/*************************************************************************/ /* patch_9_rect.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "patch_9_rect.h" #include "servers/visual_server.h" void NinePatchRect::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { if (texture.is_null()) return; Rect2 rect = Rect2(Point2(), get_size()); Rect2 src_rect = region_rect; texture->get_rect_region(rect, src_rect, rect, src_rect); RID ci = get_canvas_item(); VS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NinePatchAxisMode(axis_h), VS::NinePatchAxisMode(axis_v), draw_center); } } Size2 NinePatchRect::get_minimum_size() const { return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM]); } void NinePatchRect::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &NinePatchRect::set_texture); ClassDB::bind_method(D_METHOD("get_texture:Texture"), &NinePatchRect::get_texture); ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin); ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin); ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect); ClassDB::bind_method(D_METHOD("get_region_rect"), &NinePatchRect::get_region_rect); ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &NinePatchRect::set_draw_center); ClassDB::bind_method(D_METHOD("get_draw_center"), &NinePatchRect::get_draw_center); ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &NinePatchRect::set_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &NinePatchRect::get_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &NinePatchRect::set_v_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &NinePatchRect::get_v_axis_stretch_mode); ADD_SIGNAL(MethodInfo("texture_changed")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "get_draw_center"); ADD_PROPERTYNZ(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Patch Margin", "patch_margin_"); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_LEFT); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_TOP); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_RIGHT); ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "patch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); BIND_CONSTANT(AXIS_STRETCH_MODE_STRETCH); BIND_CONSTANT(AXIS_STRETCH_MODE_TILE); BIND_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT); } void NinePatchRect::set_texture(const Ref &p_tex) { if (texture == p_tex) return; texture = p_tex; update(); /* if (texture.is_valid()) texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites */ minimum_size_changed(); emit_signal("texture_changed"); } Ref NinePatchRect::get_texture() const { return texture; } void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) { ERR_FAIL_INDEX(p_margin, 4); margin[p_margin] = p_size; update(); minimum_size_changed(); switch (p_margin) { case MARGIN_LEFT: _change_notify("patch_margin_left"); break; case MARGIN_TOP: _change_notify("patch_margin_top"); break; case MARGIN_RIGHT: _change_notify("patch_margin_right"); break; case MARGIN_BOTTOM: _change_notify("patch_margin_bottom"); break; } } int NinePatchRect::get_patch_margin(Margin p_margin) const { ERR_FAIL_INDEX_V(p_margin, 4, 0); return margin[p_margin]; } void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) { if (region_rect == p_region_rect) return; region_rect = p_region_rect; item_rect_changed(); _change_notify("region_rect"); } Rect2 NinePatchRect::get_region_rect() const { return region_rect; } void NinePatchRect::set_draw_center(bool p_draw) { draw_center = p_draw; update(); } bool NinePatchRect::get_draw_center() const { return draw_center; } void NinePatchRect::set_h_axis_stretch_mode(AxisStretchMode p_mode) { axis_h = p_mode; update(); } NinePatchRect::AxisStretchMode NinePatchRect::get_h_axis_stretch_mode() const { return axis_h; } void NinePatchRect::set_v_axis_stretch_mode(AxisStretchMode p_mode) { axis_v = p_mode; update(); } NinePatchRect::AxisStretchMode NinePatchRect::get_v_axis_stretch_mode() const { return axis_v; } NinePatchRect::NinePatchRect() { margin[MARGIN_LEFT] = 0; margin[MARGIN_RIGHT] = 0; margin[MARGIN_BOTTOM] = 0; margin[MARGIN_TOP] = 0; set_mouse_filter(MOUSE_FILTER_IGNORE); draw_center = true; axis_h = AXIS_STRETCH_MODE_STRETCH; axis_v = AXIS_STRETCH_MODE_STRETCH; } NinePatchRect::~NinePatchRect() { }