// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "state.h" #include "../../common/lexers/streamfilters.h" namespace embree { MutexSys g_printMutex; State::ErrorHandler State::g_errorHandler; State::ErrorHandler::ErrorHandler() : thread_error(createTls()) {} State::ErrorHandler::~ErrorHandler() { Lock lock(errors_mutex); for (size_t i=0; i lock(errors_mutex); stored_error = new RTCError(RTC_ERROR_NONE); thread_errors.push_back(stored_error); setTls(thread_error,stored_error); return stored_error; } State::State () : enabled_cpu_features(getCPUFeatures()), enabled_builder_cpu_features(enabled_cpu_features), frequency_level(FREQUENCY_SIMD256) { tri_accel = "default"; tri_builder = "default"; tri_traverser = "default"; tri_accel_mb = "default"; tri_builder_mb = "default"; tri_traverser_mb = "default"; quad_accel = "default"; quad_builder = "default"; quad_traverser = "default"; quad_accel_mb = "default"; quad_builder_mb = "default"; quad_traverser_mb = "default"; line_accel = "default"; line_builder = "default"; line_traverser = "default"; line_accel_mb = "default"; line_builder_mb = "default"; line_traverser_mb = "default"; hair_accel = "default"; hair_builder = "default"; hair_traverser = "default"; hair_accel_mb = "default"; hair_builder_mb = "default"; hair_traverser_mb = "default"; object_accel = "default"; object_builder = "default"; object_accel_min_leaf_size = 1; object_accel_max_leaf_size = 1; object_accel_mb = "default"; object_builder_mb = "default"; object_accel_mb_min_leaf_size = 1; object_accel_mb_max_leaf_size = 1; max_spatial_split_replications = 1.2f; useSpatialPreSplits = false; tessellation_cache_size = 128*1024*1024; subdiv_accel = "default"; subdiv_accel_mb = "default"; grid_accel = "default"; grid_builder = "default"; grid_accel_mb = "default"; grid_builder_mb = "default"; instancing_open_min = 0; instancing_block_size = 0; instancing_open_factor = 8.0f; instancing_open_max_depth = 32; instancing_open_max = 50000000; ignore_config_files = false; float_exceptions = false; quality_flags = -1; scene_flags = -1; verbose = 0; benchmark = 0; numThreads = 0; numUserThreads = 0; #if TASKING_INTERNAL set_affinity = true; #else set_affinity = false; #endif /* per default enable affinity on KNL */ if (hasISA(AVX512KNL)) set_affinity = true; start_threads = false; enable_selockmemoryprivilege = false; #if defined(__LINUX__) hugepages = true; #else hugepages = false; #endif hugepages_success = true; alloc_main_block_size = 0; alloc_num_main_slots = 0; alloc_thread_block_size = 0; alloc_single_thread_alloc = -1; error_function = nullptr; error_function_userptr = nullptr; memory_monitor_function = nullptr; memory_monitor_userptr = nullptr; } State::~State() { } bool State::hasISA(const int isa) { return (enabled_cpu_features & isa) == isa; } bool State::checkISASupport() { #if defined(__ARM_NEON) /* * NEON CPU type is a mixture of NEON and SSE2 */ bool hasSSE2 = (getCPUFeatures() & enabled_cpu_features) & CPU_FEATURE_SSE2; /* this will be true when explicitly initialize Device with `isa=neon` config */ bool hasNEON = (getCPUFeatures() & enabled_cpu_features) & CPU_FEATURE_NEON; return hasSSE2 || hasNEON; #else return (getCPUFeatures() & enabled_cpu_features) == enabled_cpu_features; #endif } void State::verify() { /* verify that calculations stay in range */ assert(rcp(min_rcp_input)*FLT_LARGE+FLT_LARGE < 0.01f*FLT_MAX); /* here we verify that CPP files compiled for a specific ISA only * call that same or lower ISA version of non-inlined class member * functions */ #if defined(DEBUG) #if defined(EMBREE_TARGET_SSE2) #if !defined(__ARM_NEON) assert(sse2::getISA() <= SSE2); #endif #endif #if defined(EMBREE_TARGET_SSE42) assert(sse42::getISA() <= SSE42); #endif #if defined(EMBREE_TARGET_AVX) assert(avx::getISA() <= AVX); #endif #if defined(EMBREE_TARGET_AVX2) assert(avx2::getISA() <= AVX2); #endif #if defined (EMBREE_TARGET_AVX512KNL) assert(avx512knl::getISA() <= AVX512KNL); #endif #if defined (EMBREE_TARGET_AVX512SKX) assert(avx512skx::getISA() <= AVX512SKX); #endif #endif } const char* symbols[3] = { "=", ",", "|" }; bool State::parseFile(const FileName& fileName) { FILE* f = fopen(fileName.c_str(),"r"); if (!f) return false; Ref > file = new FileStream(f,fileName); std::vector syms; for (size_t i=0; i cin = new TokenStream(new LineCommentFilter(file,"#"), TokenStream::alpha+TokenStream::ALPHA+TokenStream::numbers+"_.", TokenStream::separators,syms); parse(cin); return true; } void State::parseString(const char* cfg) { if (cfg == nullptr) return; std::vector syms; for (size_t i=0; i cin = new TokenStream(new StrStream(cfg), TokenStream::alpha+TokenStream::ALPHA+TokenStream::numbers+"_.", TokenStream::separators,syms); parse(cin); } int string_to_cpufeatures(const std::string& isa) { if (isa == "sse" ) return SSE; else if (isa == "sse2") return SSE2; else if (isa == "sse3") return SSE3; else if (isa == "ssse3") return SSSE3; else if (isa == "sse41") return SSE41; else if (isa == "sse4.1") return SSE41; else if (isa == "sse42") return SSE42; else if (isa == "sse4.2") return SSE42; else if (isa == "avx") return AVX; else if (isa == "avxi") return AVXI; else if (isa == "avx2") return AVX2; else if (isa == "avx512knl") return AVX512KNL; else if (isa == "avx512skx") return AVX512SKX; else return SSE2; } void State::parse(Ref cin) { /* parse until end of stream */ while (cin->peek() != Token::Eof()) { const Token tok = cin->get(); if (tok == Token::Id("threads") && cin->trySymbol("=")) numThreads = cin->get().Int(); else if (tok == Token::Id("user_threads")&& cin->trySymbol("=")) numUserThreads = cin->get().Int(); else if (tok == Token::Id("set_affinity")&& cin->trySymbol("=")) set_affinity = cin->get().Int(); else if (tok == Token::Id("affinity")&& cin->trySymbol("=")) set_affinity = cin->get().Int(); else if (tok == Token::Id("start_threads")&& cin->trySymbol("=")) start_threads = cin->get().Int(); else if (tok == Token::Id("isa") && cin->trySymbol("=")) { std::string isa = toLowerCase(cin->get().Identifier()); enabled_cpu_features = string_to_cpufeatures(isa); enabled_builder_cpu_features = enabled_cpu_features; } else if (tok == Token::Id("max_isa") && cin->trySymbol("=")) { std::string isa = toLowerCase(cin->get().Identifier()); enabled_cpu_features &= string_to_cpufeatures(isa); enabled_builder_cpu_features &= enabled_cpu_features; } else if (tok == Token::Id("max_builder_isa") && cin->trySymbol("=")) { std::string isa = toLowerCase(cin->get().Identifier()); enabled_builder_cpu_features &= string_to_cpufeatures(isa); } else if (tok == Token::Id("frequency_level") && cin->trySymbol("=")) { std::string freq = cin->get().Identifier(); if (freq == "simd128") frequency_level = FREQUENCY_SIMD128; else if (freq == "simd256") frequency_level = FREQUENCY_SIMD256; else if (freq == "simd512") frequency_level = FREQUENCY_SIMD512; } else if (tok == Token::Id("enable_selockmemoryprivilege") && cin->trySymbol("=")) { enable_selockmemoryprivilege = cin->get().Int(); } else if (tok == Token::Id("hugepages") && cin->trySymbol("=")) { hugepages = cin->get().Int(); } else if (tok == Token::Id("ignore_config_files") && cin->trySymbol("=")) ignore_config_files = cin->get().Int(); else if (tok == Token::Id("float_exceptions") && cin->trySymbol("=")) float_exceptions = cin->get().Int(); else if ((tok == Token::Id("tri_accel") || tok == Token::Id("accel")) && cin->trySymbol("=")) tri_accel = cin->get().Identifier(); else if ((tok == Token::Id("tri_builder") || tok == Token::Id("builder")) && cin->trySymbol("=")) tri_builder = cin->get().Identifier(); else if ((tok == Token::Id("tri_traverser") || tok == Token::Id("traverser")) && cin->trySymbol("=")) tri_traverser = cin->get().Identifier(); else if ((tok == Token::Id("tri_accel_mb") || tok == Token::Id("accel_mb")) && cin->trySymbol("=")) tri_accel_mb = cin->get().Identifier(); else if ((tok == Token::Id("tri_builder_mb") || tok == Token::Id("builder_mb")) && cin->trySymbol("=")) tri_builder_mb = cin->get().Identifier(); else if ((tok == Token::Id("tri_traverser_mb") || tok == Token::Id("traverser_mb")) && cin->trySymbol("=")) tri_traverser_mb = cin->get().Identifier(); else if ((tok == Token::Id("quad_accel")) && cin->trySymbol("=")) quad_accel = cin->get().Identifier(); else if ((tok == Token::Id("quad_builder")) && cin->trySymbol("=")) quad_builder = cin->get().Identifier(); else if ((tok == Token::Id("quad_traverser")) && cin->trySymbol("=")) quad_traverser = cin->get().Identifier(); else if ((tok == Token::Id("quad_accel_mb")) && cin->trySymbol("=")) quad_accel_mb = cin->get().Identifier(); else if ((tok == Token::Id("quad_builder_mb")) && cin->trySymbol("=")) quad_builder_mb = cin->get().Identifier(); else if ((tok == Token::Id("quad_traverser_mb")) && cin->trySymbol("=")) quad_traverser_mb = cin->get().Identifier(); else if ((tok == Token::Id("line_accel")) && cin->trySymbol("=")) line_accel = cin->get().Identifier(); else if ((tok == Token::Id("line_builder")) && cin->trySymbol("=")) line_builder = cin->get().Identifier(); else if ((tok == Token::Id("line_traverser")) && cin->trySymbol("=")) line_traverser = cin->get().Identifier(); else if ((tok == Token::Id("line_accel_mb")) && cin->trySymbol("=")) line_accel_mb = cin->get().Identifier(); else if ((tok == Token::Id("line_builder_mb")) && cin->trySymbol("=")) line_builder_mb = cin->get().Identifier(); else if ((tok == Token::Id("line_traverser_mb")) && cin->trySymbol("=")) line_traverser_mb = cin->get().Identifier(); else if (tok == Token::Id("hair_accel") && cin->trySymbol("=")) hair_accel = cin->get().Identifier(); else if (tok == Token::Id("hair_builder") && cin->trySymbol("=")) hair_builder = cin->get().Identifier(); else if (tok == Token::Id("hair_traverser") && cin->trySymbol("=")) hair_traverser = cin->get().Identifier(); else if (tok == Token::Id("hair_accel_mb") && cin->trySymbol("=")) hair_accel_mb = cin->get().Identifier(); else if (tok == Token::Id("hair_builder_mb") && cin->trySymbol("=")) hair_builder_mb = cin->get().Identifier(); else if (tok == Token::Id("hair_traverser_mb") && cin->trySymbol("=")) hair_traverser_mb = cin->get().Identifier(); else if (tok == Token::Id("object_accel") && cin->trySymbol("=")) object_accel = cin->get().Identifier(); else if (tok == Token::Id("object_builder") && cin->trySymbol("=")) object_builder = cin->get().Identifier(); else if (tok == Token::Id("object_accel_min_leaf_size") && cin->trySymbol("=")) object_accel_min_leaf_size = cin->get().Int(); else if (tok == Token::Id("object_accel_max_leaf_size") && cin->trySymbol("=")) object_accel_max_leaf_size = cin->get().Int(); else if (tok == Token::Id("object_accel_mb") && cin->trySymbol("=")) object_accel_mb = cin->get().Identifier(); else if (tok == Token::Id("object_builder_mb") && cin->trySymbol("=")) object_builder_mb = cin->get().Identifier(); else if (tok == Token::Id("object_accel_mb_min_leaf_size") && cin->trySymbol("=")) object_accel_mb_min_leaf_size = cin->get().Int(); else if (tok == Token::Id("object_accel_mb_max_leaf_size") && cin->trySymbol("=")) object_accel_mb_max_leaf_size = cin->get().Int(); else if (tok == Token::Id("instancing_open_min") && cin->trySymbol("=")) instancing_open_min = cin->get().Int(); else if (tok == Token::Id("instancing_block_size") && cin->trySymbol("=")) { instancing_block_size = cin->get().Int(); instancing_open_factor = 0.0f; } else if (tok == Token::Id("instancing_open_max_depth") && cin->trySymbol("=")) instancing_open_max_depth = cin->get().Int(); else if (tok == Token::Id("instancing_open_factor") && cin->trySymbol("=")) { instancing_block_size = 0; instancing_open_factor = cin->get().Float(); } else if (tok == Token::Id("instancing_open_max") && cin->trySymbol("=")) instancing_open_max = cin->get().Int(); else if (tok == Token::Id("subdiv_accel") && cin->trySymbol("=")) subdiv_accel = cin->get().Identifier(); else if (tok == Token::Id("subdiv_accel_mb") && cin->trySymbol("=")) subdiv_accel_mb = cin->get().Identifier(); else if (tok == Token::Id("grid_accel") && cin->trySymbol("=")) grid_accel = cin->get().Identifier(); else if (tok == Token::Id("grid_accel_mb") && cin->trySymbol("=")) grid_accel_mb = cin->get().Identifier(); else if (tok == Token::Id("verbose") && cin->trySymbol("=")) verbose = cin->get().Int(); else if (tok == Token::Id("benchmark") && cin->trySymbol("=")) benchmark = cin->get().Int(); else if (tok == Token::Id("quality")) { if (cin->trySymbol("=")) { Token flag = cin->get(); if (flag == Token::Id("low")) quality_flags = RTC_BUILD_QUALITY_LOW; else if (flag == Token::Id("medium")) quality_flags = RTC_BUILD_QUALITY_MEDIUM; else if (flag == Token::Id("high")) quality_flags = RTC_BUILD_QUALITY_HIGH; } } else if (tok == Token::Id("scene_flags")) { scene_flags = 0; if (cin->trySymbol("=")) { do { Token flag = cin->get(); if (flag == Token::Id("dynamic") ) scene_flags |= RTC_SCENE_FLAG_DYNAMIC; else if (flag == Token::Id("compact")) scene_flags |= RTC_SCENE_FLAG_COMPACT; else if (flag == Token::Id("robust")) scene_flags |= RTC_SCENE_FLAG_ROBUST; } while (cin->trySymbol("|")); } } else if (tok == Token::Id("max_spatial_split_replications") && cin->trySymbol("=")) max_spatial_split_replications = cin->get().Float(); else if (tok == Token::Id("presplits") && cin->trySymbol("=")) useSpatialPreSplits = cin->get().Int() != 0 ? true : false; else if (tok == Token::Id("tessellation_cache_size") && cin->trySymbol("=")) tessellation_cache_size = size_t(cin->get().Float()*1024.0f*1024.0f); else if (tok == Token::Id("cache_size") && cin->trySymbol("=")) tessellation_cache_size = size_t(cin->get().Float()*1024.0f*1024.0f); else if (tok == Token::Id("alloc_main_block_size") && cin->trySymbol("=")) alloc_main_block_size = cin->get().Int(); else if (tok == Token::Id("alloc_num_main_slots") && cin->trySymbol("=")) alloc_num_main_slots = cin->get().Int(); else if (tok == Token::Id("alloc_thread_block_size") && cin->trySymbol("=")) alloc_thread_block_size = cin->get().Int(); else if (tok == Token::Id("alloc_single_thread_alloc") && cin->trySymbol("=")) alloc_single_thread_alloc = cin->get().Int(); cin->trySymbol(","); // optional , separator } } bool State::verbosity(size_t N) { return N <= verbose; } void State::print() { std::cout << "general:" << std::endl; std::cout << " build threads = " << numThreads << std::endl; std::cout << " build user threads = " << numUserThreads << std::endl; std::cout << " start_threads = " << start_threads << std::endl; std::cout << " affinity = " << set_affinity << std::endl; std::cout << " frequency_level = "; switch (frequency_level) { case FREQUENCY_SIMD128: std::cout << "simd128" << std::endl; break; case FREQUENCY_SIMD256: std::cout << "simd256" << std::endl; break; case FREQUENCY_SIMD512: std::cout << "simd512" << std::endl; break; default: std::cout << "error" << std::endl; break; } std::cout << " hugepages = "; if (!hugepages) std::cout << "disabled" << std::endl; else if (hugepages_success) std::cout << "enabled" << std::endl; else std::cout << "failed" << std::endl; std::cout << " verbosity = " << verbose << std::endl; std::cout << " cache_size = " << float(tessellation_cache_size)*1E-6 << " MB" << std::endl; std::cout << " max_spatial_split_replications = " << max_spatial_split_replications << std::endl; std::cout << "triangles:" << std::endl; std::cout << " accel = " << tri_accel << std::endl; std::cout << " builder = " << tri_builder << std::endl; std::cout << " traverser = " << tri_traverser << std::endl; std::cout << "motion blur triangles:" << std::endl; std::cout << " accel = " << tri_accel_mb << std::endl; std::cout << " builder = " << tri_builder_mb << std::endl; std::cout << " traverser = " << tri_traverser_mb << std::endl; std::cout << "quads:" << std::endl; std::cout << " accel = " << quad_accel << std::endl; std::cout << " builder = " << quad_builder << std::endl; std::cout << " traverser = " << quad_traverser << std::endl; std::cout << "motion blur quads:" << std::endl; std::cout << " accel = " << quad_accel_mb << std::endl; std::cout << " builder = " << quad_builder_mb << std::endl; std::cout << " traverser = " << quad_traverser_mb << std::endl; std::cout << "line segments:" << std::endl; std::cout << " accel = " << line_accel << std::endl; std::cout << " builder = " << line_builder << std::endl; std::cout << " traverser = " << line_traverser << std::endl; std::cout << "motion blur line segments:" << std::endl; std::cout << " accel = " << line_accel_mb << std::endl; std::cout << " builder = " << line_builder_mb << std::endl; std::cout << " traverser = " << line_traverser_mb << std::endl; std::cout << "hair:" << std::endl; std::cout << " accel = " << hair_accel << std::endl; std::cout << " builder = " << hair_builder << std::endl; std::cout << " traverser = " << hair_traverser << std::endl; std::cout << "motion blur hair:" << std::endl; std::cout << " accel = " << hair_accel_mb << std::endl; std::cout << " builder = " << hair_builder_mb << std::endl; std::cout << " traverser = " << hair_traverser_mb << std::endl; std::cout << "subdivision surfaces:" << std::endl; std::cout << " accel = " << subdiv_accel << std::endl; std::cout << "grids:" << std::endl; std::cout << " accel = " << grid_accel << std::endl; std::cout << " builder = " << grid_builder << std::endl; std::cout << "motion blur grids:" << std::endl; std::cout << " accel = " << grid_accel_mb << std::endl; std::cout << " builder = " << grid_builder_mb << std::endl; std::cout << "object_accel:" << std::endl; std::cout << " min_leaf_size = " << object_accel_min_leaf_size << std::endl; std::cout << " max_leaf_size = " << object_accel_max_leaf_size << std::endl; std::cout << "object_accel_mb:" << std::endl; std::cout << " min_leaf_size = " << object_accel_mb_min_leaf_size << std::endl; std::cout << " max_leaf_size = " << object_accel_mb_max_leaf_size << std::endl; } }