name: 🐧 Linux Builds on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: linux-editor: runs-on: "ubuntu-20.04" name: Editor (target=release_debug, tools=yes, tests=yes) steps: - uses: actions/checkout@v2 # Azure repositories are not reliable, we need to prevent azure giving us packages. - name: Make apt sources.list use the default Ubuntu repositories run: | sudo rm -f /etc/apt/sources.list.d/* sudo cp -f misc/ci/sources.list /etc/apt/sources.list sudo apt-get update # Install all packages (except scons) - name: Configure dependencies run: | sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm # Upload cache on completion and check it out now - name: Load .scons_cache directory id: linux-editor-cache uses: actions/cache@v2 with: path: ${{github.workspace}}/.scons_cache/ key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} restore-keys: | ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}} # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - name: Set up Python 3.x uses: actions/setup-python@v2 with: # Semantic version range syntax or exact version of a Python version python-version: '3.x' # Optional - x64 or x86 architecture, defaults to x64 architecture: 'x64' # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - name: Configuring Python packages run: | python -c "import sys; print(sys.version)" python -m pip install scons python --version scons --version # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags - name: Compilation env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | scons tools=yes tests=yes target=release_debug ls -l bin/ # Execute unit tests for the editor - name: Unit Tests run: | ./bin/godot.linuxbsd.opt.tools.64 --test # Download, unzip and setup SwiftShader library [d4550ab8d3f] - name: Download SwiftShader run: | wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader.zip unzip swiftshader.zip rm swiftshader.zip curr="$(pwd)/libvk_swiftshader.so" sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json # Check class reference - name: Check for class reference updates run: | echo "Running --doctool to see if this changes the public API without updating the documentation." echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n" VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.opt.tools.64 --doctool . 2>&1 > /dev/null || true git diff --color --exit-code - uses: actions/upload-artifact@v2 with: name: ${{ github.job }} path: bin/* retention-days: 14 linux-editor-sanitizers: runs-on: "ubuntu-20.04" name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes) steps: - uses: actions/checkout@v2 # Azure repositories are not reliable, we need to prevent azure giving us packages. - name: Make apt sources.list use the default Ubuntu repositories run: | sudo rm -f /etc/apt/sources.list.d/* sudo cp -f misc/ci/sources.list /etc/apt/sources.list sudo apt-get update # Install all packages (except scons) - name: Configure dependencies run: | sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm \ xvfb wget unzip # Upload cache on completion and check it out now - name: Load .scons_cache directory id: linux-sanitizers-cache uses: actions/cache@v2 with: path: ${{github.workspace}}/.scons_cache/ key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} restore-keys: | ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}} # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - name: Set up Python 3.x uses: actions/setup-python@v2 with: # Semantic version range syntax or exact version of a Python version python-version: '3.x' # Optional - x64 or x86 architecture, defaults to x64 architecture: 'x64' # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - name: Configuring Python packages run: | python -c "import sys; print(sys.version)" python -m pip install scons python --version scons --version # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags # [Workaround] SwiftShader doesn't support tessellation, so we skip Godot check about it - name: Compilation env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | sed -i "s|ERR_FAIL_COND_V(p_rasterization_state.patch_control_points|//ERR_FAIL_COND_V(p_rasterization_state.patch_control_points|" drivers/vulkan/rendering_device_vulkan.cpp scons tools=yes tests=yes target=debug debug_symbols=no use_asan=yes use_ubsan=yes ls -l bin/ # Execute unit tests for the editor - name: Unit Tests run: | ./bin/godot.linuxbsd.tools.64s --test # Download, unzip and setup SwiftShader library [d4550ab8d3f] - name: Download SwiftShader run: | wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader.zip unzip swiftshader.zip rm swiftshader.zip curr="$(pwd)/libvk_swiftshader.so" sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json # Download and extract zip archive with project, folder is renamed to be able to easy change used project - name: Download test project run: | wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip unzip 4.0.zip mv "RegressionTestProject-4.0" "test_project" # Editor is quite complicated piece of software, so it is easy to introduce bug here - name: Open and close editor run: | VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Run test project - name: Run project run: | VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt linux-template-mono: runs-on: "ubuntu-20.04" name: Template w/ Mono (target=release, tools=no) steps: - uses: actions/checkout@v2 # Azure repositories are not reliable, we need to prevent azure giving us packages. - name: Make apt sources.list use the default Ubuntu repositories run: | sudo rm -f /etc/apt/sources.list.d/* sudo cp -f misc/ci/sources.list /etc/apt/sources.list sudo apt-get update # Install all packages (except scons) - name: Configure dependencies run: | sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm # Upload cache on completion and check it out now - name: Load .scons_cache directory id: linux-template-cache uses: actions/cache@v2 with: path: ${{github.workspace}}/.scons_cache/ key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} restore-keys: | ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} ${{github.job}}-${{env.GODOT_BASE_BRANCH}} # Use python 3.x release (works cross platform) - name: Set up Python 3.x uses: actions/setup-python@v2 with: # Semantic version range syntax or exact version of a Python version python-version: '3.x' # Optional - x64 or x86 architecture, defaults to x64 architecture: 'x64' # You can test your matrix by printing the current Python version - name: Configuring Python packages run: | python -c "import sys; print(sys.version)" python -m pip install scons python --version scons --version - name: Compilation env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | scons target=release tools=no module_mono_enabled=yes mono_glue=no ls -l bin/ - uses: actions/upload-artifact@v2 with: name: ${{ github.job }} path: bin/* retention-days: 14