/*************************************************************************/ /* export.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "export.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" #include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include class EditorExportPlatformIOS : public EditorExportPlatform { GDCLASS(EditorExportPlatformIOS, EditorExportPlatform); int version_code; Ref logo; // Plugins volatile bool plugins_changed; Thread *check_for_changes_thread; volatile bool quit_request; Mutex *plugins_lock; Vector plugins; typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); struct IOSConfigData { String pkg_name; String binary_name; String plist_content; String architectures; String linker_flags; String cpp_code; String modules_buildfile; String modules_fileref; String modules_buildphase; String modules_buildgrp; Vector capabilities; }; struct ExportArchitecture { String name; bool is_default; ExportArchitecture() : name(""), is_default(false) { } ExportArchitecture(String p_name, bool p_is_default) { name = p_name; is_default = p_is_default; } }; struct IOSExportAsset { String exported_path; bool is_framework; // framework is anything linked to the binary, otherwise it's a resource bool should_embed; }; String _get_additional_plist_content(); String _get_linker_flags(); String _get_cpp_code(); void _fix_config_file(const Ref &p_preset, Vector &pfile, const IOSConfigData &p_config, bool p_debug); Error _export_loading_screen_images(const Ref &p_preset, const String &p_dest_dir); Error _export_loading_screen_file(const Ref &p_preset, const String &p_dest_dir); Error _export_icons(const Ref &p_preset, const String &p_iconset_dir); Vector _get_supported_architectures(); Vector _get_preset_architectures(const Ref &p_preset); void _add_assets_to_project(const Ref &p_preset, Vector &p_project_data, const Vector &p_additional_assets); Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets); Error _export_ios_plugins(const Ref &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = NULL) const { String pname = p_package; if (pname.length() == 0) { if (r_error) { *r_error = TTR("Identifier is missing."); } return false; } for (int i = 0; i < pname.length(); i++) { CharType c = pname[i]; if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); } return false; } } return true; } static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; while (!ea->quit_request) { // Nothing to do if we already know the plugins have changed. if (!ea->plugins_changed) { ea->plugins_lock->lock(); Vector loaded_plugins = get_plugins(); if (ea->plugins.size() != loaded_plugins.size()) { ea->plugins_changed = true; } else { for (int i = 0; i < ea->plugins.size(); i++) { if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { ea->plugins_changed = true; break; } } } ea->plugins_lock->unlock(); } uint64_t wait = 3000000; uint64_t time = OS::get_singleton()->get_ticks_usec(); while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(300000); if (ea->quit_request) { break; } } } } protected: virtual void get_preset_features(const Ref &p_preset, List *r_features); virtual void get_export_options(List *r_options); public: virtual String get_name() const { return "iOS"; } virtual String get_os_name() const { return "iOS"; } virtual Ref get_logo() const { return logo; } virtual bool should_update_export_options() { bool export_options_changed = plugins_changed; if (export_options_changed) { // don't clear unless we're reporting true, to avoid race plugins_changed = false; } return export_options_changed; } virtual List get_binary_extensions(const Ref &p_preset) const { List list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const; virtual void get_platform_features(List *r_features) { r_features->push_back("mobile"); r_features->push_back("iOS"); } virtual void resolve_platform_feature_priorities(const Ref &p_preset, Set &p_features) { } EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); /// List the gdip files in the directory specified by the p_path parameter. static Vector list_plugin_config_files(const String &p_path, bool p_check_directories) { Vector dir_files; DirAccessRef da = DirAccess::open(p_path); if (da) { da->list_dir_begin(); while (true) { String file = da->get_next(); if (file.empty()) { break; } if (file == "." || file == "..") { continue; } if (da->current_is_hidden()) { continue; } if (da->current_is_dir()) { if (p_check_directories) { Vector directory_files = list_plugin_config_files(p_path.plus_file(file), false); for (int i = 0; i < directory_files.size(); ++i) { dir_files.push_back(file.plus_file(directory_files[i])); } } continue; } if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { dir_files.push_back(file); } } da->list_dir_end(); } return dir_files; } static Vector get_plugins() { Vector loaded_plugins; String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); if (DirAccess::exists(plugins_dir)) { Vector plugins_filenames = list_plugin_config_files(plugins_dir, true); if (!plugins_filenames.empty()) { Ref config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); if (config.valid_config) { loaded_plugins.push_back(config); } else { print_error("Invalid plugin config file " + plugins_filenames[i]); } } } } return loaded_plugins; } static Vector get_enabled_plugins(const Ref &p_presets) { Vector enabled_plugins; Vector all_plugins = get_plugins(); for (int i = 0; i < all_plugins.size(); i++) { PluginConfigIOS plugin = all_plugins[i]; bool enabled = p_presets->get("plugins/" + plugin.name); if (enabled) { enabled_plugins.push_back(plugin); } } return enabled_plugins; } }; void EditorExportPlatformIOS::get_preset_features(const Ref &p_preset, List *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); r_features->push_back("pvrtc"); if (driver == "GLES3") { r_features->push_back("etc2"); } Vector architectures = _get_preset_architectures(p_preset); for (int i = 0; i < architectures.size(); ++i) { r_features->push_back(architectures[i]); } } Vector EditorExportPlatformIOS::_get_supported_architectures() { Vector archs; archs.push_back(ExportArchitecture("armv7", false)); // Disabled by default, not included in official templates. archs.push_back(ExportArchitecture("arm64", true)); return archs; } struct LoadingScreenInfo { const char *preset_key; const char *export_name; }; static const LoadingScreenInfo loading_screen_infos[] = { { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" }, { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" }, { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" }, { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" }, { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" }, { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" }, { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" }, { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" }, { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" }, { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }, { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" } }; void EditorExportPlatformIOS::get_export_options(List *r_options) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); Vector architectures = _get_supported_architectures(); for (int i = 0; i < architectures.size(); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); } r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); Vector found_plugins = get_plugins(); for (int i = 0; i < found_plugins.size(); i++) { r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); } plugins_changed = false; plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color())); for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } } void EditorExportPlatformIOS::_fix_config_file(const Ref &p_preset, Vector &pfile, const IOSConfigData &p_config, bool p_debug) { static const String export_method_string[] = { "app-store", "development", "ad-hoc", "enterprise" }; static const String storyboard_image_scale_mode[] = { "center", "scaleAspectFit", "scaleAspectFill", "scaleToFill" }; String str; String strnew; str.parse_utf8((const char *)pfile.ptr(), pfile.size()); Vector lines = str.split("\n"); for (int i = 0; i < lines.size(); i++) { if (lines[i].find("$binary") != -1) { strnew += lines[i].replace("$binary", p_config.binary_name) + "\n"; } else if (lines[i].find("$modules_buildfile") != -1) { strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n"; } else if (lines[i].find("$modules_fileref") != -1) { strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n"; } else if (lines[i].find("$modules_buildphase") != -1) { strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n"; } else if (lines[i].find("$modules_buildgrp") != -1) { strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n"; } else if (lines[i].find("$name") != -1) { strnew += lines[i].replace("$name", p_config.pkg_name) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; } else if (lines[i].find("$identifier") != -1) { strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n"; } else if (lines[i].find("$signature") != -1) { strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n"; } else if (lines[i].find("$copyright") != -1) { strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n"; } else if (lines[i].find("$team_id") != -1) { strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n"; } else if (lines[i].find("$export_method") != -1) { int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release"); strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) { strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) { strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid") != -1) { String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release"); strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n"; } else if (lines[i].find("$code_sign_identity_debug") != -1) { strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n"; } else if (lines[i].find("$code_sign_identity_release") != -1) { strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n"; } else if (lines[i].find("$additional_plist_content") != -1) { strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n"; } else if (lines[i].find("$godot_archs") != -1) { strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n"; } else if (lines[i].find("$linker_flags") != -1) { strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n"; } else if (lines[i].find("$cpp_code") != -1) { strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n"; } else if (lines[i].find("$docs_in_place") != -1) { strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "" : "") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "" : "") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "aps-environmentdevelopment" : "") + "\n"; } else if (lines[i].find("$required_device_capabilities") != -1) { String capabilities; // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. Vector capabilities_list = p_config.capabilities; if ((bool)p_preset->get("capabilities/access_wifi") && capabilities_list.find("wifi") != -1) { capabilities_list.push_back("wifi"); } for (int idx = 0; idx < capabilities_list.size(); idx++) { capabilities += "" + capabilities_list[idx] + "\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); } else if (lines[i].find("$interface_orientations") != -1) { String orientations; if ((bool)p_preset->get("orientation/portrait")) { orientations += "UIInterfaceOrientationPortrait\n"; } if ((bool)p_preset->get("orientation/landscape_left")) { orientations += "UIInterfaceOrientationLandscapeLeft\n"; } if ((bool)p_preset->get("orientation/landscape_right")) { orientations += "UIInterfaceOrientationLandscapeRight\n"; } if ((bool)p_preset->get("orientation/portrait_upside_down")) { orientations += "UIInterfaceOrientationPortraitUpsideDown\n"; } strnew += lines[i].replace("$interface_orientations", orientations); } else if (lines[i].find("$camera_usage_description") != -1) { String description = p_preset->get("privacy/camera_usage_description"); strnew += lines[i].replace("$camera_usage_description", description) + "\n"; } else if (lines[i].find("$microphone_usage_description") != -1) { String description = p_preset->get("privacy/microphone_usage_description"); strnew += lines[i].replace("$microphone_usage_description", description) + "\n"; } else if (lines[i].find("$photolibrary_usage_description") != -1) { String description = p_preset->get("privacy/photolibrary_usage_description"); strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; } else if (lines[i].find("$plist_launch_screen_name") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "UILaunchStoryboardName\nLaunch Screen" : ""; strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n"; } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"\"; };" : ""; strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n"; } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : ""; strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n"; } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : ""; strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n"; } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : ""; strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n"; } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) { bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;"; strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n"; } else if (lines[i].find("$launch_screen_image_mode") != -1) { int image_scale_mode = p_preset->get("storyboard/image_scale_mode"); String value; switch (image_scale_mode) { case 0: { String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); // If custom logo is not specified, Godot does not scale default one, so we should do the same. value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center"; } break; default: { value = storyboard_image_scale_mode[image_scale_mode - 1]; } } strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n"; } else if (lines[i].find("$launch_screen_background_color") != -1) { bool use_custom = p_preset->get("storyboard/use_custom_bg_color"); Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color"); const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\""; Dictionary value_dictionary; value_dictionary["red"] = color.r; value_dictionary["green"] = color.g; value_dictionary["blue"] = color.b; value_dictionary["alpha"] = color.a; String value = value_format.format(value_dictionary, "$_"); strnew += lines[i].replace("$launch_screen_background_color", value) + "\n"; } else { strnew += lines[i] + "\n"; } } // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero... // should apply the same fix in our OSX export. CharString cs = strnew.utf8(); pfile.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { pfile.write[i] = cs[i]; } } String EditorExportPlatformIOS::_get_additional_plist_content() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_plist_content(); } return result; } String EditorExportPlatformIOS::_get_linker_flags() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { String flags = export_plugins[i]->get_ios_linker_flags(); if (flags.length() == 0) continue; if (result.length() > 0) { result += ' '; } result += flags; } // the flags will be enclosed in quotes, so need to escape them return result.replace("\"", "\\\""); } String EditorExportPlatformIOS::_get_cpp_code() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_cpp_code(); } return result; } struct IconInfo { const char *preset_key; const char *idiom; const char *export_name; const char *actual_size_side; const char *scale; const char *unscaled_size; bool is_required; }; static const IconInfo icon_infos[] = { { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true }, { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true }, { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false }, { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false }, { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false }, { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false }, { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false }, { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false }, { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } }; Error EditorExportPlatformIOS::_export_icons(const Ref &p_preset, const String &p_iconset_dir) { String json_description = "{\"images\":["; String sizes; DirAccess *da = DirAccess::open(p_iconset_dir); ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'."); for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { if (info.is_required) { ERR_PRINT("Required icon is not specified in the preset"); return ERR_UNCONFIGURED; } continue; } Error err = da->copy(icon_path, p_iconset_dir + info.export_name); if (err) { memdelete(da); String err_str = String("Failed to export icon: ") + icon_path; ERR_PRINT(err_str.utf8().get_data()); return err; } sizes += String(info.actual_size_side) + "\n"; if (i > 0) { json_description += ","; } json_description += String("{"); json_description += String("\"idiom\":") + "\"" + info.idiom + "\","; json_description += String("\"size\":") + "\"" + info.unscaled_size + "\","; json_description += String("\"scale\":") + "\"" + info.scale + "\","; json_description += String("\"filename\":") + "\"" + info.export_name + "\""; json_description += String("}"); } json_description += "]}"; memdelete(da); FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE); ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE); CharString json_utf8 = json_description.utf8(); json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length()); memdelete(json_file); FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE); ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE); CharString sizes_utf8 = sizes.utf8(); sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length()); memdelete(sizes_file); return OK; } Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref &p_preset, const String &p_dest_dir) { const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x"); const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x"); if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) { Ref image; String image_path = p_dest_dir.plus_file("splash@2x.png"); image.instance(); Error err = image->load(custom_launch_image_2x); if (err) { image.unref(); return err; } if (image->save_png(image_path) != OK) { return ERR_FILE_CANT_WRITE; } image.unref(); image_path = p_dest_dir.plus_file("splash@3x.png"); image.instance(); err = image->load(custom_launch_image_3x); if (err) { image.unref(); return err; } if (image->save_png(image_path) != OK) { return ERR_FILE_CANT_WRITE; } } else { Ref splash; const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); if (!splash_path.empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { splash.unref(); } } if (splash.is_null()) { splash = Ref(memnew(Image(boot_splash_png))); } // Using same image for both @2x and @3x // because Godot's own boot logo uses single image for all resolutions. // Also not using @1x image, because devices using this image variant // are not supported by iOS 9, which is minimal target. const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png"); const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png"); if (splash->save_png(splash_png_path_2x) != OK) { return ERR_FILE_CANT_WRITE; } if (splash->save_png(splash_png_path_3x) != OK) { return ERR_FILE_CANT_WRITE; } } return OK; } Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'."); for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { LoadingScreenInfo info = loading_screen_infos[i]; String loading_screen_file = p_preset->get(info.preset_key); if (loading_screen_file.size() > 0) { Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name); if (err) { memdelete(da); String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'."; ERR_PRINT(err_str.utf8().get_data()); return err; } } } memdelete(da); return OK; } Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) { Vector dirs; String path; String current_dir = p_da->get_current_dir(); p_da->list_dir_begin(); while ((path = p_da->get_next()).length() != 0) { if (p_da->current_is_dir()) { if (path != "." && path != "..") { dirs.push_back(path); } } else { Error err = p_handler(current_dir.plus_file(path), p_userdata); if (err) { p_da->list_dir_end(); return err; } } } p_da->list_dir_end(); for (int i = 0; i < dirs.size(); ++i) { String dir = dirs[i]; p_da->change_dir(dir); Error err = _walk_dir_recursive(p_da, p_handler, p_userdata); p_da->change_dir(".."); if (err) { return err; } } return OK; } struct CodesignData { const Ref &preset; bool debug; CodesignData(const Ref &p_preset, bool p_debug) : preset(p_preset), debug(p_debug) { } }; Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { if (p_file.ends_with(".dylib")) { CodesignData *data = (CodesignData *)p_userdata; print_line(String("Signing ") + p_file); List codesign_args; codesign_args.push_back("-f"); codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); return OS::get_singleton()->execute("codesign", codesign_args, true); } return OK; } struct PbxId { private: static char _hex_char(uint8_t four_bits) { if (four_bits < 10) { return ('0' + four_bits); } return 'A' + (four_bits - 10); } static String _hex_pad(uint32_t num) { Vector ret; ret.resize(sizeof(num) * 2); for (uint64_t i = 0; i < sizeof(num) * 2; ++i) { uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF; ret.write[i] = _hex_char(four_bits); } return String::utf8(ret.ptr(), ret.size()); } public: uint32_t high_bits; uint32_t mid_bits; uint32_t low_bits; String str() const { return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits); } PbxId &operator++() { low_bits++; if (!low_bits) { mid_bits++; if (!mid_bits) { high_bits++; } } return *this; } }; struct ExportLibsData { Vector lib_paths; String dest_dir; }; void EditorExportPlatformIOS::_add_assets_to_project(const Ref &p_preset, Vector &p_project_data, const Vector &p_additional_assets) { // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; String pbx_files; String pbx_frameworks_build; String pbx_frameworks_refs; String pbx_resources_build; String pbx_resources_refs; String pbx_embeded_frameworks; const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") + "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"\"; };\n"; for (int i = 0; i < p_additional_assets.size(); ++i) { String additional_asset_info_format = file_info_format; String build_id = (++current_id).str(); String ref_id = (++current_id).str(); String framework_id = ""; const IOSExportAsset &asset = p_additional_assets[i]; String type; if (asset.exported_path.ends_with(".framework")) { if (asset.should_embed) { additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; framework_id = (++current_id).str(); pbx_embeded_frameworks += framework_id + ",\n"; } type = "wrapper.framework"; } else if (asset.exported_path.ends_with(".xcframework")) { if (asset.should_embed) { additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; framework_id = (++current_id).str(); pbx_embeded_frameworks += framework_id + ",\n"; } type = "wrapper.xcframework"; } else if (asset.exported_path.ends_with(".dylib")) { type = "compiled.mach-o.dylib"; } else if (asset.exported_path.ends_with(".a")) { type = "archive.ar"; } else { type = "file"; } String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build; String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs; if (pbx_build.length() > 0) { pbx_build += ",\n"; pbx_refs += ",\n"; } pbx_build += build_id; pbx_refs += ref_id; Dictionary format_dict; format_dict["build_id"] = build_id; format_dict["ref_id"] = ref_id; format_dict["name"] = asset.exported_path.get_file(); format_dict["file_path"] = asset.exported_path; format_dict["file_type"] = type; if (framework_id.length() > 0) { format_dict["framework_id"] = framework_id; } pbx_files += additional_asset_info_format.format(format_dict, "$_"); } // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs); str = str.replace("$additional_pbx_resources_build", pbx_resources_build); str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs); str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks); CharString cs = str.utf8(); p_project_data.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { p_project_data.write[i] = cs[i]; } } Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); String binary_name = p_out_dir.get_file().get_basename(); DirAccess *da = DirAccess::create_for_path(p_asset); if (!da) { memdelete(filesystem_da); ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); } bool file_exists = da->file_exists(p_asset); bool dir_exists = da->dir_exists(p_asset); if (!file_exists && !dir_exists) { memdelete(da); memdelete(filesystem_da); return ERR_FILE_NOT_FOUND; } String base_dir = p_asset.get_base_dir().replace("res://", ""); String destination_dir; String destination; String asset_path; bool create_framework = false; if (p_is_framework && p_asset.ends_with(".dylib")) { // For iOS we need to turn .dylib into .framework // to be able to send application to AppStore asset_path = String("dylibs").plus_file(base_dir); String file_name; if (!p_custom_file_name) { file_name = p_asset.get_basename().get_file(); } else { file_name = *p_custom_file_name; } String framework_name = file_name + ".framework"; asset_path = asset_path.plus_file(framework_name); destination_dir = p_out_dir.plus_file(asset_path); destination = destination_dir.plus_file(file_name); create_framework = true; } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { asset_path = String("dylibs").plus_file(base_dir); String file_name; if (!p_custom_file_name) { file_name = p_asset.get_file(); } else { file_name = *p_custom_file_name; } asset_path = asset_path.plus_file(file_name); destination_dir = p_out_dir.plus_file(asset_path); destination = destination_dir; } else { asset_path = base_dir; String file_name; if (!p_custom_file_name) { file_name = p_asset.get_file(); } else { file_name = *p_custom_file_name; } destination_dir = p_out_dir.plus_file(asset_path); asset_path = asset_path.plus_file(file_name); destination = p_out_dir.plus_file(asset_path); } if (!filesystem_da->dir_exists(destination_dir)) { Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); if (make_dir_err) { memdelete(da); memdelete(filesystem_da); return make_dir_err; } } Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); memdelete(da); if (err) { memdelete(filesystem_da); return err; } IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; r_exported_assets.push_back(exported_asset); if (create_framework) { String file_name; if (!p_custom_file_name) { file_name = p_asset.get_basename().get_file(); } else { file_name = *p_custom_file_name; } String framework_name = file_name + ".framework"; // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib { List install_name_args; install_name_args.push_back("-id"); install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); install_name_args.push_back(destination); OS::get_singleton()->execute("install_name_tool", install_name_args, true); } // Creating Info.plist { String info_plist_format = "\n" "\n" "\n" "\n" "CFBundleShortVersionString\n" "1.0\n" "CFBundleIdentifier\n" "com.gdnative.framework.$name\n" "CFBundleName\n" "$name\n" "CFBundleExecutable\n" "$name\n" "DTPlatformName\n" "iphoneos\n" "CFBundleInfoDictionaryVersion\n" "6.0\n" "CFBundleVersion\n" "1\n" "CFBundlePackageType\n" "FMWK\n" "MinimumOSVersion\n" "10.0\n" "\n" ""; String info_plist = info_plist_format.replace("$name", file_name); FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); if (f) { f->store_string(info_plist); f->close(); memdelete(f); } } } memdelete(filesystem_da); return OK; } Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets) { for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { String asset = p_assets[f_idx]; if (!asset.begins_with("res://")) { // either SDK-builtin or already a part of the export template IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; r_exported_assets.push_back(exported_asset); } else { Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); ERR_FAIL_COND_V(err, err); } } return OK; } Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets) { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { Vector linked_frameworks = export_plugins[i]->get_ios_frameworks(); Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks(); err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector project_static_libs = export_plugins[i]->get_ios_project_static_libs(); for (int j = 0; j < project_static_libs.size(); j++) project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } Vector library_paths; for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; } Vector EditorExportPlatformIOS::_get_preset_architectures(const Ref &p_preset) { Vector all_archs = _get_supported_architectures(); Vector enabled_archs; for (int i = 0; i < all_archs.size(); ++i) { bool is_enabled = p_preset->get("architectures/" + all_archs[i].name); if (is_enabled) { enabled_archs.push_back(all_archs[i].name); } } return enabled_archs; } Error EditorExportPlatformIOS::_export_ios_plugins(const Ref &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector &r_exported_assets, bool p_debug) { String plugin_definition_cpp_code; String plugin_initialization_cpp_code; String plugin_deinitialization_cpp_code; Vector plugin_linked_dependencies; Vector plugin_embedded_dependencies; Vector plugin_files; Vector enabled_plugins = get_enabled_plugins(p_preset); Vector added_linked_dependenciy_names; Vector added_embedded_dependenciy_names; HashMap plist_values; Set plugin_linker_flags; Error err; for (int i = 0; i < enabled_plugins.size(); i++) { PluginConfigIOS plugin = enabled_plugins[i]; // Export plugin binary. String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); String plugin_binary_result_file = plugin.binary.get_file(); // We shouldn't embed .xcframework that contains static libraries. // Static libraries are not embedded anyway. err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); // Adding dependencies. // Use separate container for names to check for duplicates. for (int j = 0; j < plugin.linked_dependencies.size(); j++) { String dependency = plugin.linked_dependencies[j]; String name = dependency.get_file(); if (added_linked_dependenciy_names.find(name) != -1) { continue; } added_linked_dependenciy_names.push_back(name); plugin_linked_dependencies.push_back(dependency); } for (int j = 0; j < plugin.system_dependencies.size(); j++) { String dependency = plugin.system_dependencies[j]; String name = dependency.get_file(); if (added_linked_dependenciy_names.find(name) != -1) { continue; } added_linked_dependenciy_names.push_back(name); plugin_linked_dependencies.push_back(dependency); } for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { String dependency = plugin.embedded_dependencies[j]; String name = dependency.get_file(); if (added_embedded_dependenciy_names.find(name) != -1) { continue; } added_embedded_dependenciy_names.push_back(name); plugin_embedded_dependencies.push_back(dependency); } plugin_files.append_array(plugin.files_to_copy); // Capabilities // Also checking for duplicates. for (int j = 0; j < plugin.capabilities.size(); j++) { String capability = plugin.capabilities[j]; if (p_config_data.capabilities.find(capability) != -1) { continue; } p_config_data.capabilities.push_back(capability); } // Linker flags // Checking duplicates for (int j = 0; j < plugin.linker_flags.size(); j++) { String linker_flag = plugin.linker_flags[j]; plugin_linker_flags.insert(linker_flag); } // Plist // Using hash map container to remove duplicates const String *K = nullptr; while ((K = plugin.plist.next(K))) { String key = *K; String value = plugin.plist[key]; if (key.empty() || value.empty()) { continue; } plist_values[key] = value; } // CPP Code String definition_comment = "// Plugin: " + plugin.name + "\n"; String initialization_method = plugin.initialization_method + "();\n"; String deinitialization_method = plugin.deinitialization_method + "();\n"; plugin_definition_cpp_code += definition_comment + "extern void " + initialization_method + "extern void " + deinitialization_method + "\n"; plugin_initialization_cpp_code += "\t" + initialization_method; plugin_deinitialization_cpp_code += "\t" + deinitialization_method; } // Updating `Info.plist` { const String *K = nullptr; while ((K = plist_values.next(K))) { String key = *K; String value = plist_values[key]; if (key.empty() || value.empty()) { continue; } p_config_data.plist_content += "" + key + "" + value + "\n"; } } // Export files { // Export linked plugin dependency err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); // Export embedded plugin dependency err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); // Export plugin files err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } // Update CPP { Dictionary plugin_format; plugin_format["definition"] = plugin_definition_cpp_code; plugin_format["initialization"] = plugin_initialization_cpp_code; plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; String plugin_cpp_code = "\n// Godot Plugins\n" "void godot_ios_plugins_initialize();\n" "void godot_ios_plugins_deinitialize();\n" "// Exported Plugins\n\n" "$definition" "// Use Plugins\n" "void godot_ios_plugins_initialize() {\n" "$initialization" "}\n\n" "void godot_ios_plugins_deinitialize() {\n" "$deinitialization" "}\n"; p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } // Update Linker Flag Values { String result_linker_flags = " "; for (Set::Element *E = plugin_linker_flags.front(); E; E = E->next()) { const String &flag = E->get(); if (flag.length() == 0) { continue; } if (result_linker_flags.length() > 0) { result_linker_flags += ' '; } result_linker_flags += flag; } result_linker_flags = result_linker_flags.replace("\"", "\\\""); p_config_data.linker_flags += result_linker_flags; } return OK; } Error EditorExportPlatformIOS::export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_pkg_name; String dest_dir = p_path.get_base_dir() + "/"; String binary_name = p_path.get_file().get_basename(); EditorProgress ep("export", "Exporting for iOS", 5, true); String team_id = p_preset->get("application/app_store_team_id"); ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project."); if (p_debug) src_pkg_name = p_preset->get("custom_template/debug"); else src_pkg_name = p_preset->get("custom_template/release"); if (src_pkg_name == "") { String err; src_pkg_name = find_export_template("iphone.zip", &err); if (src_pkg_name == "") { EditorNode::add_io_error(err); return ERR_FILE_NOT_FOUND; } } if (!DirAccess::exists(dest_dir)) { return ERR_FILE_BAD_PATH; } DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (da) { String current_dir = da->get_current_dir(); // remove leftovers from last export so they don't interfere // in case some files are no longer needed if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) { da->erase_contents_recursive(); } if (da->change_dir(dest_dir + binary_name) == OK) { da->erase_contents_recursive(); } da->change_dir(current_dir); if (!da->dir_exists(dest_dir + binary_name)) { Error err = da->make_dir(dest_dir + binary_name); if (err) { memdelete(da); return err; } } memdelete(da); } if (ep.step("Making .pck", 0)) { return ERR_SKIP; } String pack_path = dest_dir + binary_name + ".pck"; Vector libraries; Error err = save_pack(p_preset, pack_path, &libraries); if (err) return err; if (ep.step("Extracting and configuring Xcode project", 1)) { return ERR_SKIP; } String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; print_line("Static library: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") pkg_name = p_preset->get("application/name"); // app_name else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name")); else pkg_name = "Unnamed"; bool found_library = false; int total_size = 0; const String project_file = "godot_ios.xcodeproj/project.pbxproj"; Set files_to_parse; files_to_parse.insert("godot_ios/godot_ios-Info.plist"); files_to_parse.insert(project_file); files_to_parse.insert("godot_ios/export_options.plist"); files_to_parse.insert("godot_ios/dummy.cpp"); files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); files_to_parse.insert("godot_ios/godot_ios.entitlements"); files_to_parse.insert("godot_ios/Launch Screen.storyboard"); IOSConfigData config_data = { pkg_name, binary_name, _get_additional_plist_content(), String(" ").join(_get_preset_architectures(p_preset)), _get_linker_flags(), _get_cpp_code(), "", "", "", "", Vector() }; Vector assets; DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); print_line("Unzipping..."); FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); if (!src_pkg_zip) { EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name); return ERR_CANT_OPEN; } err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); Vector project_file_data; while (ret == UNZ_OK) { #if defined(OSX_ENABLED) || defined(X11_ENABLED) bool is_execute = false; #endif //get filename unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); String file = fname; print_line("READ: " + file); Vector data; data.resize(info.uncompressed_size); //read unzOpenCurrentFile(src_pkg_zip); unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size()); unzCloseCurrentFile(src_pkg_zip); //write file = file.replace_first("iphone/", ""); if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { if (file != library_to_use) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } found_library = true; #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif file = "godot_ios.a"; } if (file == project_file) { project_file_data = data; } ///@TODO need to parse logo files if (data.size() > 0) { file = file.replace("godot_ios", binary_name); print_line("ADDING: " + file + " size: " + itos(data.size())); total_size += data.size(); /* write it into our folder structure */ file = dest_dir + file; /* make sure this folder exists */ String dir_name = file.get_base_dir(); if (!tmp_app_path->dir_exists(dir_name)) { print_line("Creating " + dir_name); Error dir_err = tmp_app_path->make_dir_recursive(dir_name); if (dir_err) { ERR_PRINTS("Can't create '" + dir_name + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; } } /* write the file */ FileAccess *f = FileAccess::open(file, FileAccess::WRITE); if (!f) { ERR_PRINTS("Can't write '" + file + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; }; f->store_buffer(data.ptr(), data.size()); f->close(); memdelete(f); #if defined(OSX_ENABLED) || defined(X11_ENABLED) if (is_execute) { // we need execute rights on this file chmod(file.utf8().get_data(), 0755); } #endif } ret = unzGoToNextFile(src_pkg_zip); } /* we're done with our source zip */ unzClose(src_pkg_zip); if (!found_library) { ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive."); memdelete(tmp_app_path); return ERR_FILE_NOT_FOUND; } // Copy project static libs to the project Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { Vector project_static_libs = export_plugins[i]->get_ios_project_static_libs(); for (int j = 0; j < project_static_libs.size(); j++) { const String &static_lib_path = project_static_libs[j]; String dest_lib_file_path = dest_dir + static_lib_path.get_file(); Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path); if (lib_copy_err != OK) { ERR_PRINTS("Can't copy '" + static_lib_path + "'."); memdelete(tmp_app_path); return lib_copy_err; } } } String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/"; err = OK; if (!tmp_app_path->dir_exists(iconset_dir)) { err = tmp_app_path->make_dir_recursive(iconset_dir); } memdelete(tmp_app_path); if (err) return err; err = _export_icons(p_preset, iconset_dir); if (err) return err; bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard"); String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"; String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/"; DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (!launch_screen_da) { return ERR_CANT_CREATE; } if (use_storyboard) { print_line("Using Launch Storyboard"); if (launch_screen_da->change_dir(launch_image_path) == OK) { launch_screen_da->erase_contents_recursive(); launch_screen_da->remove(launch_image_path); } err = _export_loading_screen_file(p_preset, splash_image_path); } else { print_line("Using Launch Images"); const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard"; launch_screen_da->remove(launch_screen_path); if (launch_screen_da->change_dir(splash_image_path) == OK) { launch_screen_da->erase_contents_recursive(); launch_screen_da->remove(splash_image_path); } err = _export_loading_screen_images(p_preset, launch_image_path); } memdelete(launch_screen_da); if (err) { return err; } print_line("Exporting additional assets"); _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE); if (!f) { ERR_PRINTS("Can't write '" + project_file_name + "'."); return ERR_CANT_CREATE; }; f->store_buffer(project_file_data.ptr(), project_file_data.size()); f->close(); memdelete(f); #ifdef OSX_ENABLED if (ep.step("Code-signing dylibs", 2)) { return ERR_SKIP; } DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs"); ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN); CodesignData codesign_data(p_preset, p_debug); err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data); memdelete(dylibs_dir); ERR_FAIL_COND_V(err, err); if (ep.step("Making .xcarchive", 3)) { return ERR_SKIP; } String archive_path = p_path.get_basename() + ".xcarchive"; List archive_args; archive_args.push_back("-project"); archive_args.push_back(dest_dir + binary_name + ".xcodeproj"); archive_args.push_back("-scheme"); archive_args.push_back(binary_name); archive_args.push_back("-sdk"); archive_args.push_back("iphoneos"); archive_args.push_back("-configuration"); archive_args.push_back(p_debug ? "Debug" : "Release"); archive_args.push_back("-destination"); archive_args.push_back("generic/platform=iOS"); archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); err = OS::get_singleton()->execute("xcodebuild", archive_args, true); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { return ERR_SKIP; } List export_args; export_args.push_back("-exportArchive"); export_args.push_back("-archivePath"); export_args.push_back(archive_path); export_args.push_back("-exportOptionsPlist"); export_args.push_back(dest_dir + binary_name + "/export_options.plist"); export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); err = OS::get_singleton()->execute("xcodebuild", export_args, true); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); #endif return OK; } bool EditorExportPlatformIOS::can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; // Look for export templates (first official, and if defined custom templates). bool dvalid = exists_export_template("iphone.zip", &err); bool rvalid = dvalid; // Both in the same ZIP. if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); if (!dvalid) { err += TTR("Custom debug template not found.") + "\n"; } } if (p_preset->get("custom_template/release") != "") { rvalid = FileAccess::exists(p_preset->get("custom_template/release")); if (!rvalid) { err += TTR("Custom release template not found.") + "\n"; } } valid = dvalid || rvalid; r_missing_templates = !valid; // Validate the rest of the configuration. String team_id = p_preset->get("application/app_store_team_id"); if (team_id.length() == 0) { err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n"; valid = false; } String identifier = p_preset->get("application/identifier"); String pn_err; if (!is_package_name_valid(identifier, &pn_err)) { err += TTR("Invalid Identifier:") + " " + pn_err + "\n"; valid = false; } for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { if (info.is_required) { err += TTR("Required icon is not specified in the preset.") + "\n"; valid = false; } break; } } String etc_error = test_etc2_or_pvrtc(); if (etc_error != String()) { valid = false; err += etc_error; } if (!err.empty()) r_error = err; return valid; } EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); plugins_changed = true; quit_request = false; plugins_lock = Mutex::create(); check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { quit_request = true; Thread::wait_to_finish(check_for_changes_thread); memdelete(plugins_lock); memdelete(check_for_changes_thread); } void register_iphone_exporter() { Ref platform; platform.instance(); EditorExport::get_singleton()->add_export_platform(platform); }