/*************************************************************************/ /* mono_gc_handle.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "mono_gc_handle.h" #include "mono_gd/gd_mono.h" uint32_t MonoGCHandle::new_strong_handle(MonoObject *p_object) { return mono_gchandle_new(p_object, /* pinned: */ false); } uint32_t MonoGCHandle::new_strong_handle_pinned(MonoObject *p_object) { return mono_gchandle_new(p_object, /* pinned: */ true); } uint32_t MonoGCHandle::new_weak_handle(MonoObject *p_object) { return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false); } void MonoGCHandle::free_handle(uint32_t p_gchandle) { mono_gchandle_free(p_gchandle); } Ref MonoGCHandle::create_strong(MonoObject *p_object) { return memnew(MonoGCHandle(new_strong_handle(p_object), STRONG_HANDLE)); } Ref MonoGCHandle::create_weak(MonoObject *p_object) { return memnew(MonoGCHandle(new_weak_handle(p_object), WEAK_HANDLE)); } void MonoGCHandle::release() { #ifdef DEBUG_ENABLED CRASH_COND(!released && GDMono::get_singleton() == NULL); #endif if (!released && GDMono::get_singleton()->is_runtime_initialized()) { free_handle(handle); released = true; } } MonoGCHandle::MonoGCHandle(uint32_t p_handle, HandleType p_handle_type) { released = false; weak = p_handle_type == WEAK_HANDLE; handle = p_handle; } MonoGCHandle::~MonoGCHandle() { release(); }