/*************************************************************************/ /* reflection_probe.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "reflection_probe.h" void ReflectionProbe::set_intensity(float p_intensity) { intensity=p_intensity; VS::get_singleton()->reflection_probe_set_intensity(probe,p_intensity); } float ReflectionProbe::get_intensity() const{ return intensity; } void ReflectionProbe::set_interior_ambient(Color p_ambient) { interior_ambient=p_ambient; VS::get_singleton()->reflection_probe_set_interior_ambient(probe,p_ambient); } void ReflectionProbe::set_interior_ambient_energy(float p_energy) { interior_ambient_energy=p_energy; VS::get_singleton()->reflection_probe_set_interior_ambient_energy(probe,p_energy); } float ReflectionProbe::get_interior_ambient_energy() const{ return interior_ambient_energy; } Color ReflectionProbe::get_interior_ambient() const{ return interior_ambient; } void ReflectionProbe::set_interior_ambient_probe_contribution(float p_contribution) { interior_ambient_probe_contribution=p_contribution; VS::get_singleton()->reflection_probe_set_interior_ambient_probe_contribution(probe,p_contribution); } float ReflectionProbe::get_interior_ambient_probe_contribution() const{ return interior_ambient_probe_contribution; } void ReflectionProbe::set_max_distance(float p_distance){ max_distance=p_distance; VS::get_singleton()->reflection_probe_set_max_distance(probe,p_distance); } float ReflectionProbe::get_max_distance() const{ return max_distance; } void ReflectionProbe::set_extents(const Vector3& p_extents){ extents=p_extents; for(int i=0;i<3;i++) { if (extents[i]<0.01) { extents[i]=0.01; } if (extents[i]-0.01reflection_probe_set_extents(probe,extents); VS::get_singleton()->reflection_probe_set_origin_offset(probe,origin_offset); _change_notify("extents"); update_gizmo(); } Vector3 ReflectionProbe::get_extents() const{ return extents; } void ReflectionProbe::set_origin_offset(const Vector3& p_extents){ origin_offset=p_extents; for(int i=0;i<3;i++) { if (extents[i]-0.01reflection_probe_set_extents(probe,extents); VS::get_singleton()->reflection_probe_set_origin_offset(probe,origin_offset); _change_notify("origin_offset"); update_gizmo(); } Vector3 ReflectionProbe::get_origin_offset() const{ return origin_offset; } void ReflectionProbe::set_enable_box_projection(bool p_enable){ box_projection=p_enable; VS::get_singleton()->reflection_probe_set_enable_box_projection(probe,p_enable); } bool ReflectionProbe::is_box_projection_enabled() const{ return box_projection; } void ReflectionProbe::set_as_interior(bool p_enable) { interior=p_enable; VS::get_singleton()->reflection_probe_set_as_interior(probe,interior); _change_notify(); } bool ReflectionProbe::is_set_as_interior() const { return interior; } void ReflectionProbe::set_enable_shadows(bool p_enable) { enable_shadows=p_enable; VS::get_singleton()->reflection_probe_set_enable_shadows(probe,p_enable); } bool ReflectionProbe::are_shadows_enabled() const { return enable_shadows; } void ReflectionProbe::set_cull_mask(uint32_t p_layers) { cull_mask=p_layers; VS::get_singleton()->reflection_probe_set_enable_shadows(probe,p_layers); } uint32_t ReflectionProbe::get_cull_mask() const { return cull_mask; } void ReflectionProbe::set_update_mode(UpdateMode p_mode) { update_mode=p_mode; VS::get_singleton()->reflection_probe_set_update_mode(probe,VS::ReflectionProbeUpdateMode(p_mode)); } ReflectionProbe::UpdateMode ReflectionProbe::get_update_mode() const { return update_mode; } Rect3 ReflectionProbe::get_aabb() const { Rect3 aabb; aabb.pos=-origin_offset; aabb.size=origin_offset+extents; return aabb; } PoolVector ReflectionProbe::get_faces(uint32_t p_usage_flags) const { return PoolVector(); } void ReflectionProbe::_validate_property(PropertyInfo& property) const { if (property.name=="interior/ambient_color" || property.name=="interior/ambient_energy" || property.name=="interior/ambient_contrib") { if (!interior) { property.usage=PROPERTY_USAGE_NOEDITOR; } } } void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_intensity","intensity"),&ReflectionProbe::set_intensity); ClassDB::bind_method(D_METHOD("get_intensity"),&ReflectionProbe::get_intensity); ClassDB::bind_method(D_METHOD("set_interior_ambient","ambient"),&ReflectionProbe::set_interior_ambient); ClassDB::bind_method(D_METHOD("get_interior_ambient"),&ReflectionProbe::get_interior_ambient); ClassDB::bind_method(D_METHOD("set_interior_ambient_energy","ambient_energy"),&ReflectionProbe::set_interior_ambient_energy); ClassDB::bind_method(D_METHOD("get_interior_ambient_energy"),&ReflectionProbe::get_interior_ambient_energy); ClassDB::bind_method(D_METHOD("set_interior_ambient_probe_contribution","ambient_probe_contribution"),&ReflectionProbe::set_interior_ambient_probe_contribution); ClassDB::bind_method(D_METHOD("get_interior_ambient_probe_contribution"),&ReflectionProbe::get_interior_ambient_probe_contribution); ClassDB::bind_method(D_METHOD("set_max_distance","max_distance"),&ReflectionProbe::set_max_distance); ClassDB::bind_method(D_METHOD("get_max_distance"),&ReflectionProbe::get_max_distance); ClassDB::bind_method(D_METHOD("set_extents","extents"),&ReflectionProbe::set_extents); ClassDB::bind_method(D_METHOD("get_extents"),&ReflectionProbe::get_extents); ClassDB::bind_method(D_METHOD("set_origin_offset","origin_offset"),&ReflectionProbe::set_origin_offset); ClassDB::bind_method(D_METHOD("get_origin_offset"),&ReflectionProbe::get_origin_offset); ClassDB::bind_method(D_METHOD("set_as_interior","enable"),&ReflectionProbe::set_as_interior); ClassDB::bind_method(D_METHOD("is_set_as_interior"),&ReflectionProbe::is_set_as_interior); ClassDB::bind_method(D_METHOD("set_enable_box_projection","enable"),&ReflectionProbe::set_enable_box_projection); ClassDB::bind_method(D_METHOD("is_box_projection_enabled"),&ReflectionProbe::is_box_projection_enabled); ClassDB::bind_method(D_METHOD("set_enable_shadows","enable"),&ReflectionProbe::set_enable_shadows); ClassDB::bind_method(D_METHOD("are_shadows_enabled"),&ReflectionProbe::are_shadows_enabled); ClassDB::bind_method(D_METHOD("set_cull_mask","layers"),&ReflectionProbe::set_cull_mask); ClassDB::bind_method(D_METHOD("get_cull_mask"),&ReflectionProbe::get_cull_mask); ClassDB::bind_method(D_METHOD("set_update_mode","mode"),&ReflectionProbe::set_update_mode); ClassDB::bind_method(D_METHOD("get_update_mode"),&ReflectionProbe::get_update_mode); ADD_PROPERTY( PropertyInfo(Variant::INT,"update_mode",PROPERTY_HINT_ENUM,"Once,Always"),"set_update_mode","get_update_mode"); ADD_PROPERTY( PropertyInfo(Variant::REAL,"intensity",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_intensity","get_intensity"); ADD_PROPERTY( PropertyInfo(Variant::REAL,"max_distance",PROPERTY_HINT_RANGE,"0,16384,0.1"),"set_max_distance","get_max_distance"); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"extents"),"set_extents","get_extents"); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"origin_offset"),"set_origin_offset","get_origin_offset"); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"box_projection"),"set_enable_box_projection","is_box_projection_enabled"); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enable_shadows"),"set_enable_shadows","are_shadows_enabled"); ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER),"set_cull_mask","get_cull_mask"); ADD_GROUP("Interior","interior_"); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior_enable"),"set_as_interior","is_set_as_interior"); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior_ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),"set_interior_ambient","get_interior_ambient"); ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),"set_interior_ambient_energy","get_interior_ambient_energy"); ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_interior_ambient_probe_contribution","get_interior_ambient_probe_contribution"); BIND_CONSTANT( UPDATE_ONCE ); BIND_CONSTANT( UPDATE_ALWAYS ); } ReflectionProbe::ReflectionProbe() { intensity=1.0; interior_ambient=Color(0,0,0); interior_ambient_probe_contribution=0; interior_ambient_energy=1.0; max_distance=0; extents=Vector3(1,1,1); origin_offset=Vector3(0,0,0); box_projection=false; interior=false; enable_shadows=false; cull_mask=(1<<20)-1; update_mode=UPDATE_ONCE; probe=VisualServer::get_singleton()->reflection_probe_create(); VS::get_singleton()->instance_set_base(get_instance(),probe); } ReflectionProbe::~ReflectionProbe() { VS::get_singleton()->free(probe); }