<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeParticleEmitter" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A base class for particle emitters. </brief_description> <description> </description> <tutorials> </tutorials> <members> <member name="mode_2d" type="bool" setter="set_mode_2d" getter="is_mode_2d" default="false"> If [code]true[/code], the result of this emitter is projected to 2D space. By default it is [code]false[/code] and meant for use in 3D space. </member> </members> </class>