { r_projects->push_back(da->get_current_dir()); } n = da->get_next(); } da->list_dir_end(); memdelete(da); } void ProjectManager::_scan_begin(const String &p_base) { print_line("Scanning projects at: " + p_base); List<String> projects; _scan_dir(p_base, &projects); print_line("Found " + itos(projects.size()) + " projects."); for (List<String>::Element *E = projects.front(); E; E = E->next()) { String proj = E->get().replace("/", "::"); EditorSettings::get_singleton()->set("projects/" + proj, E->get()); } EditorSettings::get_singleton()->save(); _load_recent_projects(); } void ProjectManager::_scan_projects() { scan_dir->popup_centered_ratio(); } void ProjectManager::_new_project() { npdialog->set_mode(ProjectDialog::MODE_NEW); npdialog->show_dialog(); } void ProjectManager::_import_project() { npdialog->set_mode(ProjectDialog::MODE_IMPORT); npdialog->show_dialog(); } void ProjectManager::_rename_project() { if (selected_list.size() == 0) { return; } for (Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) { const String &selected = E->key(); String path = EditorSettings::get_singleton()->get("projects/" + selected); npdialog->set_project_path(path); npdialog->set_mode(ProjectDialog::MODE_RENAME); npdialog->show_dialog(); } } void ProjectManager::_erase_project_confirm() { if (selected_list.size() == 0) { return; } for (Map<String, String>::Element *E = selected_list.front(); E; E = E->next()) { EditorSettings::get_singleton()->erase("projects/" + E->key()); EditorSettings::get_singleton()->erase("favorite_projects/" + E->key()); } EditorSettings::get_singleton()->save(); selected_list.clear(); last_clicked = ""; _load_recent_projects(); } void ProjectManager::_erase_missing_projects_confirm() { Map<String, String> list_all_projects; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { list_all_projects.insert(hb->get_meta("name"), hb->get_meta("main_scene")); } } if (list_all_projects.size() == 0) { return; } int deleted_projects = 0; int remaining_projects = 0; for (Map<String, String>::Element *E = list_all_projects.front(); E; E = E->next()) { String project_name = E->key().replace(":::", ":/").replace("::", "/") + "/project.godot"; if (!FileAccess::exists(project_name)) { deleted_projects++; EditorSettings::get_singleton()->erase("projects/" + E->key()); EditorSettings::get_singleton()->erase("favorite_projects/" + E->key()); } else { remaining_projects++; } } print_line("Deleted " + itos(deleted_projects) + " projects, remaining " + itos(remaining_projects) + " projects"); EditorSettings::get_singleton()->save(); selected_list.clear(); last_clicked = ""; _load_recent_projects(); } void ProjectManager::_erase_project() { if (selected_list.size() == 0) return; String confirm_message; if (selected_list.size() >= 2) { confirm_message = vformat(TTR("Remove %d projects from the list?\nThe project folders' contents won't be modified."), selected_list.size()); } else { confirm_message = TTR("Remove this project from the list?\nThe project folder's contents won't be modified."); } erase_ask->set_text(confirm_message); erase_ask->popup_centered_minsize(); } void ProjectManager::_erase_missing_projects() { erase_missing_ask->set_text(TTR("Remove all missing projects from the list? (Folders contents will not be modified)")); erase_missing_ask->popup_centered_minsize(); } void ProjectManager::_language_selected(int p_id) { String lang = language_btn->get_item_metadata(p_id); EditorSettings::get_singleton()->set("interface/editor/editor_language", lang); language_btn->set_text(lang); language_btn->set_icon(get_icon("Environment", "EditorIcons")); language_restart_ask->set_text(TTR("Language changed.\nThe interface will update after restarting the editor or project manager.")); language_restart_ask->popup_centered(); } void ProjectManager::_restart_confirm() { List<String> args = OS::get_singleton()->get_cmdline_args(); String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; Error err = OS::get_singleton()->execute(exec, args, false, &pid); ERR_FAIL_COND(err); _dim_window(); get_tree()->quit(); } void ProjectManager::_exit_dialog() { _dim_window(); get_tree()->quit(); } void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) { npdialog->set_mode(ProjectDialog::MODE_INSTALL); npdialog->set_zip_path(p_zip_path); npdialog->set_zip_title(p_title); npdialog->show_dialog(); } void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) { Set<String> folders_set; DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < p_files.size(); i++) { String file = p_files[i]; folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir()); } memdelete(da); if (folders_set.size() > 0) { PoolStringArray folders; for (Set<String>::Element *E = folders_set.front(); E; E = E->next()) { folders.append(E->get()); } bool confirm = true; if (folders.size() == 1) { DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (dir->change_dir(folders[0]) == OK) { dir->list_dir_begin(); String file = dir->get_next(); while (confirm && file != String()) { if (!dir->current_is_dir() && file.ends_with("project.godot")) { confirm = false; } file = dir->get_next(); } dir->list_dir_end(); } memdelete(dir); } if (confirm) { multi_scan_ask->get_ok()->disconnect("pressed", this, "_scan_multiple_folders"); multi_scan_ask->get_ok()->connect("pressed", this, "_scan_multiple_folders", varray(folders)); multi_scan_ask->set_text( vformat(TTR("Are you sure to scan %s folders for existing Godot projects?\nThis could take a while."), folders.size())); multi_scan_ask->popup_centered_minsize(); } else { _scan_multiple_folders(folders); } } } void ProjectManager::_scan_multiple_folders(PoolStringArray p_files) { for (int i = 0; i < p_files.size(); i++) { _scan_begin(p_files.get(i)); } } void ProjectManager::_bind_methods() { ClassDB::bind_method("_open_selected_projects_ask", &ProjectManager::_open_selected_projects_ask); ClassDB::bind_method("_open_selected_projects", &ProjectManager::_open_selected_projects); ClassDB::bind_method("_run_project", &ProjectManager::_run_project); ClassDB::bind_method("_run_project_confirm", &ProjectManager::_run_project_confirm); ClassDB::bind_method("_show_project", &ProjectManager::_show_project); ClassDB::bind_method("_scan_projects", &ProjectManager::_scan_projects); ClassDB::bind_method("_scan_begin", &ProjectManager::_scan_begin); ClassDB::bind_method("_import_project", &ProjectManager::_import_project); ClassDB::bind_method("_new_project", &ProjectManager::_new_project); ClassDB::bind_method("_rename_project", &ProjectManager::_rename_project); ClassDB::bind_method("_erase_project", &ProjectManager::_erase_project); ClassDB::bind_method("_erase_missing_projects", &ProjectManager::_erase_missing_projects); ClassDB::bind_method("_erase_project_confirm", &ProjectManager::_erase_project_confirm); ClassDB::bind_method("_erase_missing_projects_confirm", &ProjectManager::_erase_missing_projects_confirm); ClassDB::bind_method("_language_selected", &ProjectManager::_language_selected); ClassDB::bind_method("_restart_confirm", &ProjectManager::_restart_confirm); ClassDB::bind_method("_exit_dialog", &ProjectManager::_exit_dialog); ClassDB::bind_method("_load_recent_projects", &ProjectManager::_load_recent_projects); ClassDB::bind_method("_on_projects_updated", &ProjectManager::_on_projects_updated); ClassDB::bind_method("_on_project_created", &ProjectManager::_on_project_created); ClassDB::bind_method("_update_scroll_position", &ProjectManager::_update_scroll_position); ClassDB::bind_method("_panel_draw", &ProjectManager::_panel_draw); ClassDB::bind_method("_panel_input", &ProjectManager::_panel_input); ClassDB::bind_method("_unhandled_input", &ProjectManager::_unhandled_input); ClassDB::bind_method("_favorite_pressed", &ProjectManager::_favorite_pressed); ClassDB::bind_method("_install_project", &ProjectManager::_install_project); ClassDB::bind_method("_files_dropped", &ProjectManager::_files_dropped); ClassDB::bind_method("_open_asset_library", &ProjectManager::_open_asset_library); ClassDB::bind_method("_confirm_update_settings", &ProjectManager::_confirm_update_settings); ClassDB::bind_method(D_METHOD("_scan_multiple_folders", "files"), &ProjectManager::_scan_multiple_folders); } void ProjectManager::_open_asset_library() { asset_library->disable_community_support(); tabs->set_current_tab(1); } ProjectManager::ProjectManager() { // load settings if (!EditorSettings::get_singleton()) EditorSettings::create(); EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came { int display_scale = EditorSettings::get_singleton()->get("interface/editor/display_scale"); float custom_display_scale = EditorSettings::get_singleton()->get("interface/editor/custom_display_scale"); switch (display_scale) { case 0: { // Try applying a suitable display scale automatically const int screen = OS::get_singleton()->get_current_screen(); editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); } break; case 1: { editor_set_scale(0.75); } break; case 2: { editor_set_scale(1.0); } break; case 3: { editor_set_scale(1.25); } break; case 4: { editor_set_scale(1.5); } break; case 5: { editor_set_scale(1.75); } break; case 6: { editor_set_scale(2.0); } break; default: { editor_set_scale(custom_display_scale); } break; } #ifndef OSX_ENABLED // The macOS platform implementation uses its own hiDPI window resizing code // TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below OS::get_singleton()->set_window_size(OS::get_singleton()->get_window_size() * MAX(1, EDSCALE)); #endif } FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files")); set_anchors_and_margins_preset(Control::PRESET_WIDE); set_theme(create_editor_theme()); gui_base = memnew(Control); add_child(gui_base); gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); gui_base->set_theme(create_custom_theme()); Panel *panel = memnew(Panel); gui_base->add_child(panel); panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); panel->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); VBoxContainer *vb = memnew(VBoxContainer); panel->add_child(vb); vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8 * EDSCALE); vb->add_constant_override("separation", 8 * EDSCALE); String cp; cp += 0xA9; OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2019 Juan Linietsky, Ariel Manzur & Godot Contributors"); HBoxContainer *top_hb = memnew(HBoxContainer); vb->add_child(top_hb); Label *l = memnew(Label); l->set_text(VERSION_NAME + String(" - ") + TTR("Project Manager")); top_hb->add_child(l); top_hb->add_spacer(); l = memnew(Label); String hash = String(VERSION_HASH); if (hash.length() != 0) hash = "." + hash.left(9); l->set_text("v" VERSION_FULL_BUILD "" + hash); l->set_align(Label::ALIGN_CENTER); top_hb->add_child(l); Control *center_box = memnew(Control); center_box->set_v_size_flags(SIZE_EXPAND_FILL); vb->add_child(center_box); tabs = memnew(TabContainer); center_box->add_child(tabs); tabs->set_anchors_and_margins_preset(Control::PRESET_WIDE); HBoxContainer *tree_hb = memnew(HBoxContainer); projects_hb = tree_hb; projects_hb->set_name(TTR("Project List")); tabs->add_child(tree_hb); VBoxContainer *search_tree_vb = memnew(VBoxContainer); tree_hb->add_child(search_tree_vb); search_tree_vb->set_h_size_flags(SIZE_EXPAND_FILL); HBoxContainer *sort_filters = memnew(HBoxContainer); Label *sort_label = memnew(Label); sort_label->set_text(TTR("Sort:")); sort_filters->add_child(sort_label); Vector<String> sort_filter_titles; sort_filter_titles.push_back("Name"); sort_filter_titles.push_back("Path"); sort_filter_titles.push_back("Last Modified"); project_order_filter = memnew(ProjectListFilter); project_order_filter->_setup_filters(sort_filter_titles); project_order_filter->set_filter_size(150); sort_filters->add_child(project_order_filter); project_order_filter->connect("filter_changed", this, "_load_recent_projects"); project_order_filter->set_custom_minimum_size(Size2(180, 10) * EDSCALE); int projects_sorting_order = (int)EditorSettings::get_singleton()->get("project_manager/sorting_order"); project_order_filter->set_filter_option((ProjectListFilter::FilterOption)projects_sorting_order); sort_filters->add_spacer(true); Label *search_label = memnew(Label); search_label->set_text(TTR("Search:")); sort_filters->add_child(search_label); HBoxContainer *search_filters = memnew(HBoxContainer); Vector<String> vec2; vec2.push_back("Name"); vec2.push_back("Path"); project_filter = memnew(ProjectListFilter); project_filter->_setup_filters(vec2); project_filter->add_search_box(); search_filters->add_child(project_filter); project_filter->connect("filter_changed", this, "_load_recent_projects"); project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE); sort_filters->add_child(search_filters); search_tree_vb->add_child(sort_filters); PanelContainer *pc = memnew(PanelContainer); pc->add_style_override("panel", gui_base->get_stylebox("bg", "Tree")); search_tree_vb->add_child(pc); pc->set_v_size_flags(SIZE_EXPAND_FILL); scroll = memnew(ScrollContainer); pc->add_child(scroll); scroll->set_enable_h_scroll(false); VBoxContainer *tree_vb = memnew(VBoxContainer); tree_hb->add_child(tree_vb); scroll_children = memnew(VBoxContainer); scroll_children->set_h_size_flags(SIZE_EXPAND_FILL); scroll->add_child(scroll_children); Button *open = memnew(Button); open->set_text(TTR("Edit")); tree_vb->add_child(open); open->connect("pressed", this, "_open_selected_projects_ask"); open_btn = open; Button *run = memnew(Button); run->set_text(TTR("Run")); tree_vb->add_child(run); run->connect("pressed", this, "_run_project"); run_btn = run; tree_vb->add_child(memnew(HSeparator)); Button *scan = memnew(Button); scan->set_text(TTR("Scan")); tree_vb->add_child(scan); scan->connect("pressed", this, "_scan_projects"); tree_vb->add_child(memnew(HSeparator)); scan_dir = memnew(FileDialog); scan_dir->set_access(FileDialog::ACCESS_FILESYSTEM); scan_dir->set_mode(FileDialog::MODE_OPEN_DIR); scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden scan_dir->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path")); gui_base->add_child(scan_dir); scan_dir->connect("dir_selected", this, "_scan_begin"); Button *create = memnew(Button); create->set_text(TTR("New Project")); tree_vb->add_child(create); create->connect("pressed", this, "_new_project"); Button *import = memnew(Button); import->set_text(TTR("Import")); tree_vb->add_child(import); import->connect("pressed", this, "_import_project"); Button *rename = memnew(Button); rename->set_text(TTR("Rename")); tree_vb->add_child(rename); rename->connect("pressed", this, "_rename_project"); rename_btn = rename; Button *erase = memnew(Button); erase->set_text(TTR("Remove")); tree_vb->add_child(erase); erase->connect("pressed", this, "_erase_project"); erase_btn = erase; Button *erase_missing = memnew(Button); erase_missing->set_text(TTR("Remove Missing")); tree_vb->add_child(erase_missing); erase_missing->connect("pressed", this, "_erase_missing_projects"); erase_missing_btn = erase_missing; tree_vb->add_spacer(); if (StreamPeerSSL::is_available()) { asset_library = memnew(EditorAssetLibrary(true)); asset_library->set_name(TTR("Templates")); tabs->add_child(asset_library); asset_library->connect("install_asset", this, "_install_project"); } else { WARN_PRINT("Asset Library not available, as it requires SSL to work."); } HBoxContainer *settings_hb = memnew(HBoxContainer); settings_hb->set_alignment(BoxContainer::ALIGN_END); settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN); language_btn = memnew(OptionButton); language_btn->set_flat(true); language_btn->set_focus_mode(Control::FOCUS_NONE); Vector<String> editor_languages; List<PropertyInfo> editor_settings_properties; EditorSettings::get_singleton()->get_property_list(&editor_settings_properties); for (List<PropertyInfo>::Element *E = editor_settings_properties.front(); E; E = E->next()) { PropertyInfo &pi = E->get(); if (pi.name == "interface/editor/editor_language") { editor_languages = pi.hint_string.split(","); } } String current_lang = EditorSettings::get_singleton()->get("interface/editor/editor_language"); for (int i = 0; i < editor_languages.size(); i++) { String lang = editor_languages[i]; String lang_name = TranslationServer::get_singleton()->get_locale_name(lang); language_btn->add_item(lang_name + " [" + lang + "]", i); language_btn->set_item_metadata(i, lang); if (current_lang == lang) { language_btn->select(i); language_btn->set_text(lang); } } language_btn->set_icon(get_icon("Environment", "EditorIcons")); settings_hb->add_child(language_btn); language_btn->connect("item_selected", this, "_language_selected"); center_box->add_child(settings_hb); settings_hb->set_anchors_and_margins_preset(Control::PRESET_TOP_RIGHT); CenterContainer *cc = memnew(CenterContainer); Button *cancel = memnew(Button); cancel->set_text(TTR("Exit")); cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE); #ifndef OSX_ENABLED // Pressing Command + Q quits the Project Manager // This is handled by the platform implementation on macOS, // so only define the shortcut on other platforms InputEventKey *quit_key = memnew(InputEventKey); quit_key->set_command(true); quit_key->set_scancode(KEY_Q); ShortCut *quit_shortcut = memnew(ShortCut); quit_shortcut->set_shortcut(quit_key); cancel->set_shortcut(quit_shortcut); #endif cc->add_child(cancel); cancel->connect("pressed", this, "_exit_dialog"); vb->add_child(cc); ////////////////////////////////////////////////////////////// language_restart_ask = memnew(ConfirmationDialog); language_restart_ask->get_ok()->set_text(TTR("Restart Now")); language_restart_ask->get_ok()->connect("pressed", this, "_restart_confirm"); language_restart_ask->get_cancel()->set_text(TTR("Continue")); gui_base->add_child(language_restart_ask); erase_missing_ask = memnew(ConfirmationDialog); erase_missing_ask->get_ok()->set_text(TTR("Remove All")); erase_missing_ask->get_ok()->connect("pressed", this, "_erase_missing_projects_confirm"); gui_base->add_child(erase_missing_ask); erase_ask = memnew(ConfirmationDialog); erase_ask->get_ok()->set_text(TTR("Remove")); erase_ask->get_ok()->connect("pressed", this, "_erase_project_confirm"); gui_base->add_child(erase_ask); multi_open_ask = memnew(ConfirmationDialog); multi_open_ask->get_ok()->set_text(TTR("Edit")); multi_open_ask->get_ok()->connect("pressed", this, "_open_selected_projects"); gui_base->add_child(multi_open_ask); multi_run_ask = memnew(ConfirmationDialog); multi_run_ask->get_ok()->set_text(TTR("Run")); multi_run_ask->get_ok()->connect("pressed", this, "_run_project_confirm"); gui_base->add_child(multi_run_ask); multi_scan_ask = memnew(ConfirmationDialog); multi_scan_ask->get_ok()->set_text(TTR("Scan")); gui_base->add_child(multi_scan_ask); ask_update_settings = memnew(ConfirmationDialog); ask_update_settings->get_ok()->connect("pressed", this, "_confirm_update_settings"); gui_base->add_child(ask_update_settings); OS::get_singleton()->set_low_processor_usage_mode(true); npdialog = memnew(ProjectDialog); gui_base->add_child(npdialog); npdialog->connect("projects_updated", this, "_on_projects_updated"); npdialog->connect("project_created", this, "_on_project_created"); _load_recent_projects(); if (EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path")) { _scan_begin(EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path")); } last_clicked = ""; SceneTree::get_singleton()->connect("files_dropped", this, "_files_dropped"); run_error_diag = memnew(AcceptDialog); gui_base->add_child(run_error_diag); run_error_diag->set_title(TTR("Can't run project")); dialog_error = memnew(AcceptDialog); gui_base->add_child(dialog_error); open_templates = memnew(ConfirmationDialog); open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?")); open_templates->get_ok()->set_text(TTR("Open Asset Library")); open_templates->connect("confirmed", this, "_open_asset_library"); add_child(open_templates); } ProjectManager::~ProjectManager() { if (EditorSettings::get_singleton()) EditorSettings::destroy(); } void ProjectListFilter::_setup_filters(Vector<String> options) { filter_option->clear(); for (int i = 0; i < options.size(); i++) filter_option->add_item(TTR(options[i])); } void ProjectListFilter::_search_text_changed(const String &p_newtext) { emit_signal("filter_changed"); } String ProjectListFilter::get_search_term() { return search_box->get_text().strip_edges(); } ProjectListFilter::FilterOption ProjectListFilter::get_filter_option() { return _current_filter; } void ProjectListFilter::set_filter_option(FilterOption option) { filter_option->select((int)option); _filter_option_selected(0); } void ProjectListFilter::_filter_option_selected(int p_idx) { FilterOption selected = (FilterOption)(filter_option->get_selected()); if (_current_filter != selected) { _current_filter = selected; emit_signal("filter_changed"); } } void ProjectListFilter::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE && has_search_box) { search_box->set_right_icon(get_icon("Search", "EditorIcons")); search_box->set_clear_button_enabled(true); } } void ProjectListFilter::_bind_methods() { ClassDB::bind_method(D_METHOD("_search_text_changed"), &ProjectListFilter::_search_text_changed); ClassDB::bind_method(D_METHOD("_filter_option_selected"), &ProjectListFilter::_filter_option_selected); ADD_SIGNAL(MethodInfo("filter_changed")); } void ProjectListFilter::add_search_box() { search_box = memnew(LineEdit); search_box->connect("text_changed", this, "_search_text_changed"); search_box->set_h_size_flags(SIZE_EXPAND_FILL); add_child(search_box); has_search_box = true; } void ProjectListFilter::set_filter_size(int h_size) { filter_option->set_custom_minimum_size(Size2(h_size * EDSCALE, 10 * EDSCALE)); } ProjectListFilter::ProjectListFilter() { _current_filter = FILTER_NAME; filter_option = memnew(OptionButton); set_filter_size(80); filter_option->set_clip_text(true); filter_option->connect("item_selected", this, "_filter_option_selected"); add_child(filter_option); has_search_box = false; } void ProjectListFilter::clear() { if (has_search_box) { search_box->clear(); } }