/*************************************************************************/ /* sample_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sample_editor_plugin.h" #if 0 #include "editor/editor_settings.h" #include "global_config.h" #include "io/resource_loader.h" void SampleEditor::_gui_input(InputEvent p_event) { } void SampleEditor::_notification(int p_what) { if (p_what==NOTIFICATION_FIXED_PROCESS) { } if (p_what==NOTIFICATION_ENTER_TREE) { play->set_icon( get_icon("Play","EditorIcons") ); stop->set_icon( get_icon("Stop","EditorIcons") ); } if (p_what==NOTIFICATION_READY) { //get_scene()->connect("node_removed",this,"_node_removed"); } if (p_what==NOTIFICATION_DRAW) { } } void SampleEditor::_play_pressed() { player->play("default",true); stop->set_pressed(false); play->set_pressed(true); } void SampleEditor::_stop_pressed() { player->stop_all(); play->set_pressed(false); } void SampleEditor::generate_preview_texture(const Ref& p_sample,Ref &p_texture) { PoolVector data = p_sample->get_data(); PoolVector img; int w = p_texture->get_width(); int h = p_texture->get_height(); img.resize(w*h*3); PoolVector::Write imgdata = img.write(); uint8_t * imgw = imgdata.ptr(); PoolVector::Read sampledata = data.read(); const uint8_t *sdata=sampledata.ptr(); bool stereo = p_sample->is_stereo(); bool _16=p_sample->get_format()==Sample::FORMAT_PCM16; int len = p_sample->get_length(); if (len<1) return; if (p_sample->get_format()==Sample::FORMAT_IMA_ADPCM) { struct IMA_ADPCM_State { int16_t step_index; int32_t predictor; /* values at loop point */ int16_t loop_step_index; int32_t loop_predictor; int32_t last_nibble; int32_t loop_pos; int32_t window_ofs; const uint8_t *ptr; } ima_adpcm; ima_adpcm.step_index=0; ima_adpcm.predictor=0; ima_adpcm.loop_step_index=0; ima_adpcm.loop_predictor=0; ima_adpcm.last_nibble=-1; ima_adpcm.loop_pos=0x7FFFFFFF; ima_adpcm.window_ofs=0; ima_adpcm.ptr=NULL; for(int i=0;i=len) to=len-1; for(int j=from;jima_adpcm.last_nibble) { static const int16_t _ima_adpcm_step_table[89] = { 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 }; static const int8_t _ima_adpcm_index_table[16] = { -1, -1, -1, -1, 2, 4, 6, 8, -1, -1, -1, -1, 2, 4, 6, 8 }; int16_t nibble,diff,step; ima_adpcm.last_nibble++; const uint8_t *src_ptr=sdata; int ofs = ima_adpcm.last_nibble>>1; if (stereo) ofs*=2; nibble = (ima_adpcm.last_nibble&1)? (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF); step=_ima_adpcm_step_table[ima_adpcm.step_index]; ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; if (ima_adpcm.step_index<0) ima_adpcm.step_index=0; if (ima_adpcm.step_index>88) ima_adpcm.step_index=88; diff = step >> 3 ; if (nibble & 1) diff += step >> 2 ; if (nibble & 2) diff += step >> 1 ; if (nibble & 4) diff += step ; if (nibble & 8) diff = -diff ; ima_adpcm.predictor+=diff; if (ima_adpcm.predictor<-0x8000) ima_adpcm.predictor=-0x8000; else if (ima_adpcm.predictor>0x7FFF) ima_adpcm.predictor=0x7FFF; /* store loop if there */ if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { ima_adpcm.loop_step_index = ima_adpcm.step_index; ima_adpcm.loop_predictor = ima_adpcm.predictor; } } float v=ima_adpcm.predictor/32767.0; if (v>max[0]) max[0]=v; if (vmin[0] && v=len) to=len-1; if (_16) { const int16_t*src =(const int16_t*)sdata; for(int j=0;jmax[j]) max[j]=v; if (vmax[j]) max[j]=v; if (vmin[0] && vmin[half] && v::Write(); p_texture->set_data(Image(w,h,0,Image::FORMAT_RGB8,img)); } void SampleEditor::_update_sample() { player->stop_all(); generate_preview_texture(sample,peakdisplay); info_label->set_text(TTR("Length:")+" "+String::num(sample->get_length()/(float)sample->get_mix_rate(),2)+"s"); if (library->has_sample("default")) library->remove_sample("default"); library->add_sample("default",sample); } void SampleEditor::edit(Ref p_sample) { sample=p_sample; if (!sample.is_null()) _update_sample(); else { hide(); set_fixed_process(false); } } void SampleEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"),&SampleEditor::_gui_input); ClassDB::bind_method(D_METHOD("_play_pressed"),&SampleEditor::_play_pressed); ClassDB::bind_method(D_METHOD("_stop_pressed"),&SampleEditor::_stop_pressed); } SampleEditor::SampleEditor() { player = memnew(SamplePlayer); add_child(player); add_style_override("panel", get_stylebox("panel","Panel")); library = Ref(memnew(SampleLibrary)); player->set_sample_library(library); sample_texframe = memnew( TextureRect ); add_child(sample_texframe); sample_texframe->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN,5); sample_texframe->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,5); sample_texframe->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,30); sample_texframe->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,5); info_label = memnew( Label ); sample_texframe->add_child(info_label); info_label->set_area_as_parent_rect(); info_label->set_anchor_and_margin(MARGIN_TOP,ANCHOR_END,15); info_label->set_margin(MARGIN_BOTTOM,4); info_label->set_margin(MARGIN_RIGHT,4); info_label->set_align(Label::ALIGN_RIGHT); play = memnew( Button ); play->set_pos(Point2( 5, 5 )); play->set_size( Size2(1,1 ) ); play->set_toggle_mode(true); add_child(play); stop = memnew( Button ); stop->set_pos(Point2( 35, 5 )); stop->set_size( Size2(1,1 ) ); stop->set_toggle_mode(true); add_child(stop); peakdisplay=Ref( memnew( ImageTexture) ); peakdisplay->create( EDITOR_DEF("editors/sample_editor/preview_width",512),EDITOR_DEF("editors/sample_editor/preview_height",128),Image::FORMAT_RGB8); sample_texframe->set_expand(true); sample_texframe->set_texture(peakdisplay); play->connect("pressed", this,"_play_pressed"); stop->connect("pressed", this,"_stop_pressed"); set_custom_minimum_size(Size2(1,150)*EDSCALE); } void SampleEditorPlugin::edit(Object *p_object) { Sample * s = p_object->cast_to(); if (!s) return; sample_editor->edit(Ref(s)); } bool SampleEditorPlugin::handles(Object *p_object) const { return p_object->is_class("Sample"); } void SampleEditorPlugin::make_visible(bool p_visible) { if (p_visible) { sample_editor->show(); //sample_editor->set_process(true); } else { sample_editor->hide(); //sample_editor->set_process(false); } } SampleEditorPlugin::SampleEditorPlugin(EditorNode *p_node) { editor=p_node; sample_editor = memnew( SampleEditor ); add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM,sample_editor); sample_editor->hide(); } SampleEditorPlugin::~SampleEditorPlugin() { } #endif