#ifndef __PROCESSRGB_HPP__ #define __PROCESSRGB_HPP__ #include void CompressEtc1Alpha( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width ); void CompressEtc2Alpha( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width, bool useHeuristics ); void CompressEtc1Rgb( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width ); void CompressEtc1RgbDither( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width ); void CompressEtc2Rgb( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width, bool useHeuristics ); void CompressEtc2Rgba( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width, bool useHeuristics ); // -- GODOT start -- void CompressEtc2R8( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width ); void CompressEtc2RG8( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width ); // -- GODOT end -- #endif