/*************************************************************************/ /* visual_server_canvas.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "visual_server_canvas.h" #include "visual_server_global.h" #include "visual_server_viewport.h" void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D& p_transform, const Rect2& p_clip_rect, const Color& p_modulate, RasterizerCanvas::Light *p_lights) { static const int z_range = VS::CANVAS_ITEM_Z_MAX-VS::CANVAS_ITEM_Z_MIN+1; RasterizerCanvas::Item *z_list[z_range]; RasterizerCanvas::Item *z_last_list[z_range]; for(int i=0;icanvas_render_items(z_list[i],VS::CANVAS_ITEM_Z_MIN+i,p_modulate,p_lights); } } void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item,const Transform2D& p_transform,const Rect2& p_clip_rect, const Color &p_modulate,int p_z,RasterizerCanvas::Item **z_list,RasterizerCanvas::Item **z_last_list,Item *p_canvas_clip,Item *p_material_owner) { Item *ci = p_canvas_item; if (!ci->visible) return; Rect2 rect = ci->get_rect(); Transform2D xform = p_transform * ci->xform; Rect2 global_rect = xform.xform(rect); global_rect.pos+=p_clip_rect.pos; if (ci->use_parent_material && p_material_owner) ci->material_owner=p_material_owner; else { p_material_owner=ci; ci->material_owner=NULL; } Color modulate( ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g,ci->modulate.b * p_modulate.b,ci->modulate.a * p_modulate.a); if (modulate.a<0.007) return; int child_item_count=ci->child_items.size(); Item **child_items=(Item**)alloca(child_item_count*sizeof(Item*)); copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(Item*)); if (ci->clip) { if (p_canvas_clip != NULL) { ci->final_clip_rect=p_canvas_clip->final_clip_rect.clip(global_rect); } else { ci->final_clip_rect=global_rect; } ci->final_clip_owner=ci; } else { ci->final_clip_owner=p_canvas_clip; } if (ci->sort_y) { SortArray sorter; sorter.sort(child_items,child_item_count); } if (ci->z_relative) p_z=CLAMP(p_z+ci->z,VS::CANVAS_ITEM_Z_MIN,VS::CANVAS_ITEM_Z_MAX); else p_z=ci->z; for(int i=0;ibehind) continue; _render_canvas_item(child_items[i],xform,p_clip_rect,modulate,p_z,z_list,z_last_list,(Item*)ci->final_clip_owner,p_material_owner); } if (ci->copy_back_buffer) { ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect); } if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) { //something to draw? ci->final_transform=xform; ci->final_modulate=Color(modulate.r*ci->self_modulate.r, modulate.g*ci->self_modulate.g, modulate.b*ci->self_modulate.b, modulate.a*ci->self_modulate.a ); ci->global_rect_cache=global_rect; ci->global_rect_cache.pos-=p_clip_rect.pos; ci->light_masked=false; int zidx = p_z-VS::CANVAS_ITEM_Z_MIN; if (z_last_list[zidx]) { z_last_list[zidx]->next=ci; z_last_list[zidx]=ci; } else { z_list[zidx]=ci; z_last_list[zidx]=ci; } ci->next=NULL; } for(int i=0;ibehind) continue; _render_canvas_item(child_items[i],xform,p_clip_rect,modulate,p_z,z_list,z_last_list,(Item*)ci->final_clip_owner,p_material_owner); } } void VisualServerCanvas::_light_mask_canvas_items(int p_z,RasterizerCanvas::Item *p_canvas_item,RasterizerCanvas::Light *p_masked_lights) { if (!p_masked_lights) return; RasterizerCanvas::Item *ci=p_canvas_item; while(ci) { RasterizerCanvas::Light *light=p_masked_lights; while(light) { if (ci->light_mask&light->item_mask && p_z>=light->z_min && p_z<=light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache,light->rect_cache)) { ci->light_masked=true; } light=light->mask_next_ptr; } ci=ci->next; } } void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) { VSG::canvas_render->canvas_begin(); int l = p_canvas->child_items.size(); Canvas::ChildItem *ci=p_canvas->child_items.ptr(); bool has_mirror=false; for(int i=0;icanvas_render_items(z_list[i],VS::CANVAS_ITEM_Z_MIN+i,p_canvas->modulate,p_lights); } } else { for(int i=0;ichild_items[i]; _render_canvas_item_tree(ci.item,p_transform,p_clip_rect,p_canvas->modulate,p_lights); //mirroring (useful for scrolling backgrounds) if (ci.mirror.x!=0) { Transform2D xform2 = p_transform * Transform2D(0,Vector2(ci.mirror.x,0)); _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); } if (ci.mirror.y!=0) { Transform2D xform2 = p_transform * Transform2D(0,Vector2(0,ci.mirror.y)); _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); } if (ci.mirror.y!=0 && ci.mirror.x!=0) { Transform2D xform2 = p_transform * Transform2D(0,ci.mirror); _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); } } } } RID VisualServerCanvas::canvas_create() { Canvas * canvas = memnew( Canvas ); ERR_FAIL_COND_V(!canvas,RID()); RID rid = canvas_owner.make_rid( canvas ); return rid; } void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas,RID p_item,const Point2& p_mirroring) { Canvas * canvas = canvas_owner.getornull(p_canvas); ERR_FAIL_COND(!canvas); Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); int idx = canvas->find_item(canvas_item); ERR_FAIL_COND(idx==-1); canvas->child_items[idx].mirror=p_mirroring; } void VisualServerCanvas::canvas_set_modulate(RID p_canvas,const Color& p_color) { Canvas * canvas = canvas_owner.get(p_canvas); ERR_FAIL_COND(!canvas); canvas->modulate=p_color; } RID VisualServerCanvas::canvas_item_create() { Item *canvas_item = memnew( Item ); ERR_FAIL_COND_V(!canvas_item,RID()); return canvas_item_owner.make_rid( canvas_item ); } void VisualServerCanvas::canvas_item_set_parent(RID p_item,RID p_parent) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); if (canvas_item->parent.is_valid()) { if (canvas_owner.owns(canvas_item->parent)) { Canvas *canvas = canvas_owner.get(canvas_item->parent); canvas->erase_item(canvas_item); } else if (canvas_item_owner.owns(canvas_item->parent)) { Item *item_owner = canvas_item_owner.get(canvas_item->parent); item_owner->child_items.erase(canvas_item); } canvas_item->parent=RID(); } if (p_parent.is_valid()) { if (canvas_owner.owns(p_parent)) { Canvas *canvas = canvas_owner.get(p_parent); Canvas::ChildItem ci; ci.item=canvas_item; canvas->child_items.push_back(ci); canvas->children_order_dirty=true; } else if (canvas_item_owner.owns(p_parent)) { Item *item_owner = canvas_item_owner.get(p_parent); item_owner->child_items.push_back(canvas_item); item_owner->children_order_dirty=true; } else { ERR_EXPLAIN("Invalid parent"); ERR_FAIL(); } } canvas_item->parent=p_parent; } void VisualServerCanvas::canvas_item_set_visible(RID p_item,bool p_visible){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->visible=p_visible; } void VisualServerCanvas::canvas_item_set_light_mask(RID p_item,int p_mask){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->light_mask=p_mask; } void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D& p_transform){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->xform=p_transform; } void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->clip=p_clip; } void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->distance_field=p_enable; } void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->custom_rect=p_custom_rect; canvas_item->rect=p_rect; } void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color& p_color) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->modulate=p_color; } void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color& p_color){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->self_modulate=p_color; } void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->behind=p_enable; } void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width,bool p_antialiased) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandLine * line = memnew( Item::CommandLine ); ERR_FAIL_COND(!line); line->color=p_color; line->from=p_from; line->to=p_to; line->width=p_width; line->antialiased=p_antialiased; canvas_item->rect_dirty=true; canvas_item->commands.push_back(line); } void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandRect * rect = memnew( Item::CommandRect ); ERR_FAIL_COND(!rect); rect->modulate=p_color; rect->rect=p_rect; canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandCircle * circle = memnew( Item::CommandCircle ); ERR_FAIL_COND(!circle); circle->color=p_color; circle->pos=p_pos; circle->radius=p_radius; canvas_item->commands.push_back(circle); } void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandRect * rect = memnew( Item::CommandRect ); ERR_FAIL_COND(!rect); rect->modulate=p_modulate; rect->rect=p_rect; rect->flags=0; if (p_tile) { rect->flags|=RasterizerCanvas::CANVAS_RECT_TILE; rect->flags|=RasterizerCanvas::CANVAS_RECT_REGION; rect->source=Rect2(0,0,p_rect.size.width,p_rect.size.height); } if (p_rect.size.x<0) { rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_H; rect->rect.size.x = -rect->rect.size.x; } if (p_rect.size.y<0) { rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } if (p_transpose) { rect->flags|=RasterizerCanvas::CANVAS_RECT_TRANSPOSE; SWAP(rect->rect.size.x, rect->rect.size.y); } rect->texture=p_texture; canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandRect * rect = memnew( Item::CommandRect ); ERR_FAIL_COND(!rect); rect->modulate=p_modulate; rect->rect=p_rect; rect->texture=p_texture; rect->source=p_src_rect; rect->flags=RasterizerCanvas::CANVAS_RECT_REGION; if (p_rect.size.x<0) { rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_H; rect->rect.size.x = -rect->rect.size.x; } if (p_rect.size.y<0) { rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } if (p_transpose) { rect->flags|=RasterizerCanvas::CANVAS_RECT_TRANSPOSE; SWAP(rect->rect.size.x, rect->rect.size.y); } canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright,VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode,bool p_draw_center,const Color& p_modulate) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandNinePatch * style = memnew( Item::CommandNinePatch ); ERR_FAIL_COND(!style); style->texture=p_texture; style->rect=p_rect; style->source=p_source; style->draw_center=p_draw_center; style->color=p_modulate; style->margin[MARGIN_LEFT]=p_topleft.x; style->margin[MARGIN_TOP]=p_topleft.y; style->margin[MARGIN_RIGHT]=p_bottomright.x; style->margin[MARGIN_BOTTOM]=p_bottomright.y; style->axis_x=p_x_axis_mode; style->axis_y=p_y_axis_mode; canvas_item->rect_dirty=true; canvas_item->commands.push_back(style); } void VisualServerCanvas::canvas_item_add_primitive(RID p_item,const Vector& p_points, const Vector& p_colors,const Vector& p_uvs, RID p_texture,float p_width) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandPrimitive * prim = memnew( Item::CommandPrimitive ); ERR_FAIL_COND(!prim); prim->texture=p_texture; prim->points=p_points; prim->uvs=p_uvs; prim->colors=p_colors; prim->width=p_width; canvas_item->rect_dirty=true; canvas_item->commands.push_back(prim); } void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector& p_points, const Vector& p_colors,const Vector& p_uvs, RID p_texture) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); #ifdef DEBUG_ENABLED int pointcount = p_points.size(); ERR_FAIL_COND(pointcount<3); int color_size=p_colors.size(); int uv_size=p_uvs.size(); ERR_FAIL_COND(color_size!=0 && color_size!=1 && color_size!=pointcount); ERR_FAIL_COND(uv_size!=0 && (uv_size!=pointcount || !p_texture.is_valid())); #endif Vector indices = Geometry::triangulate_polygon(p_points); if (indices.empty()) { ERR_EXPLAIN("Bad Polygon!"); ERR_FAIL_V(); } Item::CommandPolygon * polygon = memnew( Item::CommandPolygon ); ERR_FAIL_COND(!polygon); polygon->texture=p_texture; polygon->points=p_points; polygon->uvs=p_uvs; polygon->colors=p_colors; polygon->indices=indices; polygon->count=indices.size(); canvas_item->rect_dirty=true; canvas_item->commands.push_back(polygon); } void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector& p_indices, const Vector& p_points, const Vector& p_colors,const Vector& p_uvs, RID p_texture, int p_count) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); int ps = p_points.size(); ERR_FAIL_COND(!p_colors.empty() && p_colors.size()!=ps && p_colors.size()!=1); ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size()!=ps); Vector indices = p_indices; int count = p_count * 3; if (indices.empty()) { ERR_FAIL_COND( ps % 3 != 0 ); if (p_count == -1) count = ps; } else { ERR_FAIL_COND( indices.size() % 3 != 0 ); if (p_count == -1) count = indices.size(); } Item::CommandPolygon * polygon = memnew( Item::CommandPolygon ); ERR_FAIL_COND(!polygon); polygon->texture=p_texture; polygon->points=p_points; polygon->uvs=p_uvs; polygon->colors=p_colors; polygon->indices=indices; polygon->count = count; canvas_item->rect_dirty=true; canvas_item->commands.push_back(polygon); } void VisualServerCanvas::canvas_item_add_set_transform(RID p_item,const Transform2D& p_transform) { Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandTransform * tr = memnew( Item::CommandTransform ); ERR_FAIL_COND(!tr); tr->xform=p_transform; canvas_item->commands.push_back(tr); } void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID& p_mesh,RID p_skeleton){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandMesh * m = memnew( Item::CommandMesh ); ERR_FAIL_COND(!m); m->mesh=p_mesh; m->skeleton=p_skeleton; canvas_item->commands.push_back(m); } void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh,RID p_skeleton){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandMultiMesh * mm = memnew( Item::CommandMultiMesh ); ERR_FAIL_COND(!mm); mm->multimesh=p_mesh; mm->skeleton=p_skeleton; canvas_item->commands.push_back(mm); } void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); Item::CommandClipIgnore * ci = memnew( Item::CommandClipIgnore); ERR_FAIL_COND(!ci); ci->ignore=p_ignore; canvas_item->commands.push_back(ci); } void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->sort_y=p_enable; } void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z){ ERR_FAIL_COND(p_zVS::CANVAS_ITEM_Z_MAX); Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->z=p_z; } void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->z_relative=p_enable; } void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); if (bool(canvas_item->copy_back_buffer!=NULL) !=p_enable) { if (p_enable) { canvas_item->copy_back_buffer = memnew( RasterizerCanvas::Item::CopyBackBuffer ); } else { memdelete(canvas_item->copy_back_buffer); canvas_item->copy_back_buffer=NULL; } } if (p_enable) { canvas_item->copy_back_buffer->rect=p_rect; canvas_item->copy_back_buffer->full=p_rect==Rect2(); } } void VisualServerCanvas::canvas_item_clear(RID p_item){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->clear(); } void VisualServerCanvas::canvas_item_set_draw_index(RID p_item,int p_index){ Item *canvas_item = canvas_item_owner.getornull( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->index=p_index; if (canvas_item_owner.owns( canvas_item->parent)) { Item *canvas_item_parent = canvas_item_owner.getornull( canvas_item->parent ); canvas_item_parent->children_order_dirty=true; return; } Canvas* canvas = canvas_owner.getornull( canvas_item->parent ); if (canvas) { canvas->children_order_dirty=true; return; } } void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material){ Item *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->material=p_material; } void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable){ Item *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); canvas_item->use_parent_material=p_enable; } RID VisualServerCanvas::canvas_light_create(){ RasterizerCanvas::Light *clight = memnew( RasterizerCanvas::Light ); clight->light_internal = VSG::canvas_render->light_internal_create(); return canvas_light_owner.make_rid(clight); } void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light,RID p_canvas){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); if (clight->canvas.is_valid()) { Canvas *canvas = canvas_owner.getornull(clight->canvas); canvas->lights.erase(clight); } if (!canvas_owner.owns(p_canvas)) p_canvas=RID(); clight->canvas=p_canvas; if (clight->canvas.is_valid()) { Canvas *canvas = canvas_owner.get(clight->canvas); canvas->lights.insert(clight); } } void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->enabled=p_enabled; } void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->scale=p_scale; } void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D& p_transform){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->xform=p_transform; } void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->texture=p_texture; } void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->texture_offset=p_offset; } void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color& p_color){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->color=p_color; } void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->height=p_height; } void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->energy=p_energy; } void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->z_min=p_min_z; clight->z_max=p_max_z; } void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->layer_max=p_max_layer; clight->layer_min=p_min_layer; } void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->item_mask=p_mask; } void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->item_shadow_mask=p_mask; } void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->mode=p_mode; } void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){ RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); if (clight->shadow_buffer.is_valid()==p_enabled) return; if (p_enabled) { clight->shadow_buffer=VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); } else { VSG::storage->free(clight->shadow_buffer); clight->shadow_buffer=RID(); } } void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size){ ERR_FAIL_COND(p_size<32 || p_size>16384); RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); int new_size = nearest_power_of_2(p_size); if (new_size==clight->shadow_buffer_size) return; clight->shadow_buffer_size=nearest_power_of_2(p_size); if (clight->shadow_buffer.is_valid()) { VSG::storage->free(clight->shadow_buffer); clight->shadow_buffer=VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); } } void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) { ERR_FAIL_COND(p_length<0); RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->shadow_gradient_length=p_length; } void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->shadow_filter=p_filter; } void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color& p_color) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); clight->shadow_color=p_color; } RID VisualServerCanvas::canvas_light_occluder_create() { RasterizerCanvas::LightOccluderInstance *occluder = memnew( RasterizerCanvas::LightOccluderInstance ); return canvas_light_occluder_owner.make_rid(occluder); } void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas){ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); if (occluder->canvas.is_valid()) { Canvas *canvas = canvas_owner.get(occluder->canvas); canvas->occluders.erase(occluder); } if (!canvas_owner.owns(p_canvas)) p_canvas=RID(); occluder->canvas=p_canvas; if (occluder->canvas.is_valid()) { Canvas *canvas = canvas_owner.get(occluder->canvas); canvas->occluders.insert(occluder); } } void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); occluder->enabled=p_enabled; } void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); if (occluder->polygon.is_valid()) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); if (occluder_poly) { occluder_poly->owners.erase(occluder); } } occluder->polygon=p_polygon; occluder->polygon_buffer=RID(); if (occluder->polygon.is_valid()) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); if (!occluder_poly) occluder->polygon=RID(); ERR_FAIL_COND(!occluder_poly); occluder_poly->owners.insert(occluder); occluder->polygon_buffer=occluder_poly->occluder; occluder->aabb_cache=occluder_poly->aabb; occluder->cull_cache=occluder_poly->cull_mode; } } void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder,const Transform2D& p_xform) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); occluder->xform=p_xform; } void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); occluder->light_mask=p_mask; } RID VisualServerCanvas::canvas_occluder_polygon_create() { LightOccluderPolygon * occluder_poly = memnew( LightOccluderPolygon ); occluder_poly->occluder=VSG::storage->canvas_light_occluder_create(); return canvas_light_occluder_polygon_owner.make_rid(occluder_poly); } void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon,const PoolVector& p_shape,bool p_closed) { if (p_shape.size()<3) { canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,p_shape); return; } PoolVector lines; int lc = p_shape.size()*2; lines.resize(lc-(p_closed?0:2)); { PoolVector::Write w = lines.write(); PoolVector::Read r = p_shape.read(); int max=lc/2; if (!p_closed) { max--; } for(int i=0;i& p_shape) { LightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); ERR_FAIL_COND(p_shape.size()&1); int lc = p_shape.size(); occluder_poly->aabb=Rect2(); { PoolVector::Read r = p_shape.read(); for(int i=0;iaabb.pos=r[i]; else occluder_poly->aabb.expand_to(r[i]); } } VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder,p_shape); for( Set::Element *E=occluder_poly->owners.front();E;E=E->next()) { E->get()->aabb_cache=occluder_poly->aabb; } } void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,VS::CanvasOccluderPolygonCullMode p_mode) { LightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); occluder_poly->cull_mode=p_mode; for( Set::Element *E=occluder_poly->owners.front();E;E=E->next()) { E->get()->cull_cache=p_mode; } } bool VisualServerCanvas::free(RID p_rid) { if (canvas_owner.owns(p_rid)) { Canvas *canvas = canvas_owner.get(p_rid); ERR_FAIL_COND_V(!canvas,false); while(canvas->viewports.size()) { VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get()); ERR_FAIL_COND_V(!vp,true); Map::Element *E=vp->canvas_map.find(p_rid); ERR_FAIL_COND_V(!E,true); vp->canvas_map.erase(p_rid); canvas->viewports.erase( canvas->viewports.front() ); } for (int i=0;ichild_items.size();i++) { canvas->child_items[i].item->parent=RID(); } for (Set::Element *E=canvas->lights.front();E;E=E->next()) { E->get()->canvas=RID(); } for (Set::Element *E=canvas->occluders.front();E;E=E->next()) { E->get()->canvas=RID(); } canvas_owner.free( p_rid ); memdelete( canvas ); } else if (canvas_item_owner.owns(p_rid)) { Item *canvas_item = canvas_item_owner.get(p_rid); ERR_FAIL_COND_V(!canvas_item,true); if (canvas_item->parent.is_valid()) { if (canvas_owner.owns(canvas_item->parent)) { Canvas *canvas = canvas_owner.get(canvas_item->parent); canvas->erase_item(canvas_item); } else if (canvas_item_owner.owns(canvas_item->parent)) { Item *item_owner = canvas_item_owner.get(canvas_item->parent); item_owner->child_items.erase(canvas_item); } } for (int i=0;ichild_items.size();i++) { canvas_item->child_items[i]->parent=RID(); } /* if (canvas_item->material) { canvas_item->material->owners.erase(canvas_item); } */ canvas_item_owner.free( p_rid ); memdelete( canvas_item ); } else if (canvas_light_owner.owns(p_rid)) { RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid); ERR_FAIL_COND_V(!canvas_light,true); if (canvas_light->canvas.is_valid()) { Canvas* canvas = canvas_owner.get(canvas_light->canvas); if (canvas) canvas->lights.erase(canvas_light); } if (canvas_light->shadow_buffer.is_valid()) VSG::storage->free(canvas_light->shadow_buffer); VSG::canvas_render->light_internal_free(canvas_light->light_internal); canvas_light_owner.free( p_rid ); memdelete( canvas_light ); } else if (canvas_light_occluder_owner.owns(p_rid)) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid); ERR_FAIL_COND_V(!occluder,true); if (occluder->polygon.is_valid()) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon); if (occluder_poly) { occluder_poly->owners.erase(occluder); } } if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) { Canvas *canvas = canvas_owner.get(occluder->canvas); canvas->occluders.erase(occluder); } canvas_light_occluder_owner.free( p_rid ); memdelete(occluder); } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid); ERR_FAIL_COND_V(!occluder_poly,true); VSG::storage->free(occluder_poly->occluder); while(occluder_poly->owners.size()) { occluder_poly->owners.front()->get()->polygon=RID(); occluder_poly->owners.erase( occluder_poly->owners.front() ); } canvas_light_occluder_polygon_owner.free( p_rid ); memdelete(occluder_poly); } else { return false; } return true; } VisualServerCanvas::VisualServerCanvas() { }