/*************************************************************************/ /* import_dock.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef IMPORTDOCK_H #define IMPORTDOCK_H #include "io/resource_import.h" #include "editor_file_system.h" #include "scene/gui/box_container.h" #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" #include "property_editor.h" class ImportDockParameters; class ImportDock : public VBoxContainer { GDCLASS(ImportDock,VBoxContainer) LineEdit *imported; OptionButton *import_as; MenuButton *preset; PropertyEditor *import_opts; List properties; Map property_values; Button *import; ImportDockParameters *params; void _preset_selected(int p_idx); void _reimport(); protected: static void _bind_methods(); public: void set_edit_path(const String& p_path); void set_edit_multiple_paths(const Vector& p_paths); void clear(); ImportDock(); ~ImportDock(); }; #endif // IMPORTDOCK_H