/*************************************************************************/ /* stream_peer_gdnative.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef STREAM_PEER_GDNATIVE_H #define STREAM_PEER_GDNATIVE_H #include "core/io/stream_peer.h" #include "modules/gdnative/gdnative.h" #include "modules/gdnative/include/net/godot_net.h" class StreamPeerGDNative : public StreamPeer { GDCLASS(StreamPeerGDNative, StreamPeer); protected: static void _bind_methods(); const godot_net_stream_peer *interface; public: StreamPeerGDNative(); ~StreamPeerGDNative(); /* Sets the interface implementation from GDNative */ void set_native_stream_peer(const godot_net_stream_peer *p_interface); /* Specific to StreamPeer */ Error put_data(const uint8_t *p_data, int p_bytes); Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent); Error get_data(uint8_t *p_buffer, int p_bytes); Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received); int get_available_bytes() const; }; #endif // STREAM_PEER_GDNATIVE_H